///////////////////////////////////////////////////////////////////////////// // Name: src/mac/carbon/mediactrl.cpp // Purpose: Built-in Media Backends for Mac // Author: Ryan Norton // Modified by: // Created: 11/07/04 // RCS-ID: $Id: mediactrl.cpp 46051 2007-05-15 20:12:31Z SC $ // Copyright: (c) 2004-2006 Ryan Norton // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% // OK, a casual overseer of this file may wonder why we don't use // either CreateMovieControl or HIMovieView... // // CreateMovieControl // 1) Need to dispose and create each time a new movie is loaded // 2) Not that many real advantages // 3) Progressively buggier in higher OSX versions // (see main.c of QTCarbonShell sample for details) // HIMovieView // 1) Crashes on destruction in ALL cases on quite a few systems! // (With the only real "alternative" is to simply not // dispose of it and let it leak...) // 2) Massive refreshing bugs with its movie controller between // movies // // At one point we had a complete implementation for CreateMovieControl // and on my (RN) local copy I had one for HIMovieView - but they // were simply deemed to be too buggy/unuseful. HIMovieView could // have been useful as well because it uses OpenGL contexts instead // of GWorlds. Perhaps someday when someone comes out with some // ingenious workarounds :). //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #if wxUSE_MEDIACTRL #include "wx/mediactrl.h" #ifndef WX_PRECOMP #include "wx/log.h" #include "wx/timer.h" #endif // uma is for wxMacFSSpec #include "wx/mac/uma.h" // standard QT stuff #ifndef __DARWIN__ #include #include #include #else #include #endif #if !defined(__DARWIN__) || !defined(__LP64__) #define USE_QUICKTIME 1 #else #define USE_QUICKTIME 0 #endif #if USE_QUICKTIME //--------------------------------------------------------------------------- // Height and Width of movie controller in the movie control (apple samples) //--------------------------------------------------------------------------- #define wxMCWIDTH 320 #define wxMCHEIGHT 16 //=========================================================================== // BACKEND DECLARATIONS //=========================================================================== //--------------------------------------------------------------------------- // wxQTMediaBackend //--------------------------------------------------------------------------- class WXDLLIMPEXP_MEDIA wxQTMediaBackend : public wxMediaBackendCommonBase { public: wxQTMediaBackend(); virtual ~wxQTMediaBackend(); virtual bool CreateControl(wxControl* ctrl, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name); virtual bool Load(const wxString& fileName); virtual bool Load(const wxURI& location); virtual bool Play(); virtual bool Pause(); virtual bool Stop(); virtual wxMediaState GetState(); virtual bool SetPosition(wxLongLong where); virtual wxLongLong GetPosition(); virtual wxLongLong GetDuration(); virtual void Move(int x, int y, int w, int h); wxSize GetVideoSize() const; virtual double GetPlaybackRate(); virtual bool SetPlaybackRate(double dRate); virtual double GetVolume(); virtual bool SetVolume(double); void Cleanup(); void FinishLoad(); virtual bool ShowPlayerControls(wxMediaCtrlPlayerControls flags); virtual wxLongLong GetDownloadProgress(); virtual wxLongLong GetDownloadTotal(); virtual void MacVisibilityChanged(); // // ------ Implementation from now on -------- // bool DoPause(); bool DoStop(); void DoLoadBestSize(); void DoSetControllerVisible(wxMediaCtrlPlayerControls flags); wxLongLong GetDataSizeFromStart(TimeValue end); Boolean IsQuickTime4Installed(); void DoNewMovieController(); static pascal void PPRMProc( Movie theMovie, OSErr theErr, void* theRefCon); //TODO: Last param actually long - does this work on 64bit machines? static pascal Boolean MCFilterProc(MovieController theController, short action, void *params, long refCon); static pascal OSStatus WindowEventHandler( EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData ); wxSize m_bestSize; // Original movie size Movie m_movie; // Movie instance bool m_bPlaying; // Whether media is playing or not class wxTimer* m_timer; // Timer for streaming the movie MovieController m_mc; // MovieController instance wxMediaCtrlPlayerControls m_interfaceflags; // Saved interface flags // Event handlers and UPPs/Callbacks EventHandlerRef m_windowEventHandler; EventHandlerUPP m_windowUPP; MoviePrePrerollCompleteUPP m_preprerollupp; MCActionFilterWithRefConUPP m_mcactionupp; GWorldPtr m_movieWorld; //Offscreen movie GWorld friend class wxQTMediaEvtHandler; DECLARE_DYNAMIC_CLASS(wxQTMediaBackend) }; // helper to hijack background erasing for the QT window class WXDLLIMPEXP_MEDIA wxQTMediaEvtHandler : public wxEvtHandler { public: wxQTMediaEvtHandler(wxQTMediaBackend *qtb) { m_qtb = qtb; qtb->m_ctrl->Connect( qtb->m_ctrl->GetId(), wxEVT_ERASE_BACKGROUND, wxEraseEventHandler(wxQTMediaEvtHandler::OnEraseBackground), NULL, this); } void OnEraseBackground(wxEraseEvent& event); private: wxQTMediaBackend *m_qtb; DECLARE_NO_COPY_CLASS(wxQTMediaEvtHandler) }; //=========================================================================== // IMPLEMENTATION //=========================================================================== //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // // wxQTMediaBackend // //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ IMPLEMENT_DYNAMIC_CLASS(wxQTMediaBackend, wxMediaBackend) //Time between timer calls - this is the Apple recommondation to the TCL //team I believe #define MOVIE_DELAY 20 //--------------------------------------------------------------------------- // wxQTMediaLoadTimer // // QT, esp. QT for Windows is very picky about how you go about // async loading. If you were to go through a Windows message loop // or a MoviesTask or both and then check the movie load state // it would still return 1000 (loading)... even (pre)prerolling doesn't // help. However, making a load timer like this works //--------------------------------------------------------------------------- class wxQTMediaLoadTimer : public wxTimer { public: wxQTMediaLoadTimer(wxQTMediaBackend* parent) : m_parent(parent) {} void Notify() { ::MCIdle(m_parent->m_mc); // kMovieLoadStatePlayable is not enough on MAC: // it plays, but IsMovieDone might return true (!) // sure we need to wait until kMovieLoadStatePlaythroughOK if (::GetMovieLoadState(m_parent->m_movie) >= 20000) { m_parent->FinishLoad(); delete this; } } protected: wxQTMediaBackend *m_parent; // Backend pointer }; // -------------------------------------------------------------------------- // wxQTMediaPlayTimer - Handle Asyncronous Playing // // 1) Checks to see if the movie is done, and if not continues // streaming the movie // 2) Sends the wxEVT_MEDIA_STOP event if we have reached the end of // the movie. // -------------------------------------------------------------------------- class wxQTMediaPlayTimer : public wxTimer { public: wxQTMediaPlayTimer(wxQTMediaBackend* parent) : m_parent(parent) {} void Notify() { // // OK, a little explaining - basically originally // we only called MoviesTask if the movie was actually // playing (not paused or stopped)... this was before // we realized MoviesTask actually handles repainting // of the current frame - so if you were to resize // or something it would previously not redraw that // portion of the movie. // // So now we call MoviesTask always so that it repaints // correctly. // ::MCIdle(m_parent->m_mc); // // Handle the stop event - if the movie has reached // the end, notify our handler // if (::IsMovieDone(m_parent->m_movie)) { if ( m_parent->SendStopEvent() ) { m_parent->Stop(); wxASSERT(::GetMoviesError() == noErr); m_parent->QueueFinishEvent(); } } } protected: wxQTMediaBackend* m_parent; // Backend pointer }; //--------------------------------------------------------------------------- // wxQTMediaBackend Constructor // // Sets m_timer to NULL signifying we havn't loaded anything yet //--------------------------------------------------------------------------- wxQTMediaBackend::wxQTMediaBackend() : m_movie(NULL), m_bPlaying(false), m_timer(NULL) , m_mc(NULL), m_interfaceflags(wxMEDIACTRLPLAYERCONTROLS_NONE) , m_preprerollupp(NULL), m_movieWorld(NULL) { } //--------------------------------------------------------------------------- // wxQTMediaBackend Destructor // // 1) Cleans up the QuickTime movie instance // 2) Decrements the QuickTime reference counter - if this reaches // 0, QuickTime shuts down // 3) Decrements the QuickTime Windows Media Layer reference counter - // if this reaches 0, QuickTime shuts down the Windows Media Layer //--------------------------------------------------------------------------- wxQTMediaBackend::~wxQTMediaBackend() { if (m_movie) Cleanup(); // Cleanup for moviecontroller if (m_mc) { // destroy wxQTMediaEvtHandler we pushed on it m_ctrl->PopEventHandler(true); RemoveEventHandler(m_windowEventHandler); DisposeEventHandlerUPP(m_windowUPP); // Dispose of the movie controller ::DisposeMovieController(m_mc); m_mc = NULL; // Dispose of offscreen GWorld ::DisposeGWorld(m_movieWorld); } // Note that ExitMovies() is not necessary... ExitMovies(); } //--------------------------------------------------------------------------- // wxQTMediaBackend::CreateControl // // 1) Intializes QuickTime // 2) Creates the control window //--------------------------------------------------------------------------- bool wxQTMediaBackend::CreateControl( wxControl* ctrl, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { if (!IsQuickTime4Installed()) return false; EnterMovies(); wxMediaCtrl* mediactrl = (wxMediaCtrl*)ctrl; // // Create window // By default wxWindow(s) is created with a border - // so we need to get rid of those // // Since we don't have a child window like most other // backends, we don't need wxCLIP_CHILDREN // if ( !mediactrl->wxControl::Create( parent, id, pos, size, wxWindow::MacRemoveBordersFromStyle(style), validator, name)) { return false; } #if wxUSE_VALIDATORS mediactrl->SetValidator(validator); #endif m_ctrl = mediactrl; return true; } //--------------------------------------------------------------------------- // wxQTMediaBackend::IsQuickTime4Installed // // Determines whether version 4 of QT is installed // (Pretty much for Classic only) //--------------------------------------------------------------------------- Boolean wxQTMediaBackend::IsQuickTime4Installed() { OSErr error; long result; error = Gestalt(gestaltQuickTime, &result); return (error == noErr) && (((result >> 16) & 0xffff) >= 0x0400); } //--------------------------------------------------------------------------- // wxQTMediaBackend::Load (file version) // // 1) Get an FSSpec from the Windows path name // 2) Open the movie // 3) Obtain the movie instance from the movie resource // 4) Close the movie resource // 5) Finish loading //--------------------------------------------------------------------------- bool wxQTMediaBackend::Load(const wxString& fileName) { if (m_movie) Cleanup(); ::ClearMoviesStickyError(); // clear previous errors so // GetMoviesStickyError is useful OSErr err = noErr; short movieResFile; FSSpec sfFile; wxMacFilename2FSSpec( fileName, &sfFile ); if (OpenMovieFile( &sfFile, &movieResFile, fsRdPerm ) != noErr) return false; short movieResID = 0; Str255 movieName; err = NewMovieFromFile( &m_movie, movieResFile, &movieResID, movieName, newMovieActive, NULL); // wasChanged // Do not use ::GetMoviesStickyError() here because it returns -2009 // a.k.a. invalid track on valid mpegs if (err == noErr && ::GetMoviesError() == noErr) { ::CloseMovieFile(movieResFile); // Create movie controller/control DoNewMovieController(); FinishLoad(); return true; } return false; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Load (URL Version) // // 1) Build an escaped URI from location // 2) Create a handle to store the URI string // 3) Put the URI string inside the handle // 4) Make a QuickTime URL data ref from the handle with the URI in it // 5) Clean up the URI string handle // 6) Do some prerolling // 7) Finish Loading //--------------------------------------------------------------------------- bool wxQTMediaBackend::Load(const wxURI& location) { if (m_movie) Cleanup(); ::ClearMoviesStickyError(); // clear previous errors so // GetMoviesStickyError is useful wxString theURI = location.BuildURI(); OSErr err; size_t len; const char* theURIString; #if wxUSE_UNICODE wxCharBuffer buf = wxConvLocal.cWC2MB(theURI, theURI.length(), &len); theURIString = buf; #else theURIString = theURI; len = theURI.length(); #endif Handle theHandle = ::NewHandleClear(len + 1); wxASSERT(theHandle); ::BlockMoveData(theURIString, *theHandle, len + 1); // create the movie from the handle that refers to the URI err = ::NewMovieFromDataRef( &m_movie, newMovieActive | newMovieAsyncOK /* | newMovieIdleImportOK*/, NULL, theHandle, URLDataHandlerSubType); ::DisposeHandle(theHandle); if (err == noErr && ::GetMoviesStickyError() == noErr) { // Movie controller resets prerolling, so we must create first DoNewMovieController(); long timeNow; Fixed playRate; timeNow = ::GetMovieTime(m_movie, NULL); wxASSERT(::GetMoviesError() == noErr); playRate = ::GetMoviePreferredRate(m_movie); wxASSERT(::GetMoviesError() == noErr); // // Note that the callback here is optional, // but without it PrePrerollMovie can be buggy // (see Apple ml). Also, some may wonder // why we need this at all - this is because // Apple docs say QuickTime streamed movies // require it if you don't use a Movie Controller, // which we don't by default. // m_preprerollupp = wxQTMediaBackend::PPRMProc; ::PrePrerollMovie( m_movie, timeNow, playRate, m_preprerollupp, (void*)this); return true; } return false; } //--------------------------------------------------------------------------- // wxQTMediaBackend::DoNewMovieController // // Attaches movie to moviecontroller or creates moviecontroller // if not created yet //--------------------------------------------------------------------------- void wxQTMediaBackend::DoNewMovieController() { if (!m_mc) { // Get top level window ref for some mac functions WindowRef wrTLW = (WindowRef) m_ctrl->MacGetTopLevelWindowRef(); // MovieController not set up yet, so we need to create a new one. // You have to pass a valid movie to NewMovieController, evidently ::SetMovieGWorld(m_movie, (CGrafPtr) GetWindowPort(wrTLW), NULL); wxASSERT(::GetMoviesError() == noErr); Rect bounds = wxMacGetBoundsForControl( m_ctrl, m_ctrl->GetPosition(), m_ctrl->GetSize()); m_mc = ::NewMovieController( m_movie, &bounds, mcTopLeftMovie | mcNotVisible /* | mcWithFrame */ ); wxASSERT(::GetMoviesError() == noErr); ::MCDoAction(m_mc, 32, (void*)true); // mcActionSetKeysEnabled wxASSERT(::GetMoviesError() == noErr); // Setup a callback so we can tell when the user presses // play on the player controls m_mcactionupp = wxQTMediaBackend::MCFilterProc; ::MCSetActionFilterWithRefCon( m_mc, m_mcactionupp, (long)this ); wxASSERT(::GetMoviesError() == noErr); // Part of a suggestion from Greg Hazel to repaint movie when idle m_ctrl->PushEventHandler(new wxQTMediaEvtHandler(this)); // Create offscreen GWorld for where to "show" when window is hidden Rect worldRect; worldRect.left = worldRect.top = 0; worldRect.right = worldRect.bottom = 1; ::NewGWorld(&m_movieWorld, 0, &worldRect, NULL, NULL, 0); // Catch window messages: // if we do not do this and if the user clicks the play // button on the controller, for instance, nothing will happen... EventTypeSpec theWindowEventTypes[] = { { kEventClassMouse, kEventMouseDown }, { kEventClassMouse, kEventMouseUp }, { kEventClassMouse, kEventMouseDragged }, { kEventClassKeyboard, kEventRawKeyDown }, { kEventClassKeyboard, kEventRawKeyRepeat }, { kEventClassKeyboard, kEventRawKeyUp }, { kEventClassWindow, kEventWindowUpdate }, { kEventClassWindow, kEventWindowActivated }, { kEventClassWindow, kEventWindowDeactivated } }; m_windowUPP = NewEventHandlerUPP( wxQTMediaBackend::WindowEventHandler ); InstallWindowEventHandler( wrTLW, m_windowUPP, GetEventTypeCount( theWindowEventTypes ), theWindowEventTypes, this, &m_windowEventHandler ); } else { // MovieController already created: // Just change the movie in it and we're good to go Point thePoint; thePoint.h = thePoint.v = 0; ::MCSetMovie(m_mc, m_movie, (WindowRef)m_ctrl->MacGetTopLevelWindowRef(), thePoint); wxASSERT(::GetMoviesError() == noErr); } } //--------------------------------------------------------------------------- // wxQTMediaBackend::FinishLoad // // Performs operations after a movie ready to play/loaded. //--------------------------------------------------------------------------- void wxQTMediaBackend::FinishLoad() { // get the real size of the movie DoLoadBestSize(); // show the player controls if the user wants to if (m_interfaceflags) DoSetControllerVisible(m_interfaceflags); // we want millisecond precision ::SetMovieTimeScale(m_movie, 1000); wxASSERT(::GetMoviesError() == noErr); // start movie progress timer m_timer = new wxQTMediaPlayTimer(this); wxASSERT(m_timer); m_timer->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS); // send loaded event and refresh size NotifyMovieLoaded(); } //--------------------------------------------------------------------------- // wxQTMediaBackend::DoLoadBestSize // // Sets the best size of the control from the real size of the movie //--------------------------------------------------------------------------- void wxQTMediaBackend::DoLoadBestSize() { // get the real size of the movie Rect outRect; ::GetMovieNaturalBoundsRect(m_movie, &outRect); wxASSERT(::GetMoviesError() == noErr); // determine best size m_bestSize.x = outRect.right - outRect.left; m_bestSize.y = outRect.bottom - outRect.top; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Play // // Start the QT movie // (Apple recommends mcActionPrerollAndPlay but that's QT 4.1+) //--------------------------------------------------------------------------- bool wxQTMediaBackend::Play() { Fixed fixRate = (Fixed) (wxQTMediaBackend::GetPlaybackRate() * 0x10000); if (!fixRate) fixRate = ::GetMoviePreferredRate(m_movie); wxASSERT(fixRate != 0); if (!m_bPlaying) ::MCDoAction( m_mc, 8 /* mcActionPlay */, (void*) fixRate); bool result = (::GetMoviesError() == noErr); if (result) { m_bPlaying = true; QueuePlayEvent(); } return result; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Pause // // Stop the movie //--------------------------------------------------------------------------- bool wxQTMediaBackend::DoPause() { // Stop the movie A.K.A. ::StopMovie(m_movie); if (m_bPlaying) { ::MCDoAction( m_mc, 8 /*mcActionPlay*/, (void *) 0); m_bPlaying = false; return ::GetMoviesError() == noErr; } // already paused return true; } bool wxQTMediaBackend::Pause() { bool bSuccess = DoPause(); if (bSuccess) this->QueuePauseEvent(); return bSuccess; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Stop // // 1) Stop the movie // 2) Seek to the beginning of the movie //--------------------------------------------------------------------------- bool wxQTMediaBackend::DoStop() { if (!wxQTMediaBackend::DoPause()) return false; ::GoToBeginningOfMovie(m_movie); return ::GetMoviesError() == noErr; } bool wxQTMediaBackend::Stop() { bool bSuccess = DoStop(); if (bSuccess) QueueStopEvent(); return bSuccess; } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetPlaybackRate // // 1) Get the movie playback rate from ::GetMovieRate //--------------------------------------------------------------------------- double wxQTMediaBackend::GetPlaybackRate() { return ( ((double)::GetMovieRate(m_movie)) / 0x10000); } //--------------------------------------------------------------------------- // wxQTMediaBackend::SetPlaybackRate // // 1) Convert dRate to Fixed and Set the movie rate through SetMovieRate //--------------------------------------------------------------------------- bool wxQTMediaBackend::SetPlaybackRate(double dRate) { ::SetMovieRate(m_movie, (Fixed) (dRate * 0x10000)); return ::GetMoviesError() == noErr; } //--------------------------------------------------------------------------- // wxQTMediaBackend::SetPosition // // 1) Create a time record struct (TimeRecord) with appropriate values // 2) Pass struct to SetMovieTime //--------------------------------------------------------------------------- bool wxQTMediaBackend::SetPosition(wxLongLong where) { TimeRecord theTimeRecord; memset(&theTimeRecord, 0, sizeof(TimeRecord)); theTimeRecord.value.lo = where.GetValue(); theTimeRecord.scale = ::GetMovieTimeScale(m_movie); theTimeRecord.base = ::GetMovieTimeBase(m_movie); ::SetMovieTime(m_movie, &theTimeRecord); if (::GetMoviesError() != noErr) return false; return true; } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetPosition // // Calls GetMovieTime //--------------------------------------------------------------------------- wxLongLong wxQTMediaBackend::GetPosition() { return ::GetMovieTime(m_movie, NULL); } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetVolume // // Gets the volume through GetMovieVolume - which returns a 16 bit short - // // +--------+--------+ // + (1) + (2) + // +--------+--------+ // // (1) first 8 bits are value before decimal // (2) second 8 bits are value after decimal // // Volume ranges from -1.0 (gain but no sound), 0 (no sound and no gain) to // 1 (full gain and sound) //--------------------------------------------------------------------------- double wxQTMediaBackend::GetVolume() { short sVolume = ::GetMovieVolume(m_movie); if (sVolume & (128 << 8)) //negative - no sound return 0.0; return sVolume / 256.0; } //--------------------------------------------------------------------------- // wxQTMediaBackend::SetVolume // // Sets the volume through SetMovieVolume - which takes a 16 bit short - // // +--------+--------+ // + (1) + (2) + // +--------+--------+ // // (1) first 8 bits are value before decimal // (2) second 8 bits are value after decimal // // Volume ranges from -1.0 (gain but no sound), 0 (no sound and no gain) to // 1 (full gain and sound) //--------------------------------------------------------------------------- bool wxQTMediaBackend::SetVolume(double dVolume) { ::SetMovieVolume(m_movie, (short) (dVolume * 256)); return true; } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetDuration // // Calls GetMovieDuration //--------------------------------------------------------------------------- wxLongLong wxQTMediaBackend::GetDuration() { return ::GetMovieDuration(m_movie); } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetState // // Determines the current state - the timer keeps track of whether or not // we are paused or stopped (if the timer is running we are playing) //--------------------------------------------------------------------------- wxMediaState wxQTMediaBackend::GetState() { // Could use // GetMovieActive/IsMovieDone/SetMovieActive // combo if implemented that way if (m_bPlaying) return wxMEDIASTATE_PLAYING; else if (!m_movie || wxQTMediaBackend::GetPosition() == 0) return wxMEDIASTATE_STOPPED; else return wxMEDIASTATE_PAUSED; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Cleanup // // Diposes of the movie timer, Control if native, and stops and disposes // of the QT movie //--------------------------------------------------------------------------- void wxQTMediaBackend::Cleanup() { m_bPlaying = false; if (m_timer) { delete m_timer; m_timer = NULL; } // Stop the movie: // Apple samples with CreateMovieControl typically // install a event handler and do this on the dispose // event, but we do it here for simplicity // (It might keep playing for several seconds after // control destruction if not) wxQTMediaBackend::Pause(); // Dispose of control or remove movie from MovieController Point thePoint; thePoint.h = thePoint.v = 0; ::MCSetVisible(m_mc, false); ::MCSetMovie(m_mc, NULL, NULL, thePoint); ::DisposeMovie(m_movie); m_movie = NULL; } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetVideoSize // // Returns the actual size of the QT movie //--------------------------------------------------------------------------- wxSize wxQTMediaBackend::GetVideoSize() const { return m_bestSize; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Move // // Move the movie controller or movie control // (we need to actually move the movie control manually...) // Top 10 things to do with quicktime in March 93's issue // of DEVELOP - very useful // http:// www.mactech.com/articles/develop/issue_13/031-033_QuickTime_column.html // OLD NOTE: Calling MCSetControllerBoundsRect without detaching // supposively resulted in a crash back then. Current code even // with CFM classic runs fine. If there is ever a problem, // take out the if 0 lines below //--------------------------------------------------------------------------- void wxQTMediaBackend::Move(int x, int y, int w, int h) { if (m_timer) { m_ctrl->GetParent()->MacWindowToRootWindow(&x, &y); Rect theRect = {y, x, y + h, x + w}; #if 0 // see note above ::MCSetControllerAttached(m_mc, false); wxASSERT(::GetMoviesError() == noErr); #endif ::MCSetControllerBoundsRect(m_mc, &theRect); wxASSERT(::GetMoviesError() == noErr); #if 0 // see note above if (m_interfaceflags) { ::MCSetVisible(m_mc, true); wxASSERT(::GetMoviesError() == noErr); } #endif } } //--------------------------------------------------------------------------- // wxQTMediaBackend::DoSetControllerVisible // // Utility function that takes care of showing the moviecontroller // and showing/hiding the particular controls on it //--------------------------------------------------------------------------- void wxQTMediaBackend::DoSetControllerVisible( wxMediaCtrlPlayerControls flags) { ::MCSetVisible(m_mc, true); // Take care of subcontrols if (::GetMoviesError() == noErr) { long mcFlags = 0; ::MCDoAction(m_mc, 39/*mcActionGetFlags*/, (void*)&mcFlags); if (::GetMoviesError() == noErr) { mcFlags |= ( //(1<<0)/*mcFlagSuppressMovieFrame*/ | (1 << 3)/*mcFlagsUseWindowPalette*/ | ((flags & wxMEDIACTRLPLAYERCONTROLS_STEP) ? 0 : (1 << 1)/*mcFlagSuppressStepButtons*/) | ((flags & wxMEDIACTRLPLAYERCONTROLS_VOLUME) ? 0 : (1 << 2)/*mcFlagSuppressSpeakerButton*/) //if we take care of repainting ourselves // | (1 << 4) /*mcFlagDontInvalidate*/ ); ::MCDoAction(m_mc, 38/*mcActionSetFlags*/, (void*)mcFlags); } } // Adjust height and width of best size for movie controller // if the user wants it shown m_bestSize.x = m_bestSize.x > wxMCWIDTH ? m_bestSize.x : wxMCWIDTH; m_bestSize.y += wxMCHEIGHT; } //--------------------------------------------------------------------------- // wxQTMediaBackend::ShowPlayerControls // // Shows/Hides subcontrols on the media control //--------------------------------------------------------------------------- bool wxQTMediaBackend::ShowPlayerControls(wxMediaCtrlPlayerControls flags) { if (!m_mc) return false; // no movie controller... bool bSizeChanged = false; // if the controller is visible and we want to hide it do so if (m_interfaceflags && !flags) { bSizeChanged = true; DoLoadBestSize(); ::MCSetVisible(m_mc, false); } else if (!m_interfaceflags && flags) // show controller if hidden { bSizeChanged = true; DoSetControllerVisible(flags); } // readjust parent sizers if (bSizeChanged) { NotifyMovieSizeChanged(); // remember state in case of loading new media m_interfaceflags = flags; } return ::GetMoviesError() == noErr; } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetDataSizeFromStart // // Calls either GetMovieDataSize or GetMovieDataSize64 with a value // of 0 for the starting value //--------------------------------------------------------------------------- wxLongLong wxQTMediaBackend::GetDataSizeFromStart(TimeValue end) { #if 0 // old pre-qt4 way return ::GetMovieDataSize(m_movie, 0, end) #else // qt4 way wide llDataSize; ::GetMovieDataSize64(m_movie, 0, end, &llDataSize); return wxLongLong(llDataSize.hi, llDataSize.lo); #endif } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetDownloadProgress //--------------------------------------------------------------------------- wxLongLong wxQTMediaBackend::GetDownloadProgress() { #if 0 // hackish and slow Handle hMovie = NewHandle(0); PutMovieIntoHandle(m_movie, hMovie); long lSize = GetHandleSize(hMovie); DisposeHandle(hMovie); return lSize; #else TimeValue tv; if (::GetMaxLoadedTimeInMovie(m_movie, &tv) != noErr) { wxLogDebug(wxT("GetMaxLoadedTimeInMovie failed")); return 0; } return wxQTMediaBackend::GetDataSizeFromStart(tv); #endif } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetDownloadTotal //--------------------------------------------------------------------------- wxLongLong wxQTMediaBackend::GetDownloadTotal() { return wxQTMediaBackend::GetDataSizeFromStart( ::GetMovieDuration(m_movie) ); } //--------------------------------------------------------------------------- // wxQTMediaBackend::MacVisibilityChanged // // The main problem here is that Windows quicktime, for example, // renders more directly to a HWND. Mac quicktime does not do this // and instead renders to the port of the WindowRef/WindowPtr on top // of everything else/all other windows. // // So, for example, if you were to have a CreateTabsControl/wxNotebook // and change pages, even if you called HIViewSetVisible/SetControlVisibility // directly the movie will still continue playing on top of everything else // if you went to a different tab. // // Note that another issue, and why we call MCSetControllerPort instead // of SetMovieGWorld directly, is that in addition to rendering on // top of everything else the last created controller steals mouse and // other input from everything else in the window, including other // controllers. Setting the port of it releases this behaviour. //--------------------------------------------------------------------------- void wxQTMediaBackend::MacVisibilityChanged() { if(!m_mc || !m_ctrl->m_bLoaded) return; //not initialized yet if(m_ctrl->MacIsReallyShown()) { //The window is being shown again, so set the GWorld of the //controller back to the port of the parent WindowRef WindowRef wrTLW = (WindowRef) m_ctrl->MacGetTopLevelWindowRef(); ::MCSetControllerPort(m_mc, (CGrafPtr) GetWindowPort(wrTLW)); wxASSERT(::GetMoviesError() == noErr); } else { //We are being hidden - set the GWorld of the controller //to the offscreen GWorld ::MCSetControllerPort(m_mc, m_movieWorld); wxASSERT(::GetMoviesError() == noErr); } } //--------------------------------------------------------------------------- // wxQTMediaBackend::OnEraseBackground // // Suggestion from Greg Hazel to repaint the movie when idle // (on pause also) //--------------------------------------------------------------------------- void wxQTMediaEvtHandler::OnEraseBackground(wxEraseEvent& evt) { // Work around Nasty OSX drawing bug: // http://lists.apple.com/archives/QuickTime-API/2002/Feb/msg00311.html WindowRef wrTLW = (WindowRef) m_qtb->m_ctrl->MacGetTopLevelWindowRef(); RgnHandle region = ::MCGetControllerBoundsRgn(m_qtb->m_mc); ::MCInvalidate(m_qtb->m_mc, wrTLW, region); ::MCIdle(m_qtb->m_mc); } //--------------------------------------------------------------------------- // wxQTMediaBackend::PPRMProc (static) // // Called when done PrePrerolling the movie. // Note that in 99% of the cases this does nothing... // Anyway we set up the loading timer here to tell us when the movie is done //--------------------------------------------------------------------------- pascal void wxQTMediaBackend::PPRMProc( Movie theMovie, OSErr WXUNUSED_UNLESS_DEBUG(theErr), void* theRefCon) { wxASSERT( theMovie ); wxASSERT( theRefCon ); wxASSERT( theErr == noErr ); wxQTMediaBackend* pBE = (wxQTMediaBackend*) theRefCon; long lTime = ::GetMovieTime(theMovie,NULL); Fixed rate = ::GetMoviePreferredRate(theMovie); ::PrerollMovie(theMovie,lTime,rate); pBE->m_timer = new wxQTMediaLoadTimer(pBE); pBE->m_timer->Start(MOVIE_DELAY); } //--------------------------------------------------------------------------- // wxQTMediaBackend::MCFilterProc (static) // // Callback for when the movie controller recieves a message //--------------------------------------------------------------------------- pascal Boolean wxQTMediaBackend::MCFilterProc( MovieController WXUNUSED(theController), short action, void * WXUNUSED(params), long refCon) { wxQTMediaBackend* pThis = (wxQTMediaBackend*)refCon; switch (action) { case 1: // don't process idle events break; case 8: // play button triggered - MC will set movie to opposite state // of current - playing ? paused : playing pThis->m_bPlaying = !(pThis->m_bPlaying); break; default: break; } return 0; } //--------------------------------------------------------------------------- // wxQTMediaBackend::WindowEventHandler [static] // // Event callback for the top level window of our control that passes // messages to our moviecontroller so it can receive mouse clicks etc. //--------------------------------------------------------------------------- pascal OSStatus wxQTMediaBackend::WindowEventHandler( EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData) { wxQTMediaBackend* be = (wxQTMediaBackend*) inUserData; // Only process keyboard messages on this window if it actually // has focus, otherwise it will steal keystrokes from other windows! // As well as when it is not loaded properly as it // will crash in MCIsPlayerEvent if((GetEventClass(inEvent) == kEventClassKeyboard && wxWindow::FindFocus() != be->m_ctrl) || !be->m_ctrl->m_bLoaded) return eventNotHandledErr; // Pass the event onto the movie controller EventRecord theEvent; ConvertEventRefToEventRecord( inEvent, &theEvent ); OSStatus err; // TODO: Apple says MCIsPlayerEvent is depreciated and // MCClick, MCKey, MCIdle etc. should be used // (RN: Of course that's what they say about // CreateMovieControl and HIMovieView as well, LOL!) err = ::MCIsPlayerEvent( be->m_mc, &theEvent ); // Pass on to other event handlers if not handled- i.e. wx if (err != noErr) return noErr; else return eventNotHandledErr; } #endif // in source file that contains stuff you don't directly use #include "wx/html/forcelnk.h" FORCE_LINK_ME(basewxmediabackends) #endif // wxUSE_MEDIACTRL