///////////////////////////////////////////////////////////////////////////// // Name: src/dfb/cursor.cpp // Purpose: wxCursor implementation // Author: Vaclav Slavik // Created: 2006-08-08 // RCS-ID: $Id: cursor.cpp 42752 2006-10-30 19:26:48Z VZ $ // Copyright: (c) 2006 REA Elektronik GmbH // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/cursor.h" #include "wx/bitmap.h" //----------------------------------------------------------------------------- // wxCursorRefData //----------------------------------------------------------------------------- class wxCursorRefData: public wxObjectRefData { public: wxCursorRefData(const wxBitmap& bmp = wxNullBitmap, int id = -1) : m_id(id), m_bitmap(bmp) {} int m_id; wxBitmap m_bitmap; }; #define M_CURSOR_OF(c) ((wxCursorRefData*)((c).m_refData)) #define M_CURSOR M_CURSOR_OF(*this) //----------------------------------------------------------------------------- // wxCursor //----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxObject) wxCursor::wxCursor(int cursorId) { #warning "FIXME -- implement the cursor as bitmaps (that's what DFB uses)" } wxCursor::wxCursor(const char WXUNUSED(bits)[], int WXUNUSED(width), int WXUNUSED(height), int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY), const char WXUNUSED(maskBits)[], wxColour * WXUNUSED(fg), wxColour * WXUNUSED(bg) ) { #warning "FIXME" } wxCursor::wxCursor(const wxString& cursor_file, long flags, int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY)) { #warning "FIXME" } bool wxCursor::IsOk() const { return m_refData && M_CURSOR->m_bitmap.Ok(); } wxObjectRefData *wxCursor::CreateRefData() const { return new wxCursorRefData; } wxObjectRefData *wxCursor::CloneRefData(const wxObjectRefData *data) const { return new wxCursorRefData(*(wxCursorRefData *)data); } // ---------------------------------------------------------------------------- // Global cursor setting // ---------------------------------------------------------------------------- void wxSetCursor(const wxCursor& cursor) { #warning "FIXME: implement" } //----------------------------------------------------------------------------- // busy cursor routines //----------------------------------------------------------------------------- #warning "FIXME: this should be common code" #if 0 static wxCursor gs_savedCursor = wxNullCursor; static int gs_busyCount = 0; const wxCursor &wxBusyCursor::GetStoredCursor() { return gs_savedCursor; } const wxCursor wxBusyCursor::GetBusyCursor() { return gs_globalCursor; } #endif void wxEndBusyCursor() { #warning "FIXME - do this logic in common code?" } void wxBeginBusyCursor(const wxCursor *cursor) { #warning "FIXME" } bool wxIsBusy() { #warning "FIXME" return false; }