/////////////////////////////////////////////////////////////////////////////// // Name: src/common/appbase.cpp // Purpose: implements wxAppConsole class // Author: Vadim Zeitlin // Modified by: // Created: 19.06.2003 (extracted from common/appcmn.cpp) // RCS-ID: $Id: appbase.cpp 52093 2008-02-25 13:43:07Z VZ $ // Copyright: (c) 2003 Vadim Zeitlin // License: wxWindows license /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #ifdef __WXMSW__ #include "wx/msw/wrapwin.h" // includes windows.h for MessageBox() #endif #include "wx/list.h" #include "wx/app.h" #include "wx/intl.h" #include "wx/log.h" #include "wx/utils.h" #endif //WX_PRECOMP #include "wx/apptrait.h" #include "wx/cmdline.h" #include "wx/confbase.h" #include "wx/filename.h" #include "wx/msgout.h" #include "wx/tokenzr.h" #if !defined(__WXMSW__) || defined(__WXMICROWIN__) #include // for SIGTRAP used by wxTrap() #endif //Win/Unix #if wxUSE_FONTMAP #include "wx/fontmap.h" #endif // wxUSE_FONTMAP #if defined(__DARWIN__) && defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS // For MacTypes.h for Debugger function #include #endif #if defined(__WXMAC__) #ifdef __DARWIN__ #include #else #include "wx/mac/private.h" // includes mac headers #endif #endif // __WXMAC__ #ifdef __WXDEBUG__ #if wxUSE_STACKWALKER #include "wx/stackwalk.h" #ifdef __WXMSW__ #include "wx/msw/debughlp.h" #endif #endif // wxUSE_STACKWALKER #include "wx/recguard.h" #endif // __WXDEBUG__ // wxABI_VERSION can be defined when compiling applications but it should be // left undefined when compiling the library itself, it is then set to its // default value in version.h #if wxABI_VERSION != wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + 99 #error "wxABI_VERSION should not be defined when compiling the library" #endif // ---------------------------------------------------------------------------- // private functions prototypes // ---------------------------------------------------------------------------- #ifdef __WXDEBUG__ // really just show the assert dialog static bool DoShowAssertDialog(const wxString& msg); // prepare for showing the assert dialog, use the given traits or // DoShowAssertDialog() as last fallback to really show it static void ShowAssertDialog(const wxChar *szFile, int nLine, const wxChar *szFunc, const wxChar *szCond, const wxChar *szMsg, wxAppTraits *traits = NULL); // turn on the trace masks specified in the env variable WXTRACE static void LINKAGEMODE SetTraceMasks(); #endif // __WXDEBUG__ // ---------------------------------------------------------------------------- // global vars // ---------------------------------------------------------------------------- wxAppConsole *wxAppConsole::ms_appInstance = NULL; wxAppInitializerFunction wxAppConsole::ms_appInitFn = NULL; // ============================================================================ // wxAppConsole implementation // ============================================================================ // ---------------------------------------------------------------------------- // ctor/dtor // ---------------------------------------------------------------------------- wxAppConsole::wxAppConsole() { m_traits = NULL; ms_appInstance = this; #ifdef __WXDEBUG__ SetTraceMasks(); #if wxUSE_UNICODE // In unicode mode the SetTraceMasks call can cause an apptraits to be // created, but since we are still in the constructor the wrong kind will // be created for GUI apps. Destroy it so it can be created again later. delete m_traits; m_traits = NULL; #endif #endif } wxAppConsole::~wxAppConsole() { delete m_traits; } // ---------------------------------------------------------------------------- // initilization/cleanup // ---------------------------------------------------------------------------- bool wxAppConsole::Initialize(int& argcOrig, wxChar **argvOrig) { // remember the command line arguments argc = argcOrig; argv = argvOrig; #ifndef __WXPALMOS__ if ( m_appName.empty() && argv ) { // the application name is, by default, the name of its executable file wxFileName::SplitPath(argv[0], NULL, &m_appName, NULL); } #endif return true; } void wxAppConsole::CleanUp() { } // ---------------------------------------------------------------------------- // OnXXX() callbacks // ---------------------------------------------------------------------------- bool wxAppConsole::OnInit() { #if wxUSE_CMDLINE_PARSER wxCmdLineParser parser(argc, argv); OnInitCmdLine(parser); bool cont; switch ( parser.Parse(false /* don't show usage */) ) { case -1: cont = OnCmdLineHelp(parser); break; case 0: cont = OnCmdLineParsed(parser); break; default: cont = OnCmdLineError(parser); break; } if ( !cont ) return false; #endif // wxUSE_CMDLINE_PARSER return true; } int wxAppConsole::OnExit() { #if wxUSE_CONFIG // delete the config object if any (don't use Get() here, but Set() // because Get() could create a new config object) delete wxConfigBase::Set((wxConfigBase *) NULL); #endif // wxUSE_CONFIG return 0; } void wxAppConsole::Exit() { exit(-1); } // ---------------------------------------------------------------------------- // traits stuff // ---------------------------------------------------------------------------- wxAppTraits *wxAppConsole::CreateTraits() { return new wxConsoleAppTraits; } wxAppTraits *wxAppConsole::GetTraits() { // FIXME-MT: protect this with a CS? if ( !m_traits ) { m_traits = CreateTraits(); wxASSERT_MSG( m_traits, _T("wxApp::CreateTraits() failed?") ); } return m_traits; } // we must implement CreateXXX() in wxApp itself for backwards compatibility #if WXWIN_COMPATIBILITY_2_4 #if wxUSE_LOG wxLog *wxAppConsole::CreateLogTarget() { wxAppTraits *traits = GetTraits(); return traits ? traits->CreateLogTarget() : NULL; } #endif // wxUSE_LOG wxMessageOutput *wxAppConsole::CreateMessageOutput() { wxAppTraits *traits = GetTraits(); return traits ? traits->CreateMessageOutput() : NULL; } #endif // WXWIN_COMPATIBILITY_2_4 // ---------------------------------------------------------------------------- // event processing // ---------------------------------------------------------------------------- void wxAppConsole::ProcessPendingEvents() { #if wxUSE_THREADS if ( !wxPendingEventsLocker ) return; #endif // ensure that we're the only thread to modify the pending events list wxENTER_CRIT_SECT( *wxPendingEventsLocker ); if ( !wxPendingEvents ) { wxLEAVE_CRIT_SECT( *wxPendingEventsLocker ); return; } // iterate until the list becomes empty wxList::compatibility_iterator node = wxPendingEvents->GetFirst(); while (node) { wxEvtHandler *handler = (wxEvtHandler *)node->GetData(); wxPendingEvents->Erase(node); // In ProcessPendingEvents(), new handlers might be add // and we can safely leave the critical section here. wxLEAVE_CRIT_SECT( *wxPendingEventsLocker ); handler->ProcessPendingEvents(); wxENTER_CRIT_SECT( *wxPendingEventsLocker ); node = wxPendingEvents->GetFirst(); } wxLEAVE_CRIT_SECT( *wxPendingEventsLocker ); } int wxAppConsole::FilterEvent(wxEvent& WXUNUSED(event)) { // process the events normally by default return -1; } // ---------------------------------------------------------------------------- // exception handling // ---------------------------------------------------------------------------- #if wxUSE_EXCEPTIONS void wxAppConsole::HandleEvent(wxEvtHandler *handler, wxEventFunction func, wxEvent& event) const { // by default, simply call the handler (handler->*func)(event); } #endif // wxUSE_EXCEPTIONS // ---------------------------------------------------------------------------- // cmd line parsing // ---------------------------------------------------------------------------- #if wxUSE_CMDLINE_PARSER #define OPTION_VERBOSE _T("verbose") void wxAppConsole::OnInitCmdLine(wxCmdLineParser& parser) { // the standard command line options static const wxCmdLineEntryDesc cmdLineDesc[] = { { wxCMD_LINE_SWITCH, _T("h"), _T("help"), gettext_noop("show this help message"), wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP }, #if wxUSE_LOG { wxCMD_LINE_SWITCH, wxEmptyString, OPTION_VERBOSE, gettext_noop("generate verbose log messages"), wxCMD_LINE_VAL_NONE, 0x0 }, #endif // wxUSE_LOG // terminator { wxCMD_LINE_NONE, wxEmptyString, wxEmptyString, wxEmptyString, wxCMD_LINE_VAL_NONE, 0x0 } }; parser.SetDesc(cmdLineDesc); } bool wxAppConsole::OnCmdLineParsed(wxCmdLineParser& parser) { #if wxUSE_LOG if ( parser.Found(OPTION_VERBOSE) ) { wxLog::SetVerbose(true); } #else wxUnusedVar(parser); #endif // wxUSE_LOG return true; } bool wxAppConsole::OnCmdLineHelp(wxCmdLineParser& parser) { parser.Usage(); return false; } bool wxAppConsole::OnCmdLineError(wxCmdLineParser& parser) { parser.Usage(); return false; } #endif // wxUSE_CMDLINE_PARSER // ---------------------------------------------------------------------------- // debugging support // ---------------------------------------------------------------------------- /* static */ bool wxAppConsole::CheckBuildOptions(const char *optionsSignature, const char *componentName) { #if 0 // can't use wxLogTrace, not up and running yet printf("checking build options object '%s' (ptr %p) in '%s'\n", optionsSignature, optionsSignature, componentName); #endif if ( strcmp(optionsSignature, WX_BUILD_OPTIONS_SIGNATURE) != 0 ) { wxString lib = wxString::FromAscii(WX_BUILD_OPTIONS_SIGNATURE); wxString prog = wxString::FromAscii(optionsSignature); wxString progName = wxString::FromAscii(componentName); wxString msg; msg.Printf(_T("Mismatch between the program and library build versions detected.\nThe library used %s,\nand %s used %s."), lib.c_str(), progName.c_str(), prog.c_str()); wxLogFatalError(msg.c_str()); // normally wxLogFatalError doesn't return return false; } #undef wxCMP return true; } #ifdef __WXDEBUG__ void wxAppConsole::OnAssertFailure(const wxChar *file, int line, const wxChar *func, const wxChar *cond, const wxChar *msg) { ShowAssertDialog(file, line, func, cond, msg, GetTraits()); } void wxAppConsole::OnAssert(const wxChar *file, int line, const wxChar *cond, const wxChar *msg) { OnAssertFailure(file, line, NULL, cond, msg); } #endif // __WXDEBUG__ #if WXWIN_COMPATIBILITY_2_4 bool wxAppConsole::CheckBuildOptions(const wxBuildOptions& buildOptions) { return CheckBuildOptions(buildOptions.m_signature, "your program"); } #endif // ============================================================================ // other classes implementations // ============================================================================ // ---------------------------------------------------------------------------- // wxConsoleAppTraitsBase // ---------------------------------------------------------------------------- #if wxUSE_LOG wxLog *wxConsoleAppTraitsBase::CreateLogTarget() { return new wxLogStderr; } #endif // wxUSE_LOG wxMessageOutput *wxConsoleAppTraitsBase::CreateMessageOutput() { return new wxMessageOutputStderr; } #if wxUSE_FONTMAP wxFontMapper *wxConsoleAppTraitsBase::CreateFontMapper() { return (wxFontMapper *)new wxFontMapperBase; } #endif // wxUSE_FONTMAP wxRendererNative *wxConsoleAppTraitsBase::CreateRenderer() { // console applications don't use renderers return NULL; } #ifdef __WXDEBUG__ bool wxConsoleAppTraitsBase::ShowAssertDialog(const wxString& msg) { return wxAppTraitsBase::ShowAssertDialog(msg); } #endif bool wxConsoleAppTraitsBase::HasStderr() { // console applications always have stderr, even under Mac/Windows return true; } void wxConsoleAppTraitsBase::ScheduleForDestroy(wxObject *object) { delete object; } void wxConsoleAppTraitsBase::RemoveFromPendingDelete(wxObject * WXUNUSED(object)) { // nothing to do } #if wxUSE_SOCKETS GSocketGUIFunctionsTable* wxConsoleAppTraitsBase::GetSocketGUIFunctionsTable() { return NULL; } #endif // ---------------------------------------------------------------------------- // wxAppTraits // ---------------------------------------------------------------------------- #ifdef __WXDEBUG__ bool wxAppTraitsBase::ShowAssertDialog(const wxString& msgOriginal) { wxString msg = msgOriginal; #if wxUSE_STACKWALKER #if !defined(__WXMSW__) // on Unix stack frame generation may take some time, depending on the // size of the executable mainly... warn the user that we are working wxFprintf(stderr, wxT("[Debug] Generating a stack trace... please wait")); fflush(stderr); #endif const wxString stackTrace = GetAssertStackTrace(); if ( !stackTrace.empty() ) msg << _T("\n\nCall stack:\n") << stackTrace; #endif // wxUSE_STACKWALKER return DoShowAssertDialog(msg); } #if wxUSE_STACKWALKER wxString wxAppTraitsBase::GetAssertStackTrace() { wxString stackTrace; class StackDump : public wxStackWalker { public: StackDump() { } const wxString& GetStackTrace() const { return m_stackTrace; } protected: virtual void OnStackFrame(const wxStackFrame& frame) { m_stackTrace << wxString::Format ( _T("[%02d] "), wx_truncate_cast(int, frame.GetLevel()) ); wxString name = frame.GetName(); if ( !name.empty() ) { m_stackTrace << wxString::Format(_T("%-40s"), name.c_str()); } else { m_stackTrace << wxString::Format(_T("%p"), frame.GetAddress()); } if ( frame.HasSourceLocation() ) { m_stackTrace << _T('\t') << frame.GetFileName() << _T(':') << frame.GetLine(); } m_stackTrace << _T('\n'); } private: wxString m_stackTrace; }; // don't show more than maxLines or we could get a dialog too tall to be // shown on screen: 20 should be ok everywhere as even with 15 pixel high // characters it is still only 300 pixels... static const int maxLines = 20; StackDump dump; dump.Walk(2, maxLines); // don't show OnAssert() call itself stackTrace = dump.GetStackTrace(); const int count = stackTrace.Freq(wxT('\n')); for ( int i = 0; i < count - maxLines; i++ ) stackTrace = stackTrace.BeforeLast(wxT('\n')); return stackTrace; } #endif // wxUSE_STACKWALKER #endif // __WXDEBUG__ // ============================================================================ // global functions implementation // ============================================================================ void wxExit() { if ( wxTheApp ) { wxTheApp->Exit(); } else { // what else can we do? exit(-1); } } void wxWakeUpIdle() { if ( wxTheApp ) { wxTheApp->WakeUpIdle(); } //else: do nothing, what can we do? } #ifdef __WXDEBUG__ // wxASSERT() helper bool wxAssertIsEqual(int x, int y) { return x == y; } // break into the debugger void wxTrap() { #if defined(__WXMSW__) && !defined(__WXMICROWIN__) DebugBreak(); #elif defined(__WXMAC__) && !defined(__DARWIN__) #if __powerc Debugger(); #else SysBreak(); #endif #elif defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS Debugger(); #elif defined(__UNIX__) raise(SIGTRAP); #else // TODO #endif // Win/Unix } // this function is called when an assert fails void wxOnAssert(const wxChar *szFile, int nLine, const char *szFunc, const wxChar *szCond, const wxChar *szMsg) { // FIXME MT-unsafe static int s_bInAssert = 0; wxRecursionGuard guard(s_bInAssert); if ( guard.IsInside() ) { // can't use assert here to avoid infinite loops, so just trap wxTrap(); return; } // __FUNCTION__ is always in ASCII, convert it to wide char if needed const wxString strFunc = wxString::FromAscii(szFunc); if ( !wxTheApp ) { // by default, show the assert dialog box -- we can't customize this // behaviour ShowAssertDialog(szFile, nLine, strFunc, szCond, szMsg); } else { // let the app process it as it wants wxTheApp->OnAssertFailure(szFile, nLine, strFunc, szCond, szMsg); } } #endif // __WXDEBUG__ // ============================================================================ // private functions implementation // ============================================================================ #ifdef __WXDEBUG__ static void LINKAGEMODE SetTraceMasks() { #if wxUSE_LOG wxString mask; if ( wxGetEnv(wxT("WXTRACE"), &mask) ) { wxStringTokenizer tkn(mask, wxT(",;:")); while ( tkn.HasMoreTokens() ) wxLog::AddTraceMask(tkn.GetNextToken()); } #endif // wxUSE_LOG } bool DoShowAssertDialog(const wxString& msg) { // under MSW we can show the dialog even in the console mode #if defined(__WXMSW__) && !defined(__WXMICROWIN__) wxString msgDlg(msg); // this message is intentionally not translated -- it is for // developpers only msgDlg += wxT("\nDo you want to stop the program?\n") wxT("You can also choose [Cancel] to suppress ") wxT("further warnings."); switch ( ::MessageBox(NULL, msgDlg, _T("wxWidgets Debug Alert"), MB_YESNOCANCEL | MB_ICONSTOP ) ) { case IDYES: wxTrap(); break; case IDCANCEL: // stop the asserts return true; //case IDNO: nothing to do } #else // !__WXMSW__ wxFprintf(stderr, wxT("%s\n"), msg.c_str()); fflush(stderr); // TODO: ask the user to enter "Y" or "N" on the console? wxTrap(); #endif // __WXMSW__/!__WXMSW__ // continue with the asserts return false; } // show the assert modal dialog static void ShowAssertDialog(const wxChar *szFile, int nLine, const wxChar *szFunc, const wxChar *szCond, const wxChar *szMsg, wxAppTraits *traits) { // this variable can be set to true to suppress "assert failure" messages static bool s_bNoAsserts = false; wxString msg; msg.reserve(2048); // make life easier for people using VC++ IDE by using this format: like // this, clicking on the message will take us immediately to the place of // the failed assert msg.Printf(wxT("%s(%d): assert \"%s\" failed"), szFile, nLine, szCond); // add the function name, if any if ( szFunc && *szFunc ) msg << _T(" in ") << szFunc << _T("()"); // and the message itself if ( szMsg ) { msg << _T(": ") << szMsg; } else // no message given { msg << _T('.'); } #if wxUSE_THREADS // if we are not in the main thread, output the assert directly and trap // since dialogs cannot be displayed if ( !wxThread::IsMain() ) { msg += wxT(" [in child thread]"); #if defined(__WXMSW__) && !defined(__WXMICROWIN__) msg << wxT("\r\n"); OutputDebugString(msg ); #else // send to stderr wxFprintf(stderr, wxT("%s\n"), msg.c_str()); fflush(stderr); #endif // He-e-e-e-elp!! we're asserting in a child thread wxTrap(); } else #endif // wxUSE_THREADS if ( !s_bNoAsserts ) { // send it to the normal log destination wxLogDebug(_T("%s"), msg.c_str()); if ( traits ) { // delegate showing assert dialog (if possible) to that class s_bNoAsserts = traits->ShowAssertDialog(msg); } else // no traits object { // fall back to the function of last resort s_bNoAsserts = DoShowAssertDialog(msg); } } } #endif // __WXDEBUG__