/////////////////////////////////////////////////////////////////////////////// // Name: src/common/dynarray.cpp // Purpose: implementation of wxBaseArray class // Author: Vadim Zeitlin // Modified by: // Created: 12.09.97 // RCS-ID: $Id: dynarray.cpp 43030 2006-11-04 12:51:01Z VZ $ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // headers // ============================================================================ // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/dynarray.h" #include "wx/intl.h" #endif //WX_PRECOMP #include #include // for memmove // we cast the value to long from which we cast it to void * in IndexForInsert: // this can't work if the pointers are not big enough wxCOMPILE_TIME_ASSERT( sizeof(wxUIntPtr) <= sizeof(void *), wxArraySizeOfPtrLessSizeOfLong ); // < 32 symbols // ============================================================================ // constants // ============================================================================ // size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT) #define ARRAY_MAXSIZE_INCREMENT 4096 // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxBaseArray - dynamic array of 'T's // ---------------------------------------------------------------------------- #define _WX_DEFINE_BASEARRAY_COMMON(T, name) \ /* searches the array for an item (forward or backwards) */ \ int name::Index(T lItem, bool bFromEnd) const \ { \ if ( bFromEnd ) { \ if ( size() > 0 ) { \ size_t n = size(); \ do { \ if ( (*this)[--n] == lItem ) \ return n; \ } \ while ( n != 0 ); \ } \ } \ else { \ for( size_t n = 0; n < size(); n++ ) { \ if( (*this)[n] == lItem ) \ return n; \ } \ } \ \ return wxNOT_FOUND; \ } \ \ /* add item assuming the array is sorted with fnCompare function */ \ size_t name::Add(T lItem, CMPFUNC fnCompare) \ { \ size_t idx = IndexForInsert(lItem, fnCompare); \ Insert(lItem, idx); \ return idx; \ } #if wxUSE_STL #define _WX_DEFINE_BASEARRAY_NOCOMMON(T, name) \ size_t name::IndexForInsert(T lItem, CMPFUNC fnCompare) const \ { \ Predicate p((SCMPFUNC)fnCompare); \ const_iterator it = std::lower_bound(begin(), end(), lItem, p); \ return it - begin(); \ } \ \ int name::Index(T lItem, CMPFUNC fnCompare) const \ { \ Predicate p((SCMPFUNC)fnCompare); \ const_iterator it = std::lower_bound(begin(), end(), lItem, p); \ return (it != end() && !p(lItem, *it)) ? \ (int)(it - begin()) : wxNOT_FOUND; \ } \ \ void name::Shrink() \ { \ name tmp(*this); \ swap(tmp); \ } #else // if !wxUSE_STL #define _WX_DEFINE_BASEARRAY_NOCOMMON(T, name) \ /* ctor */ \ name::name() \ { \ m_nSize = \ m_nCount = 0; \ m_pItems = (T *)NULL; \ } \ \ /* copy ctor */ \ name::name(const name& src) \ { \ m_nSize = /* not src.m_nSize to save memory */ \ m_nCount = src.m_nCount; \ \ if ( m_nSize != 0 ) { \ m_pItems = new T[m_nSize]; \ /* only copy if allocation succeeded */ \ if ( m_pItems ) { \ memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \ } \ else { \ m_nSize = 0; \ } \ } \ else \ m_pItems = (T *) NULL; \ } \ \ /* assignment operator */ \ name& name::operator=(const name& src) \ { \ wxDELETEA(m_pItems); \ \ m_nSize = /* not src.m_nSize to save memory */ \ m_nCount = src.m_nCount; \ \ if ( m_nSize != 0 ){ \ m_pItems = new T[m_nSize]; \ /* only copy if allocation succeeded */ \ if ( m_pItems ) { \ memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \ } \ else { \ m_nSize = 0; \ } \ } \ else \ m_pItems = (T *) NULL; \ \ return *this; \ } \ \ /* allocate new buffer of the given size and move our data to it */ \ bool name::Realloc(size_t nSize) \ { \ T *pNew = new T[nSize]; \ /* only grow if allocation succeeded */ \ if ( !pNew ) \ return false; \ \ m_nSize = nSize; \ /* copy data to new location */ \ memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \ delete [] m_pItems; \ m_pItems = pNew; \ \ return true; \ } \ \ /* grow the array */ \ void name::Grow(size_t nIncrement) \ { \ /* only do it if no more place */ \ if( (m_nCount == m_nSize) || ((m_nSize - m_nCount) < nIncrement) ) { \ if( m_nSize == 0 ) { \ /* was empty, determine initial size */ \ size_t size = WX_ARRAY_DEFAULT_INITIAL_SIZE; \ if (size < nIncrement) size = nIncrement; \ /* allocate some memory */ \ m_pItems = new T[size]; \ /* only grow if allocation succeeded */ \ if ( m_pItems ) { \ m_nSize = size; \ } \ } \ else \ { \ /* add at least 50% but not too much */ \ size_t ndefIncrement = m_nSize < WX_ARRAY_DEFAULT_INITIAL_SIZE \ ? WX_ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1; \ if ( ndefIncrement > ARRAY_MAXSIZE_INCREMENT ) \ ndefIncrement = ARRAY_MAXSIZE_INCREMENT; \ if ( nIncrement < ndefIncrement ) \ nIncrement = ndefIncrement; \ Realloc(m_nSize + nIncrement); \ } \ } \ } \ \ /* make sure that the array has at least count elements */ \ void name::SetCount(size_t count, T defval) \ { \ if ( m_nSize < count ) \ { \ /* need to realloc memory: don't overallocate it here as if */ \ /* SetCount() is called, it probably means that the caller */ \ /* knows in advance how many elements there will be in the */ \ /* array and so it won't be necessary to realloc it later */ \ if ( !Realloc(count) ) \ { \ /* out of memory -- what can we do? */ \ return; \ } \ } \ \ /* add new elements if we extend the array */ \ while ( m_nCount < count ) \ { \ m_pItems[m_nCount++] = defval; \ } \ } \ \ /* dtor */ \ name::~name() \ { \ wxDELETEA(m_pItems); \ } \ \ /* clears the list */ \ void name::Clear() \ { \ m_nSize = \ m_nCount = 0; \ \ wxDELETEA(m_pItems); \ } \ \ /* minimizes the memory usage by freeing unused memory */ \ void name::Shrink() \ { \ /* only do it if we have some memory to free */ \ if( m_nCount < m_nSize ) { \ /* allocates exactly as much memory as we need */ \ T *pNew = new T[m_nCount]; \ /* only shrink if allocation succeeded */ \ if ( pNew ) { \ /* copy data to new location */ \ memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \ delete [] m_pItems; \ m_pItems = pNew; \ \ /* update the size of the new block */ \ m_nSize = m_nCount; \ } \ /* else: don't do anything, better keep old memory block! */ \ } \ } \ \ /* add item at the end */ \ void name::Add(T lItem, size_t nInsert) \ { \ if (nInsert == 0) \ return; \ Grow(nInsert); \ for (size_t i = 0; i < nInsert; i++) \ m_pItems[m_nCount++] = lItem; \ } \ \ /* add item at the given position */ \ void name::Insert(T lItem, size_t nIndex, size_t nInsert) \ { \ wxCHECK_RET( nIndex <= m_nCount, wxT("bad index in wxArray::Insert") ); \ wxCHECK_RET( m_nCount <= m_nCount + nInsert, \ wxT("array size overflow in wxArray::Insert") ); \ \ if (nInsert == 0) \ return; \ Grow(nInsert); \ \ memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \ (m_nCount - nIndex)*sizeof(T)); \ for (size_t i = 0; i < nInsert; i++) \ m_pItems[nIndex + i] = lItem; \ m_nCount += nInsert; \ } \ \ /* search for a place to insert item into sorted array (binary search) */ \ size_t name::IndexForInsert(T lItem, CMPFUNC fnCompare) const \ { \ size_t i, \ lo = 0, \ hi = m_nCount; \ int res; \ \ while ( lo < hi ) { \ i = (lo + hi)/2; \ \ res = (*fnCompare)((const void *)(wxUIntPtr)lItem, \ (const void *)(wxUIntPtr)(m_pItems[i])); \ if ( res < 0 ) \ hi = i; \ else if ( res > 0 ) \ lo = i + 1; \ else { \ lo = i; \ break; \ } \ } \ \ return lo; \ } \ \ /* search for an item in a sorted array (binary search) */ \ int name::Index(T lItem, CMPFUNC fnCompare) const \ { \ size_t n = IndexForInsert(lItem, fnCompare); \ \ return (n >= m_nCount || \ (*fnCompare)((const void *)(wxUIntPtr)lItem, \ ((const void *)(wxUIntPtr)m_pItems[n]))) \ ? wxNOT_FOUND \ : (int)n; \ } \ \ /* removes item from array (by index) */ \ void name::RemoveAt(size_t nIndex, size_t nRemove) \ { \ wxCHECK_RET( nIndex < m_nCount, wxT("bad index in wxArray::RemoveAt") ); \ wxCHECK_RET( nIndex + nRemove <= m_nCount, \ wxT("removing too many elements in wxArray::RemoveAt") ); \ \ memmove(&m_pItems[nIndex], &m_pItems[nIndex + nRemove], \ (m_nCount - nIndex - nRemove)*sizeof(T)); \ m_nCount -= nRemove; \ } \ \ /* removes item from array (by value) */ \ void name::Remove(T lItem) \ { \ int iIndex = Index(lItem); \ \ wxCHECK_RET( iIndex != wxNOT_FOUND, \ wxT("removing inexistent item in wxArray::Remove") ); \ \ RemoveAt((size_t)iIndex); \ } \ \ /* sort array elements using passed comparaison function */ \ void name::Sort(CMPFUNC fCmp) \ { \ qsort(m_pItems, m_nCount, sizeof(T), fCmp); \ } \ \ void name::assign(const_iterator first, const_iterator last) \ { \ clear(); \ reserve(last - first); \ for(; first != last; ++first) \ push_back(*first); \ } \ \ void name::assign(size_type n, const_reference v) \ { \ clear(); \ reserve(n); \ for( size_type i = 0; i < n; ++i ) \ push_back(v); \ } \ \ void name::insert(iterator it, const_iterator first, const_iterator last) \ { \ size_t nInsert = last - first, nIndex = it - begin(); \ if (nInsert == 0) \ return; \ Grow(nInsert); \ \ memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \ (m_nCount - nIndex)*sizeof(T)); \ for (size_t i = 0; i < nInsert; ++i, ++it, ++first) \ *it = *first; \ m_nCount += nInsert; \ } #endif #define _WX_DEFINE_BASEARRAY(T, name) \ _WX_DEFINE_BASEARRAY_COMMON(T, name) \ _WX_DEFINE_BASEARRAY_NOCOMMON(T, name) #ifdef __INTELC__ #pragma warning(push) #pragma warning(disable: 1684) #pragma warning(disable: 1572) #endif _WX_DEFINE_BASEARRAY(const void *, wxBaseArrayPtrVoid) _WX_DEFINE_BASEARRAY(char, wxBaseArrayChar) _WX_DEFINE_BASEARRAY(short, wxBaseArrayShort) _WX_DEFINE_BASEARRAY(int, wxBaseArrayInt) _WX_DEFINE_BASEARRAY(long, wxBaseArrayLong) _WX_DEFINE_BASEARRAY(size_t, wxBaseArraySizeT) _WX_DEFINE_BASEARRAY(double, wxBaseArrayDouble) #ifdef __INTELC__ #pragma warning(pop) #endif #if wxUSE_STL #include "wx/arrstr.h" #include "wx/beforestd.h" #include #include "wx/afterstd.h" _WX_DEFINE_BASEARRAY(wxString, wxBaseArrayStringBase) // some compilers (Sun CC being the only known example) distinguish between // extern "C" functions and the functions with C++ linkage and ptr_fun and // wxStringCompareLess can't take wxStrcmp/wxStricmp directly as arguments in // this case, we need the wrappers below to make this work inline int wxStrcmpCppWrapper(const wxChar *p, const wxChar *q) { return wxStrcmp(p, q); } inline int wxStricmpCppWrapper(const wxChar *p, const wxChar *q) { return wxStricmp(p, q); } int wxArrayString::Index(const wxChar* sz, bool bCase, bool WXUNUSED(bFromEnd)) const { wxArrayString::const_iterator it; if (bCase) { it = std::find_if(begin(), end(), std::not1( std::bind2nd( std::ptr_fun(wxStrcmpCppWrapper), sz))); } else // !bCase { it = std::find_if(begin(), end(), std::not1( std::bind2nd( std::ptr_fun(wxStricmpCppWrapper), sz))); } return it == end() ? wxNOT_FOUND : it - begin(); } template class wxStringCompareLess { public: wxStringCompareLess(F f) : m_f(f) { } bool operator()(const wxChar* s1, const wxChar* s2) { return m_f(s1, s2) < 0; } bool operator()(const wxString& s1, const wxString& s2) { return m_f(s1, s2) < 0; } private: F m_f; }; template wxStringCompareLess wxStringCompare(F f) { return wxStringCompareLess(f); } void wxArrayString::Sort(CompareFunction function) { std::sort(begin(), end(), wxStringCompare(function)); } void wxArrayString::Sort(bool reverseOrder) { if (reverseOrder) { std::sort(begin(), end(), std::greater()); } else { std::sort(begin(), end()); } } int wxSortedArrayString::Index(const wxChar* sz, bool bCase, bool WXUNUSED(bFromEnd)) const { wxSortedArrayString::const_iterator it; wxString s(sz); if (bCase) it = std::lower_bound(begin(), end(), s, wxStringCompare(wxStrcmpCppWrapper)); else it = std::lower_bound(begin(), end(), s, wxStringCompare(wxStricmpCppWrapper)); if (it == end()) return wxNOT_FOUND; if (bCase) { if (wxStrcmp(it->c_str(), sz) != 0) return wxNOT_FOUND; } else { if (wxStricmp(it->c_str(), sz) != 0) return wxNOT_FOUND; } return it - begin(); } #endif