// // This file is part of the aMule Project. // // Copyright (c) 2003-2011 aMule Team ( admin@amule.org / http://www.amule.org ) // Copyright (c) 2002-2011 Merkur ( devs@emule-project.net / http://www.emule-project.net ) // // Any parts of this program derived from the xMule, lMule or eMule project, // or contributed by third-party developers are copyrighted by their // respective authors. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA // #ifndef UPLOADQUEUE_H #define UPLOADQUEUE_H #include "ClientRef.h" // Needed for CClientRefList #include "MD4Hash.h" // Needed for CMD4Hash // Experimental extended upload queue population // // When a client is set up from scratch (no shares, all downloads empty) // it takes a while after completion of the first downloaded chunks until // uploads start. Problem is, upload queue is empty, because clients that // find nothing to download don't stay queued. // // Set this to 1 for faster finding of upload slots in this case. // aMule will then try to contact its sources for uploading if the // upload queue is empty. #define EXTENDED_UPLOADQUEUE 0 class CUpDownClient; class CKnownFile; class CUploadQueue { public: CUploadQueue(); ~CUploadQueue(); void Process(); void AddClientToQueue(CUpDownClient* client); bool RemoveFromUploadQueue(CUpDownClient* client); bool RemoveFromWaitingQueue(CUpDownClient* client); bool IsOnUploadQueue(const CUpDownClient* client) const; bool IsDownloading(const CUpDownClient* client) const; bool CheckForTimeOver(CUpDownClient* client); void ResortQueue() { SortGetBestClient(); } const CClientRefList& GetWaitingList() const { return m_waitinglist; } const CClientRefList& GetUploadingList() const { return m_uploadinglist; } CUpDownClient* GetWaitingClientByIP_UDP(uint32 dwIP, uint16 nUDPPort, bool bIgnorePortOnUniqueIP, bool* pbMultipleIPs = NULL); uint16 SuspendUpload(const CMD4Hash &, bool terminate); void ResumeUpload(const CMD4Hash &); CKnownFile* GetAllUploadingKnownFile() { return m_allUploadingKnownFile; } private: void RemoveFromWaitingQueue(CClientRefList::iterator pos); uint16 GetMaxSlots() const; void AddUpNextClient(CUpDownClient* directadd = 0); bool IsSuspended(const CMD4Hash& hash) { return suspendedUploadsSet.find(hash) != suspendedUploadsSet.end(); } void SortGetBestClient(CClientRef * bestClient = NULL); CClientRefList m_waitinglist; CClientRefList m_uploadinglist; #if EXTENDED_UPLOADQUEUE CClientRefList m_possiblyWaitingList; int PopulatePossiblyWaitingList(); #endif std::set suspendedUploadsSet; // set for suspended uploads uint32 m_nLastStartUpload; uint32 m_lastSort; bool lastupslotHighID; // VQB lowID alternation bool m_allowKicking; // This KnownFile collects all currently uploading clients for display in the upload list control CKnownFile * m_allUploadingKnownFile; }; #endif // UPLOADQUEUE_H // File_checked_for_headers