///////////////////////////////////////////////////////////////////////////// // Name: dcmemory.h // Purpose: // Author: Vaclav Slavik // RCS-ID: $Id: dcmemory.h 42755 2006-10-30 19:41:46Z VZ $ // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_DCMEMORY_H__ #define __WX_DCMEMORY_H__ #include "wx/defs.h" #include "wx/dcclient.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class WXDLLEXPORT wxMemoryDC; //----------------------------------------------------------------------------- // wxMemoryDC //----------------------------------------------------------------------------- class WXDLLEXPORT wxMemoryDC : public wxDC, public wxMemoryDCBase { public: wxMemoryDC() { Init(); } wxMemoryDC(wxBitmap& bitmap) { Init(); SelectObject(bitmap); } wxMemoryDC(wxDC *dc); // Create compatible DC virtual ~wxMemoryDC(); // these get reimplemented for mono-bitmaps to behave // more like their Win32 couterparts. They now interpret // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0 // and everything else as drawing 1. virtual void SetPen(const wxPen &pen); virtual void SetBrush(const wxBrush &brush); virtual void SetTextForeground(const wxColour &col); virtual void SetTextBackground(const wxColour &col); // implementation wxBitmap m_selected; wxBitmap GetSelectedObject() const { return m_selected; } protected: virtual void DoSelect(const wxBitmap& bitmap); private: void Init(); DECLARE_DYNAMIC_CLASS(wxMemoryDC) }; #endif // __WX_DCMEMORY_H__