///////////////////////////////////////////////////////////////////////////// // Name: clipbrd.h // Purpose: Clipboard functionality. // Note: this functionality is under review, and // is derived from wxWidgets 1.xx code. Please contact // the wxWidgets developers for further information. // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id: clipbrd.h 41020 2006-09-05 20:47:48Z VZ $ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CLIPBRD_H_ #define _WX_CLIPBRD_H_ #if wxUSE_CLIPBOARD #include "wx/list.h" #include "wx/module.h" #include "wx/dataobj.h" // for wxDataFormat //----------------------------------------------------------------------------- // wxClipboard //----------------------------------------------------------------------------- class WXDLLEXPORT wxDataObject; class WXDLLEXPORT wxClipboard : public wxClipboardBase { DECLARE_DYNAMIC_CLASS(wxClipboard) public: wxClipboard(); virtual ~wxClipboard(); // open the clipboard before SetData() and GetData() virtual bool Open(); // close the clipboard after SetData() and GetData() virtual void Close(); // query whether the clipboard is opened virtual bool IsOpened() const; // set the clipboard data. all other formats will be deleted. virtual bool SetData( wxDataObject *data ); // add to the clipboard data. virtual bool AddData( wxDataObject *data ); // ask if data in correct format is available virtual bool IsSupported( const wxDataFormat& format ); // fill data with data on the clipboard (if available) virtual bool GetData( wxDataObject& data ); // clears wxTheClipboard and the system's clipboard if possible virtual void Clear(); // flushes the clipboard: this means that the data which is currently on // clipboard will stay available even after the application exits (possibly // eating memory), otherwise the clipboard will be emptied on exit virtual bool Flush(); // X11 has two clipboards which get selected by this call. Empty on MSW. void UsePrimarySelection( bool WXUNUSED(primary) = FALSE ) { } private: wxDataObject *m_data; bool m_open; }; #endif // wxUSE_CLIPBOARD #endif // _WX_CLIPBRD_H_