///////////////////////////////////////////////////////////////////////////// // Name: src/mac/classic/display.cpp // Purpose: Mac implementation of wxDisplay class // Author: Brian Victor // Modified by: Royce Mitchell III & Ryan Norton, Vadim Zeitlin // Created: 06/21/02 // RCS-ID: $Id: display.cpp 39797 2006-06-19 20:18:46Z ABX $ // Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_DISPLAY #include "wx/display.h" #ifndef WX_PRECOMP #include "wx/dynarray.h" #include "wx/log.h" #include "wx/string.h" #include "wx/gdicmn.h" #endif #ifdef __DARWIN__ #include #else #include #include #include #include //for VDSwitchInfoRec #include #endif #include "wx/display_impl.h" // ---------------------------------------------------------------------------- // display implementation classes // ---------------------------------------------------------------------------- class wxDisplayImplMac : public wxDisplayImpl { public: wxDisplayImplMac(size_t n, GDHandle hndl) : wxDisplayImpl(n), m_hndl(hndl) { } virtual wxRect GetGeometry() const; virtual wxString GetName() const { return wxString(); } virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const; virtual wxVideoMode GetCurrentMode() const; virtual bool ChangeMode(const wxVideoMode& mode); private: GDHandle m_hndl; DECLARE_NO_COPY_CLASS(wxDisplayImplMac) }; class wxDisplayFactoryMac : public wxDisplayFactory { public: wxDisplayFactoryMac(); virtual wxDisplayImpl *CreateDisplay(size_t n); virtual size_t GetCount(); virtual int GetFromPoint(const wxPoint& pt); protected: DECLARE_NO_COPY_CLASS(wxDisplayFactoryMac) }; // ============================================================================ // wxDisplayFactoryMac implementation // ============================================================================ size_t wxDisplayFactoryMac::GetCount() { size_t num = 0; GDHandle hndl = DMGetFirstScreenDevice(true); while(hndl) { num++; hndl = DMGetNextScreenDevice(hndl, true); } return num; } int wxDisplayFactoryMac::GetFromPoint(const wxPoint &p) { size_t num = 0; GDHandle hndl = DMGetFirstScreenDevice(true); while(hndl) { Rect screenrect = (*hndl)->gdRect; if (p.x >= screenrect.left && p.x <= screenrect.right && p.y >= screenrect.top && p.y <= screenrect.bottom) { return num; } num++; hndl = DMGetNextScreenDevice(hndl, true); } return wxNOT_FOUND; } wxDisplayImpl *wxDisplayFactoryMac::CreateDisplay(size_t n) { size_t nOrig = n; GDHandle hndl = DMGetFirstScreenDevice(true); while(hndl) { if (n == 0) { return new wxDisplayImplMac(nOrig, hndl); } n--; hndl = DMGetNextScreenDevice(hndl, true); } return NULL; } // ============================================================================ // wxDisplayImplMac implementation // ============================================================================ wxRect wxDisplayImplMac::GetGeometry() const { Rect screenrect = (*m_hndl)->gdRect; return wxRect(screenrect.left, screenrect.top, screenrect.right - screenrect.left, screenrect.bottom - screenrect.top); } struct DMModeIteratorRec { wxArrayVideoModes* pModes; const wxVideoMode* pMatchMode; }; pascal void DMModeListIteratorProc ( void* pData, DMListIndexType nIndex, DMDisplayModeListEntryPtr pInfo) { DMModeIteratorRec* pInfoData = (DMModeIteratorRec*) pData; //Note that in testing the refresh rate is always 0 on my ibook - RN int refresh = (int) Fix2Long(pInfo->displayModeResolutionInfo->csRefreshRate); for(unsigned long i = 0; i < pInfo->displayModeDepthBlockInfo->depthBlockCount; ++i) { #define pDBI pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthVPBlock if (wxVideoMode((int) pInfo->displayModeResolutionInfo->csHorizontalPixels, (int) pInfo->displayModeResolutionInfo->csVerticalLines, (int) pDBI->vpPixelSize, refresh).Matches(*pInfoData->pMatchMode) ) { pInfoData->pModes->Add(wxVideoMode((int) pInfo->displayModeResolutionInfo->csHorizontalPixels, (int) pInfo->displayModeResolutionInfo->csVerticalLines, (int) pDBI->vpPixelSize, refresh)); } #undef pDBI } } struct DMModeInfoRec { const wxVideoMode* pMode; VDSwitchInfoRec sMode; bool bMatched; }; pascal void DMModeInfoProc ( void* pData, DMListIndexType nIndex, DMDisplayModeListEntryPtr pInfo) { DMModeInfoRec* pInfoData = (DMModeInfoRec*) pData; Fixed refresh = Long2Fix(pInfoData->pMode->refresh); for(unsigned long i = 0; i < pInfo->displayModeDepthBlockInfo->depthBlockCount; ++i) { #define pDBI pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthVPBlock if (pInfoData->pMode->w == (int&) pInfo->displayModeResolutionInfo->csHorizontalPixels && pInfoData->pMode->h == (int&) pInfo->displayModeResolutionInfo->csVerticalLines && pInfoData->pMode->bpp == (int) pDBI->vpPixelSize && refresh == pInfo->displayModeResolutionInfo->csRefreshRate) { memcpy(&pInfoData->sMode, pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthSwitchInfo, sizeof(VDSwitchInfoRec)); pInfoData->sMode.csMode = pDBI->vpPixelSize; pInfoData->bMatched = true; break; } #undef pDBI } } struct DMModeTransRec { wxVideoMode Mode; const VDSwitchInfoRec* psMode; bool bMatched; }; pascal void DMModeTransProc ( void* pData, DMListIndexType nIndex, DMDisplayModeListEntryPtr pInfo) { DMModeTransRec* pInfoData = (DMModeTransRec*) pData; for(unsigned long i = 0; i < pInfo->displayModeDepthBlockInfo->depthBlockCount; ++i) { #define pDBI pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthVPBlock if (pInfoData->psMode->csData == pInfo->displayModeDepthBlockInfo->depthVPBlock[i].depthSwitchInfo->csData) { pInfoData->Mode = wxVideoMode((int) pInfo->displayModeResolutionInfo->csHorizontalPixels, (int) pInfo->displayModeResolutionInfo->csVerticalLines, (int) pDBI->vpPixelSize, (int) Fix2Long(pInfo->displayModeResolutionInfo->csRefreshRate) ); pInfoData->bMatched = true; break; } #undef pDBI } } wxArrayVideoModes wxDisplayImplMac::GetModes(const wxVideoMode& mode) const { wxArrayVideoModes Modes; unsigned long dwDMVer; Gestalt(gestaltDisplayMgrVers, (long*) &dwDMVer); //Check DM version (for backward compatibility only - 7.5.3+ use 2.0) if (dwDMVer >= 0x020000) //version 2? { DMListIndexType nNumModes; DMListType pModes; DMDisplayModeListIteratorUPP uppMLI; DisplayIDType nDisplayID; wxASSERT(DMGetDisplayIDByGDevice(m_hndl, &nDisplayID, false) == noErr); //Create a new list... wxASSERT_MSG(DMNewDisplayModeList(nDisplayID, NULL, NULL, &nNumModes, &pModes) == noErr, wxT("Could not create a new display mode list") ); uppMLI = NewDMDisplayModeListIteratorUPP(DMModeListIteratorProc); wxASSERT(uppMLI); DMModeIteratorRec sModeInfo; sModeInfo.pModes = &Modes; sModeInfo.pMatchMode = &mode; for (DMListIndexType i = 0; i < nNumModes; ++i) { wxASSERT(DMGetIndexedDisplayModeFromList(pModes, i, NULL, uppMLI, &sModeInfo) == noErr); } DisposeDMDisplayModeListIteratorUPP(uppMLI); wxASSERT(DMDisposeList(pModes) == noErr); } else //DM 1.0, 1.2, 1.x { wxLogSysError(wxString::Format(wxT("Display Manager Version %u Not Supported! Present? %s"), (unsigned int) dwDMVer / 0x10000, (dwDMVer & (1 << gestaltDisplayMgrPresent) ? wxT("Yes") : wxT("No")) ) ); } return Modes; } wxVideoMode wxDisplayImplMac::GetCurrentMode() const { unsigned long dwDMVer; wxVideoMode RetMode; Gestalt(gestaltDisplayMgrVers, (long*) &dwDMVer); //Check DM version (for backward compatibility only - 7.5.3+ use 2.0) if (dwDMVer >= 0x020000) //version 2? { VDSwitchInfoRec sMode; //Note - csMode member also contains the bit depth if (DMGetDisplayMode(m_hndl, &sMode) == noErr) { DMListIndexType nNumModes; DMListType pModes; DMDisplayModeListIteratorUPP uppMLI; DisplayIDType nDisplayID; wxASSERT(DMGetDisplayIDByGDevice(m_hndl, &nDisplayID, false) == noErr); //Create a new list... wxASSERT_MSG(DMNewDisplayModeList(nDisplayID, NULL, NULL, &nNumModes, &pModes) == noErr, wxT("Could not create a new display mode list") ); uppMLI = NewDMDisplayModeListIteratorUPP(DMModeTransProc); wxASSERT(uppMLI); DMModeTransRec sModeInfo; sModeInfo.bMatched = false; sModeInfo.psMode = &sMode; for (DMListIndexType i = 0; i < nNumModes; ++i) { wxASSERT(DMGetIndexedDisplayModeFromList(pModes, i, NULL, uppMLI, &sModeInfo) == noErr); if ( sModeInfo.bMatched == true ) { RetMode = sModeInfo.Mode; break; } } DisposeDMDisplayModeListIteratorUPP(uppMLI); wxASSERT(DMDisposeList(pModes) == noErr); } else //Can't get current mode? { wxLogSysError(wxString::Format(wxT("Couldn't obtain current display mode!!!\ndwDMVer:%u"), (unsigned int) dwDMVer)); } } else //DM ver 1 { wxLogSysError(wxString::Format(wxT("Display Manager Version %u Not Supported! Present? %s"), (unsigned int) dwDMVer / 0x10000, (dwDMVer & (1 << gestaltDisplayMgrPresent) ? wxT("Yes") : wxT("No")) ) ); } return RetMode; } bool wxDisplayImplMac::ChangeMode(const wxVideoMode& mode) { unsigned long dwDMVer; Gestalt(gestaltDisplayMgrVers, (long*)&dwDMVer); if (GetCount() == 1 || dwDMVer >= 0x020000) { if (mode == wxDefaultVideoMode) { //#ifndef __DARWIN__ // Handle hDisplayState; // if (DMBeginConfigureDisplays(&hDisplayState) != noErr) // { // wxLogSysError(wxT("Could not lock display for display mode changing!")); // return false; // } // wxASSERT( DMUseScreenPrefs(true, hDisplayState) == noErr); // DMEndConfigureDisplays(hDisplayState); // return true; //#else //hmmmmm.... return true; //#endif } //0 & NULL for params 2 & 3 of DMSetVideoMode signal it to use defaults (current mode) //DM 2.0+ doesn't use params 2 & 3 of DMSetDisplayMode //so we have to use this icky structure VDSwitchInfoRec sMode; memset(&sMode, 0, sizeof(VDSwitchInfoRec) ); DMListIndexType nNumModes; DMListType pModes; DMDisplayModeListIteratorUPP uppMLI; DisplayIDType nDisplayID; wxASSERT(DMGetDisplayIDByGDevice(m_hndl, &nDisplayID, false) == noErr); //Create a new list... wxASSERT_MSG(DMNewDisplayModeList(nDisplayID, NULL, NULL, &nNumModes, &pModes) == noErr, wxT("Could not create a new display mode list") ); uppMLI = NewDMDisplayModeListIteratorUPP(DMModeInfoProc); wxASSERT(uppMLI); DMModeInfoRec sModeInfo; sModeInfo.bMatched = false; sModeInfo.pMode = &mode; unsigned int i; for(i = 0; i < nNumModes; ++i) { wxASSERT(DMGetIndexedDisplayModeFromList(pModes, i, NULL, uppMLI, &sModeInfo) == noErr); if (sModeInfo.bMatched == true) { sMode = sModeInfo.sMode; break; } } if(i == nNumModes) return false; DisposeDMDisplayModeListIteratorUPP(uppMLI); wxASSERT(DMDisposeList(pModes) == noErr); // For the really paranoid - // unsigned long flags; // Boolean bok; // wxASSERT(noErr == DMCheckDisplayMode(m_hndl, sMode.csData, // sMode.csMode, &flags, NULL, &bok)); // wxASSERT(bok); Handle hDisplayState; if (DMBeginConfigureDisplays(&hDisplayState) != noErr) { wxLogSysError(wxT("Could not lock display for display mode changing!")); return false; } unsigned long dwBPP = (unsigned long) mode.bpp; if (DMSetDisplayMode(m_hndl, sMode.csData, (unsigned long*) &(dwBPP), NULL //(unsigned long) &sMode , hDisplayState ) != noErr) { DMEndConfigureDisplays(hDisplayState); wxLogError(wxT("Could not set the display mode")); return false; } DMEndConfigureDisplays(hDisplayState); } else //DM 1.0, 1.2, 1.x { wxLogSysError(wxString::Format(wxT("Monitor gravitation not supported yet. dwDMVer:%u"), (unsigned int) dwDMVer)); return false; } return true; } // ============================================================================ // wxDisplay::CreateFactory() // ============================================================================ /* static */ wxDisplayFactory *wxDisplay::CreateFactory() { return new wxDisplayFactoryMac; } #endif // wxUSE_DISPLAY