///////////////////////////////////////////////////////////////////////////// // Name: src/msw/font.cpp // Purpose: wxFont class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id: font.cpp 48064 2007-08-14 08:51:44Z JS $ // Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/font.h" #ifndef WX_PRECOMP #include "wx/list.h" #include "wx/utils.h" #include "wx/app.h" #include "wx/log.h" #include "wx/encinfo.h" #endif // WX_PRECOMP #include "wx/msw/private.h" #include "wx/fontutil.h" #include "wx/fontmap.h" #ifndef __WXWINCE__ #include "wx/sysopt.h" #endif #include "wx/tokenzr.h" #if wxUSE_EXTENDED_RTTI wxBEGIN_ENUM( wxFontFamily ) wxENUM_MEMBER( wxDEFAULT ) wxENUM_MEMBER( wxDECORATIVE ) wxENUM_MEMBER( wxROMAN ) wxENUM_MEMBER( wxSCRIPT ) wxENUM_MEMBER( wxSWISS ) wxENUM_MEMBER( wxMODERN ) wxENUM_MEMBER( wxTELETYPE ) wxEND_ENUM( wxFontFamily ) wxBEGIN_ENUM( wxFontStyle ) wxENUM_MEMBER( wxNORMAL ) wxENUM_MEMBER( wxITALIC ) wxENUM_MEMBER( wxSLANT ) wxEND_ENUM( wxFontStyle ) wxBEGIN_ENUM( wxFontWeight ) wxENUM_MEMBER( wxNORMAL ) wxENUM_MEMBER( wxLIGHT ) wxENUM_MEMBER( wxBOLD ) wxEND_ENUM( wxFontWeight ) IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI(wxFont, wxGDIObject,"wx/font.h") wxBEGIN_PROPERTIES_TABLE(wxFont) wxPROPERTY( Size,int, SetPointSize, GetPointSize, 12 , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) wxPROPERTY( Family, int , SetFamily, GetFamily, (int)wxDEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontFamily wxPROPERTY( Style, int , SetStyle, GetStyle, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontStyle wxPROPERTY( Weight, int , SetWeight, GetWeight, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontWeight wxPROPERTY( Underlined, bool , SetUnderlined, GetUnderlined, false , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) wxPROPERTY( Face, wxString , SetFaceName, GetFaceName, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) wxPROPERTY( Encoding, wxFontEncoding , SetEncoding, GetEncoding, wxFONTENCODING_DEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) wxEND_PROPERTIES_TABLE() wxCONSTRUCTOR_6( wxFont , int , Size , int , Family , int , Style , int , Weight , bool , Underlined , wxString , Face ) wxBEGIN_HANDLERS_TABLE(wxFont) wxEND_HANDLERS_TABLE() #else IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject) #endif // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH; // ---------------------------------------------------------------------------- // wxFontRefData - the internal description of the font // ---------------------------------------------------------------------------- class WXDLLEXPORT wxFontRefData: public wxGDIRefData { public: // constructors wxFontRefData() { Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, false, wxEmptyString, wxFONTENCODING_DEFAULT); } wxFontRefData(int size, const wxSize& pixelSize, bool sizeUsingPixels, int family, int style, int weight, bool underlined, const wxString& faceName, wxFontEncoding encoding) { Init(size, pixelSize, sizeUsingPixels, family, style, weight, underlined, faceName, encoding); } wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0) { Init(info, hFont); } wxFontRefData(const wxFontRefData& data) : wxGDIRefData() { if ( data.m_nativeFontInfoOk ) { Init(data.m_nativeFontInfo); } else { Init(data.m_pointSize, data.m_pixelSize, data.m_sizeUsingPixels, data.m_family, data.m_style, data.m_weight, data.m_underlined, data.m_faceName, data.m_encoding); } } virtual ~wxFontRefData(); // operations bool Alloc(wxFont *font); void Free(); // all wxFont accessors int GetPointSize() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetPointSize() : m_pointSize; } wxSize GetPixelSize() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetPixelSize() : m_pixelSize; } bool IsUsingSizeInPixels() const { return m_nativeFontInfoOk ? true : m_sizeUsingPixels; } int GetFamily() const { return m_family; } int GetStyle() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetStyle() : m_style; } int GetWeight() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetWeight() : m_weight; } bool GetUnderlined() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetUnderlined() : m_underlined; } wxString GetFaceName() const { wxString s; if ( m_nativeFontInfoOk ) s = m_nativeFontInfo.GetFaceName(); else s = m_faceName; return s; } wxFontEncoding GetEncoding() const { return m_nativeFontInfoOk ? m_nativeFontInfo.GetEncoding() : m_encoding; } WXHFONT GetHFONT() const { return m_hFont; } // ... and setters void SetPointSize(int pointSize) { if ( m_nativeFontInfoOk ) { m_nativeFontInfo.SetPointSize(pointSize); } else { m_pointSize = pointSize; m_sizeUsingPixels = false; } } void SetPixelSize(const wxSize& pixelSize) { if ( m_nativeFontInfoOk ) { m_nativeFontInfo.SetPixelSize(pixelSize); } else { m_pixelSize = pixelSize; m_sizeUsingPixels = true; } } void SetFamily(int family) { m_family = family; } void SetStyle(int style) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetStyle((wxFontStyle)style); else m_style = style; } void SetWeight(int weight) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetWeight((wxFontWeight)weight); else m_weight = weight; } bool SetFaceName(const wxString& faceName) { if ( m_nativeFontInfoOk ) return m_nativeFontInfo.SetFaceName(faceName); m_faceName = faceName; return true; } void SetUnderlined(bool underlined) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetUnderlined(underlined); else m_underlined = underlined; } void SetEncoding(wxFontEncoding encoding) { if ( m_nativeFontInfoOk ) m_nativeFontInfo.SetEncoding(encoding); else m_encoding = encoding; } // native font info tests bool HasNativeFontInfo() const { return m_nativeFontInfoOk; } const wxNativeFontInfo& GetNativeFontInfo() const { return m_nativeFontInfo; } protected: // common part of all ctors void Init(int size, const wxSize& pixelSize, bool sizeUsingPixels, int family, int style, int weight, bool underlined, const wxString& faceName, wxFontEncoding encoding); void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0); // font characterstics int m_pointSize; wxSize m_pixelSize; bool m_sizeUsingPixels; int m_family; int m_style; int m_weight; bool m_underlined; wxString m_faceName; wxFontEncoding m_encoding; // Windows font handle WXHFONT m_hFont; // Native font info wxNativeFontInfo m_nativeFontInfo; bool m_nativeFontInfoOk; }; #define M_FONTDATA ((wxFontRefData*)m_refData) // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxFontRefData // ---------------------------------------------------------------------------- void wxFontRefData::Init(int pointSize, const wxSize& pixelSize, bool sizeUsingPixels, int family, int style, int weight, bool underlined, const wxString& faceName, wxFontEncoding encoding) { m_style = style; m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize; m_pixelSize = pixelSize; m_sizeUsingPixels = sizeUsingPixels; m_family = family; m_style = style; m_weight = weight; m_underlined = underlined; m_faceName = faceName; m_encoding = encoding; m_hFont = 0; m_nativeFontInfoOk = false; } void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont) { // hFont may be zero, or it be passed in case we really want to // use the exact font created in the underlying system // (for example where we can't guarantee conversion from HFONT // to LOGFONT back to HFONT) m_hFont = hFont; m_nativeFontInfoOk = true; m_nativeFontInfo = info; // This is the best we can do since we don't have the // correct information at this point. m_family = wxSWISS; } wxFontRefData::~wxFontRefData() { Free(); } bool wxFontRefData::Alloc(wxFont *font) { if ( !m_nativeFontInfoOk ) { wxFillLogFont(&m_nativeFontInfo.lf, font); m_nativeFontInfoOk = true; } HFONT hfont = ::CreateFontIndirect(&m_nativeFontInfo.lf); if ( !hfont ) { wxLogLastError(wxT("CreateFont")); return false; } m_hFont = (WXHFONT)hfont; return true; } void wxFontRefData::Free() { if ( m_hFont ) { if ( !::DeleteObject((HFONT) m_hFont) ) { wxLogLastError(wxT("DeleteObject(font)")); } m_hFont = 0; } } // ---------------------------------------------------------------------------- // wxNativeFontInfo // ---------------------------------------------------------------------------- void wxNativeFontInfo::Init() { wxZeroMemory(lf); // we get better font quality if we use PROOF_QUALITY instead of // DEFAULT_QUALITY but some fonts (e.g. "Terminal 6pt") are not available // then so we allow to set a global option to choose between quality and // wider font selection #ifdef __WXWINCE__ lf.lfQuality = CLEARTYPE_QUALITY; #else lf.lfQuality = wxSystemOptions::GetOptionInt(_T("msw.font.no-proof-quality")) ? DEFAULT_QUALITY : PROOF_QUALITY; #endif } int wxNativeFontInfo::GetPointSize() const { // FIXME: using the screen here results in incorrect font size calculation // for printing! const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); return (int) (((72.0*(double)abs((int) lf.lfHeight)) / (double) ppInch) + 0.5); } wxSize wxNativeFontInfo::GetPixelSize() const { wxSize ret; ret.SetHeight(lf.lfHeight); ret.SetWidth(lf.lfWidth); return ret; } wxFontStyle wxNativeFontInfo::GetStyle() const { return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL; } wxFontWeight wxNativeFontInfo::GetWeight() const { if ( lf.lfWeight <= 300 ) return wxFONTWEIGHT_LIGHT; if ( lf.lfWeight >= 600 ) return wxFONTWEIGHT_BOLD; return wxFONTWEIGHT_NORMAL; } bool wxNativeFontInfo::GetUnderlined() const { return lf.lfUnderline != 0; } wxString wxNativeFontInfo::GetFaceName() const { return lf.lfFaceName; } wxFontFamily wxNativeFontInfo::GetFamily() const { wxFontFamily family; // extract family from pitch-and-family switch ( lf.lfPitchAndFamily & ~PITCH_MASK ) { case FF_ROMAN: family = wxFONTFAMILY_ROMAN; break; default: wxFAIL_MSG( _T("unknown LOGFONT::lfFamily value") ); // fall through case FF_SWISS: family = wxFONTFAMILY_SWISS; break; case FF_SCRIPT: family = wxFONTFAMILY_SCRIPT; break; case FF_MODERN: family = wxFONTFAMILY_MODERN; break; case FF_DECORATIVE: family = wxFONTFAMILY_DECORATIVE; break; } return family; } wxFontEncoding wxNativeFontInfo::GetEncoding() const { return wxGetFontEncFromCharSet(lf.lfCharSet); } void wxNativeFontInfo::SetPointSize(int pointsize) { // FIXME: using the screen here results in incorrect font size calculation // for printing! const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5); } void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize) { lf.lfHeight = pixelSize.GetHeight(); lf.lfWidth = pixelSize.GetWidth(); } void wxNativeFontInfo::SetStyle(wxFontStyle style) { switch ( style ) { default: wxFAIL_MSG( _T("unknown font style") ); // fall through case wxFONTSTYLE_NORMAL: lf.lfItalic = FALSE; break; case wxFONTSTYLE_ITALIC: case wxFONTSTYLE_SLANT: lf.lfItalic = TRUE; break; } } void wxNativeFontInfo::SetWeight(wxFontWeight weight) { switch ( weight ) { default: wxFAIL_MSG( _T("unknown font weight") ); // fall through case wxFONTWEIGHT_NORMAL: lf.lfWeight = FW_NORMAL; break; case wxFONTWEIGHT_LIGHT: lf.lfWeight = FW_LIGHT; break; case wxFONTWEIGHT_BOLD: lf.lfWeight = FW_BOLD; break; } } void wxNativeFontInfo::SetUnderlined(bool underlined) { lf.lfUnderline = underlined; } bool wxNativeFontInfo::SetFaceName(const wxString& facename) { size_t len = WXSIZEOF(lf.lfFaceName); wxStrncpy(lf.lfFaceName, facename, len); lf.lfFaceName[len - 1] = '\0'; // truncate the face name return true; } void wxNativeFontInfo::SetFamily(wxFontFamily family) { BYTE ff_family; wxArrayString facename; // the list of fonts associated with a family was partially // taken from http://www.codestyle.org/css/font-family switch ( family ) { case wxSCRIPT: ff_family = FF_SCRIPT; facename.Add(_T("Script")); facename.Add(_T("Brush Script MT")); facename.Add(_T("Comic Sans MS")); facename.Add(_T("Lucida Handwriting")); break; case wxDECORATIVE: ff_family = FF_DECORATIVE; facename.Add(_T("Old English Text MT")); facename.Add(_T("Comic Sans MS")); facename.Add(_T("Lucida Handwriting")); break; case wxROMAN: ff_family = FF_ROMAN; facename.Add(_T("Times New Roman")); facename.Add(_T("Georgia")); facename.Add(_T("Garamond")); facename.Add(_T("Bookman Old Style")); facename.Add(_T("Book Antiqua")); break; case wxTELETYPE: case wxMODERN: ff_family = FF_MODERN; facename.Add(_T("Courier New")); facename.Add(_T("Lucida Console")); facename.Add(_T("Andale Mono")); facename.Add(_T("OCR A Extended")); facename.Add(_T("Terminal")); break; case wxSWISS: ff_family = FF_SWISS; facename.Add(_T("Arial")); facename.Add(_T("Century Gothic")); facename.Add(_T("Lucida Sans Unicode")); facename.Add(_T("Tahoma")); facename.Add(_T("Trebuchet MS")); facename.Add(_T("Verdana")); break; case wxDEFAULT: default: { // We want Windows 2000 or later to have new fonts even MS Shell Dlg // is returned as default GUI font for compatibility int verMaj; ff_family = FF_SWISS; if(wxGetOsVersion(&verMaj) == wxOS_WINDOWS_NT && verMaj >= 5) facename.Add(_T("MS Shell Dlg 2")); else facename.Add(_T("MS Shell Dlg")); // Quoting the MSDN: // "MS Shell Dlg is a mapping mechanism that enables // U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to // support locales that have characters that are not contained in code // page 1252. It is not a font but a face name for a nonexistent font." } } lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family; if ( !wxStrlen(lf.lfFaceName) ) { SetFaceName(facename); } } void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding) { wxNativeEncodingInfo info; if ( !wxGetNativeFontEncoding(encoding, &info) ) { #if wxUSE_FONTMAP if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) ) { if ( !info.facename.empty() ) { // if we have this encoding only in some particular facename, use // the facename - it is better to show the correct characters in a // wrong facename than unreadable text in a correct one SetFaceName(info.facename); } } else #endif // wxUSE_FONTMAP { // unsupported encoding, replace with the default info.charset = DEFAULT_CHARSET; } } lf.lfCharSet = (BYTE)info.charset; } bool wxNativeFontInfo::FromString(const wxString& s) { long l; wxStringTokenizer tokenizer(s, _T(";")); // first the version wxString token = tokenizer.GetNextToken(); if ( token != _T('0') ) return false; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfHeight = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfWidth = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfEscapement = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfOrientation = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfWeight = l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfItalic = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfUnderline = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfStrikeOut = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfCharSet = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfOutPrecision = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfClipPrecision = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfQuality = (BYTE)l; token = tokenizer.GetNextToken(); if ( !token.ToLong(&l) ) return false; lf.lfPitchAndFamily = (BYTE)l; token = tokenizer.GetNextToken(); if(!token) return false; wxStrcpy(lf.lfFaceName, token.c_str()); return true; } wxString wxNativeFontInfo::ToString() const { wxString s; s.Printf(_T("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"), 0, // version, in case we want to change the format later lf.lfHeight, lf.lfWidth, lf.lfEscapement, lf.lfOrientation, lf.lfWeight, lf.lfItalic, lf.lfUnderline, lf.lfStrikeOut, lf.lfCharSet, lf.lfOutPrecision, lf.lfClipPrecision, lf.lfQuality, lf.lfPitchAndFamily, lf.lfFaceName); return s; } // ---------------------------------------------------------------------------- // wxFont // ---------------------------------------------------------------------------- bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont) { UnRef(); m_refData = new wxFontRefData(info, hFont); RealizeResource(); return true; } wxFont::wxFont(const wxString& fontdesc) { wxNativeFontInfo info; if ( info.FromString(fontdesc) ) (void)Create(info); } /* Constructor for a font. Note that the real construction is done * in wxDC::SetFont, when information is available about scaling etc. */ bool wxFont::DoCreate(int pointSize, const wxSize& pixelSize, bool sizeUsingPixels, int family, int style, int weight, bool underlined, const wxString& faceName, wxFontEncoding encoding) { UnRef(); // wxDEFAULT is a valid value for the font size too so we must treat it // specially here (otherwise the size would be 70 == wxDEFAULT value) if ( pointSize == wxDEFAULT ) { pointSize = wxNORMAL_FONT->GetPointSize(); } m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels, family, style, weight, underlined, faceName, encoding); RealizeResource(); return true; } wxFont::~wxFont() { } // ---------------------------------------------------------------------------- // real implementation // ---------------------------------------------------------------------------- bool wxFont::RealizeResource() { if ( GetResourceHandle() ) { // VZ: the old code returned false in this case, but it doesn't seem // to make sense because the font _was_ created return true; } return M_FONTDATA->Alloc(this); } bool wxFont::FreeResource(bool WXUNUSED(force)) { if ( GetResourceHandle() ) { M_FONTDATA->Free(); return true; } return false; } WXHANDLE wxFont::GetResourceHandle() const { return (WXHANDLE)GetHFONT(); } WXHFONT wxFont::GetHFONT() const { return M_FONTDATA ? M_FONTDATA->GetHFONT() : 0; } bool wxFont::IsFree() const { return M_FONTDATA && (M_FONTDATA->GetHFONT() == 0); } void wxFont::Unshare() { // Don't change shared data if ( !m_refData ) { m_refData = new wxFontRefData(); } else { wxFontRefData* ref = new wxFontRefData(*M_FONTDATA); UnRef(); m_refData = ref; } } // ---------------------------------------------------------------------------- // change font attribute: we recreate font when doing it // ---------------------------------------------------------------------------- void wxFont::SetPointSize(int pointSize) { Unshare(); M_FONTDATA->SetPointSize(pointSize); RealizeResource(); } void wxFont::SetPixelSize(const wxSize& pixelSize) { Unshare(); M_FONTDATA->SetPixelSize(pixelSize); RealizeResource(); } void wxFont::SetFamily(int family) { Unshare(); M_FONTDATA->SetFamily(family); RealizeResource(); } void wxFont::SetStyle(int style) { Unshare(); M_FONTDATA->SetStyle(style); RealizeResource(); } void wxFont::SetWeight(int weight) { Unshare(); M_FONTDATA->SetWeight(weight); RealizeResource(); } bool wxFont::SetFaceName(const wxString& faceName) { Unshare(); bool refdataok = M_FONTDATA->SetFaceName(faceName); RealizeResource(); // NB: using win32's GetObject() API on M_FONTDATA->GetHFONT() // to retrieve a LOGFONT and then compare lf.lfFaceName // with given facename is not reliable at all: // Windows copies the facename given to ::CreateFontIndirect() // without any validity check. // Thus we use wxFontBase::SetFaceName to check if facename // is valid... return refdataok && wxFontBase::SetFaceName(faceName); } void wxFont::SetUnderlined(bool underlined) { Unshare(); M_FONTDATA->SetUnderlined(underlined); RealizeResource(); } void wxFont::SetEncoding(wxFontEncoding encoding) { Unshare(); M_FONTDATA->SetEncoding(encoding); RealizeResource(); } void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info) { Unshare(); FreeResource(); *M_FONTDATA = wxFontRefData(info); RealizeResource(); } // ---------------------------------------------------------------------------- // accessors // ---------------------------------------------------------------------------- int wxFont::GetPointSize() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->GetPointSize(); } wxSize wxFont::GetPixelSize() const { wxCHECK_MSG( Ok(), wxDefaultSize, wxT("invalid font") ); return M_FONTDATA->GetPixelSize(); } bool wxFont::IsUsingSizeInPixels() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->IsUsingSizeInPixels(); } int wxFont::GetFamily() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->GetFamily(); } int wxFont::GetStyle() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->GetStyle(); } int wxFont::GetWeight() const { wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); return M_FONTDATA->GetWeight(); } bool wxFont::GetUnderlined() const { wxCHECK_MSG( Ok(), false, wxT("invalid font") ); return M_FONTDATA->GetUnderlined(); } wxString wxFont::GetFaceName() const { wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") ); return M_FONTDATA->GetFaceName(); } wxFontEncoding wxFont::GetEncoding() const { wxCHECK_MSG( Ok(), wxFONTENCODING_DEFAULT, wxT("invalid font") ); return M_FONTDATA->GetEncoding(); } const wxNativeFontInfo *wxFont::GetNativeFontInfo() const { return Ok() && M_FONTDATA->HasNativeFontInfo() ? &(M_FONTDATA->GetNativeFontInfo()) : NULL; } wxString wxFont::GetNativeFontInfoDesc() const { wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") ); // be sure we have an HFONT associated... wxConstCast(this, wxFont)->RealizeResource(); return wxFontBase::GetNativeFontInfoDesc(); } wxString wxFont::GetNativeFontInfoUserDesc() const { wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") ); // be sure we have an HFONT associated... wxConstCast(this, wxFont)->RealizeResource(); return wxFontBase::GetNativeFontInfoUserDesc(); } bool wxFont::IsFixedWidth() const { if ( M_FONTDATA->HasNativeFontInfo() ) { // the two low-order bits specify the pitch of the font, the rest is // family BYTE pitch = (BYTE)(M_FONTDATA->GetNativeFontInfo().lf.lfPitchAndFamily & PITCH_MASK); return pitch == FIXED_PITCH; } return wxFontBase::IsFixedWidth(); }