/////////////////////////////////////////////////////////////////////////////// // Name: src/common/dircmn.cpp // Purpose: wxDir methods common to all implementations // Author: Vadim Zeitlin // Modified by: // Created: 19.05.01 // RCS-ID: $Id: dircmn.cpp 40665 2006-08-19 08:45:31Z JS $ // Copyright: (c) 2001 Vadim Zeitlin // License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/log.h" #include "wx/intl.h" #include "wx/filefn.h" #include "wx/arrstr.h" #endif //WX_PRECOMP #include "wx/dir.h" #include "wx/filename.h" // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxDirTraverser // ---------------------------------------------------------------------------- wxDirTraverseResult wxDirTraverser::OnOpenError(const wxString& WXUNUSED(dirname)) { return wxDIR_IGNORE; } // ---------------------------------------------------------------------------- // wxDir::HasFiles() and HasSubDirs() // ---------------------------------------------------------------------------- // dumb generic implementation bool wxDir::HasFiles(const wxString& spec) { wxString s; return GetFirst(&s, spec, wxDIR_FILES | wxDIR_HIDDEN); } // we have a (much) faster version for Unix #if (defined(__CYGWIN__) && defined(__WINDOWS__)) || !defined(__UNIX_LIKE__) || defined(__WXMAC__) || defined(__EMX__) || defined(__WINE__) bool wxDir::HasSubDirs(const wxString& spec) { wxString s; return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN); } #endif // !Unix // ---------------------------------------------------------------------------- // wxDir::Traverse() // ---------------------------------------------------------------------------- size_t wxDir::Traverse(wxDirTraverser& sink, const wxString& filespec, int flags) const { wxCHECK_MSG( IsOpened(), (size_t)-1, _T("dir must be opened before traversing it") ); // the total number of files found size_t nFiles = 0; // the name of this dir with path delimiter at the end wxString prefix = GetName(); prefix += wxFILE_SEP_PATH; // first, recurse into subdirs if ( flags & wxDIR_DIRS ) { wxString dirname; for ( bool cont = GetFirst(&dirname, wxEmptyString, wxDIR_DIRS | (flags & wxDIR_HIDDEN) ); cont; cont = cont && GetNext(&dirname) ) { const wxString fulldirname = prefix + dirname; switch ( sink.OnDir(fulldirname) ) { default: wxFAIL_MSG(_T("unexpected OnDir() return value") ); // fall through case wxDIR_STOP: cont = false; break; case wxDIR_CONTINUE: { wxDir subdir; // don't give the error messages for the directories // which we can't open: there can be all sorts of good // reason for this (e.g. insufficient privileges) and // this shouldn't be treated as an error -- instead // let the user code decide what to do bool ok; do { wxLogNull noLog; ok = subdir.Open(fulldirname); if ( !ok ) { // ask the user code what to do bool tryagain; switch ( sink.OnOpenError(fulldirname) ) { default: wxFAIL_MSG(_T("unexpected OnOpenError() return value") ); // fall through case wxDIR_STOP: cont = false; // fall through case wxDIR_IGNORE: tryagain = false; break; case wxDIR_CONTINUE: tryagain = true; } if ( !tryagain ) break; } } while ( !ok ); if ( ok ) { nFiles += subdir.Traverse(sink, filespec, flags); } } break; case wxDIR_IGNORE: // nothing to do ; } } } // now enum our own files if ( flags & wxDIR_FILES ) { flags &= ~wxDIR_DIRS; wxString filename; bool cont = GetFirst(&filename, filespec, flags); while ( cont ) { wxDirTraverseResult res = sink.OnFile(prefix + filename); if ( res == wxDIR_STOP ) break; wxASSERT_MSG( res == wxDIR_CONTINUE, _T("unexpected OnFile() return value") ); nFiles++; cont = GetNext(&filename); } } return nFiles; } // ---------------------------------------------------------------------------- // wxDir::GetAllFiles() // ---------------------------------------------------------------------------- class wxDirTraverserSimple : public wxDirTraverser { public: wxDirTraverserSimple(wxArrayString& files) : m_files(files) { } virtual wxDirTraverseResult OnFile(const wxString& filename) { m_files.push_back(filename); return wxDIR_CONTINUE; } virtual wxDirTraverseResult OnDir(const wxString& WXUNUSED(dirname)) { return wxDIR_CONTINUE; } private: wxArrayString& m_files; DECLARE_NO_COPY_CLASS(wxDirTraverserSimple) }; /* static */ size_t wxDir::GetAllFiles(const wxString& dirname, wxArrayString *files, const wxString& filespec, int flags) { wxCHECK_MSG( files, (size_t)-1, _T("NULL pointer in wxDir::GetAllFiles") ); size_t nFiles = 0; wxDir dir(dirname); if ( dir.IsOpened() ) { wxDirTraverserSimple traverser(*files); nFiles += dir.Traverse(traverser, filespec, flags); } return nFiles; } // ---------------------------------------------------------------------------- // wxDir::FindFirst() // ---------------------------------------------------------------------------- class wxDirTraverserFindFirst : public wxDirTraverser { public: wxDirTraverserFindFirst() { } virtual wxDirTraverseResult OnFile(const wxString& filename) { m_file = filename; return wxDIR_STOP; } virtual wxDirTraverseResult OnDir(const wxString& WXUNUSED(dirname)) { return wxDIR_CONTINUE; } const wxString& GetFile() const { return m_file; } private: wxString m_file; DECLARE_NO_COPY_CLASS(wxDirTraverserFindFirst) }; /* static */ wxString wxDir::FindFirst(const wxString& dirname, const wxString& filespec, int flags) { wxDir dir(dirname); if ( dir.IsOpened() ) { wxDirTraverserFindFirst traverser; dir.Traverse(traverser, filespec, flags | wxDIR_FILES); return traverser.GetFile(); } return wxEmptyString; } // ---------------------------------------------------------------------------- // wxDir::GetTotalSize() // ---------------------------------------------------------------------------- class wxDirTraverserSumSize : public wxDirTraverser { public: wxDirTraverserSumSize() { } virtual wxDirTraverseResult OnFile(const wxString& filename) { wxULongLong sz = wxFileName::GetSize(filename); // wxFileName::GetSize won't use this class again as // we're passing it a file and not a directory; // thus we are sure to avoid an endless loop if (sz == wxInvalidSize) { // if the GetSize() failed (this can happen because e.g. a // file is locked by another process), we can proceed but // we need to at least warn the user that the resulting // final size could be not reliable (if e.g. the locked // file is very big). m_skippedFiles.Add(filename); return wxDIR_CONTINUE; } m_sz += sz; return wxDIR_CONTINUE; } virtual wxDirTraverseResult OnDir(const wxString& WXUNUSED(dirname)) { return wxDIR_CONTINUE; } wxULongLong GetTotalSize() const { return m_sz; } wxArrayString &FilesSkipped() { return m_skippedFiles; } protected: wxULongLong m_sz; wxArrayString m_skippedFiles; }; wxULongLong wxDir::GetTotalSize(const wxString &dirname, wxArrayString *filesSkipped) { if (!wxDirExists(dirname)) return wxInvalidSize; // to get the size of this directory and its contents we need // to recursively walk it... wxDir dir(dirname); if ( !dir.IsOpened() ) return wxInvalidSize; wxDirTraverserSumSize traverser; if (dir.Traverse(traverser) == (size_t)-1 || traverser.GetTotalSize() == 0) return wxInvalidSize; if (filesSkipped) *filesSkipped = traverser.FilesSkipped(); return traverser.GetTotalSize(); }