///////////////////////////////////////////////////////////////////////////// // Name: penguin.h // Purpose: wxGLCanvas demo program // Author: Robert Roebling // Modified by: // Created: 04/01/98 // RCS-ID: $Id: penguin.h 36174 2005-11-14 17:38:24Z JS $ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PENGUIN_H_ #define _WX_PENGUIN_H_ #include "wx/defs.h" #include "wx/app.h" #include "wx/menu.h" #include "wx/dcclient.h" #include "wx/wfstream.h" #if wxUSE_ZLIB #include "wx/zstream.h" #endif #include "wx/glcanvas.h" extern "C" { #include "trackball.h" } #include "dxfrenderer.h" // OpenGL view data struct GLData { bool initialized; // have OpenGL been initialized? float beginx, beginy; // position of mouse float quat[4]; // orientation of object float zoom; // field of view in degrees }; // Define a new application type class MyApp: public wxApp { public: bool OnInit(); }; // Define a new frame type class TestGLCanvas; class MyFrame: public wxFrame { public: MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size, long style = wxDEFAULT_FRAME_STYLE); void OnMenuFileOpen(wxCommandEvent& event); void OnMenuFileExit(wxCommandEvent& event); void OnMenuHelpAbout(wxCommandEvent& event); #if wxUSE_GLCANVAS void SetCanvas( TestGLCanvas *canvas ) { m_canvas = canvas; } TestGLCanvas *GetCanvas() { return m_canvas; } private: TestGLCanvas *m_canvas; #endif DECLARE_EVENT_TABLE() }; #if wxUSE_GLCANVAS class TestGLCanvas: public wxGLCanvas { public: TestGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("TestGLCanvas")); ~TestGLCanvas(); void LoadDXF(const wxString& filename); protected: void OnPaint(wxPaintEvent& event); void OnSize(wxSizeEvent& event); void OnEraseBackground(wxEraseEvent& event); void OnMouse(wxMouseEvent& event); private: void InitGL(); void ResetProjectionMode(); GLData m_gldata; DXFRenderer m_renderer; DECLARE_EVENT_TABLE() }; #endif // #if wxUSE_GLCANVAS #endif // #ifndef _WX_PENGUIN_H_