///////////////////////////////////////////////////////////////////////////// // Name: src/motif/window.cpp // Purpose: wxWindow // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id: window.cpp 51785 2008-02-14 11:11:48Z JS $ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/hash.h" #include "wx/log.h" #include "wx/app.h" #include "wx/utils.h" #include "wx/frame.h" #include "wx/dc.h" #include "wx/dcclient.h" #include "wx/button.h" #include "wx/menu.h" #include "wx/settings.h" #include "wx/scrolwin.h" #include "wx/layout.h" #include "wx/menuitem.h" #include "wx/module.h" #endif #include "wx/evtloop.h" #if wxUSE_DRAG_AND_DROP #include "wx/dnd.h" #endif // DoSetSizeIntr and DoMoveWindowIntr // PROBLEM: // under Motif composite controls (such as wxCalendarCtrl or generic wxSpinCtrl // did not work and/or segfaulted because // 1) wxWindow::Create calls SetSize, // which results in a call to DoSetSize much earlier than in the other ports // 2) if wxWindow::Create is called (wxControl::Create calls it) // then DoSetSize is never called, causing layout problems in composite // controls // // SOLUTION: // 1) don't call SetSize, DoSetSize, DoMoveWindow, DoGetPosition, // DoSetPosition directly or indirectly from wxWindow::Create // 2) call DoMoveWindow from DoSetSize, allowing controls to override it #ifdef __VMS__ #pragma message disable nosimpint #endif #include #include #include #include #include #include #include // for XmMenuPosition #ifdef __VMS__ #pragma message enable nosimpint #endif #include "wx/motif/private.h" #include // ---------------------------------------------------------------------------- // global variables for this module // ---------------------------------------------------------------------------- extern wxHashTable *wxWidgetHashTable; static wxWindow* g_captureWindow = NULL; // ---------------------------------------------------------------------------- // private functions // ---------------------------------------------------------------------------- static void wxCanvasRepaintProc(Widget, XtPointer, XmDrawingAreaCallbackStruct * cbs); static void wxCanvasInputEvent(Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs); static void wxCanvasMotionEvent(Widget, XButtonEvent * event); static void wxCanvasEnterLeave(Widget drawingArea, XtPointer clientData, XCrossingEvent * event); static void wxScrollBarCallback(Widget widget, XtPointer clientData, XmScrollBarCallbackStruct *cbs); static void wxPanelItemEventHandler(Widget wid, XtPointer client_data, XEvent* event, Boolean *continueToDispatch); // unused for now #if 0 // Helper function for 16-bit fonts static int str16len(const char *s) { int count = 0; while (s[0] && s[1]) { count++; s += 2; } return count; } #endif // 0 // ---------------------------------------------------------------------------- // macros // ---------------------------------------------------------------------------- #define event_left_is_down(x) ((x)->xbutton.state & Button1Mask) #define event_middle_is_down(x) ((x)->xbutton.state & Button2Mask) #define event_right_is_down(x) ((x)->xbutton.state & Button3Mask) // ---------------------------------------------------------------------------- // event tables // ---------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase) BEGIN_EVENT_TABLE(wxWindow, wxWindowBase) EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged) END_EVENT_TABLE() // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // helper functions // ---------------------------------------------------------------------------- void wxWindow::UnmanageAndDestroy(WXWidget widget) { Widget w = (Widget)widget; if ( w ) { XtUnmanageChild(w); XtDestroyWidget(w); } } bool wxWindow::MapOrUnmap(WXWidget widget, bool domap) { Widget w = (Widget)widget; if ( !w ) return false; // Rationale: a lot of common operations (including but not // limited to moving, resizing and appending items to a listbox) // unmamange the widget, do their work, then manage it again. // This means that, for example adding an item to a listbox will show it, // or that most controls are shown every time they are moved or resized! XtSetMappedWhenManaged( w, domap ); // if the widget is not unmanaged, it still intercepts // mouse events, even if it is not mapped (and hence invisible) if ( domap ) { XtManageChild(w); // XtMapWidget(w); } else { XtUnmanageChild(w); // XtUnmapWidget(w); } return true; } // ---------------------------------------------------------------------------- // constructors // ---------------------------------------------------------------------------- void wxWindow::Init() { // Motif-specific m_needsRefresh = true; m_mainWidget = (WXWidget) 0; m_winCaptured = false; m_isShown = true; m_hScrollBar = m_vScrollBar = m_borderWidget = m_scrolledWindow = m_drawingArea = (WXWidget) 0; m_scrollPosX = m_scrollPosY = 0; m_backingPixmap = (WXPixmap) 0; m_pixmapWidth = m_pixmapHeight = 0; m_pixmapOffsetX = m_pixmapOffsetY = 0; m_lastTS = 0; m_lastButton = 0; } // real construction (Init() must have been called before!) bool wxWindow::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { wxCHECK_MSG( parent, false, "can't create wxWindow without parent" ); CreateBase(parent, id, pos, size, style, wxDefaultValidator, name); parent->AddChild(this); m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); m_foregroundColour = *wxBLACK; //// TODO: we should probably optimize by only creating a //// a drawing area if we have one or more scrollbars (wxVSCROLL/wxHSCROLL). //// But for now, let's simplify things by always creating the //// drawing area, since otherwise the translations are different. // New translations for getting mouse motion feedback static const String translations = wxMOTIF_STR( ": wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\ : wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\ : wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\ : wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\ : DrawingAreaInput() ManagerGadgetArm()\n\ : DrawingAreaInput() ManagerGadgetArm()\n\ : DrawingAreaInput() ManagerGadgetArm()\n\ : DrawingAreaInput() ManagerGadgetActivate()\n\ : DrawingAreaInput() ManagerGadgetActivate()\n\ : DrawingAreaInput() ManagerGadgetActivate()\n\ : wxCanvasMotionEvent() DrawingAreaInput()\n\ : wxCanvasMotionEvent() DrawingAreaInput()\n\ : wxCanvasMotionEvent() DrawingAreaInput()\n\ : DrawingAreaInput()"); XtActionsRec actions[1]; actions[0].string = wxMOTIF_STR("wxCanvasMotionEvent"); actions[0].proc = (XtActionProc) wxCanvasMotionEvent; XtAppAddActions ((XtAppContext) wxTheApp->GetAppContext(), actions, 1); Widget parentWidget = (Widget) parent->GetClientWidget(); m_borderWidget = wxCreateBorderWidget( (WXWidget)parentWidget, style ); m_scrolledWindow = (WXWidget)XtVaCreateManagedWidget ( "scrolledWindow", xmScrolledWindowWidgetClass, m_borderWidget ? (Widget) m_borderWidget : parentWidget, XmNresizePolicy, XmRESIZE_NONE, XmNspacing, 0, XmNscrollingPolicy, XmAPPLICATION_DEFINED, //XmNscrollBarDisplayPolicy, XmAS_NEEDED, NULL ); XtTranslations ptr = XtParseTranslationTable(translations); m_drawingArea = (WXWidget)XtVaCreateWidget ( name, xmDrawingAreaWidgetClass, (Widget) m_scrolledWindow, XmNunitType, XmPIXELS, // XmNresizePolicy, XmRESIZE_ANY, XmNresizePolicy, XmRESIZE_NONE, XmNmarginHeight, 0, XmNmarginWidth, 0, XmNtranslations, ptr, NULL ); XtFree((char *) ptr); #if 0 if (GetWindowStyleFlag() & wxOVERRIDE_KEY_TRANSLATIONS) { ptr = XtParseTranslationTable (": DrawingAreaInput()"); XtOverrideTranslations ((Widget) m_drawingArea, ptr); XtFree ((char *) ptr); } #endif // 0 wxAddWindowToTable((Widget) m_drawingArea, this); wxAddWindowToTable((Widget) m_scrolledWindow, this); // This order is very important in Motif 1.2.1 XtRealizeWidget ((Widget) m_scrolledWindow); XtRealizeWidget ((Widget) m_drawingArea); XtManageChild ((Widget) m_drawingArea); ptr = XtParseTranslationTable(": resize()"); XtOverrideTranslations((Widget) m_drawingArea, ptr); XtFree ((char *) ptr); XtAddCallback ((Widget) m_drawingArea, XmNexposeCallback, (XtCallbackProc) wxCanvasRepaintProc, (XtPointer) this); XtAddCallback ((Widget) m_drawingArea, XmNinputCallback, (XtCallbackProc) wxCanvasInputEvent, (XtPointer) this); XtAddEventHandler( (Widget)m_drawingArea, PointerMotionHintMask | EnterWindowMask | LeaveWindowMask | FocusChangeMask, False, (XtEventHandler) wxCanvasEnterLeave, (XtPointer) this ); // Scrolled widget needs to have its colour changed or we get a little blue // square where the scrollbars abutt wxColour backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); wxDoChangeBackgroundColour(m_scrolledWindow, backgroundColour, true); wxDoChangeBackgroundColour(m_drawingArea, backgroundColour, true); XmScrolledWindowSetAreas( (Widget)m_scrolledWindow, (Widget) 0, (Widget) 0, (Widget) m_drawingArea); // Without this, the cursor may not be restored properly (e.g. in splitter // sample). SetCursor(*wxSTANDARD_CURSOR); SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); DoSetSizeIntr(pos.x, pos.y, size.x,size.y, wxSIZE_AUTO, true); return true; } // Destructor wxWindow::~wxWindow() { if (g_captureWindow == this) g_captureWindow = NULL; m_isBeingDeleted = true; // Motif-specific actions first WXWidget wMain = GetMainWidget(); if ( wMain ) { // Removes event handlers DetachWidget(wMain); } // If m_drawingArea, we're a fully-fledged window with drawing area, // scrollbars etc. (what wxCanvas used to be) if ( m_drawingArea ) { // Destroy children before destroying self DestroyChildren(); if (m_backingPixmap) XFreePixmap (XtDisplay ((Widget) GetMainWidget()), (Pixmap) m_backingPixmap); Widget w = (Widget) m_drawingArea; wxDeleteWindowFromTable(w); if (w) { XtDestroyWidget(w); m_drawingArea = (WXWidget) 0; } // Only if we're _really_ a canvas (not a dialog box/panel) if (m_scrolledWindow) { wxDeleteWindowFromTable((Widget) m_scrolledWindow); } if (m_hScrollBar) { wxDeleteWindowFromTable((Widget) m_hScrollBar); XtUnmanageChild((Widget) m_hScrollBar); } if (m_vScrollBar) { wxDeleteWindowFromTable((Widget) m_vScrollBar); XtUnmanageChild((Widget) m_vScrollBar); } if (m_hScrollBar) XtDestroyWidget((Widget) m_hScrollBar); if (m_vScrollBar) XtDestroyWidget((Widget) m_vScrollBar); UnmanageAndDestroy(m_scrolledWindow); if (m_borderWidget) { XtDestroyWidget ((Widget) m_borderWidget); m_borderWidget = (WXWidget) 0; } } else // Why wasn't this here before? JACS 8/3/2000 DestroyChildren(); // Destroy the window if (GetMainWidget()) { // If this line (XtDestroyWidget) causes a crash, you may comment it out. // Child widgets will get destroyed automatically when a frame // or dialog is destroyed, but before that you may get some memory // leaks and potential layout problems if you delete and then add // child windows. // GRG, Feb/2000: commented this out when adding support for // wxSCROLL[WIN]_THUMBRELEASE events. Also it was reported // that this call crashed wxMotif under OS/2, so it seems // that leaving it out is the right thing to do. // SN, Feb/2000: newgrid/griddemo shows why it is needed :-( XtDestroyWidget((Widget) GetMainWidget()); SetMainWidget((WXWidget) NULL); } } // ---------------------------------------------------------------------------- // scrollbar management // ---------------------------------------------------------------------------- WXWidget wxWindow::DoCreateScrollBar(WXWidget parent, wxOrientation orientation, void (*callback)()) { int orient = ( orientation & wxHORIZONTAL ) ? XmHORIZONTAL : XmVERTICAL; Widget sb = XtVaCreateManagedWidget( "scrollBarWidget", xmScrollBarWidgetClass, (Widget)parent, XmNorientation, orient, XmNincrement, 1, XmNvalue, 0, NULL ); XtPointer o = (XtPointer)orientation; XtCallbackProc cb = (XtCallbackProc)callback; XtAddCallback( sb, XmNvalueChangedCallback, cb, o ); XtAddCallback( sb, XmNdragCallback, cb, o ); XtAddCallback( sb, XmNincrementCallback, cb, o ); XtAddCallback( sb, XmNdecrementCallback, cb, o ); XtAddCallback( sb, XmNpageIncrementCallback, cb, o ); XtAddCallback( sb, XmNpageDecrementCallback, cb, o ); XtAddCallback( sb, XmNtoTopCallback, cb, o ); XtAddCallback( sb, XmNtoBottomCallback, cb, o ); return (WXWidget)sb; } // Helper function void wxWindow::CreateScrollbar(wxOrientation orientation) { wxCHECK_RET( m_drawingArea, "this window can't have scrollbars" ); XtVaSetValues( (Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL ); wxColour backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); // Add scrollbars if required if (orientation == wxHORIZONTAL) { m_hScrollBar = DoCreateScrollBar( m_scrolledWindow, wxHORIZONTAL, (void (*)())wxScrollBarCallback ); wxDoChangeBackgroundColour(m_hScrollBar, backgroundColour, true); XtRealizeWidget( (Widget)m_hScrollBar ); XtVaSetValues((Widget) m_scrolledWindow, XmNhorizontalScrollBar, (Widget) m_hScrollBar, NULL); wxAddWindowToTable( (Widget)m_hScrollBar, this ); } else if (orientation == wxVERTICAL) { m_vScrollBar = DoCreateScrollBar( m_scrolledWindow, wxVERTICAL, (void (*)())wxScrollBarCallback ); wxDoChangeBackgroundColour(m_vScrollBar, backgroundColour, true); XtRealizeWidget((Widget)m_vScrollBar); XtVaSetValues((Widget) m_scrolledWindow, XmNverticalScrollBar, (Widget) m_vScrollBar, NULL); wxAddWindowToTable( (Widget)m_vScrollBar, this ); } XtVaSetValues( (Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL ); } void wxWindow::DestroyScrollbar(wxOrientation orientation) { wxCHECK_RET( m_drawingArea, "this window can't have scrollbars" ); XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL); String stringSB = orientation == wxHORIZONTAL ? XmNhorizontalScrollBar : XmNverticalScrollBar; WXWidget* widgetSB = orientation == wxHORIZONTAL ? &m_hScrollBar : &m_vScrollBar; if( *widgetSB ) { wxDeleteWindowFromTable( (Widget)*widgetSB ); XtDestroyWidget( (Widget)*widgetSB ); *widgetSB = (WXWidget)NULL; } XtVaSetValues( (Widget)m_scrolledWindow, stringSB, (Widget) 0, NULL ); XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL); } // --------------------------------------------------------------------------- // basic operations // --------------------------------------------------------------------------- void wxWindow::SetFocus() { Widget wMain = (Widget) GetMainWidget(); XmProcessTraversal(wMain, XmTRAVERSE_CURRENT); XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT); } // Get the window with the focus wxWindow *wxWindowBase::DoFindFocus() { // TODO Problems: // (1) Can there be multiple focussed widgets in an application? // In which case we need to find the top-level window that's // currently active. // (2) The widget with the focus may not be in the widget table // depending on which widgets I put in the table wxWindow *winFocus = (wxWindow *)NULL; for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() ) { wxWindow *win = node->GetData(); Widget w = XmGetFocusWidget ((Widget) win->GetTopWidget()); if (w != (Widget) NULL) { winFocus = wxGetWindowFromTable(w); if ( winFocus ) break; } } return winFocus; } bool wxWindow::Enable(bool enable) { if ( !wxWindowBase::Enable(enable) ) return false; Widget wMain = (Widget)GetMainWidget(); if ( wMain ) { XtSetSensitive(wMain, enable); XmUpdateDisplay(wMain); } return true; } bool wxWindow::Show(bool show) { if ( !wxWindowBase::Show(show) ) return false; if (m_borderWidget || m_scrolledWindow) { MapOrUnmap(m_borderWidget ? m_borderWidget : m_scrolledWindow, show); // MapOrUnmap(m_drawingArea, show); } else { if ( !MapOrUnmap(GetTopWidget(), show) ) MapOrUnmap(GetMainWidget(), show); } return true; } // Raise the window to the top of the Z order void wxWindow::Raise() { Widget wTop = (Widget) GetTopWidget(); Window window = XtWindow(wTop); XRaiseWindow(XtDisplay(wTop), window); } // Lower the window to the bottom of the Z order void wxWindow::Lower() { Widget wTop = (Widget) GetTopWidget(); Window window = XtWindow(wTop); XLowerWindow(XtDisplay(wTop), window); } void wxWindow::SetLabel(const wxString& label) { XtVaSetValues((Widget)GetMainWidget(), XmNtitle, label.c_str(), NULL); } wxString wxWindow::GetLabel() const { char *label = NULL; XtVaGetValues((Widget)GetMainWidget(), XmNtitle, &label, NULL); return wxString(label); } void wxWindow::DoCaptureMouse() { g_captureWindow = this; if ( m_winCaptured ) return; Widget wMain = (Widget)GetMainWidget(); if ( wMain ) XtAddGrab(wMain, True, False); m_winCaptured = true; } void wxWindow::DoReleaseMouse() { g_captureWindow = NULL; if ( !m_winCaptured ) return; Widget wMain = (Widget)GetMainWidget(); if ( wMain ) XtRemoveGrab(wMain); m_winCaptured = false; } bool wxWindow::SetFont(const wxFont& font) { if ( !wxWindowBase::SetFont(font) ) { // nothing to do return false; } ChangeFont(); return true; } bool wxWindow::SetCursor(const wxCursor& cursor) { if ( !wxWindowBase::SetCursor(cursor) ) { // no change return false; } // wxASSERT_MSG( m_cursor.Ok(), // wxT("cursor must be valid after call to the base version")); const wxCursor* cursor2 = NULL; if (m_cursor.Ok()) cursor2 = & m_cursor; else cursor2 = wxSTANDARD_CURSOR; WXDisplay *dpy = GetXDisplay(); WXCursor x_cursor = cursor2->GetXCursor(dpy); Widget w = (Widget) GetMainWidget(); Window win = XtWindow(w); XDefineCursor((Display*) dpy, win, (Cursor) x_cursor); return true; } // Coordinates relative to the window void wxWindow::WarpPointer (int x, int y) { Widget wClient = (Widget)GetClientWidget(); XWarpPointer(XtDisplay(wClient), None, XtWindow(wClient), 0, 0, 0, 0, x, y); } // --------------------------------------------------------------------------- // scrolling stuff // --------------------------------------------------------------------------- int wxWindow::GetScrollPos(int orient) const { if (orient == wxHORIZONTAL) return m_scrollPosX; else return m_scrollPosY; #if 0 Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar); if (scrollBar) { int pos; XtVaGetValues(scrollBar, XmNvalue, &pos, NULL); return pos; } else return 0; #endif // 0 } // This now returns the whole range, not just the number of positions that we // can scroll. int wxWindow::GetScrollRange(int orient) const { Widget scrollBar = (Widget)GetScrollbar((wxOrientation)orient); // CE scintilla windows don't always have these scrollbars // and it tends to pile up a whole bunch of asserts //wxCHECK_MSG( scrollBar, 0, "no such scrollbar" ); int range = 0; if (scrollBar) XtVaGetValues(scrollBar, XmNmaximum, &range, NULL); return range; } int wxWindow::GetScrollThumb(int orient) const { Widget scrollBar = (Widget)GetScrollbar((wxOrientation)orient); //wxCHECK_MSG( scrollBar, 0, "no such scrollbar" ); int thumb = 0; if (scrollBar) XtVaGetValues(scrollBar, XmNsliderSize, &thumb, NULL); return thumb; } void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh)) { Widget scrollBar = (Widget)GetScrollbar((wxOrientation)orient); if ( scrollBar ) { XtVaSetValues (scrollBar, XmNvalue, pos, NULL); } SetInternalScrollPos((wxOrientation)orient, pos); } // New function that will replace some of the above. void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible, int range, bool WXUNUSED(refresh)) { int oldW, oldH; GetSize(& oldW, & oldH); if (range == 0) range = 1; if (thumbVisible == 0) thumbVisible = 1; if (thumbVisible > range) thumbVisible = range; // Save the old state to see if it changed WXWidget oldScrollBar = GetScrollbar((wxOrientation)orient); if (orient == wxHORIZONTAL) { if (thumbVisible == range) { if (m_hScrollBar) DestroyScrollbar(wxHORIZONTAL); } else { if (!m_hScrollBar) CreateScrollbar(wxHORIZONTAL); } } if (orient == wxVERTICAL) { if (thumbVisible == range) { if (m_vScrollBar) DestroyScrollbar(wxVERTICAL); } else { if (!m_vScrollBar) CreateScrollbar(wxVERTICAL); } } WXWidget newScrollBar = GetScrollbar((wxOrientation)orient); if (oldScrollBar != newScrollBar) { // This is important! Without it, scrollbars misbehave badly. XtUnrealizeWidget((Widget) m_scrolledWindow); XmScrolledWindowSetAreas ((Widget) m_scrolledWindow, (Widget) m_hScrollBar, (Widget) m_vScrollBar, (Widget) m_drawingArea); XtRealizeWidget((Widget) m_scrolledWindow); XtManageChild((Widget) m_scrolledWindow); } if (newScrollBar) { XtVaSetValues((Widget) newScrollBar, XmNvalue, pos, XmNminimum, 0, XmNmaximum, range, XmNsliderSize, thumbVisible, NULL); } SetInternalScrollPos((wxOrientation)orient, pos); int newW, newH; GetSize(& newW, & newH); // Adjusting scrollbars can resize the canvas accidentally if (newW != oldW || newH != oldH) SetSize(wxDefaultCoord, wxDefaultCoord, oldW, oldH); } // Does a physical scroll void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect) { int x, y, w, h; if (rect) { // Use specified rectangle x = rect->x; y = rect->y; w = rect->width; h = rect->height; } else { // Use whole client area x = 0; y = 0; GetClientSize(& w, & h); } int x1 = (dx >= 0) ? x : x - dx; int y1 = (dy >= 0) ? y : y - dy; int w1 = w - abs(dx); int h1 = h - abs(dy); int x2 = (dx >= 0) ? x + dx : x; int y2 = (dy >= 0) ? y + dy : y; wxClientDC dc(this); dc.SetLogicalFunction (wxCOPY); Widget widget = (Widget) GetMainWidget(); Window window = XtWindow(widget); Display* display = XtDisplay(widget); XCopyArea(display, window, window, (GC) dc.GetGC(), x1, y1, w1, h1, x2, y2); dc.SetAutoSetting(true); wxBrush brush(GetBackgroundColour(), wxSOLID); dc.SetBrush(brush); // FIXME: needed? wxWindowList::compatibility_iterator cnode = m_children.GetFirst(); while (cnode) { wxWindow *child = cnode->GetData(); int sx = 0; int sy = 0; child->GetSize( &sx, &sy ); wxPoint pos( child->GetPosition() ); child->SetSize( pos.x + dx, pos.y + dy, sx, sy, wxSIZE_ALLOW_MINUS_ONE ); cnode = cnode->GetNext(); } // We'll add rectangles to the list of update rectangles according to which // bits we've exposed. wxList updateRects; if (dx > 0) { wxRect *rect = new wxRect; rect->x = x; rect->y = y; rect->width = dx; rect->height = h; XFillRectangle(display, window, (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height); rect->x = rect->x; rect->y = rect->y; rect->width = rect->width; rect->height = rect->height; updateRects.Append((wxObject*) rect); } else if (dx < 0) { wxRect *rect = new wxRect; rect->x = x + w + dx; rect->y = y; rect->width = -dx; rect->height = h; XFillRectangle(display, window, (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height); rect->x = rect->x; rect->y = rect->y; rect->width = rect->width; rect->height = rect->height; updateRects.Append((wxObject*) rect); } if (dy > 0) { wxRect *rect = new wxRect; rect->x = x; rect->y = y; rect->width = w; rect->height = dy; XFillRectangle(display, window, (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height); rect->x = rect->x; rect->y = rect->y; rect->width = rect->width; rect->height = rect->height; updateRects.Append((wxObject*) rect); } else if (dy < 0) { wxRect *rect = new wxRect; rect->x = x; rect->y = y + h + dy; rect->width = w; rect->height = -dy; XFillRectangle(display, window, (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height); rect->x = rect->x; rect->y = rect->y; rect->width = rect->width; rect->height = rect->height; updateRects.Append((wxObject*) rect); } dc.SetBrush(wxNullBrush); // Now send expose events wxList::compatibility_iterator node = updateRects.GetFirst(); while (node) { wxRect* rect = (wxRect*) node->GetData(); XExposeEvent event; event.type = Expose; event.display = display; event.send_event = True; event.window = window; event.x = rect->x; event.y = rect->y; event.width = rect->width; event.height = rect->height; event.count = 0; XSendEvent(display, window, False, ExposureMask, (XEvent *)&event); node = node->GetNext(); } // Delete the update rects node = updateRects.GetFirst(); while (node) { wxRect* rect = (wxRect*) node->GetData(); delete rect; node = node->GetNext(); } XmUpdateDisplay((Widget) GetMainWidget()); } // --------------------------------------------------------------------------- // drag and drop // --------------------------------------------------------------------------- #if wxUSE_DRAG_AND_DROP void wxWindow::SetDropTarget(wxDropTarget * WXUNUSED(pDropTarget)) { // TODO } #endif // Old style file-manager drag&drop void wxWindow::DragAcceptFiles(bool WXUNUSED(accept)) { // TODO } // ---------------------------------------------------------------------------- // tooltips // ---------------------------------------------------------------------------- #if wxUSE_TOOLTIPS void wxWindow::DoSetToolTip(wxToolTip * WXUNUSED(tooltip)) { // TODO } #endif // wxUSE_TOOLTIPS // ---------------------------------------------------------------------------- // popup menus // ---------------------------------------------------------------------------- #if wxUSE_MENUS bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) { if ( x == wxDefaultCoord && y == wxDefaultCoord ) { wxPoint mouse = ScreenToClient(wxGetMousePosition()); x = mouse.x; y = mouse.y; } Widget widget = (Widget) GetMainWidget(); /* The menuId field seems to be usused, so we'll use it to indicate whether a menu is popped up or not: 0: Not currently created as a popup -1: Created as a popup, but not active 1: Active popup. */ if (menu->GetParent() && (menu->GetId() != -1)) return false; if (menu->GetMainWidget()) { menu->DestroyMenu(true); } menu->SetId(1); /* Mark as popped-up */ menu->CreateMenu(NULL, widget, menu, 0); menu->SetInvokingWindow(this); menu->UpdateUI(); // menu->SetParent(parent); // parent->children->Append(menu); // Store menu for later deletion Widget menuWidget = (Widget) menu->GetMainWidget(); int rootX = 0; int rootY = 0; int deviceX = x; int deviceY = y; /* if (this->IsKindOf(CLASSINFO(wxCanvas))) { wxCanvas *canvas = (wxCanvas *) this; deviceX = canvas->GetDC ()->LogicalToDeviceX (x); deviceY = canvas->GetDC ()->LogicalToDeviceY (y); } */ Display *display = XtDisplay (widget); Window rootWindow = RootWindowOfScreen (XtScreen((Widget)widget)); Window thisWindow = XtWindow (widget); Window childWindow; XTranslateCoordinates (display, thisWindow, rootWindow, (int) deviceX, (int) deviceY, &rootX, &rootY, &childWindow); XButtonPressedEvent event; event.type = ButtonPress; event.button = 1; event.x = deviceX; event.y = deviceY; event.x_root = rootX; event.y_root = rootY; XmMenuPosition (menuWidget, &event); XtManageChild (menuWidget); // The ID of a pop-up menu is 1 when active, and is set to 0 by the // idle-time destroy routine. // Waiting until this ID changes causes this function to block until // the menu has been dismissed and the widgets cleaned up. // In other words, once this routine returns, it is safe to delete // the menu object. // Ian Brown wxEventLoop evtLoop; while (menu->GetId() == 1) { wxDoEventLoopIteration( evtLoop ); } return true; } #endif // --------------------------------------------------------------------------- // moving and resizing // --------------------------------------------------------------------------- bool wxWindow::PreResize() { return true; } // Get total size void wxWindow::DoGetSize(int *x, int *y) const { Widget widget = (Widget)( !m_drawingArea ? GetTopWidget() : ( m_borderWidget ? m_borderWidget : m_scrolledWindow ? m_scrolledWindow : m_drawingArea ) ); Dimension xx, yy; XtVaGetValues( widget, XmNwidth, &xx, XmNheight, &yy, NULL ); if(x) *x = xx; if(y) *y = yy; } void wxWindow::DoGetPosition(int *x, int *y) const { Widget widget = (Widget) ( m_drawingArea ? ( m_borderWidget ? m_borderWidget : m_scrolledWindow ) : GetTopWidget() ); Position xx, yy; XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL); // We may be faking the client origin. So a window that's really at (0, 30) // may appear (to wxWin apps) to be at (0, 0). if (GetParent()) { wxPoint pt(GetParent()->GetClientAreaOrigin()); xx = (Position)(xx - pt.x); yy = (Position)(yy - pt.y); } if(x) *x = xx; if(y) *y = yy; } void wxWindow::DoScreenToClient(int *x, int *y) const { Widget widget = (Widget) GetClientWidget(); Display *display = XtDisplay((Widget) GetMainWidget()); Window rootWindow = RootWindowOfScreen(XtScreen(widget)); Window thisWindow = XtWindow(widget); Window childWindow; int xx = *x; int yy = *y; XTranslateCoordinates(display, rootWindow, thisWindow, xx, yy, x, y, &childWindow); } void wxWindow::DoClientToScreen(int *x, int *y) const { Widget widget = (Widget) GetClientWidget(); Display *display = XtDisplay(widget); Window rootWindow = RootWindowOfScreen(XtScreen(widget)); Window thisWindow = XtWindow(widget); Window childWindow; int xx = *x; int yy = *y; XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow); } // Get size *available for subwindows* i.e. excluding menu bar etc. void wxWindow::DoGetClientSize(int *x, int *y) const { Widget widget = (Widget) GetClientWidget(); Dimension xx, yy; XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL); if(x) *x = xx; if(y) *y = yy; } void wxWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags) { DoSetSizeIntr(x, y, width, height, sizeFlags, false); } void wxWindow::DoSetSizeIntr(int x, int y, int width, int height, int sizeFlags, bool fromCtor) { // A bit of optimization to help sort out the flickers. int oldX = -1, oldY = -1, oldW = -1, oldH = -1; if( !fromCtor ) { GetSize(& oldW, & oldH); GetPosition(& oldX, & oldY); } if ( !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) ) { if ( width == -1 ) width = oldW; if ( height == -1 ) height = oldH; } wxSize size(wxDefaultSize); if ( width <= 0 ) { if ( ( sizeFlags & wxSIZE_AUTO_WIDTH ) && !fromCtor ) { size = DoGetBestSize(); width = size.x; } else { width = oldW; } } if ( height == -1 ) { if( ( sizeFlags & wxSIZE_AUTO_HEIGHT ) && !fromCtor ) { if( size.x == -1 ) size = DoGetBestSize(); height = size.y; } else { height = oldH; } } if ( x != oldX || y != oldY || width != oldW || height != oldH || !wxNoOptimize::CanOptimize() ) { if (m_drawingArea) { int flags = 0; if (x != oldX) flags |= wxMOVE_X; if (y != oldY) flags |= wxMOVE_Y; if (width > 0) flags |= wxMOVE_WIDTH; if (height > 0) flags |= wxMOVE_HEIGHT; int xx = x; int yy = y; AdjustForParentClientOrigin(xx, yy, sizeFlags); if( !fromCtor ) DoMoveWindow( xx, yy, width, height ); else DoMoveWindowIntr( xx, yy, width, height, flags ); return; } Widget widget = (Widget) GetTopWidget(); if (!widget) return; bool managed = XtIsManaged( widget ); if (managed) XtUnmanageChild(widget); int xx = x; int yy = y; AdjustForParentClientOrigin(xx, yy, sizeFlags); DoMoveWindow(xx, yy, width, height); if (managed) XtManageChild(widget); } } void wxWindow::DoSetClientSize(int width, int height) { if (m_drawingArea) { Widget drawingArea = (Widget) m_drawingArea; XtVaSetValues(drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL); if (width > -1) XtVaSetValues(drawingArea, XmNwidth, width, NULL); if (height > -1) XtVaSetValues(drawingArea, XmNheight, height, NULL); XtVaSetValues(drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL); return; } Widget widget = (Widget) GetTopWidget(); if (width > -1) XtVaSetValues(widget, XmNwidth, width, NULL); if (height > -1) XtVaSetValues(widget, XmNheight, height, NULL); } void wxWindow::DoMoveWindowIntr(int xx, int yy, int w, int h, int flags) { if (m_drawingArea) { Widget drawingArea = (Widget) m_drawingArea; Widget borderOrScrolled = m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow; bool managed = XtIsManaged(borderOrScrolled); if (managed) XtUnmanageChild (borderOrScrolled); XtVaSetValues(drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL); if (flags & wxMOVE_X) XtVaSetValues (borderOrScrolled, XmNx, xx, NULL); if (flags & wxMOVE_Y) XtVaSetValues (borderOrScrolled, XmNy, yy, NULL); if (flags & wxMOVE_WIDTH) { if (m_borderWidget) { XtVaSetValues ((Widget) m_borderWidget, XmNwidth, w, NULL); short thick, margin; XtVaGetValues ((Widget) m_borderWidget, XmNshadowThickness, &thick, XmNmarginWidth, &margin, NULL); w -= 2 * (thick + margin); } if( w < 1 ) w = 1; XtVaSetValues ((Widget) m_scrolledWindow, XmNwidth, w, NULL); } if (flags & wxMOVE_HEIGHT) { if (m_borderWidget) { XtVaSetValues ((Widget) m_borderWidget, XmNheight, h, NULL); short thick, margin; XtVaGetValues ((Widget) m_borderWidget, XmNshadowThickness, &thick, XmNmarginHeight, &margin, NULL); h -= 2 * (thick + margin); } if( h < 1 ) h = 1; XtVaSetValues ((Widget) m_scrolledWindow, XmNheight, h, NULL); } if (managed) XtManageChild (borderOrScrolled); XtVaSetValues(drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL); } else { if( w < 1 ) w = 1; if( h < 1 ) h = 1; XtVaSetValues((Widget)GetTopWidget(), XmNx, xx, XmNy, yy, XmNwidth, w, XmNheight, h, NULL); } } void wxWindow::DoMoveWindow(int x, int y, int width, int height) { DoMoveWindowIntr (x, y, width, height, wxMOVE_X|wxMOVE_Y|wxMOVE_WIDTH|wxMOVE_HEIGHT); } // --------------------------------------------------------------------------- // text metrics // --------------------------------------------------------------------------- int wxWindow::GetCharHeight() const { wxCHECK_MSG( m_font.Ok(), 0, "valid window font needed" ); int height; wxGetTextExtent (GetXDisplay(), m_font, 1.0, "x", NULL, &height, NULL, NULL); return height; } int wxWindow::GetCharWidth() const { wxCHECK_MSG( m_font.Ok(), 0, "valid window font needed" ); int width; wxGetTextExtent (GetXDisplay(), m_font, 1.0, "x", &width, NULL, NULL, NULL); return width; } void wxWindow::GetTextExtent(const wxString& string, int *x, int *y, int *descent, int *externalLeading, const wxFont *theFont) const { const wxFont *fontToUse = theFont ? theFont : &m_font; wxCHECK_RET( fontToUse->Ok(), "valid window font needed" ); if (externalLeading) *externalLeading = 0; wxGetTextExtent (GetXDisplay(), *fontToUse, 1.0, string, x, y, NULL, descent); } // ---------------------------------------------------------------------------- // painting // ---------------------------------------------------------------------------- void wxWindow::AddUpdateRect(int x, int y, int w, int h) { m_updateRegion.Union( x, y, w, h ); } void wxWindow::Refresh(bool eraseBack, const wxRect *rect) { m_needsRefresh = true; Display *display = XtDisplay((Widget) GetMainWidget()); Window thisWindow = XtWindow((Widget) GetMainWidget()); XExposeEvent dummyEvent; int width, height; GetSize(&width, &height); dummyEvent.type = Expose; dummyEvent.display = display; dummyEvent.send_event = True; dummyEvent.window = thisWindow; if (rect) { dummyEvent.x = rect->x; dummyEvent.y = rect->y; dummyEvent.width = rect->width; dummyEvent.height = rect->height; } else { dummyEvent.x = 0; dummyEvent.y = 0; dummyEvent.width = width; dummyEvent.height = height; } dummyEvent.count = 0; if (eraseBack) { wxClientDC dc(this); wxBrush backgroundBrush(GetBackgroundColour(), wxSOLID); dc.SetBackground(backgroundBrush); if (rect) dc.Clear(*rect); else dc.Clear(); } XSendEvent(display, thisWindow, False, ExposureMask, (XEvent *)&dummyEvent); } void wxWindow::DoPaint() { //TODO : make a temporary gc so we can do the XCopyArea below if (m_backingPixmap && !m_needsRefresh) { wxPaintDC dc(this); GC tempGC = (GC) dc.GetBackingGC(); Widget widget = (Widget) GetMainWidget(); int scrollPosX = 0; int scrollPosY = 0; // We have to test whether it's a wxScrolledWindow (hack!) because // otherwise we don't know how many pixels have been scrolled. We might // solve this in the future by defining virtual wxWindow functions to get // the scroll position in pixels. Or, each kind of scrolled window has to // implement backing stores itself, using generic wxWidgets code. wxScrolledWindow* scrolledWindow = wxDynamicCast(this, wxScrolledWindow); if ( scrolledWindow ) { int x, y; scrolledWindow->CalcScrolledPosition(0, 0, &x, &y); scrollPosX = - x; scrollPosY = - y; } // TODO: This could be optimized further by only copying the areas in the // current update region. // Only blit the part visible in the client area. The backing pixmap // always starts at 0, 0 but we may be looking at only a portion of it. wxSize clientArea = GetClientSize(); int toBlitX = m_pixmapWidth - scrollPosX; int toBlitY = m_pixmapHeight - scrollPosY; // Copy whichever is samller, the amount of pixmap we have to copy, // or the size of the client area. toBlitX = wxMin(toBlitX, clientArea.x); toBlitY = wxMin(toBlitY, clientArea.y); // Make sure we're not negative toBlitX = wxMax(0, toBlitX); toBlitY = wxMax(0, toBlitY); XCopyArea ( XtDisplay(widget), (Pixmap) m_backingPixmap, XtWindow (widget), tempGC, scrollPosX, scrollPosY, // Start at the scroll position toBlitX, toBlitY, // How much of the pixmap to copy 0, 0 // Destination ); } else { wxWindowDC dc(this); // Set an erase event first wxEraseEvent eraseEvent(GetId(), &dc); eraseEvent.SetEventObject(this); GetEventHandler()->ProcessEvent(eraseEvent); wxPaintEvent event(GetId()); event.SetEventObject(this); GetEventHandler()->ProcessEvent(event); m_needsRefresh = false; } } // ---------------------------------------------------------------------------- // event handlers // ---------------------------------------------------------------------------- // Responds to colour changes: passes event on to children. void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event) { wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); while ( node ) { // Only propagate to non-top-level windows wxWindow *win = node->GetData(); if ( win->GetParent() ) { wxSysColourChangedEvent event2; event.SetEventObject(win); win->GetEventHandler()->ProcessEvent(event2); } node = node->GetNext(); } } void wxWindow::OnInternalIdle() { // This calls the UI-update mechanism (querying windows for // menu/toolbar/control state information) if (wxUpdateUIEvent::CanUpdate(this) && IsShownOnScreen()) UpdateWindowUI(wxUPDATE_UI_FROMIDLE); } // ---------------------------------------------------------------------------- // accelerators // ---------------------------------------------------------------------------- bool wxWindow::ProcessAccelerator(wxKeyEvent& event) { #if wxUSE_ACCEL if (!m_acceleratorTable.Ok()) return false; int count = m_acceleratorTable.GetCount(); wxAcceleratorEntry* entries = m_acceleratorTable.GetEntries(); int i; for (i = 0; i < count; i++) { wxAcceleratorEntry* entry = & (entries[i]); if (entry->MatchesEvent(event)) { // Bingo, we have a match. Now find a control that matches the // entry command id. // Need to go up to the top of the window hierarchy, since it might // be e.g. a menu item wxWindow* parent = this; while ( parent && !parent->IsTopLevel() ) parent = parent->GetParent(); if (!parent) return false; wxFrame* frame = wxDynamicCast(parent, wxFrame); if ( frame ) { #if wxUSE_MENUS // Try for a menu command if (frame->GetMenuBar()) { wxMenuItem* item = frame->GetMenuBar()->FindItem(entry->GetCommand()); if (item) { wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, entry->GetCommand()); commandEvent.SetEventObject(frame); // If ProcessEvent returns true (it was handled), then // the calling code will skip the event handling. return frame->GetEventHandler()->ProcessEvent(commandEvent); } } #endif } // Find a child matching the command id wxWindow* child = parent->FindWindow(entry->GetCommand()); // No such child if (!child) return false; // Now we process those kinds of windows that we can. // For now, only buttons. if ( wxDynamicCast(child, wxButton) ) { wxCommandEvent commandEvent (wxEVT_COMMAND_BUTTON_CLICKED, child->GetId()); commandEvent.SetEventObject(child); return child->GetEventHandler()->ProcessEvent(commandEvent); } return false; } // matches event }// for #endif // We didn't match the key event against an accelerator. return false; } // ============================================================================ // Motif-specific stuff from here on // ============================================================================ // ---------------------------------------------------------------------------- // function which maintain the global hash table mapping Widgets to wxWidgets // ---------------------------------------------------------------------------- bool wxAddWindowToTable(Widget w, wxWindow *win) { const long key = (long)w; if ( wxWidgetHashTable->Get(key)) { wxLogDebug("Widget table clash: new widget is %ld, %s", key, win->GetClassInfo()->GetClassName()); return false; } wxWidgetHashTable->Put(key, win); wxLogTrace("widget", "Widget 0x%p <-> window %p (%s)", w, win, win->GetClassInfo()->GetClassName()); return true; } wxWindow *wxGetWindowFromTable(Widget w) { return (wxWindow *)wxWidgetHashTable->Get((long) w); } void wxDeleteWindowFromTable(Widget w) { wxLogTrace("widget", "Widget 0x%p", (WXWidget)w); wxWidgetHashTable->Delete((long)w); } // ---------------------------------------------------------------------------- // add/remove window from the table // ---------------------------------------------------------------------------- // Add to hash table, add event handler bool wxWindow::AttachWidget (wxWindow* WXUNUSED(parent), WXWidget mainWidget, WXWidget formWidget, int x, int y, int width, int height) { wxAddWindowToTable((Widget) mainWidget, this); XtAddEventHandler( (Widget) mainWidget, ButtonPressMask | ButtonReleaseMask | PointerMotionMask, False, wxPanelItemEventHandler, (XtPointer) this); if (!formWidget) { XtTranslations ptr; XtOverrideTranslations ((Widget) mainWidget, ptr = XtParseTranslationTable (": resize()")); XtFree ((char *) ptr); } // Some widgets have a parent form widget, e.g. wxRadioBox if (formWidget) { if (!wxAddWindowToTable((Widget) formWidget, this)) return false; XtTranslations ptr; XtOverrideTranslations ((Widget) formWidget, ptr = XtParseTranslationTable (": resize()")); XtFree ((char *) ptr); } if (x == -1) x = 0; if (y == -1) y = 0; DoSetSize (x, y, width, height, wxSIZE_USE_EXISTING); return true; } // Remove event handler, remove from hash table bool wxWindow::DetachWidget(WXWidget widget) { XtRemoveEventHandler( (Widget) widget, ButtonPressMask | ButtonReleaseMask | PointerMotionMask, False, wxPanelItemEventHandler, (XtPointer)this); wxDeleteWindowFromTable((Widget) widget); return true; } // ---------------------------------------------------------------------------- // Motif-specific accessors // ---------------------------------------------------------------------------- WXWindow wxWindow::GetClientXWindow() const { Widget wMain = (Widget)GetClientWidget(); if ( wMain ) return (WXWindow) XtWindow(wMain); else return (WXWindow) 0; } // Get the underlying X window WXWindow wxWindow::GetXWindow() const { Widget wMain = (Widget)GetMainWidget(); if ( wMain ) return (WXWindow) XtWindow(wMain); else return (WXWindow) 0; } // Get the underlying X display WXDisplay *wxWindow::GetXDisplay() const { Widget wMain = (Widget)GetMainWidget(); if ( wMain ) return (WXDisplay*) XtDisplay(wMain); else return (WXDisplay*) NULL; } WXWidget wxWindow::GetMainWidget() const { if (m_drawingArea) return m_drawingArea; else return m_mainWidget; } WXWidget wxWindow::GetClientWidget() const { if (m_drawingArea != (WXWidget) 0) return m_drawingArea; else return GetMainWidget(); } WXWidget wxWindow::GetTopWidget() const { return GetMainWidget(); } WXWidget wxWindow::GetLabelWidget() const { return GetMainWidget(); } // ---------------------------------------------------------------------------- // Motif callbacks // ---------------------------------------------------------------------------- // All widgets should have this as their resize proc. // OnSize sent to wxWindow via client data. void wxWidgetResizeProc(Widget w, XConfigureEvent *WXUNUSED(event), String WXUNUSED(args)[], int *WXUNUSED(num_args)) { wxWindow *win = wxGetWindowFromTable(w); if (!win) return; if (win->PreResize()) { wxSize newSize(win->GetSize()); wxSizeEvent sizeEvent(newSize, win->GetId()); sizeEvent.SetEventObject(win); win->GetEventHandler()->ProcessEvent(sizeEvent); } } static void wxCanvasRepaintProc(Widget drawingArea, XtPointer clientData, XmDrawingAreaCallbackStruct * cbs) { if (!wxGetWindowFromTable(drawingArea)) return; XEvent * event = cbs->event; wxWindow * win = (wxWindow *) clientData; switch (event->type) { case Expose: { win->AddUpdateRect(event->xexpose.x, event->xexpose.y, event->xexpose.width, event->xexpose.height); if (event -> xexpose.count == 0) { win->DoPaint(); } break; } } } // Unable to deal with Enter/Leave without a separate EventHandler (Motif 1.1.4) static void wxCanvasEnterLeave(Widget drawingArea, XtPointer WXUNUSED(clientData), XCrossingEvent * event) { XmDrawingAreaCallbackStruct cbs; XEvent ev; ((XCrossingEvent &) ev) = *event; cbs.reason = XmCR_INPUT; cbs.event = &ev; wxCanvasInputEvent(drawingArea, (XtPointer) NULL, &cbs); } // Fix to make it work under Motif 1.0 (!) static void wxCanvasMotionEvent (Widget WXUNUSED(drawingArea), XButtonEvent *WXUNUSED(event)) { #if XmVersion <= 1000 XmDrawingAreaCallbackStruct cbs; XEvent ev; ev = *((XEvent *) event); cbs.reason = XmCR_INPUT; cbs.event = &ev; wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs); #endif // XmVersion <= 1000 } static void wxCanvasInputEvent(Widget drawingArea, XtPointer WXUNUSED(data), XmDrawingAreaCallbackStruct * cbs) { wxWindow *canvas = wxGetWindowFromTable(drawingArea); XEvent* xevent = cbs->event; if (canvas==NULL) return; if (cbs->reason != XmCR_INPUT) return; switch (xevent->xany.type) { case EnterNotify: case LeaveNotify: case ButtonPress: case ButtonRelease: case MotionNotify: { wxMouseEvent wxevent(0); if (wxTranslateMouseEvent(wxevent, canvas, drawingArea, xevent)) { canvas->GetEventHandler()->ProcessEvent(wxevent); } break; } case KeyPress: { wxKeyEvent event (wxEVT_CHAR); if (wxTranslateKeyEvent (event, canvas, (Widget) 0, xevent)) { // Implement wxFrame::OnCharHook by checking ancestor. wxWindow *parent = canvas; while (parent && !parent->IsTopLevel()) parent = parent->GetParent(); if (parent) { event.SetEventType(wxEVT_CHAR_HOOK); if (parent->GetEventHandler()->ProcessEvent(event)) return; } // For simplicity, OnKeyDown is the same as OnChar // TODO: filter modifier key presses from OnChar event.SetEventType(wxEVT_KEY_DOWN); // Only process OnChar if OnKeyDown didn't swallow it if (!canvas->GetEventHandler()->ProcessEvent (event)) { event.SetEventType(wxEVT_CHAR); canvas->GetEventHandler()->ProcessEvent (event); } } break; } case KeyRelease: { wxKeyEvent event (wxEVT_KEY_UP); if (wxTranslateKeyEvent (event, canvas, (Widget) 0, xevent)) { canvas->GetEventHandler()->ProcessEvent (event); } break; } case FocusIn: { if (xevent->xfocus.detail != NotifyPointer) { wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId()); event.SetEventObject(canvas); canvas->GetEventHandler()->ProcessEvent(event); } break; } case FocusOut: { if (xevent->xfocus.detail != NotifyPointer) { wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId()); event.SetEventObject(canvas); canvas->GetEventHandler()->ProcessEvent(event); } break; } default: break; } } static void wxPanelItemEventHandler(Widget wid, XtPointer WXUNUSED(client_data), XEvent* event, Boolean *continueToDispatch) { // Widget can be a label or the actual widget. wxWindow *window = wxGetWindowFromTable(wid); if (window) { wxMouseEvent wxevent(0); if (wxTranslateMouseEvent(wxevent, window, wid, event)) { window->GetEventHandler()->ProcessEvent(wxevent); } } // TODO: probably the key to allowing default behaviour to happen. Say we // set a m_doDefault flag to false at the start of this function. Then in // e.g. wxWindow::OnMouseEvent we can call Default() which sets this flag to // true, indicating that default processing can happen. Thus, behaviour can // appear to be overridden just by adding an event handler and not calling // wxWindow::OnWhatever. ALSO, maybe we can use this instead of the current // way of handling drawing area events, to simplify things. *continueToDispatch = True; } static void wxScrollBarCallback(Widget scrollbar, XtPointer clientData, XmScrollBarCallbackStruct *cbs) { wxWindow *win = wxGetWindowFromTable(scrollbar); wxOrientation orientation = (wxOrientation)wxPtrToUInt(clientData); wxEventType eventType = wxEVT_NULL; switch (cbs->reason) { case XmCR_INCREMENT: { eventType = wxEVT_SCROLLWIN_LINEDOWN; break; } case XmCR_DECREMENT: { eventType = wxEVT_SCROLLWIN_LINEUP; break; } case XmCR_DRAG: { eventType = wxEVT_SCROLLWIN_THUMBTRACK; break; } case XmCR_VALUE_CHANGED: { eventType = wxEVT_SCROLLWIN_THUMBRELEASE; break; } case XmCR_PAGE_INCREMENT: { eventType = wxEVT_SCROLLWIN_PAGEDOWN; break; } case XmCR_PAGE_DECREMENT: { eventType = wxEVT_SCROLLWIN_PAGEUP; break; } case XmCR_TO_TOP: { eventType = wxEVT_SCROLLWIN_TOP; break; } case XmCR_TO_BOTTOM: { eventType = wxEVT_SCROLLWIN_BOTTOM; break; } default: { // Should never get here wxFAIL_MSG("Unknown scroll event."); break; } } wxScrollWinEvent event(eventType, cbs->value, orientation); event.SetEventObject( win ); win->GetEventHandler()->ProcessEvent(event); } // For repainting arbitrary windows void wxUniversalRepaintProc(Widget w, XtPointer WXUNUSED(c_data), XEvent *event, char *) { wxWindow* win = wxGetWindowFromTable(w); if (!win) return; switch ( event->type ) { case Expose: { win->AddUpdateRect(event->xexpose.x, event->xexpose.y, event->xexpose.width, event->xexpose.height); if ( event->xexpose.count == 0 ) { win->DoPaint(); } break; } } } // ---------------------------------------------------------------------------- // TranslateXXXEvent() functions // ---------------------------------------------------------------------------- bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Widget widget, const XEvent *xevent) { switch (xevent->xany.type) { case EnterNotify: case LeaveNotify: #if 0 fprintf(stderr, "Widget 0x%p <-> window %p (%s), %s\n", (WXWidget)widget, win, win->GetClassInfo()->GetClassName(), (xevent->xany.type == EnterNotify ? "ENTER" : "LEAVE")); #endif case ButtonPress: case ButtonRelease: case MotionNotify: { int eventx = xevent->xbutton.x, eventy = xevent->xbutton.y; wxEventType eventType = wxEVT_NULL; if (xevent->xany.type == LeaveNotify) { eventType = wxEVT_LEAVE_WINDOW; } if (xevent->xany.type == EnterNotify) { eventType = wxEVT_ENTER_WINDOW; } else if (xevent->xany.type == MotionNotify) { eventType = wxEVT_MOTION; if (xevent->xmotion.is_hint == NotifyHint) { Window root, child; int x_root, y_root; unsigned int state; Display *dpy = XtDisplay (widget); XQueryPointer (dpy, XtWindow (widget), &root, &child, &x_root, &y_root, &eventx, &eventy, &state); } } else if (xevent->xany.type == ButtonPress) { wxevent.SetTimestamp(xevent->xbutton.time); int button = 0; if (xevent->xbutton.button == Button1) { eventType = wxEVT_LEFT_DOWN; button = 1; } else if (xevent->xbutton.button == Button2) { eventType = wxEVT_MIDDLE_DOWN; button = 2; } else if (xevent->xbutton.button == Button3) { eventType = wxEVT_RIGHT_DOWN; button = 3; } // check for a double click // long dclickTime = XtGetMultiClickTime(xevent->xany.display); long ts = wxevent.GetTimestamp(); int buttonLast = win->GetLastClickedButton(); long lastTS = win->GetLastClickTime(); if ( buttonLast && buttonLast == button && (ts - lastTS) < dclickTime ) { // I have a dclick win->SetLastClick(0, ts); if ( eventType == wxEVT_LEFT_DOWN ) eventType = wxEVT_LEFT_DCLICK; else if ( eventType == wxEVT_MIDDLE_DOWN ) eventType = wxEVT_MIDDLE_DCLICK; else if ( eventType == wxEVT_RIGHT_DOWN ) eventType = wxEVT_RIGHT_DCLICK; } else { // not fast enough or different button win->SetLastClick(button, ts); } } else if (xevent->xany.type == ButtonRelease) { if (xevent->xbutton.button == Button1) { eventType = wxEVT_LEFT_UP; } else if (xevent->xbutton.button == Button2) { eventType = wxEVT_MIDDLE_UP; } else if (xevent->xbutton.button == Button3) { eventType = wxEVT_RIGHT_UP; } else return false; } else { return false; } wxevent.SetEventType(eventType); Position x1, y1; XtVaGetValues(widget, XmNx, &x1, XmNy, &y1, NULL); int x2, y2; win->GetPosition(&x2, &y2); // The button x/y must be translated to wxWidgets // window space - the widget might be a label or button, // within a form. int dx = 0; int dy = 0; if (widget != (Widget)win->GetMainWidget()) { dx = x1; dy = y1; } wxevent.m_x = eventx + dx; wxevent.m_y = eventy + dy; wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN) || (event_left_is_down (xevent) && (eventType != wxEVT_LEFT_UP))); wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN) || (event_middle_is_down (xevent) && (eventType != wxEVT_MIDDLE_UP))); wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN) || (event_right_is_down (xevent) && (eventType != wxEVT_RIGHT_UP))); wxevent.m_shiftDown = (xevent->xbutton.state & ShiftMask) == ShiftMask; wxevent.m_controlDown = (xevent->xbutton.state & ControlMask) == ControlMask; wxevent.m_altDown = (xevent->xbutton.state & Mod3Mask) == Mod3Mask; wxevent.m_metaDown = (xevent->xbutton.state & Mod1Mask) == Mod1Mask; wxevent.SetId(win->GetId()); wxevent.SetEventObject(win); return true; } } return false; } bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Widget WXUNUSED(widget), const XEvent *xevent) { switch (xevent->xany.type) { case KeyPress: case KeyRelease: { char buf[20]; KeySym keySym; (void) XLookupString((XKeyEvent *)xevent, buf, 20, &keySym, NULL); int id = wxCharCodeXToWX (keySym); // id may be WXK_xxx code - these are outside ASCII range, so we // can't just use toupper() on id if (id >= 'a' && id <= 'z') id = toupper(id); if (xevent->xkey.state & ShiftMask) wxevent.m_shiftDown = true; if (xevent->xkey.state & ControlMask) wxevent.m_controlDown = true; if (xevent->xkey.state & Mod3Mask) wxevent.m_altDown = true; if (xevent->xkey.state & Mod1Mask) wxevent.m_metaDown = true; wxevent.SetEventObject(win); wxevent.m_keyCode = id; wxevent.SetTimestamp(xevent->xkey.time); wxevent.m_x = xevent->xbutton.x; wxevent.m_y = xevent->xbutton.y; if (id > -1) return true; return false; } default: break; } return false; } // ---------------------------------------------------------------------------- // Colour stuff // ---------------------------------------------------------------------------- #define YAllocColor XAllocColor XColor g_itemColors[5]; int wxComputeColours (Display *display, const wxColour * back, const wxColour * fore) { int result; static XmColorProc colorProc; result = wxNO_COLORS; if (back) { g_itemColors[0].red = (unsigned short)(((long) back->Red ()) << 8); g_itemColors[0].green = (unsigned short)(((long) back->Green ()) << 8); g_itemColors[0].blue = (unsigned short)(((long) back->Blue ()) << 8); g_itemColors[0].flags = DoRed | DoGreen | DoBlue; if (colorProc == (XmColorProc) NULL) { // Get a ptr to the actual function colorProc = XmSetColorCalculation ((XmColorProc) NULL); // And set it back to motif. XmSetColorCalculation (colorProc); } (*colorProc) (&g_itemColors[wxBACK_INDEX], &g_itemColors[wxFORE_INDEX], &g_itemColors[wxSELE_INDEX], &g_itemColors[wxTOPS_INDEX], &g_itemColors[wxBOTS_INDEX]); result = wxBACK_COLORS; } if (fore) { g_itemColors[wxFORE_INDEX].red = (unsigned short)(((long) fore->Red ()) << 8); g_itemColors[wxFORE_INDEX].green = (unsigned short)(((long) fore->Green ()) << 8); g_itemColors[wxFORE_INDEX].blue = (unsigned short)(((long) fore->Blue ()) << 8); g_itemColors[wxFORE_INDEX].flags = DoRed | DoGreen | DoBlue; if (result == wxNO_COLORS) result = wxFORE_COLORS; } Display *dpy = display; Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy); if (back) { /* 5 Colours to allocate */ for (int i = 0; i < 5; i++) if (!YAllocColor (dpy, cmap, &g_itemColors[i])) result = wxNO_COLORS; } else if (fore) { /* Only 1 colour to allocate */ if (!YAllocColor (dpy, cmap, &g_itemColors[wxFORE_INDEX])) result = wxNO_COLORS; } return result; } // Changes the foreground and background colours to be derived from the current // background colour. To change the foreground colour, you must call // SetForegroundColour explicitly. void wxWindow::ChangeBackgroundColour() { WXWidget mainWidget = GetMainWidget(); if ( mainWidget ) wxDoChangeBackgroundColour(mainWidget, m_backgroundColour); if ( m_scrolledWindow && mainWidget != m_scrolledWindow ) wxDoChangeForegroundColour(m_scrolledWindow, m_backgroundColour); } void wxWindow::ChangeForegroundColour() { WXWidget mainWidget = GetMainWidget(); if ( mainWidget ) wxDoChangeForegroundColour(mainWidget, m_foregroundColour); if ( m_scrolledWindow && mainWidget != m_scrolledWindow ) wxDoChangeForegroundColour(m_scrolledWindow, m_foregroundColour); } bool wxWindow::SetBackgroundColour(const wxColour& col) { if ( !wxWindowBase::SetBackgroundColour(col) ) return false; ChangeBackgroundColour(); return true; } bool wxWindow::SetForegroundColour(const wxColour& col) { if ( !wxWindowBase::SetForegroundColour(col) ) return false; ChangeForegroundColour(); return true; } void wxWindow::ChangeFont(bool keepOriginalSize) { // Note that this causes the widget to be resized back // to its original size! We therefore have to set the size // back again. TODO: a better way in Motif? Widget w = (Widget) GetLabelWidget(); // Usually the main widget if (w && m_font.Ok()) { int width, height, width1, height1; GetSize(& width, & height); wxDoChangeFont( GetLabelWidget(), m_font ); GetSize(& width1, & height1); if (keepOriginalSize && (width != width1 || height != height1)) { SetSize(wxDefaultCoord, wxDefaultCoord, width, height); } } } // ---------------------------------------------------------------------------- // global functions // ---------------------------------------------------------------------------- wxWindow *wxGetActiveWindow() { // TODO wxFAIL_MSG("Not implemented"); return NULL; } /* static */ wxWindow *wxWindowBase::GetCapture() { return (wxWindow *)g_captureWindow; } // Find the wxWindow at the current mouse position, returning the mouse // position. wxWindow* wxFindWindowAtPointer(wxPoint& pt) { pt = wxGetMousePosition(); return wxFindWindowAtPoint(pt); } void wxGetMouseState(int& rootX, int& rootY, unsigned& maskReturn) { Display *display = wxGlobalDisplay(); Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display)); Window rootReturn, childReturn; int winX, winY; XQueryPointer (display, rootWindow, &rootReturn, &childReturn, &rootX, &rootY, &winX, &winY, &maskReturn); } // Get the current mouse position. wxPoint wxGetMousePosition() { int x, y; unsigned mask; wxGetMouseState(x, y, mask); return wxPoint(x, y); } wxMouseState wxGetMouseState() { wxMouseState ms; int x, y; unsigned mask; wxGetMouseState(x, y, mask); ms.SetX(x); ms.SetY(y); ms.SetLeftDown(mask & Button1Mask); ms.SetMiddleDown(mask & Button2Mask); ms.SetRightDown(mask & Button3Mask); ms.SetControlDown(mask & ControlMask); ms.SetShiftDown(mask & ShiftMask); ms.SetAltDown(mask & Mod3Mask); ms.SetMetaDown(mask & Mod1Mask); return ms; } // ---------------------------------------------------------------------------- // wxNoOptimize: switch off size optimization // ---------------------------------------------------------------------------- int wxNoOptimize::ms_count = 0;