///////////////////////////////////////////////////////////////////////////// // Name: src/msw/bmpbuttn.cpp // Purpose: wxBitmapButton // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id: bmpbuttn.cpp 42816 2006-10-31 08:50:17Z RD $ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_BMPBUTTON #include "wx/bmpbuttn.h" #ifndef WX_PRECOMP #include "wx/log.h" #include "wx/dcmemory.h" #include "wx/image.h" #endif #include "wx/msw/private.h" #include "wx/msw/uxtheme.h" #if wxUSE_UXTHEME // no need to include tmschema.h #ifndef BP_PUSHBUTTON #define BP_PUSHBUTTON 1 #define PBS_NORMAL 1 #define PBS_HOT 2 #define PBS_PRESSED 3 #define PBS_DISABLED 4 #define PBS_DEFAULTED 5 #define TMT_CONTENTMARGINS 3602 #endif #endif // wxUSE_UXTHEME #ifndef ODS_NOFOCUSRECT #define ODS_NOFOCUSRECT 0x0200 #endif // ---------------------------------------------------------------------------- // macros // ---------------------------------------------------------------------------- #if wxUSE_EXTENDED_RTTI WX_DEFINE_FLAGS( wxBitmapButtonStyle ) wxBEGIN_FLAGS( wxBitmapButtonStyle ) // new style border flags, we put them first to // use them for streaming out wxFLAGS_MEMBER(wxBORDER_SIMPLE) wxFLAGS_MEMBER(wxBORDER_SUNKEN) wxFLAGS_MEMBER(wxBORDER_DOUBLE) wxFLAGS_MEMBER(wxBORDER_RAISED) wxFLAGS_MEMBER(wxBORDER_STATIC) wxFLAGS_MEMBER(wxBORDER_NONE) // old style border flags wxFLAGS_MEMBER(wxSIMPLE_BORDER) wxFLAGS_MEMBER(wxSUNKEN_BORDER) wxFLAGS_MEMBER(wxDOUBLE_BORDER) wxFLAGS_MEMBER(wxRAISED_BORDER) wxFLAGS_MEMBER(wxSTATIC_BORDER) wxFLAGS_MEMBER(wxBORDER) // standard window styles wxFLAGS_MEMBER(wxTAB_TRAVERSAL) wxFLAGS_MEMBER(wxCLIP_CHILDREN) wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW) wxFLAGS_MEMBER(wxWANTS_CHARS) wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE) wxFLAGS_MEMBER(wxALWAYS_SHOW_SB ) wxFLAGS_MEMBER(wxVSCROLL) wxFLAGS_MEMBER(wxHSCROLL) wxFLAGS_MEMBER(wxBU_AUTODRAW) wxFLAGS_MEMBER(wxBU_LEFT) wxFLAGS_MEMBER(wxBU_RIGHT) wxFLAGS_MEMBER(wxBU_TOP) wxFLAGS_MEMBER(wxBU_BOTTOM) wxEND_FLAGS( wxBitmapButtonStyle ) IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h") wxBEGIN_PROPERTIES_TABLE(wxBitmapButton) wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style wxEND_PROPERTIES_TABLE() wxBEGIN_HANDLERS_TABLE(wxBitmapButton) wxEND_HANDLERS_TABLE() wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size ) #else IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) #endif BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase) EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged) EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) END_EVENT_TABLE() /* TODO PROPERTIES : long "style" , wxBU_AUTODRAW bool "default" , 0 bitmap "selected" , bitmap "focus" , bitmap "disabled" , */ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos, const wxSize& size, long style, const wxValidator& wxVALIDATOR_PARAM(validator), const wxString& name) { m_bmpNormal = bitmap; SetName(name); #if wxUSE_VALIDATORS SetValidator(validator); #endif // wxUSE_VALIDATORS parent->AddChild(this); m_windowStyle = style; if ( style & wxBU_AUTODRAW ) { m_marginX = m_marginY = 4; } if (id == wxID_ANY) m_windowId = NewControlId(); else m_windowId = id; long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ; if ( m_windowStyle & wxCLIP_SIBLINGS ) msStyle |= WS_CLIPSIBLINGS; #ifdef __WIN32__ if(m_windowStyle & wxBU_LEFT) msStyle |= BS_LEFT; if(m_windowStyle & wxBU_RIGHT) msStyle |= BS_RIGHT; if(m_windowStyle & wxBU_TOP) msStyle |= BS_TOP; if(m_windowStyle & wxBU_BOTTOM) msStyle |= BS_BOTTOM; #endif m_hWnd = (WXHWND) CreateWindowEx( 0, wxT("BUTTON"), wxEmptyString, msStyle, 0, 0, 0, 0, GetWinHwnd(parent), (HMENU)m_windowId, wxGetInstance(), NULL ); // Subclass again for purposes of dialog editing mode SubclassWin(m_hWnd); SetPosition(pos); SetInitialSize(size); return true; } bool wxBitmapButton::SetBackgroundColour(const wxColour& colour) { if ( !wxBitmapButtonBase::SetBackgroundColour(colour) ) { // didn't change return false; } // invalidate the brush, it will be recreated the next time it's needed m_brushDisabled = wxNullBrush; return true; } void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event) { m_brushDisabled = wxNullBrush; if ( !IsEnabled() ) { // this change affects our current state Refresh(); } event.Skip(); } void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event) { if ( IsEnabled() && m_bmpHover.Ok() ) Refresh(); event.Skip(); } void wxBitmapButton::OnSetBitmap() { // if the focus bitmap is specified but hover one isn't, use the focus // bitmap for hovering as well if this is consistent with the current // Windows version look and feel // // rationale: this is compatible with the old wxGTK behaviour and also // makes it much easier to do "the right thing" for all platforms (some of // them, such as Windows XP, have "hot" buttons while others don't) if ( !m_bmpHover.Ok() && m_bmpFocus.Ok() && wxUxThemeEngine::GetIfActive() ) { m_bmpHover = m_bmpFocus; } // this will redraw us wxBitmapButtonBase::OnSetBitmap(); } #if wxUSE_UXTHEME static void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis) { LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis; HDC hdc = lpDIS->hDC; UINT state = lpDIS->itemState; RECT rectBtn; CopyRect(&rectBtn, &lpDIS->rcItem); wxUxThemeHandle theme(button, L"BUTTON"); int iState; if ( state & ODS_SELECTED ) { iState = PBS_PRESSED; } else if ( button->HasCapture() || button->IsMouseInWindow() ) { iState = PBS_HOT; } else if ( state & ODS_FOCUS ) { iState = PBS_DEFAULTED; } else if ( state & ODS_DISABLED ) { iState = PBS_DISABLED; } else { iState = PBS_NORMAL; } // draw parent background if needed if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme, BP_PUSHBUTTON, iState) ) { wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn); } // draw background wxUxThemeEngine::Get()->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState, &rectBtn, NULL); // calculate content area margins MARGINS margins; wxUxThemeEngine::Get()->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState, TMT_CONTENTMARGINS, &rectBtn, &margins); RECT rectClient; ::CopyRect(&rectClient, &rectBtn); ::InflateRect(&rectClient, -margins.cxLeftWidth, -margins.cyTopHeight); // if focused and !nofocus rect if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) ) { DrawFocusRect(hdc, &rectClient); } if ( button->UseBgCol() ) { COLORREF colBg = wxColourToRGB(button->GetBackgroundColour()); HBRUSH hbrushBackground = ::CreateSolidBrush(colBg); // don't overwrite the focus rect ::InflateRect(&rectClient, -1, -1); FillRect(hdc, &rectClient, hbrushBackground); ::DeleteObject(hbrushBackground); } } #endif // wxUSE_UXTHEME // VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN #define FOCUS_MARGIN 3 bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) { #ifndef __WXWINCE__ long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE); if (style & BS_BITMAP) { // Let default procedure draw the bitmap, which is defined // in the Windows resource. return false; } #endif LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; HDC hDC = lpDIS->hDC; UINT state = lpDIS->itemState; bool isSelected = (state & ODS_SELECTED) != 0; bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0; // choose the bitmap to use depending on the button state wxBitmap *bitmap; if ( isSelected && m_bmpSelected.Ok() ) bitmap = &m_bmpSelected; else if ( m_bmpHover.Ok() && IsMouseInWindow() ) bitmap = &m_bmpHover; else if ((state & ODS_FOCUS) && m_bmpFocus.Ok()) bitmap = &m_bmpFocus; else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok()) bitmap = &m_bmpDisabled; else bitmap = &m_bmpNormal; if ( !bitmap->Ok() ) return false; // centre the bitmap in the control area int x = lpDIS->rcItem.left; int y = lpDIS->rcItem.top; int width = lpDIS->rcItem.right - x; int height = lpDIS->rcItem.bottom - y; int wBmp = bitmap->GetWidth(); int hBmp = bitmap->GetHeight(); #if wxUSE_UXTHEME if ( autoDraw && wxUxThemeEngine::GetIfActive() ) { MSWDrawXPBackground(this, item); wxUxThemeHandle theme(this, L"BUTTON"); // calculate content area margins // assuming here that each state is the same size MARGINS margins; wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL, BP_PUSHBUTTON, PBS_NORMAL, TMT_CONTENTMARGINS, NULL, &margins); int marginX = margins.cxLeftWidth + 1; int marginY = margins.cyTopHeight + 1; int x1,y1; if ( m_windowStyle & wxBU_LEFT ) { x1 = x + marginX; } else if ( m_windowStyle & wxBU_RIGHT ) { x1 = x + (width - wBmp) - marginX; } else { x1 = x + (width - wBmp) / 2; } if ( m_windowStyle & wxBU_TOP ) { y1 = y + marginY; } else if ( m_windowStyle & wxBU_BOTTOM ) { y1 = y + (height - hBmp) - marginY; } else { y1 = y + (height - hBmp) / 2; } // draw the bitmap wxDCTemp dst((WXHDC)hDC); dst.DrawBitmap(*bitmap, x1, y1, true); return true; } #endif // wxUSE_UXTHEME int x1,y1; if(m_windowStyle & wxBU_LEFT) x1 = x + (FOCUS_MARGIN+1); else if(m_windowStyle & wxBU_RIGHT) x1 = x + (width - wBmp) - (FOCUS_MARGIN+1); else x1 = x + (width - wBmp) / 2; if(m_windowStyle & wxBU_TOP) y1 = y + (FOCUS_MARGIN+1); else if(m_windowStyle & wxBU_BOTTOM) y1 = y + (height - hBmp) - (FOCUS_MARGIN+1); else y1 = y + (height - hBmp) / 2; if ( isSelected && autoDraw ) { x1++; y1++; } // draw the face, if auto-drawing if ( autoDraw ) { DrawFace((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, isSelected); } // draw the bitmap wxDCTemp dst((WXHDC)hDC); dst.DrawBitmap(*bitmap, x1, y1, true); // draw focus / disabled state, if auto-drawing if ( (state & ODS_DISABLED) && autoDraw ) { DrawButtonDisable((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, true); } else if ( (state & ODS_FOCUS) && autoDraw ) { DrawButtonFocus((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, isSelected); } return true; } // GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) { HPEN oldp; HPEN penHiLight; HPEN penLight; HPEN penShadow; HPEN penDkShadow; HBRUSH brushFace; // create needed pens and brush penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT)); penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW)); penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); // draw the rectangle RECT rect; rect.left = left; rect.right = right; rect.top = top; rect.bottom = bottom; FillRect((HDC) dc, &rect, brushFace); // draw the border oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight); wxDrawLine((HDC) dc, left, top, right-1, top); wxDrawLine((HDC) dc, left, top+1, left, bottom-1); SelectObject( (HDC) dc, sel? penShadow : penLight); wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1); wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2); SelectObject( (HDC) dc, sel? penLight : penShadow); wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2); wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top); SelectObject( (HDC) dc, sel? penHiLight : penDkShadow); wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1); wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1); // delete allocated resources SelectObject((HDC) dc,oldp); DeleteObject(penHiLight); DeleteObject(penLight); DeleteObject(penShadow); DeleteObject(penDkShadow); DeleteObject(brushFace); } void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool WXUNUSED(sel) ) { RECT rect; rect.left = left; rect.top = top; rect.right = right; rect.bottom = bottom; InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ); // GRG: the focus rectangle should not move when the button is pushed! /* if ( sel ) OffsetRect( &rect, 1, 1 ); */ DrawFocusRect( (HDC) dc, &rect ); } void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg ) { if ( !m_brushDisabled.Ok() ) { // draw a bitmap with two black and two background colour pixels wxBitmap bmp(2, 2); wxMemoryDC dc; dc.SelectObject(bmp); dc.SetPen(*wxBLACK_PEN); dc.DrawPoint(0, 0); dc.DrawPoint(1, 1); dc.SetPen(GetBackgroundColour()); dc.DrawPoint(0, 1); dc.DrawPoint(1, 0); m_brushDisabled = wxBrush(bmp); } SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled)); // ROP for "dest |= pattern" operation -- as it doesn't have a standard // name, give it our own static const DWORD PATTERNPAINT = 0xFA0089UL; if ( with_marg ) { left += m_marginX; top += m_marginY; right -= 2 * m_marginX; bottom -= 2 * m_marginY; } ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT); } void wxBitmapButton::SetDefault() { wxButton::SetDefault(); } wxSize wxBitmapButton::DoGetBestSize() const { if ( m_bmpNormal.Ok() ) { int width = m_bmpNormal.GetWidth(), height = m_bmpNormal.GetHeight(); int marginH = 0, marginV = 0; #if wxUSE_UXTHEME if ( wxUxThemeEngine::GetIfActive() ) { wxUxThemeHandle theme((wxBitmapButton *)this, L"BUTTON"); MARGINS margins; wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL, BP_PUSHBUTTON, PBS_NORMAL, TMT_CONTENTMARGINS, NULL, &margins); // XP doesn't draw themed buttons correctly when the client area is // smaller than 8x8 - enforce this minimum size for small bitmaps if ( width < 8 ) width = 8; if ( height < 8 ) height = 8; // don't add margins for the borderless buttons, they don't need // them and it just makes them appear larger than needed if ( !HasFlag(wxBORDER_NONE) ) { // we need 2 extra pixels for the focus rectangle, without them // it's overwritten by the bitmap itself marginH = margins.cxLeftWidth + margins.cxRightWidth + 2; marginV = margins.cyTopHeight + margins.cyBottomHeight + 2; } } else #endif // wxUSE_UXTHEME { if ( !HasFlag(wxBORDER_NONE) ) { marginH = 2*m_marginX; marginV = 2*m_marginY; } } wxSize best(width + marginH, height + marginV); CacheBestSize(best); return best; } // no idea what our best size should be, defer to the base class return wxBitmapButtonBase::DoGetBestSize(); } #endif // wxUSE_BMPBUTTON