/* * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGUseElement_h #define SVGUseElement_h #if ENABLE(SVG) #include "CachedResourceHandle.h" #include "CachedSVGDocumentClient.h" #include "SVGAnimatedBoolean.h" #include "SVGAnimatedLength.h" #include "SVGExternalResourcesRequired.h" #include "SVGLangSpace.h" #include "SVGStyledTransformableElement.h" #include "SVGTests.h" #include "SVGURIReference.h" namespace WebCore { class CachedSVGDocument; class SVGElementInstance; class SVGUseElement FINAL : public SVGStyledTransformableElement, public SVGTests, public SVGLangSpace, public SVGExternalResourcesRequired, public SVGURIReference, public CachedSVGDocumentClient { public: static PassRefPtr create(const QualifiedName&, Document*, bool wasInsertedByParser); virtual ~SVGUseElement(); SVGElementInstance* instanceRoot(); SVGElementInstance* animatedInstanceRoot() const; SVGElementInstance* instanceForShadowTreeElement(Node*) const; void invalidateShadowTree(); void invalidateDependentShadowTrees(); RenderObject* rendererClipChild() const; protected: virtual void didNotifySubtreeInsertions(ContainerNode*) override; private: SVGUseElement(const QualifiedName&, Document*, bool wasInsertedByParser); virtual bool isValid() const { return SVGTests::isValid(); } virtual bool supportsFocus() const OVERRIDE { return true; } virtual InsertionNotificationRequest insertedInto(ContainerNode*) OVERRIDE; virtual void removedFrom(ContainerNode*) OVERRIDE; virtual void buildPendingResource(); bool isSupportedAttribute(const QualifiedName&); virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE; virtual void svgAttributeChanged(const QualifiedName&); virtual bool willRecalcStyle(StyleChange); virtual RenderObject* createRenderer(RenderArena*, RenderStyle*); virtual void toClipPath(Path&); void clearResourceReferences(); void buildShadowAndInstanceTree(SVGElement* target); void detachInstance(); virtual bool haveLoadedRequiredResources() { return SVGExternalResourcesRequired::haveLoadedRequiredResources(); } virtual void finishParsingChildren(); virtual bool selfHasRelativeLengths() const; // Instance tree handling void buildInstanceTree(SVGElement* target, SVGElementInstance* targetInstance, bool& foundCycle, bool foundUse); bool hasCycleUseReferencing(SVGUseElement*, SVGElementInstance* targetInstance, SVGElement*& newTarget); // Shadow tree handling void buildShadowTree(SVGElement* target, SVGElementInstance* targetInstance); void expandUseElementsInShadowTree(Node* element); void expandSymbolElementsInShadowTree(Node* element); // "Tree connector" void associateInstancesWithShadowTreeElements(Node* target, SVGElementInstance* targetInstance); SVGElementInstance* instanceForShadowTreeElement(Node* element, SVGElementInstance* instance) const; void transferUseAttributesToReplacedElement(SVGElement* from, SVGElement* to) const; void transferEventListenersToShadowTree(SVGElementInstance* target); BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGUseElement) DECLARE_ANIMATED_LENGTH(X, x) DECLARE_ANIMATED_LENGTH(Y, y) DECLARE_ANIMATED_LENGTH(Width, width) DECLARE_ANIMATED_LENGTH(Height, height) DECLARE_ANIMATED_STRING(Href, href) DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired) END_DECLARE_ANIMATED_PROPERTIES bool cachedDocumentIsStillLoading(); Document* externalDocument() const; bool instanceTreeIsLoading(SVGElementInstance*); virtual void notifyFinished(CachedResource*); Document* referencedDocument() const; void setCachedDocument(CachedResourceHandle); // SVGTests virtual void synchronizeRequiredFeatures() { SVGTests::synchronizeRequiredFeatures(this); } virtual void synchronizeRequiredExtensions() { SVGTests::synchronizeRequiredExtensions(this); } virtual void synchronizeSystemLanguage() { SVGTests::synchronizeSystemLanguage(this); } // SVGExternalResourcesRequired virtual void setHaveFiredLoadEvent(bool haveFiredLoadEvent) { m_haveFiredLoadEvent = haveFiredLoadEvent; } virtual bool isParserInserted() const { return m_wasInsertedByParser; } virtual bool haveFiredLoadEvent() const { return m_haveFiredLoadEvent; } virtual Timer* svgLoadEventTimer() OVERRIDE { return &m_svgLoadEventTimer; } bool m_wasInsertedByParser; bool m_haveFiredLoadEvent; bool m_needsShadowTreeRecreation; RefPtr m_targetElementInstance; CachedResourceHandle m_cachedDocument; Timer m_svgLoadEventTimer; }; } #endif #endif