///////////////////////////////////////////////////////////////////////////// // Name: wx/palmos/spinbutt.h // Purpose: wxSpinButton class // Author: William Osborne - minimal working wxPalmOS port // Modified by: // Created: 10/13/04 // RCS-ID: $Id: spinbutt.h 35650 2005-09-23 12:56:45Z MR $ // Copyright: (c) William Osborne // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_SPINBUTT_H_ #define _WX_SPINBUTT_H_ #include "wx/control.h" #include "wx/event.h" class WXDLLEXPORT wxSpinButton : public wxSpinButtonBase { public: // construction wxSpinButton() { } wxSpinButton(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, const wxString& name = wxSPIN_BUTTON_NAME) { Create(parent, id, pos, size, style, name); } virtual ~wxSpinButton(); bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, const wxString& name = wxSPIN_BUTTON_NAME); // accessors virtual int GetValue() const; virtual void SetValue(int val); virtual void SetRange(int minVal, int maxVal); // a wxSpinButton can't do anything useful with focus, only wxSpinCtrl can virtual bool AcceptsFocus() const { return false; } protected: virtual wxSize DoGetBestSize() const; private: DECLARE_DYNAMIC_CLASS_NO_COPY(wxSpinButton) }; #endif // _WX_SPINBUTT_H_