///////////////////////////////////////////////////////////////////////////// // Name: src/mac/classic/glcanvas.cpp // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id: glcanvas.cpp 39310 2006-05-24 07:16:32Z ABX $ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #if defined(__BORLANDC__) #pragma hdrstop #endif #if wxUSE_GLCANVAS #include "wx/glcanvas.h" #ifndef WX_PRECOMP #include "wx/frame.h" #include "wx/log.h" #include "wx/settings.h" #endif #include "wx/mac/uma.h" // DLL options compatibility check: #include "wx/build.h" WX_CHECK_BUILD_OPTIONS("wxGL") /* * GLContext implementation */ wxGLContext::wxGLContext( AGLPixelFormat fmt, wxGLCanvas *win, const wxPalette& palette, const wxGLContext *other /* for sharing display lists */ ) { m_window = win; m_drawable = (AGLDrawable) UMAGetWindowPort(MAC_WXHWND(win->MacGetRootWindow())); m_glContext = aglCreateContext(fmt, other ? other->m_glContext : NULL); wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") ); GLboolean b; b = aglSetDrawable(m_glContext, m_drawable); wxCHECK_RET( b, wxT("Couldn't bind OpenGl context") ); aglEnable(m_glContext , AGL_BUFFER_RECT ) ; b = aglSetCurrentContext(m_glContext); wxCHECK_RET( b, wxT("Couldn't activate OpenGl context") ); } wxGLContext::~wxGLContext() { if (m_glContext) { aglSetCurrentContext(NULL); aglDestroyContext(m_glContext); } } void wxGLContext::SwapBuffers() { if (m_glContext) { aglSwapBuffers(m_glContext); } } void wxGLContext::SetCurrent() { if (m_glContext) { aglSetCurrentContext(m_glContext); } } void wxGLContext::Update() { if (m_glContext) { aglUpdateContext(m_glContext); } } void wxGLContext::SetColour(const wxChar *colour) { wxColour col = wxTheColourDatabase->Find(colour); if (col.Ok()) { float r = (float)(col.Red()/256.0); float g = (float)(col.Green()/256.0); float b = (float)(col.Blue()/256.0); glColor3f( r, g, b); } } /* * wxGLCanvas implementation */ IMPLEMENT_CLASS(wxGLCanvas, wxWindow) BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) EVT_SIZE(wxGLCanvas::OnSize) END_EVENT_TABLE() wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette) { Create(parent, NULL, id, pos, size, style, name, attribList, palette); } wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLContext *shared, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette ) { Create(parent, shared, id, pos, size, style, name, attribList, palette); } wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette ) { Create(parent, shared ? shared->GetContext() : NULL, id, pos, size, style, name, attribList, palette); } wxGLCanvas::~wxGLCanvas() { if (m_glContext != NULL) { delete m_glContext; m_glContext = NULL; } } static AGLPixelFormat ChoosePixelFormat(const int *attribList) { GLint data[512]; GLint defaultAttribs[] = { AGL_RGBA, AGL_DOUBLEBUFFER, AGL_MINIMUM_POLICY, AGL_DEPTH_SIZE, 1, // use largest available depth buffer AGL_RED_SIZE, 1, AGL_GREEN_SIZE, 1, AGL_BLUE_SIZE, 1, AGL_ALPHA_SIZE, 0, AGL_NONE }; GLint *attribs; if (!attribList) { attribs = defaultAttribs; } else { int arg=0, p=0; data[p++] = AGL_MINIMUM_POLICY; // make _SIZE tags behave more like GLX while( (attribList[arg]!=0) && (p<512) ) { switch( attribList[arg++] ) { case WX_GL_RGBA: data[p++] = AGL_RGBA; break; case WX_GL_BUFFER_SIZE: data[p++]=AGL_BUFFER_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_LEVEL: data[p++]=AGL_LEVEL; data[p++]=attribList[arg++]; break; case WX_GL_DOUBLEBUFFER: data[p++] = AGL_DOUBLEBUFFER; break; case WX_GL_STEREO: data[p++] = AGL_STEREO; break; case WX_GL_AUX_BUFFERS: data[p++]=AGL_AUX_BUFFERS; data[p++]=attribList[arg++]; break; case WX_GL_MIN_RED: data[p++]=AGL_RED_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_GREEN: data[p++]=AGL_GREEN_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_BLUE: data[p++]=AGL_BLUE_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_ALPHA: data[p++]=AGL_ALPHA_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_DEPTH_SIZE: data[p++]=AGL_DEPTH_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_STENCIL_SIZE: data[p++]=AGL_STENCIL_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_ACCUM_RED: data[p++]=AGL_ACCUM_RED_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_ACCUM_GREEN: data[p++]=AGL_ACCUM_GREEN_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_ACCUM_BLUE: data[p++]=AGL_ACCUM_BLUE_SIZE; data[p++]=attribList[arg++]; break; case WX_GL_MIN_ACCUM_ALPHA: data[p++]=AGL_ACCUM_ALPHA_SIZE; data[p++]=attribList[arg++]; break; default: break; } } data[p] = 0; attribs = data; } return aglChoosePixelFormat(NULL, 0, attribs); } bool wxGLCanvas::Create(wxWindow *parent, const wxGLContext *shared, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette) { wxWindow::Create( parent, id, pos, size, style, name ); AGLPixelFormat fmt = ChoosePixelFormat(attribList); wxCHECK_MSG( fmt, false, wxT("Couldn't create OpenGl pixel format") ); m_glContext = new wxGLContext(fmt, this, palette, shared); m_macCanvasIsShown = true ; aglDestroyPixelFormat(fmt); return true; } void wxGLCanvas::SwapBuffers() { if (m_glContext) m_glContext->SwapBuffers(); } void wxGLCanvas::UpdateContext() { if (m_glContext) m_glContext->Update(); } void wxGLCanvas::SetViewport() { // viewport is initially set to entire port // adjust glViewport to just this window int x = 0 ; int y = 0 ; wxWindow* iter = this ; while( iter->GetParent() ) { iter = iter->GetParent() ; } if ( iter && iter->IsTopLevel() ) { MacClientToRootWindow( &x , &y ) ; int width, height; GetClientSize(& width, & height); Rect bounds ; GetWindowPortBounds( MAC_WXHWND(MacGetRootWindow()) , &bounds ) ; GLint parms[4] ; parms[0] = x ; parms[1] = bounds.bottom - bounds.top - ( y + height ) ; parms[2] = width ; parms[3] = height ; if ( !m_macCanvasIsShown ) parms[0] += 20000 ; aglSetInteger( m_glContext->m_glContext , AGL_BUFFER_RECT , parms ) ; } } void wxGLCanvas::OnSize(wxSizeEvent& event) { MacUpdateView() ; } void wxGLCanvas::MacUpdateView() { if (m_glContext) { UpdateContext(); m_glContext->SetCurrent(); SetViewport(); } } void wxGLCanvas::MacSuperChangedPosition() { MacUpdateView() ; wxWindow::MacSuperChangedPosition() ; } void wxGLCanvas::MacTopLevelWindowChangedPosition() { MacUpdateView() ; wxWindow::MacTopLevelWindowChangedPosition() ; } void wxGLCanvas::SetCurrent() { if (m_glContext) { m_glContext->SetCurrent(); } } void wxGLCanvas::SetColour(const wxChar *colour) { if (m_glContext) m_glContext->SetColour(colour); } bool wxGLCanvas::Show(bool show) { if ( !wxWindow::Show( show ) ) return false ; if ( !show ) { if ( m_macCanvasIsShown ) { m_macCanvasIsShown = false ; SetViewport() ; } } else { if ( MacIsReallyShown() && !m_macCanvasIsShown ) { m_macCanvasIsShown = true ; SetViewport() ; } } return true ; } void wxGLCanvas::MacSuperShown( bool show ) { if ( !show ) { if ( m_macCanvasIsShown ) { m_macCanvasIsShown = false ; SetViewport() ; } } else { if ( MacIsReallyShown() && !m_macCanvasIsShown ) { m_macCanvasIsShown = true ; SetViewport() ; } } wxWindow::MacSuperShown( show ) ; } //--------------------------------------------------------------------------- // wxGLApp //--------------------------------------------------------------------------- IMPLEMENT_CLASS(wxGLApp, wxApp) bool wxGLApp::InitGLVisual(int *attribList) { AGLPixelFormat fmt = ChoosePixelFormat(attribList); if (fmt != NULL) { aglDestroyPixelFormat(fmt); return true; } else return false; } wxGLApp::~wxGLApp(void) { } #endif // wxUSE_GLCANVAS