/////////////////////////////////////////////////////////////////////////////// // Name: wx/stdpaths.h // Purpose: declaration of wxStandardPaths class // Author: Vadim Zeitlin // Modified by: // Created: 2004-10-17 // RCS-ID: $Id: stdpaths.h 43340 2006-11-12 12:58:10Z RR $ // Copyright: (c) 2004 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_STDPATHS_H_ #define _WX_STDPATHS_H_ #include "wx/defs.h" #if wxUSE_STDPATHS #include "wx/string.h" #include "wx/filefn.h" // ---------------------------------------------------------------------------- // wxStandardPaths returns the standard locations in the file system // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxStandardPathsBase { public: // possible resources categorires enum ResourceCat { // no special category ResourceCat_None, // message catalog resources ResourceCat_Messages, // end of enum marker ResourceCat_Max }; // return the global standard paths object static wxStandardPathsBase& Get(); // return the path (directory+filename) of the running executable or // wxEmptyString if it couldn't be determined. // The path is returned as an absolute path whenever possible. // Default implementation only try to use wxApp->argv[0]. virtual wxString GetExecutablePath() const; // return the directory with system config files: // /etc under Unix, c:\Documents and Settings\All Users\Application Data // under Windows, /Library/Preferences for Mac virtual wxString GetConfigDir() const = 0; // return the directory for the user config files: // $HOME under Unix, c:\Documents and Settings\username under Windows, // ~/Library/Preferences under Mac // // only use this if you have a single file to put there, otherwise // GetUserDataDir() is more appropriate virtual wxString GetUserConfigDir() const = 0; // return the location of the applications global, i.e. not user-specific, // data files // // prefix/share/appname under Unix, c:\Program Files\appname under Windows, // appname.app/Contents/SharedSupport app bundle directory under Mac virtual wxString GetDataDir() const = 0; // return the location for application data files which are host-specific // // same as GetDataDir() except under Unix where it is /etc/appname virtual wxString GetLocalDataDir() const; // return the directory for the user-dependent application data files // // $HOME/.appname under Unix, // c:\Documents and Settings\username\Application Data\appname under Windows // and ~/Library/Application Support/appname under Mac virtual wxString GetUserDataDir() const = 0; // return the directory for user data files which shouldn't be shared with // the other machines // // same as GetUserDataDir() for all platforms except Windows where it is // the "Local Settings\Application Data\appname" directory virtual wxString GetUserLocalDataDir() const; // return the directory where the loadable modules (plugins) live // // prefix/lib/appname under Unix, program directory under Windows and // Contents/Plugins app bundle subdirectory under Mac virtual wxString GetPluginsDir() const = 0; // get resources directory: resources are auxiliary files used by the // application and include things like image and sound files // // same as GetDataDir() for all platforms except Mac where it returns // Contents/Resources subdirectory of the app bundle virtual wxString GetResourcesDir() const { return GetDataDir(); } // get localized resources directory containing the resource files of the // specified category for the given language // // in general this is just GetResourcesDir()/lang under Windows and Unix // and GetResourcesDir()/lang.lproj under Mac but is something quite // different under Unix for message catalog category (namely the standard // prefix/share/locale/lang/LC_MESSAGES) virtual wxString GetLocalizedResourcesDir(const wxChar *lang, ResourceCat WXUNUSED(category) = ResourceCat_None) const { return GetResourcesDir() + wxFILE_SEP_PATH + lang; } // return the "Documents" directory for the current user // // C:\Documents and Settings\username\Documents under Windows, // $HOME under Unix and ~/Documents under Mac virtual wxString GetDocumentsDir() const; // return the temporary directory for the current user virtual wxString GetTempDir() const; // virtual dtor for the base class virtual ~wxStandardPathsBase(); protected: // append "/appname" suffix if the app name is set (doesn't append the // slash if dir already ends with a slash or dot) static wxString AppendAppName(const wxString& dir); }; #if defined(__WXMSW__) #include "wx/msw/stdpaths.h" // We want CoreFoundation paths on both CarbonLib and Darwin (for all ports) #elif defined(__WXMAC__) || defined(__DARWIN__) #include "wx/mac/corefoundation/stdpaths.h" #elif defined(__OS2__) #include "wx/os2/stdpaths.h" #elif defined(__UNIX__) #include "wx/unix/stdpaths.h" #elif defined(__PALMOS__) #include "wx/palmos/stdpaths.h" #else // ---------------------------------------------------------------------------- // Minimal generic implementation // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxStandardPaths : public wxStandardPathsBase { public: void SetInstallPrefix(const wxString& prefix) { m_prefix = prefix; } wxString GetInstallPrefix() const { return m_prefix; } virtual wxString GetExecutablePath() const { return m_prefix; } virtual wxString GetConfigDir() const { return m_prefix; } virtual wxString GetUserConfigDir() const { return m_prefix; } virtual wxString GetDataDir() const { return m_prefix; } virtual wxString GetLocalDataDir() const { return m_prefix; } virtual wxString GetUserDataDir() const { return m_prefix; } virtual wxString GetPluginsDir() const { return m_prefix; } virtual wxString GetDocumentsDir() const { return m_prefix; } private: wxString m_prefix; }; #endif #endif // wxUSE_STDPATHS #endif // _WX_STDPATHS_H_