///////////////////////////////////////////////////////////////////////////// // Name: src/motif/palette.cpp // Purpose: wxPalette // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id: palette.cpp 39021 2006-05-04 07:57:04Z ABX $ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /* * Colour map * * When constructed with the default constructor, we start from * the wxApp::GetMainColormap, allocating additional read-only cells * in Create(). The cells are freed on the next call to Create() * or when the destructor is called. */ /* Wolfram Gloger I have implemented basic colormap support for the X11 versions of wxWidgets, notably wxPalette::Create(). The way I did it is to allocate additional read-only color cells in the default colormap. In general you will get arbitrary pixel values assigned to these new cells and therefore I added a method wxPalette::TransferBitmap() which maps the pixel values 0..n to the real ones obtained with Create(). This is only implemented for the popular case of 8-bit depth. Allocating read-write color cells would involve installing a private X11 colormap for a particular window, and AFAIK this is not recommended; only the window manager should do this... Also, it is not the functionality that wxPalette::Create() aims to provide. */ // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #include "wx/palette.h" #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/utils.h" #include "wx/window.h" #endif #ifdef __VMS__ #pragma message disable nosimpint #endif #include #ifdef __VMS__ #pragma message enable nosimpint #endif #include "wx/motif/private.h" IMPLEMENT_DYNAMIC_CLASS(wxPalette, wxGDIObject) IMPLEMENT_DYNAMIC_CLASS(wxXPalette, wxObject) /* * Palette * */ wxXPalette::wxXPalette() { m_cmap = (WXColormap) 0; m_pix_array_n = 0; m_pix_array = (unsigned long*) 0; m_display = (WXDisplay*) 0; m_destroyable = false; } wxPaletteRefData::wxPaletteRefData() { } wxPaletteRefData::~wxPaletteRefData() { Display *display = (Display*) NULL; wxList::compatibility_iterator node, next; for (node = m_palettes.GetFirst(); node; node = next) { wxXPalette *c = (wxXPalette *)node->GetData(); unsigned long *pix_array = c->m_pix_array; Colormap cmap = (Colormap) c->m_cmap; bool destroyable = c->m_destroyable; int pix_array_n = c->m_pix_array_n; display = (Display*) c->m_display; if (pix_array_n > 0) { // XFreeColors(display, cmap, pix_array, pix_array_n, 0); // Be careful not to free '0' pixels... int i, j; for(i=j=0; i i) XFreeColors(display, cmap, &pix_array[i], j-i, 0); while(jGetNext(); m_palettes.Erase(node); delete c; } } wxPalette::wxPalette() { } wxPalette::wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue) { Create(n, red, green, blue); } wxPalette::~wxPalette() { } bool wxPalette::Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue) { UnRef(); if (!n) { return false; } m_refData = new wxPaletteRefData; XColor xcol; Display* display = (Display*) wxGetDisplay(); unsigned long *pix_array; Colormap cmap; int pix_array_n; cmap = (Colormap) wxTheApp->GetMainColormap(display); pix_array = new unsigned long[n]; if (!pix_array) return false; pix_array_n = n; xcol.flags = DoRed | DoGreen | DoBlue; for(int i = 0; i < n; i++) { xcol.red = (unsigned short)(red[i] << 8); xcol.green = (unsigned short)(green[i] << 8); xcol.blue = (unsigned short)(blue[i] << 8); pix_array[i] = (XAllocColor(display, cmap, &xcol) == 0) ? 0 : xcol.pixel; } wxXPalette *c = new wxXPalette; c->m_pix_array_n = pix_array_n; c->m_pix_array = pix_array; c->m_cmap = (WXColormap) cmap; c->m_display = (WXDisplay*) display; c->m_destroyable = false; M_PALETTEDATA->m_palettes.Append(c); return true; } int wxPalette::GetPixel(unsigned char WXUNUSED(red), unsigned char WXUNUSED(green), unsigned char WXUNUSED(blue)) const { if ( !m_refData ) return wxNOT_FOUND; // TODO return wxNOT_FOUND; } bool wxPalette::GetRGB(int index, unsigned char *WXUNUSED(red), unsigned char *WXUNUSED(green), unsigned char *WXUNUSED(blue)) const { if ( !m_refData ) return false; if (index < 0 || index > 255) return false; // TODO return false; } WXColormap wxPalette::GetXColormap(WXDisplay* display) const { if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.GetCount() == 0)) return wxTheApp->GetMainColormap(display); wxList::compatibility_iterator node = M_PALETTEDATA->m_palettes.GetFirst(); if (!display && node) { wxXPalette* p = (wxXPalette*) node->GetData(); return p->m_cmap; } while (node) { wxXPalette* p = (wxXPalette*) node->GetData(); if (p->m_display == display) return p->m_cmap; node = node->GetNext(); } /* Make a new one: */ wxXPalette *c = new wxXPalette; wxXPalette *first = (wxXPalette *)M_PALETTEDATA->m_palettes.GetFirst()->GetData(); XColor xcol; int pix_array_n = first->m_pix_array_n; c->m_pix_array_n = pix_array_n; c->m_pix_array = new unsigned long[pix_array_n]; c->m_display = display; c->m_cmap = wxTheApp->GetMainColormap(display); c->m_destroyable = false; xcol.flags = DoRed | DoGreen | DoBlue; int i; for (i = 0; i < pix_array_n; i++) { xcol.pixel = first->m_pix_array[i]; XQueryColor((Display*) first->m_display, (Colormap) first->m_cmap, &xcol); c->m_pix_array[i] = (XAllocColor((Display*) display, (Colormap) c->m_cmap, &xcol) == 0) ? 0 : xcol.pixel; } // wxPalette* nonConstThis = (wxPalette*) this; M_PALETTEDATA->m_palettes.Append(c); return c->m_cmap; } bool wxPalette::TransferBitmap(void *data, int depth, int size) { switch(depth) { case 8: { unsigned char *uptr = (unsigned char *)data; int pix_array_n; unsigned long *pix_array = GetXPixArray((Display*) wxGetDisplay(), &pix_array_n); while(size-- > 0) { if((int)*uptr < pix_array_n) *uptr = (unsigned char)pix_array[*uptr]; uptr++; } return true; } default: return false; } } bool wxPalette::TransferBitmap8(unsigned char *data, unsigned long sz, void *dest, unsigned int bpp) { int pix_array_n; unsigned long *pix_array = GetXPixArray((Display*) wxGetDisplay(), &pix_array_n); switch(bpp) { case 8: { unsigned char *dptr = (unsigned char *)dest; while(sz-- > 0) { if((int)*data < pix_array_n) *dptr = (unsigned char)pix_array[*data]; data++; dptr++; } break; } case 16: { unsigned short *dptr = (unsigned short *)dest; while(sz-- > 0) { if((int)*data < pix_array_n) *dptr = (unsigned short)pix_array[*data]; data++; dptr++; } break; } case 24: { struct rgb24 { unsigned char r, g, b; } *dptr = (struct rgb24 *)dest; while(sz-- > 0) { if((int)*data < pix_array_n) { dptr->r = (unsigned char)(pix_array[*data] & 0xFF); dptr->g = (unsigned char)((pix_array[*data] >> 8) & 0xFF); dptr->b = (unsigned char)((pix_array[*data] >> 16) & 0xFF); } data++; dptr++; } break; } case 32: { unsigned long *dptr = (unsigned long *)dest; while(sz-- > 0) { if((int)*data < pix_array_n) *dptr = pix_array[*data]; data++; dptr++; } break; } default: return false; } return true; } unsigned long *wxPalette::GetXPixArray(WXDisplay *display, int *n) { if (!M_PALETTEDATA) return (unsigned long*) 0; wxList::compatibility_iterator node; for (node = M_PALETTEDATA->m_palettes.GetFirst(); node; node = node->GetNext()) { wxXPalette *c = (wxXPalette *)node->GetData(); if (c->m_display == display) { if (n) *n = c->m_pix_array_n; return c->m_pix_array; } } /* Not found; call GetXColormap, which will create it, then this again */ if (GetXColormap(display)) return GetXPixArray(display, n); else return (unsigned long*) 0; } void wxPalette::PutXColormap(WXDisplay* display, WXColormap cm, bool dp) { UnRef(); m_refData = new wxPaletteRefData; wxXPalette *c = new wxXPalette; c->m_pix_array_n = 0; c->m_pix_array = (unsigned long*) NULL; c->m_display = display; c->m_cmap = cm; c->m_destroyable = dp; M_PALETTEDATA->m_palettes.Append(c); }