///////////////////////////////////////////////////////////////////////////// // Name: forty.h // Purpose: Forty Thieves patience game // Author: Chris Breeze // Modified by: // Created: 21/07/97 // RCS-ID: $Id: forty.h 41020 2006-09-05 20:47:48Z VZ $ // Copyright: (c) 1993-1998 Chris Breeze // Licence: wxWindows licence //--------------------------------------------------------------------------- // Last modified: 22nd July 1998 - ported to wxWidgets 2.0 ///////////////////////////////////////////////////////////////////////////// #ifndef _FORTY_H_ #define _FORTY_H_ class FortyApp: public wxApp { public: FortyApp(){} virtual ~FortyApp(); bool OnInit(); static const wxColour& BackgroundColour(); static const wxColour& TextColour(); static const wxBrush& BackgroundBrush(); const wxString& GetHelpFile() const { return m_helpFile; } private: static wxColour* m_backgroundColour; static wxColour* m_textColour; static wxBrush* m_backgroundBrush; wxString m_helpFile; }; DECLARE_APP(FortyApp) class FortyCanvas; class FortyFrame: public wxFrame { public: FortyFrame(wxFrame* frame, const wxString& title, const wxPoint& pos, const wxSize& size, bool largecards); virtual ~FortyFrame(){}; void OnCloseWindow(wxCloseEvent& event); // Menu callbacks void NewGame(wxCommandEvent& event); void Exit(wxCommandEvent& event); void About(wxCommandEvent& event); void Help(wxCommandEvent& event); void Undo(wxCommandEvent& event); void Redo(wxCommandEvent& event); void Scores(wxCommandEvent& event); void ToggleRightButtonUndo(wxCommandEvent& event); void ToggleHelpingHand(wxCommandEvent& event); void ToggleCardSize(wxCommandEvent& event); FortyCanvas* GetCanvas() { return m_canvas; } DECLARE_EVENT_TABLE() private: enum MenuCommands { SCORES = 10, RIGHT_BUTTON_UNDO, HELPING_HAND, LARGE_CARDS }; wxMenuBar* m_menuBar; FortyCanvas* m_canvas; }; //---------------------------------------------------------------------------- // stAboutDialog //---------------------------------------------------------------------------- class FortyAboutDialog: public wxDialog { public: // constructors and destructors FortyAboutDialog( wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE ); bool AddControls(wxWindow* parent); }; #define ID_ABOUT_HTML_WINDOW 1000 #endif