///////////////////////////////////////////////////////////////////////////// // Name: src/mac/carbon/dcscreen.cpp // Purpose: wxScreenDC class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id: dcscreen.cpp 53960 2008-06-03 10:18:20Z JS $ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #include "wx/dcscreen.h" #include "wx/mac/uma.h" #include "wx/mac/common/glgrab.h" #include "wx/graphics.h" IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC) // Create a DC representing the whole screen wxScreenDC::wxScreenDC() { #if wxMAC_USE_CORE_GRAPHICS CGRect cgbounds ; cgbounds = CGDisplayBounds(CGMainDisplayID()); Rect bounds; bounds.top = (short)cgbounds.origin.y; bounds.left = (short)cgbounds.origin.x; bounds.bottom = bounds.top + (short)cgbounds.size.height; bounds.right = bounds.left + (short)cgbounds.size.width; WindowAttributes overlayAttributes = kWindowIgnoreClicksAttribute; CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, (WindowRef*) &m_overlayWindow ); ShowWindow((WindowRef)m_overlayWindow); SetGraphicsContext( wxGraphicsContext::CreateFromNativeWindow( m_overlayWindow ) ); m_width = (wxCoord)cgbounds.size.width; m_height = (wxCoord)cgbounds.size.height; #else m_macPort = CreateNewPort() ; GrafPtr port ; GetPort( &port ) ; SetPort( (GrafPtr) m_macPort ) ; Point pt = { 0,0 } ; LocalToGlobal( &pt ) ; SetPort( port ) ; m_macLocalOrigin.x = -pt.h ; m_macLocalOrigin.y = -pt.v ; BitMap screenBits; GetQDGlobalsScreenBits( &screenBits ); m_minX = screenBits.bounds.left ; SInt16 height ; GetThemeMenuBarHeight( &height ) ; m_minY = screenBits.bounds.top + height ; m_maxX = screenBits.bounds.right ; m_maxY = screenBits.bounds.bottom ; MacSetRectRgn( (RgnHandle) m_macBoundaryClipRgn , m_minX , m_minY , m_maxX , m_maxY ) ; OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ; CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ; #endif m_ok = true ; } wxScreenDC::~wxScreenDC() { #if wxMAC_USE_CORE_GRAPHICS delete m_graphicContext; m_graphicContext = NULL; DisposeWindow((WindowRef) m_overlayWindow ); #else if ( m_macPort ) DisposePort( (CGrafPtr) m_macPort ) ; #endif } wxBitmap wxScreenDC::DoGetAsBitmap(const wxRect *subrect) const { #if wxMAC_USE_CORE_GRAPHICS CGRect srcRect = CGRectMake(0, 0, m_width, m_height); if (subrect) { srcRect.origin.x = subrect->GetX(); srcRect.origin.y = subrect->GetY(); srcRect.size.width = subrect->GetWidth(); srcRect.size.height = subrect->GetHeight(); } wxBitmap bmp = wxBitmap(srcRect.size.width, srcRect.size.height, 32); CGContextRef context = (CGContextRef)bmp.GetHBITMAP(); CGContextSaveGState(context); CGContextTranslateCTM( context, 0, m_height ); CGContextScaleCTM( context, 1, -1 ); if ( subrect ) srcRect = CGRectOffset( srcRect, -subrect->x, -subrect->y ) ; CGImageRef image = grabViaOpenGL(kCGNullDirectDisplay, srcRect); wxASSERT_MSG(image, wxT("wxScreenDC::GetAsBitmap - unable to get screenshot.")); CGContextDrawImage(context, srcRect, image); CGContextRestoreGState(context); return bmp; #else return wxNullBitmap; #endif }