///////////////////////////////////////////////////////////////////////////// // Name: wx/tbarbase.h // Purpose: Base class for toolbar classes // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id: tbarbase.h 61872 2009-09-09 22:37:05Z VZ $ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TBARBASE_H_ #define _WX_TBARBASE_H_ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/defs.h" #if wxUSE_TOOLBAR #include "wx/bitmap.h" #include "wx/list.h" #include "wx/control.h" class WXDLLIMPEXP_FWD_CORE wxToolBarBase; class WXDLLIMPEXP_FWD_CORE wxToolBarToolBase; class WXDLLIMPEXP_FWD_CORE wxImage; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[]; extern WXDLLEXPORT_DATA(const wxSize) wxDefaultSize; extern WXDLLEXPORT_DATA(const wxPoint) wxDefaultPosition; enum wxToolBarToolStyle { wxTOOL_STYLE_BUTTON = 1, wxTOOL_STYLE_SEPARATOR = 2, wxTOOL_STYLE_CONTROL }; // ---------------------------------------------------------------------------- // wxToolBarTool is a toolbar element. // // It has a unique id (except for the separators which always have id wxID_ANY), the // style (telling whether it is a normal button, separator or a control), the // state (toggled or not, enabled or not) and short and long help strings. The // default implementations use the short help string for the tooltip text which // is popped up when the mouse pointer enters the tool and the long help string // for the applications status bar. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxToolBarToolBase : public wxObject { public: // ctors & dtor // ------------ wxToolBarToolBase(wxToolBarBase *tbar = (wxToolBarBase *)NULL, int toolid = wxID_SEPARATOR, const wxString& label = wxEmptyString, const wxBitmap& bmpNormal = wxNullBitmap, const wxBitmap& bmpDisabled = wxNullBitmap, wxItemKind kind = wxITEM_NORMAL, wxObject *clientData = (wxObject *) NULL, const wxString& shortHelpString = wxEmptyString, const wxString& longHelpString = wxEmptyString) : m_label(label), m_shortHelpString(shortHelpString), m_longHelpString(longHelpString) { m_tbar = tbar; m_id = toolid; if (m_id == wxID_ANY) m_id = wxNewId(); m_clientData = clientData; m_bmpNormal = bmpNormal; m_bmpDisabled = bmpDisabled; m_kind = kind; m_enabled = true; m_toggled = false; m_toolStyle = toolid == wxID_SEPARATOR ? wxTOOL_STYLE_SEPARATOR : wxTOOL_STYLE_BUTTON; } wxToolBarToolBase(wxToolBarBase *tbar, wxControl *control) { m_tbar = tbar; m_control = control; m_id = control->GetId(); m_kind = wxITEM_MAX; // invalid value m_enabled = true; m_toggled = false; m_toolStyle = wxTOOL_STYLE_CONTROL; } virtual ~wxToolBarToolBase(){} // accessors // --------- // general int GetId() const { return m_id; } wxControl *GetControl() const { wxASSERT_MSG( IsControl(), wxT("this toolbar tool is not a control") ); return m_control; } wxToolBarBase *GetToolBar() const { return m_tbar; } // style bool IsButton() const { return m_toolStyle == wxTOOL_STYLE_BUTTON; } bool IsControl() const { return m_toolStyle == wxTOOL_STYLE_CONTROL; } bool IsSeparator() const { return m_toolStyle == wxTOOL_STYLE_SEPARATOR; } int GetStyle() const { return m_toolStyle; } wxItemKind GetKind() const { wxASSERT_MSG( IsButton(), wxT("only makes sense for buttons") ); return m_kind; } // state bool IsEnabled() const { return m_enabled; } bool IsToggled() const { return m_toggled; } bool CanBeToggled() const { return m_kind == wxITEM_CHECK || m_kind == wxITEM_RADIO; } // attributes const wxBitmap& GetNormalBitmap() const { return m_bmpNormal; } const wxBitmap& GetDisabledBitmap() const { return m_bmpDisabled; } const wxBitmap& GetBitmap() const { return IsEnabled() ? GetNormalBitmap() : GetDisabledBitmap(); } const wxString& GetLabel() const { return m_label; } const wxString& GetShortHelp() const { return m_shortHelpString; } const wxString& GetLongHelp() const { return m_longHelpString; } wxObject *GetClientData() const { if ( m_toolStyle == wxTOOL_STYLE_CONTROL ) { return (wxObject*)m_control->GetClientData(); } else { return m_clientData; } } // modifiers: return true if the state really changed bool Enable(bool enable); bool Toggle(bool toggle); bool SetToggle(bool toggle); bool SetShortHelp(const wxString& help); bool SetLongHelp(const wxString& help); void Toggle() { Toggle(!IsToggled()); } void SetNormalBitmap(const wxBitmap& bmp) { m_bmpNormal = bmp; } void SetDisabledBitmap(const wxBitmap& bmp) { m_bmpDisabled = bmp; } virtual void SetLabel(const wxString& label) { m_label = label; } void SetClientData(wxObject *clientData) { if ( m_toolStyle == wxTOOL_STYLE_CONTROL ) { m_control->SetClientData(clientData); } else { m_clientData = clientData; } } // add tool to/remove it from a toolbar virtual void Detach() { m_tbar = (wxToolBarBase *)NULL; } virtual void Attach(wxToolBarBase *tbar) { m_tbar = tbar; } protected: wxToolBarBase *m_tbar; // the toolbar to which we belong (may be NULL) // tool parameters int m_toolStyle; // see enum wxToolBarToolStyle int m_id; // the tool id, wxID_SEPARATOR for separator wxItemKind m_kind; // for normal buttons may be wxITEM_NORMAL/CHECK/RADIO // as controls have their own client data, no need to waste memory union { wxObject *m_clientData; wxControl *m_control; }; // tool state bool m_toggled; bool m_enabled; // normal and disabled bitmaps for the tool, both can be invalid wxBitmap m_bmpNormal; wxBitmap m_bmpDisabled; // the button label wxString m_label; // short and long help strings wxString m_shortHelpString; wxString m_longHelpString; DECLARE_DYNAMIC_CLASS_NO_COPY(wxToolBarToolBase) }; // a list of toolbar tools WX_DECLARE_EXPORTED_LIST(wxToolBarToolBase, wxToolBarToolsList); // ---------------------------------------------------------------------------- // the base class for all toolbars // ---------------------------------------------------------------------------- class WXDLLEXPORT wxToolBarBase : public wxControl { public: wxToolBarBase(); virtual ~wxToolBarBase(); // toolbar construction // -------------------- // the full AddTool() function // // If bmpDisabled is wxNullBitmap, a shadowed version of the normal bitmap // is created and used as the disabled image. wxToolBarToolBase *AddTool(int toolid, const wxString& label, const wxBitmap& bitmap, const wxBitmap& bmpDisabled, wxItemKind kind = wxITEM_NORMAL, const wxString& shortHelp = wxEmptyString, const wxString& longHelp = wxEmptyString, wxObject *data = NULL) { return DoAddTool(toolid, label, bitmap, bmpDisabled, kind, shortHelp, longHelp, data); } // the most common AddTool() version wxToolBarToolBase *AddTool(int toolid, const wxString& label, const wxBitmap& bitmap, const wxString& shortHelp = wxEmptyString, wxItemKind kind = wxITEM_NORMAL) { return AddTool(toolid, label, bitmap, wxNullBitmap, kind, shortHelp); } // add a check tool, i.e. a tool which can be toggled wxToolBarToolBase *AddCheckTool(int toolid, const wxString& label, const wxBitmap& bitmap, const wxBitmap& bmpDisabled = wxNullBitmap, const wxString& shortHelp = wxEmptyString, const wxString& longHelp = wxEmptyString, wxObject *data = NULL) { return AddTool(toolid, label, bitmap, bmpDisabled, wxITEM_CHECK, shortHelp, longHelp, data); } // add a radio tool, i.e. a tool which can be toggled and releases any // other toggled radio tools in the same group when it happens wxToolBarToolBase *AddRadioTool(int toolid, const wxString& label, const wxBitmap& bitmap, const wxBitmap& bmpDisabled = wxNullBitmap, const wxString& shortHelp = wxEmptyString, const wxString& longHelp = wxEmptyString, wxObject *data = NULL) { return AddTool(toolid, label, bitmap, bmpDisabled, wxITEM_RADIO, shortHelp, longHelp, data); } // insert the new tool at the given position, if pos == GetToolsCount(), it // is equivalent to AddTool() virtual wxToolBarToolBase *InsertTool ( size_t pos, int toolid, const wxString& label, const wxBitmap& bitmap, const wxBitmap& bmpDisabled = wxNullBitmap, wxItemKind kind = wxITEM_NORMAL, const wxString& shortHelp = wxEmptyString, const wxString& longHelp = wxEmptyString, wxObject *clientData = NULL ); virtual wxToolBarToolBase *AddTool (wxToolBarToolBase *tool); virtual wxToolBarToolBase *InsertTool (size_t pos, wxToolBarToolBase *tool); // add an arbitrary control to the toolbar (notice that // the control will be deleted by the toolbar and that it will also adjust // its position/size) // // NB: the control should have toolbar as its parent virtual wxToolBarToolBase *AddControl(wxControl *control); virtual wxToolBarToolBase *InsertControl(size_t pos, wxControl *control); // get the control with the given id or return NULL virtual wxControl *FindControl( int toolid ); // add a separator to the toolbar virtual wxToolBarToolBase *AddSeparator(); virtual wxToolBarToolBase *InsertSeparator(size_t pos); // remove the tool from the toolbar: the caller is responsible for actually // deleting the pointer virtual wxToolBarToolBase *RemoveTool(int toolid); // delete tool either by index or by position virtual bool DeleteToolByPos(size_t pos); virtual bool DeleteTool(int toolid); // delete all tools virtual void ClearTools(); // must be called after all buttons have been created to finish toolbar // initialisation virtual bool Realize(); // tools state // ----------- virtual void EnableTool(int toolid, bool enable); virtual void ToggleTool(int toolid, bool toggle); // Set this to be togglable (or not) virtual void SetToggle(int toolid, bool toggle); // set/get tools client data (not for controls) virtual wxObject *GetToolClientData(int toolid) const; virtual void SetToolClientData(int toolid, wxObject *clientData); // returns tool pos, or wxNOT_FOUND if tool isn't found virtual int GetToolPos(int id) const; // return true if the tool is toggled virtual bool GetToolState(int toolid) const; virtual bool GetToolEnabled(int toolid) const; virtual void SetToolShortHelp(int toolid, const wxString& helpString); virtual wxString GetToolShortHelp(int toolid) const; virtual void SetToolLongHelp(int toolid, const wxString& helpString); virtual wxString GetToolLongHelp(int toolid) const; // margins/packing/separation // -------------------------- virtual void SetMargins(int x, int y); void SetMargins(const wxSize& size) { SetMargins((int) size.x, (int) size.y); } virtual void SetToolPacking(int packing) { m_toolPacking = packing; } virtual void SetToolSeparation(int separation) { m_toolSeparation = separation; } virtual wxSize GetToolMargins() const { return wxSize(m_xMargin, m_yMargin); } virtual int GetToolPacking() const { return m_toolPacking; } virtual int GetToolSeparation() const { return m_toolSeparation; } // toolbar geometry // ---------------- // set the number of toolbar rows virtual void SetRows(int nRows); // the toolbar can wrap - limit the number of columns or rows it may take void SetMaxRowsCols(int rows, int cols) { m_maxRows = rows; m_maxCols = cols; } int GetMaxRows() const { return m_maxRows; } int GetMaxCols() const { return m_maxCols; } // get/set the size of the bitmaps used by the toolbar: should be called // before adding any tools to the toolbar virtual void SetToolBitmapSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; } virtual wxSize GetToolBitmapSize() const { return wxSize(m_defaultWidth, m_defaultHeight); } // the button size in some implementations is bigger than the bitmap size: // get the total button size (by default the same as bitmap size) virtual wxSize GetToolSize() const { return GetToolBitmapSize(); } // returns a (non separator) tool containing the point (x, y) or NULL if // there is no tool at this point (corrdinates are client) virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const = 0; // find the tool by id wxToolBarToolBase *FindById(int toolid) const; // return true if this is a vertical toolbar, otherwise false bool IsVertical() const { return HasFlag(wxTB_LEFT | wxTB_RIGHT); } // the old versions of the various methods kept for compatibility // don't use in the new code! // -------------------------------------------------------------- wxToolBarToolBase *AddTool(int toolid, const wxBitmap& bitmap, const wxBitmap& bmpDisabled, bool toggle = false, wxObject *clientData = NULL, const wxString& shortHelpString = wxEmptyString, const wxString& longHelpString = wxEmptyString) { return AddTool(toolid, wxEmptyString, bitmap, bmpDisabled, toggle ? wxITEM_CHECK : wxITEM_NORMAL, shortHelpString, longHelpString, clientData); } wxToolBarToolBase *AddTool(int toolid, const wxBitmap& bitmap, const wxString& shortHelpString = wxEmptyString, const wxString& longHelpString = wxEmptyString) { return AddTool(toolid, wxEmptyString, bitmap, wxNullBitmap, wxITEM_NORMAL, shortHelpString, longHelpString, NULL); } wxToolBarToolBase *AddTool(int toolid, const wxBitmap& bitmap, const wxBitmap& bmpDisabled, bool toggle, wxCoord xPos, wxCoord yPos = wxDefaultCoord, wxObject *clientData = NULL, const wxString& shortHelp = wxEmptyString, const wxString& longHelp = wxEmptyString) { return DoAddTool(toolid, wxEmptyString, bitmap, bmpDisabled, toggle ? wxITEM_CHECK : wxITEM_NORMAL, shortHelp, longHelp, clientData, xPos, yPos); } wxToolBarToolBase *InsertTool(size_t pos, int toolid, const wxBitmap& bitmap, const wxBitmap& bmpDisabled = wxNullBitmap, bool toggle = false, wxObject *clientData = NULL, const wxString& shortHelp = wxEmptyString, const wxString& longHelp = wxEmptyString) { return InsertTool(pos, toolid, wxEmptyString, bitmap, bmpDisabled, toggle ? wxITEM_CHECK : wxITEM_NORMAL, shortHelp, longHelp, clientData); } // event handlers // -------------- // NB: these functions are deprecated, use EVT_TOOL_XXX() instead! // Only allow toggle if returns true. Call when left button up. virtual bool OnLeftClick(int toolid, bool toggleDown); // Call when right button down. virtual void OnRightClick(int toolid, long x, long y); // Called when the mouse cursor enters a tool bitmap. // Argument is wxID_ANY if mouse is exiting the toolbar. virtual void OnMouseEnter(int toolid); // more deprecated functions // ------------------------- // use GetToolMargins() instead wxSize GetMargins() const { return GetToolMargins(); } // implementation only from now on // ------------------------------- size_t GetToolsCount() const { return m_tools.GetCount(); } // Do the toolbar button updates (check for EVT_UPDATE_UI handlers) virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE) ; // don't want toolbars to accept the focus virtual bool AcceptsFocus() const { return false; } protected: // to implement in derived classes // ------------------------------- // create a new toolbar tool and add it to the toolbar, this is typically // implemented by just calling InsertTool() virtual wxToolBarToolBase *DoAddTool ( int toolid, const wxString& label, const wxBitmap& bitmap, const wxBitmap& bmpDisabled, wxItemKind kind, const wxString& shortHelp = wxEmptyString, const wxString& longHelp = wxEmptyString, wxObject *clientData = NULL, wxCoord xPos = wxDefaultCoord, wxCoord yPos = wxDefaultCoord ); // the tool is not yet inserted into m_tools list when this function is // called and will only be added to it if this function succeeds virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool) = 0; // the tool is still in m_tools list when this function is called, it will // only be deleted from it if it succeeds virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool) = 0; // called when the tools enabled flag changes virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable) = 0; // called when the tool is toggled virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle) = 0; // called when the tools "can be toggled" flag changes virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle) = 0; // the functions to create toolbar tools virtual wxToolBarToolBase *CreateTool(int toolid, const wxString& label, const wxBitmap& bmpNormal, const wxBitmap& bmpDisabled, wxItemKind kind, wxObject *clientData, const wxString& shortHelp, const wxString& longHelp) = 0; virtual wxToolBarToolBase *CreateTool(wxControl *control) = 0; // helper functions // ---------------- // call this from derived class ctor/Create() to ensure that we have either // wxTB_HORIZONTAL or wxTB_VERTICAL style, there is a lot of existing code // which randomly checks either one or the other of them and gets confused // if neither is set (and making one of them 0 is not an option neither as // then the existing tests would break down) void FixupStyle(); // un-toggle all buttons in the same radio group void UnToggleRadioGroup(wxToolBarToolBase *tool); // the list of all our tools wxToolBarToolsList m_tools; // the offset of the first tool int m_xMargin; int m_yMargin; // the maximum number of toolbar rows/columns int m_maxRows; int m_maxCols; // the tool packing and separation int m_toolPacking, m_toolSeparation; // the size of the toolbar bitmaps wxCoord m_defaultWidth, m_defaultHeight; private: DECLARE_EVENT_TABLE() DECLARE_NO_COPY_CLASS(wxToolBarBase) }; // Helper function for creating the image for disabled buttons bool wxCreateGreyedImage(const wxImage& in, wxImage& out) ; #endif // wxUSE_TOOLBAR #endif // _WX_TBARBASE_H_