///////////////////////////////////////////////////////////////////////////// // Name: wx/dfb/dc.h // Purpose: wxDC class // Author: Vaclav Slavik // Created: 2006-08-07 // RCS-ID: $Id: dc.h 43550 2006-11-20 20:45:57Z VS $ // Copyright: (c) 2006 REA Elektronik GmbH // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DFB_DC_H_ #define _WX_DFB_DC_H_ #include "wx/defs.h" #include "wx/region.h" #include "wx/dfb/dfbptr.h" wxDFB_DECLARE_INTERFACE(IDirectFBSurface); //----------------------------------------------------------------------------- // wxDC //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxDC : public wxDCBase { public: wxDC(); // Ctor. wxDC(const wxIDirectFBSurfacePtr& surface); public: // implement base class pure virtuals // ---------------------------------- virtual void Clear(); virtual bool StartDoc(const wxString& message); virtual void EndDoc(); virtual void StartPage(); virtual void EndPage(); virtual void SetFont(const wxFont& font); virtual void SetPen(const wxPen& pen); virtual void SetBrush(const wxBrush& brush); virtual void SetBackground(const wxBrush& brush); virtual void SetBackgroundMode(int mode); #if wxUSE_PALETTE virtual void SetPalette(const wxPalette& palette); #endif virtual void DestroyClippingRegion(); virtual wxCoord GetCharHeight() const; virtual wxCoord GetCharWidth() const; virtual void DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y, wxCoord *descent = NULL, wxCoord *externalLeading = NULL, wxFont *theFont = NULL) const; virtual bool CanDrawBitmap() const { return true; } virtual bool CanGetTextExtent() const { return true; } virtual int GetDepth() const; virtual wxSize GetPPI() const; virtual void SetMapMode(int mode); virtual void SetUserScale(double x, double y); virtual void SetLogicalScale(double x, double y); virtual void SetLogicalOrigin(wxCoord x, wxCoord y); virtual void SetDeviceOrigin(wxCoord x, wxCoord y); virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp); virtual void SetLogicalFunction(int function); // implementation from now on // -------------------------- virtual void ComputeScaleAndOrigin(); wxCoord XDEV2LOG(wxCoord x) const { return wxRound((double)(x - m_deviceOriginX) / m_scaleX) * m_signX + m_logicalOriginX; } wxCoord XDEV2LOGREL(wxCoord x) const { return wxRound((double)(x) / m_scaleX); } wxCoord YDEV2LOG(wxCoord y) const { return wxRound((double)(y - m_deviceOriginY) / m_scaleY) * m_signY + m_logicalOriginY; } wxCoord YDEV2LOGREL(wxCoord y) const { return wxRound((double)(y) / m_scaleY); } wxCoord XLOG2DEV(wxCoord x) const { return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX; } wxCoord XLOG2DEVREL(wxCoord x) const { return wxRound((double)(x) * m_scaleX); } wxCoord YLOG2DEV(wxCoord y) const { return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY; } wxCoord YLOG2DEVREL(wxCoord y) const { return wxRound((double)(y) * m_scaleY); } // Returns the surface (and increases its ref count) wxIDirectFBSurfacePtr GetDirectFBSurface() const { return m_surface; } protected: // initializes the DC from a surface, must be called if default ctor // was used void DFBInit(const wxIDirectFBSurfacePtr& surface); virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE); virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const; virtual void DoDrawPoint(wxCoord x, wxCoord y); virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2); virtual void DoDrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc); virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h, double sa, double ea); virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius); virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoCrossHair(wxCoord x, wxCoord y); virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y); virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask = false); virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y); virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle); virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); // this is gnarly - we can't even call this function DoSetClippingRegion() // because of virtual function hiding virtual void DoSetClippingRegionAsRegion(const wxRegion& region); virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoGetSize(int *width, int *height) const; virtual void DoGetSizeMM(int* width, int* height) const; virtual void DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset); virtual void DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset, int fillStyle = wxODDEVEN_RULE); // implementation from now on: protected: wxIDirectFBFontPtr GetCurrentFont() const; private: // Unified implementation of DrawIcon, DrawBitmap and Blit: void DoDrawSubBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, wxCoord w, wxCoord h, wxCoord destx, wxCoord desty, int rop, bool useMask); bool DoBlitFromSurface(const wxIDirectFBSurfacePtr& src, wxCoord srcx, wxCoord srcy, wxCoord w, wxCoord h, wxCoord dstx, wxCoord dsty); // selects colour into surface's state void SelectColour(const wxColour& clr); protected: wxIDirectFBSurfacePtr m_surface; double m_mm_to_pix_x, m_mm_to_pix_y; friend class WXDLLIMPEXP_CORE wxOverlayImpl; // for Init DECLARE_DYNAMIC_CLASS(wxDC) }; #endif // _WX_DFB_DC_H_