/* * Copyright (c) 2004,2007 Apple Inc. All Rights Reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ // // token - internal representation of a (single distinct) hardware token // #ifndef _H_TOKEN #define _H_TOKEN #include "structure.h" #include "tokencache.h" #include "tokenacl.h" #include "tokend.h" #include #include class Reader; class TokenDbCommon; // // Token is the global-scope object representing a smartcard token. // It also acts as the global-scope database object for the TokenDatabase representing // its content, and carries the ObjectAcls for objects on the token. // class Token : public PerGlobal, public virtual TokenAcl, public FaultRelay { public: class Access; friend class Access; public: Token(); ~Token(); ::Reader &reader() const; TokenDaemon &tokend(); GenericHandle tokenHandle() const; uint32 subservice() const { return mSubservice; } std::string printName() const { return mPrintName; } TokenCache::Token &cache() const { return *mCache; } void insert(::Reader &slot, RefPointer tokend); void remove(); void notify(NotificationEvent event); void fault(bool async); void kill(); IFDUMP(void dumpNode()); static RefPointer find(uint32 ssid); void getAcl(const char *tag, uint32 &count, AclEntryInfo *&acls); ResetGeneration resetGeneration() const; bool resetGeneration(ResetGeneration rg) const { return rg == resetGeneration(); } void resetAcls(); public: // SecurityServerAcl and TokenAcl personalities AclKind aclKind() const; Token &token(); // myself // FaultRelay personality void relayFault(bool async); public: class Access { public: Access(Token &token); ~Access(); Token &token; TokenDaemon &tokend() const { return *mTokend; } TokenDaemon &operator () () const { return tokend(); } private: RefPointer mTokend; }; public: // keep track of TokenDbCommons for reset processing // (this interface is for TokenDbCommon only) void addCommon(TokenDbCommon &dbc); void removeCommon(TokenDbCommon &dbc); private: RefPointer chooseTokend(); private: bool mFaulted; // fault state flag RefPointer mTokend; // the (one) tokend that runs the card RefPointer mCache; // token cache reference std::string mPrintName; // print name of token Guid mGuid; // our CSP/DL's Guid uint32 mSubservice; // dynamic subservice of gGuidAppleSdCSPDL PCSC::ReaderState mState; // reader state as of insertion TokenDaemon::Score mScore; // score of winning tokend private: typedef map SSIDMap; static SSIDMap mSubservices; static Mutex mSSIDLock; typedef set CommonSet; CommonSet mCommons; ResetGeneration mResetLevel; }; #endif //_H_TOKEN