/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef KeyframeAnimation_h #define KeyframeAnimation_h #include "AnimationBase.h" #include "Document.h" #include "KeyframeList.h" namespace WebCore { class RenderStyle; // A KeyframeAnimation tracks the state of an explicit animation // for a single RenderObject. class KeyframeAnimation : public AnimationBase { public: static PassRefPtr create(const Animation* animation, RenderObject* renderer, int index, CompositeAnimation* compositeAnimation, RenderStyle* unanimatedStyle) { return adoptRef(new KeyframeAnimation(animation, renderer, index, compositeAnimation, unanimatedStyle)); }; virtual void animate(CompositeAnimation*, RenderObject*, const RenderStyle* currentStyle, RenderStyle* targetStyle, RefPtr& animatedStyle); virtual void getAnimatedStyle(RefPtr& animatedStyle); const KeyframeList& keyframes() const { return m_keyframes; } const AtomicString& name() const { return m_keyframes.animationName(); } int index() const { return m_index; } void setIndex(int i) { m_index = i; } bool hasAnimationForProperty(CSSPropertyID) const; void setUnanimatedStyle(PassRefPtr style) { m_unanimatedStyle = style; } RenderStyle* unanimatedStyle() const { return m_unanimatedStyle.get(); } virtual double timeToNextService(); protected: virtual void onAnimationStart(double elapsedTime); virtual void onAnimationIteration(double elapsedTime); virtual void onAnimationEnd(double elapsedTime); virtual bool startAnimation(double timeOffset); virtual void pauseAnimation(double timeOffset); virtual void endAnimation(); virtual void overrideAnimations(); virtual void resumeOverriddenAnimations(); bool shouldSendEventForListener(Document::ListenerType inListenerType) const; bool sendAnimationEvent(const AtomicString&, double elapsedTime); virtual bool affectsProperty(CSSPropertyID) const; void validateTransformFunctionList(); #if ENABLE(CSS_FILTERS) void checkForMatchingFilterFunctionLists(); #endif private: KeyframeAnimation(const Animation* animation, RenderObject*, int index, CompositeAnimation*, RenderStyle* unanimatedStyle); virtual ~KeyframeAnimation(); // Get the styles for the given property surrounding the current animation time and the progress between them. void fetchIntervalEndpointsForProperty(CSSPropertyID, const RenderStyle*& fromStyle, const RenderStyle*& toStyle, double& progress) const; // The keyframes that we are blending. KeyframeList m_keyframes; // The order in which this animation appears in the animation-name style. int m_index; bool m_startEventDispatched; // The style just before we started animation RefPtr m_unanimatedStyle; }; } // namespace WebCore #endif // KeyframeAnimation_h