// // This file is part of the aMule Project. // // Copyright (c) 2008-2011 aMule Team ( admin@amule.org / http://www.amule.org ) // // Any parts of this program derived from the xMule, lMule or eMule project, // or contributed by third-party developers are copyrighted by their // respective authors. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA // #ifndef MULETHREAD_H #define MULETHREAD_H #include class CMuleThread : public wxThread { public: //! @see wxThread::wxThread CMuleThread(wxThreadKind kind = wxTHREAD_DETACHED) : wxThread(kind), m_stop(false) {} /** * Stops the thread. * * For detached threads, this function is equivalent * to Delete, but is also useable for joinable threads, * where Delete should not be used, due to crashes * experienced in that case. In the case of joinable * threads, Wait is called rather than Delete. * * @see wxThread::Delete */ void Stop() { m_stop = true; if (IsDetached()) { Delete(); } else { Wait(); } } //! Returns true if Delete or Stop has been called. virtual bool TestDestroy() { // m_stop is checked last, because some functionality is // dependant upon wxThread::TestDestroy() being called, // for instance Pause(). return wxThread::TestDestroy() || m_stop; } private: //! Is set if Stop is called. bool m_stop; }; #endif