///////////////////////////////////////////////////////////////////////////// // Name: src/generic/splash.cpp // Purpose: wxSplashScreen class // Author: Julian Smart // Modified by: // Created: 28/6/2000 // RCS-ID: $Id: splash.cpp 58746 2009-02-08 09:16:50Z VZ $ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_SPLASH #ifdef __WXGTK20__ #include #endif #include "wx/splash.h" #ifndef WX_PRECOMP #include "wx/dcmemory.h" #include "wx/dcclient.h" #endif /* * wxSplashScreen */ #define wxSPLASH_TIMER_ID 9999 IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen, wxFrame) BEGIN_EVENT_TABLE(wxSplashScreen, wxFrame) EVT_TIMER(wxSPLASH_TIMER_ID, wxSplashScreen::OnNotify) EVT_CLOSE(wxSplashScreen::OnCloseWindow) END_EVENT_TABLE() /* Note that unless we pass a non-default size to the frame, SetClientSize * won't work properly under Windows, and the splash screen frame is sized * slightly too small. */ wxSplashScreen::wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style): wxFrame(parent, id, wxEmptyString, wxPoint(0,0), wxSize(100, 100), style) { // At least for GTK+ 2.0, this hint is not available. #if defined(__WXGTK20__) #if GTK_CHECK_VERSION(2,2,0) gtk_window_set_type_hint(GTK_WINDOW(m_widget), GDK_WINDOW_TYPE_HINT_SPLASHSCREEN); #endif #endif m_window = NULL; m_splashStyle = splashStyle; m_milliseconds = milliseconds; m_window = new wxSplashScreenWindow(bitmap, this, wxID_ANY, pos, size, wxNO_BORDER); SetClientSize(bitmap.GetWidth(), bitmap.GetHeight()); if (m_splashStyle & wxSPLASH_CENTRE_ON_PARENT) CentreOnParent(); else if (m_splashStyle & wxSPLASH_CENTRE_ON_SCREEN) CentreOnScreen(); if (m_splashStyle & wxSPLASH_TIMEOUT) { m_timer.SetOwner(this, wxSPLASH_TIMER_ID); m_timer.Start(milliseconds, true); } Show(true); m_window->SetFocus(); #if defined( __WXMSW__ ) || defined(__WXMAC__) Update(); // Without this, you see a blank screen for an instant #else wxYieldIfNeeded(); // Should eliminate this #endif } wxSplashScreen::~wxSplashScreen() { m_timer.Stop(); } void wxSplashScreen::OnNotify(wxTimerEvent& WXUNUSED(event)) { Close(true); } void wxSplashScreen::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) { m_timer.Stop(); this->Destroy(); } /* * wxSplashScreenWindow */ BEGIN_EVENT_TABLE(wxSplashScreenWindow, wxWindow) #ifdef __WXGTK__ EVT_PAINT(wxSplashScreenWindow::OnPaint) #endif EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground) EVT_CHAR(wxSplashScreenWindow::OnChar) EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent) END_EVENT_TABLE() wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style): wxWindow(parent, id, pos, size, style) { m_bitmap = bitmap; #if !defined(__WXGTK__) && wxUSE_PALETTE bool hiColour = (wxDisplayDepth() >= 16) ; if (bitmap.GetPalette() && !hiColour) { SetPalette(* bitmap.GetPalette()); } #endif } // VZ: why don't we do it under wxGTK? #if !defined(__WXGTK__) && wxUSE_PALETTE #define USE_PALETTE_IN_SPLASH #endif static void wxDrawSplashBitmap(wxDC& dc, const wxBitmap& bitmap, int WXUNUSED(x), int WXUNUSED(y)) { wxMemoryDC dcMem; #ifdef USE_PALETTE_IN_SPLASH bool hiColour = (wxDisplayDepth() >= 16) ; if (bitmap.GetPalette() && !hiColour) { dcMem.SetPalette(* bitmap.GetPalette()); } #endif // USE_PALETTE_IN_SPLASH dcMem.SelectObjectAsSource(bitmap); dc.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), &dcMem, 0, 0, wxCOPY, true /* use mask */); dcMem.SelectObject(wxNullBitmap); #ifdef USE_PALETTE_IN_SPLASH if (bitmap.GetPalette() && !hiColour) { dcMem.SetPalette(wxNullPalette); } #endif // USE_PALETTE_IN_SPLASH } void wxSplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) { wxPaintDC dc(this); if (m_bitmap.Ok()) wxDrawSplashBitmap(dc, m_bitmap, 0, 0); } void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent& event) { if (event.GetDC()) { if (m_bitmap.Ok()) { wxDrawSplashBitmap(* event.GetDC(), m_bitmap, 0, 0); } } else { wxClientDC dc(this); if (m_bitmap.Ok()) { wxDrawSplashBitmap(dc, m_bitmap, 0, 0); } } } void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent& event) { if (event.LeftDown() || event.RightDown()) GetParent()->Close(true); } void wxSplashScreenWindow::OnChar(wxKeyEvent& WXUNUSED(event)) { GetParent()->Close(true); } #endif // wxUSE_SPLASH