///////////////////////////////////////////////////////////////////////////// // Name: resource.cpp // Purpose: Dialog resource sample // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id: resource.cpp 35650 2005-09-23 12:56:45Z MR $ // Copyright: (c) Julian Smart // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/deprecated/setup.h" #if !wxUSE_WX_RESOURCES #error "You should set wxUSE_WX_RESOURCES to 1 to compile this sample" #endif #if wxUSE_UNICODE // #error "This sample can't be compiled in Unicode mode." #endif // wxUSE_UNICODE #include "wx/deprecated/resource.h" #include #include "resource.h" // If we wanted to demonstrate total platform independence, // then we'd use the dynamic file loading form for all platforms. // But this shows how to embed the wxWidgets resources // in the program code/executable for UNIX and Windows // platforms. // In order to get the ID of the controls defined in the // dialog, we include the header automatically generated // by DialogEd #include "dialog1.h" // If you have a Windows compiler that can cope with long strings, // then you can always use the #include form for simplicity. // NOTE: Borland's brc32.exe resource compiler doesn't recognize // the TEXT resource, for some reason, so either run-time file loading // or file inclusion should be used. #if defined(__WXMSW__) && !wxUSE_UNICODE // Under Windows, some compilers can't include // a whole .wxr file. So we use a .rc user-defined resource // instead. dialog1 will point to the whole .wxr 'file'. static wxChar *dialog1 = NULL; static wxChar *menu1 = NULL; #else // Other platforms should have sensible compilers that // cope with long strings. #include "dialog1.wxr" #include "menu1.wxr" #endif // Declare two frames MyFrame *frame = (MyFrame *) NULL; IMPLEMENT_APP(MyApp) // Testing of ressources MyApp::MyApp() { } // The `main program' equivalent, creating the windows and returning the // main frame bool MyApp::OnInit(void) { #if defined(__WXMSW__) && !wxUSE_UNICODE // Load the .wxr 'file' from a .rc resource, under Windows. // note that the resource really is a char*, not a wxChar*! dialog1 = wxLoadUserResource(wxT("dialog1"), wxT("WXRDATA")); menu1 = wxLoadUserResource(wxT("menu1"), wxT("WXRDATA")); // All resources in the file (only one in this case) get parsed // by this call. wxResourceParseString(dialog1); wxResourceParseString(menu1); #else // Simply parse the data pointed to by the variable dialog1. // If there were several resources, there would be several // variables, and this would need to be called several times. wxResourceParseData(dialog1); wxResourceParseData(menu1); #endif // Create the main frame window frame = new MyFrame( (wxFrame *) NULL, wxID_ANY, wxT("wxWidgets Resource Sample"), wxDefaultPosition, wxSize(300, 250) ); #if wxUSE_STATUSBAR // Give it a status line frame->CreateStatusBar(2); #endif // wxUSE_STATUSBAR wxMenuBar *menu_bar = wxResourceCreateMenuBar(wxT("menu1")); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); // Make a panel frame->panel = new MyPanel( frame, wxID_ANY, wxPoint(0, 0), wxSize(400, 400), 0, wxT("MyMainFrame") ); frame->Show(true); SetTopWindow(frame); return true; } MyApp::~MyApp() { #if defined(__WXMSW__) && !wxUSE_UNICODE delete dialog1; delete menu1; #endif } BEGIN_EVENT_TABLE(MyPanel, wxPanel) EVT_LEFT_DOWN( MyPanel::OnClick) END_EVENT_TABLE() MyPanel::MyPanel ( wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, int style, const wxString &name ) : wxPanel( parent, id, pos, size, style, name ) { } void MyPanel::OnClick( wxMouseEvent &WXUNUSED(event2) ) { MyFrame *frame = (MyFrame*)(wxTheApp->GetTopWindow()); wxCommandEvent event; frame->OnTestDialog( event ); } BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(RESOURCE_ABOUT, MyFrame::OnAbout) EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit) EVT_MENU(RESOURCE_TESTDIALOG, MyFrame::OnTestDialog) END_EVENT_TABLE() // Define my frame constructor MyFrame::MyFrame ( wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size ) : wxFrame(parent, id, title, pos, size) { panel = (wxWindow *) NULL; } void MyFrame::OnAbout( wxCommandEvent& WXUNUSED(event) ) { wxMessageBox(wxT("wxWidgets resource sample.\n") wxT("(c) Julian Smart"), wxT("About wxWidgets sample"), wxICON_INFORMATION | wxOK); } void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) ) { Close(true); } void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event) ) { MyDialog *dialog = new MyDialog; if (wxLoadFromResource(dialog, this, wxT("dialog1"))) { wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName(wxT("multitext3"), dialog); if (text) { text->SetValue(wxT("wxWidgets resource demo")); } dialog->ShowModal(); } dialog->Close(true); } BEGIN_EVENT_TABLE(MyDialog, wxDialog) //EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk) EVT_BUTTON(ID_BUTTON109, MyDialog::OnCancel) END_EVENT_TABLE() void MyDialog::OnOk(wxCommandEvent& WXUNUSED(event) ) { // EndModal(RESOURCE_OK); } void MyDialog::OnCancel(wxCommandEvent& WXUNUSED(event) ) { EndModal(ID_BUTTON109); }