/////////////////////////////////////////////////////////////////////////////// // Name: src/msw/aboutdlg.cpp // Purpose: implementation of wxAboutBox() for wxMSW // Author: Vadim Zeitlin // Created: 2006-10-07 // RCS-ID: $Id: aboutdlg.cpp 58748 2009-02-08 09:46:03Z VZ $ // Copyright: (c) 2006 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_ABOUTDLG #ifndef WX_PRECOMP #include "wx/msgdlg.h" #endif //WX_PRECOMP #include "wx/aboutdlg.h" #include "wx/generic/aboutdlgg.h" // ============================================================================ // implementation // ============================================================================ // our public entry point void wxAboutBox(const wxAboutDialogInfo& info) { // we prefer to show a simple message box if we don't have any fields which // can't be shown in it because as much as there is a standard about box // under MSW at all, this is it if ( info.IsSimple() ) { // build the text to show in the box const wxString name = info.GetName(); wxString msg; msg << name; if ( info.HasVersion() ) msg << _(" Version ") << info.GetVersion(); msg << _T('\n'); if ( info.HasCopyright() ) msg << info.GetCopyrightToDisplay() << _T('\n'); // add everything remaining msg << info.GetDescriptionAndCredits(); wxMessageBox(msg, _("About ") + name); } else // simple "native" version is not enough { // we need to use the full-blown generic version wxGenericAboutBox(info); } } #endif // wxUSE_ABOUTDLG