/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Computer, Inc. * Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com * Copyright (C) 2007 Holger Hans Peter Freyther * Copyright (C) 2007 Alp Toker * Copyright (C) 2008 INdT - Instituto Nokia de Tecnologia * Copyright (C) 2009-2010 ProFUSION embedded systems * Copyright (C) 2009-2010 Samsung Electronics * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderThemeEfl_h #define RenderThemeEfl_h #if ENABLE(VIDEO) #include "MediaControlElements.h" #endif #include "RenderTheme.h" #include #include #include namespace WebCore { enum FormType { // KEEP IN SYNC WITH edjeGroupFromFormType() Button, RadioButton, TextField, CheckBox, ComboBox, #if ENABLE(PROGRESS_ELEMENT) ProgressBar, #endif SearchField, SearchFieldDecoration, SearchFieldResultsButton, SearchFieldResultsDecoration, SearchFieldCancelButton, SliderVertical, SliderHorizontal, SliderThumbVertical, SliderThumbHorizontal, #if ENABLE(VIDEO) PlayPauseButton, MuteUnMuteButton, SeekForwardButton, SeekBackwardButton, FullScreenButton, #endif #if ENABLE(VIDEO_TRACK) ToggleCaptionsButton, #endif Spinner, FormTypeLast }; class RenderThemeEfl : public RenderTheme { private: explicit RenderThemeEfl(Page*); ~RenderThemeEfl(); public: static PassRefPtr create(Page*); // A method asking if the theme's controls actually care about redrawing when hovered. virtual bool supportsHover(const RenderStyle*) const { return true; } // A method asking if the theme is able to draw the focus ring. virtual bool supportsFocusRing(const RenderStyle*) const; // A method asking if the control changes its tint when the window has focus or not. virtual bool controlSupportsTints(const RenderObject*) const; // A general method asking if any control tinting is supported at all. virtual bool supportsControlTints() const { return true; } // A general method asking if foreground colors of selection are supported. virtual bool supportsSelectionForegroundColors() const; // A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline // position cannot be determined by examining child content. Checkboxes and radio buttons are examples of // controls that need to do this. virtual int baselinePosition(const RenderObject*) const; virtual Color platformActiveSelectionBackgroundColor() const; virtual Color platformInactiveSelectionBackgroundColor() const; virtual Color platformActiveSelectionForegroundColor() const; virtual Color platformInactiveSelectionForegroundColor() const; virtual Color platformFocusRingColor() const; // Set platform colors; remember to call platformColorDidChange after. void setColorFromThemeClass(const char* colorClass); void setButtonTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setComboTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setEntryTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setSearchTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void adjustSizeConstraints(RenderStyle*, FormType) const; // System fonts. virtual void systemFont(int propId, FontDescription&) const; virtual void adjustCheckboxStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintCheckbox(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustRadioStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintRadio(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustButtonStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintButton(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustTextFieldStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintTextField(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustTextAreaStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustMenuListStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintMenuList(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustMenuListButtonStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintMenuListButton(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldResultsDecorationStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldDecorationStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintSearchFieldDecoration(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldResultsButtonStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSearchFieldCancelButtonStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSliderTrackStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintSliderTrack(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustSliderThumbStyle(StyleResolver*, RenderStyle*, Element*) const; virtual void adjustSliderThumbSize(RenderStyle*, Element*) const; #if ENABLE(DATALIST_ELEMENT) virtual IntSize sliderTickSize() const OVERRIDE; virtual int sliderTickOffsetFromTrackCenter() const OVERRIDE; virtual LayoutUnit sliderTickSnappingThreshold() const OVERRIDE; #endif virtual bool supportsDataListUI(const AtomicString&) const OVERRIDE; virtual bool paintSliderThumb(RenderObject*, const PaintInfo&, const IntRect&); virtual void adjustInnerSpinButtonStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintInnerSpinButton(RenderObject*, const PaintInfo&, const IntRect&); static void setDefaultFontSize(int fontsize); #if ENABLE(PROGRESS_ELEMENT) virtual void adjustProgressBarStyle(StyleResolver*, RenderStyle*, Element*) const; virtual bool paintProgressBar(RenderObject*, const PaintInfo&, const IntRect&); virtual double animationRepeatIntervalForProgressBar(RenderProgress*) const; virtual double animationDurationForProgressBar(RenderProgress*) const; #endif #if ENABLE(VIDEO) virtual String extraMediaControlsStyleSheet(); #if ENABLE(FULLSCREEN_API) virtual String extraFullScreenStyleSheet(); #endif virtual String formatMediaControlsCurrentTime(float currentTime, float duration) const; virtual bool hasOwnDisabledStateHandlingFor(ControlPart) const; virtual bool paintMediaFullscreenButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaSeekBackButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaSeekForwardButton(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaVolumeSliderContainer(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&); virtual bool paintMediaCurrentTime(RenderObject*, const PaintInfo&, const IntRect&); #endif #if ENABLE(VIDEO_TRACK) virtual bool supportsClosedCaptioning() const OVERRIDE; virtual bool paintMediaToggleClosedCaptionsButton(RenderObject*, const PaintInfo&, const IntRect&) OVERRIDE; #endif virtual bool shouldShowPlaceholderWhenFocused() const OVERRIDE { return true; } void setThemePath(const String&); String themePath() const; protected: static float defaultFontSize; private: bool loadTheme(); ALWAYS_INLINE bool loadThemeIfNeeded() const { return m_edje || (!m_themePath.isEmpty() && const_cast(this)->loadTheme()); } ALWAYS_INLINE Ecore_Evas* canvas() const { return m_canvas.get(); } ALWAYS_INLINE Evas_Object* edje() const { return m_edje.get(); } void applyPartDescriptionsFrom(const String& themePath); void applyEdjeStateFromForm(Evas_Object*, ControlStates); void applyEdjeRTLState(Evas_Object*, RenderObject*, FormType, const IntRect&); bool paintThemePart(RenderObject*, FormType, const PaintInfo&, const IntRect&); #if ENABLE(VIDEO) bool emitMediaButtonSignal(FormType, MediaControlElementType, const IntRect&); #endif Page* m_page; Color m_activeSelectionBackgroundColor; Color m_activeSelectionForegroundColor; Color m_inactiveSelectionBackgroundColor; Color m_inactiveSelectionForegroundColor; Color m_focusRingColor; Color m_sliderThumbColor; #if ENABLE(VIDEO) Color m_mediaPanelColor; Color m_mediaSliderColor; #endif String m_themePath; // Order so that the canvas gets destroyed at last. OwnPtr m_canvas; RefPtr m_edje; bool m_supportsSelectionForegroundColor; struct ThemePartDesc { FormType type; LengthSize min; LengthSize max; LengthBox padding; }; void applyPartDescriptionFallback(struct ThemePartDesc*); void applyPartDescription(Evas_Object*, struct ThemePartDesc*); struct ThemePartCacheEntry { static PassOwnPtr create(const String& themePath, FormType, const IntSize&); void reuse(const String& themePath, FormType, const IntSize&); ALWAYS_INLINE Ecore_Evas* canvas() { return m_canvas.get(); } ALWAYS_INLINE Evas_Object* edje() { return m_edje.get(); } ALWAYS_INLINE cairo_surface_t* surface() { return m_surface.get(); } FormType type; IntSize size; private: // Order so that the canvas gets destroyed at last. OwnPtr m_canvas; RefPtr m_edje; RefPtr m_surface; }; struct ThemePartDesc m_partDescs[FormTypeLast]; // List of ThemePartCacheEntry* sorted so that the most recently // used entries come first. We use a list for efficient moving // of items within the container. Eina_List* m_partCache; ThemePartCacheEntry* getThemePartFromCache(FormType, const IntSize&); void clearThemePartCache(); }; } #endif // RenderThemeEfl_h