/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LevelDBTransaction_h #define LevelDBTransaction_h #if ENABLE(INDEXED_DATABASE) #if USE(LEVELDB) #include "LevelDBComparator.h" #include "LevelDBDatabase.h" #include "LevelDBIterator.h" #include "LevelDBSlice.h" #include #include #include #include #include #include #include namespace WebCore { class LevelDBWriteBatch; using WTF::AVLTree; class LevelDBTransaction : public RefCounted { public: static PassRefPtr create(LevelDBDatabase*); ~LevelDBTransaction(); void put(const LevelDBSlice& key, const Vector& value); void remove(const LevelDBSlice& key); // FIXME: Rename safeGet to get. bool safeGet(const LevelDBSlice& key, Vector& value, bool& found); bool commit(); void rollback(); PassOwnPtr createIterator(); private: LevelDBTransaction(LevelDBDatabase*); struct AVLTreeNode { Vector key; Vector value; bool deleted; AVLTreeNode* less; AVLTreeNode* greater; int balanceFactor; }; struct AVLTreeAbstractor { typedef AVLTreeNode* handle; typedef size_t size; typedef LevelDBSlice key; handle get_less(handle h) { return h->less; } void set_less(handle h, handle less) { h->less = less; } handle get_greater(handle h) { return h->greater; } void set_greater(handle h, handle greater) { h->greater = greater; } int get_balance_factor(handle h) { return h->balanceFactor; } void set_balance_factor(handle h, int bf) { h->balanceFactor = bf; } int compare_key_key(const key& ka, const key& kb) { return m_comparator->compare(ka, kb); } int compare_key_node(const key& k, handle h) { return compare_key_key(k, h->key); } int compare_node_node(handle ha, handle hb) { return compare_key_key(ha->key, hb->key); } static handle null() { return 0; } const LevelDBComparator* m_comparator; }; typedef AVLTree TreeType; class TreeIterator : public LevelDBIterator { public: static PassOwnPtr create(LevelDBTransaction*); ~TreeIterator(); virtual bool isValid() const; virtual void seekToLast(); virtual void seek(const LevelDBSlice&); virtual void next(); virtual void prev(); virtual LevelDBSlice key() const; virtual LevelDBSlice value() const; bool isDeleted() const; void reset(); private: TreeIterator(LevelDBTransaction*); mutable TreeType::Iterator m_iterator; // Dereferencing this is non-const. TreeType* m_tree; LevelDBTransaction* m_transaction; Vector m_key; }; class TransactionIterator : public LevelDBIterator { public: ~TransactionIterator(); static PassOwnPtr create(PassRefPtr); virtual bool isValid() const; virtual void seekToLast(); virtual void seek(const LevelDBSlice& target); virtual void next(); virtual void prev(); virtual LevelDBSlice key() const; virtual LevelDBSlice value() const; void treeChanged(); private: TransactionIterator(PassRefPtr); void handleConflictsAndDeletes(); void setCurrentIteratorToSmallestKey(); void setCurrentIteratorToLargestKey(); void refreshTreeIterator() const; bool treeIteratorIsLower() const; bool treeIteratorIsHigher() const; RefPtr m_transaction; const LevelDBComparator* m_comparator; mutable OwnPtr m_treeIterator; OwnPtr m_dbIterator; LevelDBIterator* m_current; enum Direction { kForward, kReverse }; Direction m_direction; mutable bool m_treeChanged; }; void set(const LevelDBSlice& key, const Vector& value, bool deleted); void clearTree(); void registerIterator(TransactionIterator*); void unregisterIterator(TransactionIterator*); void notifyIteratorsOfTreeChange(); LevelDBDatabase* m_db; const LevelDBSnapshot m_snapshot; const LevelDBComparator* m_comparator; TreeType m_tree; bool m_finished; HashSet m_iterators; }; class LevelDBWriteOnlyTransaction { public: static PassOwnPtr create(LevelDBDatabase*); ~LevelDBWriteOnlyTransaction(); void remove(const LevelDBSlice& key); bool commit(); private: LevelDBWriteOnlyTransaction(LevelDBDatabase*); LevelDBDatabase* m_db; OwnPtr m_writeBatch; bool m_finished; }; } #endif // USE(LEVELDB) #endif // ENABLE(INDEXED_DATABASE) #endif // LevelDBTransaction_h