///////////////////////////////////////////////////////////////////////////// // Name: src/msw/dcmemory.cpp // Purpose: wxMemoryDC class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id: dcmemory.cpp 42755 2006-10-30 19:41:46Z VZ $ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/dcmemory.h" #ifndef WX_PRECOMP #include "wx/utils.h" #include "wx/log.h" #endif #include "wx/msw/private.h" // ---------------------------------------------------------------------------- // wxWin macros // ---------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC) // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxMemoryDC // ---------------------------------------------------------------------------- wxMemoryDC::wxMemoryDC(wxDC *dc) { wxCHECK_RET( dc, _T("NULL dc in wxMemoryDC ctor") ); CreateCompatible(dc); Init(); } void wxMemoryDC::Init() { if ( m_ok ) { SetBrush(*wxWHITE_BRUSH); SetPen(*wxBLACK_PEN); // the background mode is only used for text background and is set in // DrawText() to OPAQUE as required, otherwise always TRANSPARENT ::SetBkMode( GetHdc(), TRANSPARENT ); } } bool wxMemoryDC::CreateCompatible(wxDC *dc) { m_hDC = (WXHDC)::CreateCompatibleDC(dc ? GetHdcOf(*dc) : NULL); // as we created the DC, we must delete it in the dtor m_bOwnsDC = true; m_ok = m_hDC != 0; return m_ok; } void wxMemoryDC::DoSelect( const wxBitmap& bitmap) { // select old bitmap out of the device context if ( m_oldBitmap ) { ::SelectObject(GetHdc(), (HBITMAP) m_oldBitmap); if ( m_selectedBitmap.Ok() ) { #ifdef __WXDEBUG__ m_selectedBitmap.SetSelectedInto(NULL); #endif m_selectedBitmap = wxNullBitmap; } } // check for whether the bitmap is already selected into a device context wxASSERT_MSG( !bitmap.GetSelectedInto() || (bitmap.GetSelectedInto() == this), wxT("Bitmap is selected in another wxMemoryDC, delete the first wxMemoryDC or use SelectObject(NULL)") ); m_selectedBitmap = bitmap; WXHBITMAP hBmp = m_selectedBitmap.GetHBITMAP(); if ( !hBmp ) return; #ifdef __WXDEBUG__ m_selectedBitmap.SetSelectedInto(this); #endif hBmp = (WXHBITMAP)::SelectObject(GetHdc(), (HBITMAP)hBmp); if ( !hBmp ) { wxLogLastError(wxT("SelectObject(memDC, bitmap)")); wxFAIL_MSG(wxT("Couldn't select a bitmap into wxMemoryDC")); } else if ( !m_oldBitmap ) { m_oldBitmap = hBmp; } } void wxMemoryDC::DoGetSize(int *width, int *height) const { if ( m_selectedBitmap.Ok() ) { *width = m_selectedBitmap.GetWidth(); *height = m_selectedBitmap.GetHeight(); } else { *width = 0; *height = 0; } } // the rest of this file deals with drawing rectangles workaround, disabled by // default #define wxUSE_MEMORY_DC_DRAW_RECTANGLE 0 #if wxUSE_MEMORY_DC_DRAW_RECTANGLE // For some reason, drawing a rectangle on a memory DC has problems. // Use this substitute if we can. static void wxDrawRectangle(wxDC& dc, wxCoord x, wxCoord y, wxCoord width, wxCoord height) { wxBrush brush(dc.GetBrush()); wxPen pen(dc.GetPen()); if (brush.Ok() && brush.GetStyle() != wxTRANSPARENT) { HBRUSH hBrush = (HBRUSH) brush.GetResourceHandle() ; if (hBrush) { RECT rect; rect.left = x; rect.top = y; rect.right = x + width - 1; rect.bottom = y + height - 1; ::FillRect((HDC) dc.GetHDC(), &rect, hBrush); } } width --; height --; if (pen.Ok() && pen.GetStyle() != wxTRANSPARENT) { dc.DrawLine(x, y, x + width, y); dc.DrawLine(x, y, x, y + height); dc.DrawLine(x, y+height, x+width, y + height); dc.DrawLine(x+width, y+height, x+width, y); } } #endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE void wxMemoryDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { // Set this to 1 to work around an apparent video driver bug // (visible with e.g. 70x70 rectangle on a memory DC; see Drawing sample) #if wxUSE_MEMORY_DC_DRAW_RECTANGLE if (m_brush.Ok() && m_pen.Ok() && (m_brush.GetStyle() == wxSOLID || m_brush.GetStyle() == wxTRANSPARENT) && (m_pen.GetStyle() == wxSOLID || m_pen.GetStyle() == wxTRANSPARENT) && (GetLogicalFunction() == wxCOPY)) { wxDrawRectangle(* this, x, y, width, height); } else #endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE { wxDC::DoDrawRectangle(x, y, width, height); } }