\section{\class{wxJoystickEvent}}\label{wxjoystickevent} This event class contains information about mouse events, particularly events received by windows. \wxheading{Derived from} \helpref{wxEvent}{wxevent} \wxheading{Include files} \wxheading{Event table macros} To process a mouse event, use these event handler macros to direct input to member functions that take a wxJoystickEvent argument. \twocolwidtha{7cm} \begin{twocollist}\itemsep=0pt \twocolitem{{\bf EVT\_JOY\_BUTTON\_DOWN(func)}}{Process a wxEVT\_JOY\_BUTTON\_DOWN event.} \twocolitem{{\bf EVT\_JOY\_BUTTON\_UP(func)}}{Process a wxEVT\_JOY\_BUTTON\_UP event.} \twocolitem{{\bf EVT\_JOY\_MOVE(func)}}{Process a wxEVT\_JOY\_MOVE event.} \twocolitem{{\bf EVT\_JOY\_ZMOVE(func)}}{Process a wxEVT\_JOY\_ZMOVE event.} \twocolitem{{\bf EVT\_JOYSTICK\_EVENTS(func)}}{Processes all joystick events.} \end{twocollist}% \wxheading{See also} \helpref{wxJoystick}{wxjoystick} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxJoystickEvent::wxJoystickEvent}\label{wxjoystickeventctor} \func{}{wxJoystickEvent}{\param{WXTYPE}{ eventType = 0}, \param{int}{ state = 0}, \param{int}{ joystick = wxJOYSTICK1}, \param{int }{change = 0}} Constructor. \membersection{wxJoystickEvent::ButtonDown}\label{wxjoystickeventbuttondown} \constfunc{bool}{ButtonDown}{\param{int}{ button = wxJOY\_BUTTON\_ANY}} Returns true if the event was a down event from the specified button (or any button). \wxheading{Parameters} \docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to indicate any button down event.} \membersection{wxJoystickEvent::ButtonIsDown}\label{wxjoystickeventbuttonisdown} \constfunc{bool}{ButtonIsDown}{\param{int}{ button = wxJOY\_BUTTON\_ANY}} Returns true if the specified button (or any button) was in a down state. \wxheading{Parameters} \docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to indicate any button down event.} \membersection{wxJoystickEvent::ButtonUp}\label{wxjoystickeventbuttonup} \constfunc{bool}{ButtonUp}{\param{int}{ button = wxJOY\_BUTTON\_ANY}} Returns true if the event was an up event from the specified button (or any button). \wxheading{Parameters} \docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to indicate any button down event.} \membersection{wxJoystickEvent::GetButtonChange}\label{wxjoystickeventgetbuttonchange} \constfunc{int}{GetButtonChange}{\void} Returns the identifier of the button changing state. This is a wxJOY\_BUTTONn identifier, where n is one of 1, 2, 3, 4. \membersection{wxJoystickEvent::GetButtonState}\label{wxjoystickeventgetbuttonstate} \constfunc{int}{GetButtonState}{\void} Returns the down state of the buttons. This is a bitlist of wxJOY\_BUTTONn identifiers, where n is one of 1, 2, 3, 4. \membersection{wxJoystickEvent::GetJoystick}\label{wxjoystickeventgetjoystick} \constfunc{int}{GetJoystick}{\void} Returns the identifier of the joystick generating the event - one of wxJOYSTICK1 and wxJOYSTICK2. \membersection{wxJoystickEvent::GetPosition}\label{wxjoystickeventgetposition} \constfunc{wxPoint}{GetPosition}{\void} Returns the x, y position of the joystick event. \membersection{wxJoystickEvent::GetZPosition}\label{wxjoystickeventgetzposition} \constfunc{int}{GetZPosition}{\void} Returns the z position of the joystick event. \membersection{wxJoystickEvent::IsButton}\label{wxjoystickeventisbutton} \constfunc{bool}{IsButton}{\void} Returns true if this was a button up or down event ({\it not} 'is any button down?'). \membersection{wxJoystickEvent::IsMove}\label{wxjoystickeventismove} \constfunc{bool}{IsMove}{\void} Returns true if this was an x, y move event. \membersection{wxJoystickEvent::IsZMove}\label{wxjoystickeventiszmove} \constfunc{bool}{IsZMove}{\void} Returns true if this was a z move event.