/* Copyright (c) 2012 Apple Inc. All rights reserved. */ #include "agent.h" #include "authitems.h" #include "authd_private.h" #include "process.h" #include "mechanism.h" #include "authutilities.h" #include "authtoken.h" #include "session.h" #include "debugging.h" #include "engine.h" #import #include #include #include #include #define SECURITYAGENT_BOOTSTRAP_NAME_BASE "com.apple.security.agentMain" #define SECURITYAGENT_STUB_BOOTSTRAP_NAME_BASE "com.apple.security.agentStub" //#define SECURITYAGENT_LOGINWINDOW_BOOTSTRAP_NAME_BASE "com.apple.security.agent.login" #define AUTHORIZATIONHOST_BOOTSTRAP_NAME_BASE "com.apple.security.authhost" #define UUID_INITIALIZER_FROM_SESSIONID(sessionid) \ { 0,0,0,0, 0,0,0,0, 0,0,0,0, (unsigned char)((0xff000000 & (sessionid))>>24), (unsigned char)((0x00ff0000 & (sessionid))>>16), (unsigned char)((0x0000ff00 & (sessionid))>>8), (unsigned char)((0x000000ff & (sessionid))) } struct _agent_s { __AUTH_BASE_STRUCT_HEADER__; auth_items_t hints; auth_items_t context; mechanism_t mech; engine_t engine; PluginState pluginState; uint64_t status; xpc_connection_t agentConnection; xpc_connection_t agentStubConnection; dispatch_queue_t eventQueue; dispatch_queue_t actionQueue; pid_t agentPid; }; static void _agent_finalize(CFTypeRef value) { agent_t agent = (agent_t)value; // If this ever becomes a concurrent queue, then this would need to be a barrier sync dispatch_sync(agent->eventQueue, ^{ // Mark the agent as dead agent->pluginState = dead; }); // We're going away, which means no outside references exist. It's safe to dispose of the XPC connection. if (NULL != agent->agentConnection) { xpc_release(agent->agentConnection); agent->agentConnection = NULL; } if (NULL != agent->agentStubConnection) { xpc_release(agent->agentStubConnection); agent->agentStubConnection = NULL; } // Now that we've released any XPC connection that may (or may not) be present // it's safe to go ahead and free our memory. This is provided that all other // blocks that were added to the event queue before the axe came down on the // xpc connection have been executed. // If this ever becomes a concurrent queue, then this would need to be a barrier sync dispatch_sync(agent->eventQueue, ^{ CFReleaseSafe(agent->hints); CFReleaseSafe(agent->context); CFReleaseSafe(agent->mech); CFReleaseSafe(agent->engine); dispatch_release(agent->actionQueue); }); dispatch_release(agent->eventQueue); LOGD("agent[%i]: _agent_finalize called", agent->agentPid); } AUTH_TYPE_INSTANCE(agent, .init = NULL, .copy = NULL, .finalize = _agent_finalize, .equal = NULL, .hash = NULL, .copyFormattingDesc = NULL, .copyDebugDesc = NULL ); static CFTypeID agent_get_type_id() { static CFTypeID type_id = _kCFRuntimeNotATypeID; static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ type_id = _CFRuntimeRegisterClass(&_auth_type_agent); }); return type_id; } agent_t agent_create(engine_t engine, mechanism_t mech, auth_token_t auth, process_t proc, bool firstMech) { bool doSwitchAudit = false; bool doSwitchBootstrap = false; agent_t agent = NULL; agent = (agent_t)_CFRuntimeCreateInstance(kCFAllocatorDefault, agent_get_type_id(), AUTH_CLASS_SIZE(agent), NULL); require(agent != NULL, done); agent->mech = (mechanism_t)CFRetain(mech); agent->engine = (engine_t)CFRetain(engine); agent->hints = auth_items_create(); agent->context = auth_items_create(); agent->pluginState = init; agent->agentPid = process_get_pid(proc); agent->agentStubConnection = NULL; const audit_info_s *audit_info = auth_token_get_audit_info(auth); auditinfo_addr_t tempAddr; tempAddr.ai_asid = audit_info->asid; auditon(A_GETSINFO_ADDR, &tempAddr, sizeof(tempAddr)); LOGV("agent[%i]: Stored auid %d fetched auid %d", agent->agentPid, audit_info->auid, tempAddr.ai_auid); uid_t auid = tempAddr.ai_auid; uuid_t sessionUUID = UUID_INITIALIZER_FROM_SESSIONID((uint32_t)audit_info->asid); agent->eventQueue = dispatch_queue_create("Agent Event Queue", 0); agent->actionQueue = dispatch_queue_create("Agent Action Queue", 0); mach_port_t bootstrapPort = process_get_bootstrap(proc); if (!mechanism_is_privileged(mech)) { if ((int32_t)auid != -1) { agent->agentStubConnection = xpc_connection_create_mach_service(SECURITYAGENT_STUB_BOOTSTRAP_NAME_BASE, NULL, 0); xpc_connection_set_target_uid(agent->agentStubConnection, auid); LOGV("agent[%i]: Creating a security agent stub", agent->agentPid); xpc_connection_set_event_handler(agent->agentStubConnection, ^(xpc_object_t object){}); // Yes, this is a dummy handler, we never ever care about any responses from the stub. It can die in a fire for all I care. xpc_connection_resume(agent->agentStubConnection); xpc_object_t wakeupMessage = xpc_dictionary_create(NULL, NULL, 0); xpc_dictionary_set_data(wakeupMessage, AUTH_XPC_SESSION_UUID, sessionUUID, sizeof(uuid_t)); xpc_object_t responseMessage = xpc_connection_send_message_with_reply_sync(agent->agentStubConnection, wakeupMessage); if (xpc_get_type(responseMessage) == XPC_TYPE_DICTIONARY) { LOGV("agent[%i]: Valid response received from stub", agent->agentPid); } else { LOGV("agent[%i]: Error response received from stub", agent->agentPid); } xpc_release(wakeupMessage); xpc_release(responseMessage); mach_port_t newBootstrapPort = auth_token_get_creator_bootstrap(auth); if (newBootstrapPort != MACH_PORT_NULL) { bootstrapPort = newBootstrapPort; } } agent->agentConnection = xpc_connection_create_mach_service(SECURITYAGENT_BOOTSTRAP_NAME_BASE, NULL,0); xpc_connection_set_instance(agent->agentConnection, sessionUUID); LOGV("agent[%i]: Creating a security agent", agent->agentPid); doSwitchAudit = true; doSwitchBootstrap = true; } else { agent->agentConnection = xpc_connection_create_mach_service(AUTHORIZATIONHOST_BOOTSTRAP_NAME_BASE, NULL, 0); xpc_connection_set_instance(agent->agentConnection, sessionUUID); LOGV("agent[%i]: Creating a standard authhost", agent->agentPid); doSwitchAudit = true; doSwitchBootstrap = true; } // **************** Here's the event handler, since I can never find it xpc_connection_set_target_queue(agent->agentConnection, agent->eventQueue); xpc_connection_set_event_handler(agent->agentConnection, ^(xpc_object_t object) { char* objectDesc = xpc_copy_description(object); LOGV("agent[%i]: global xpc message received %s", agent->agentPid, objectDesc); free(objectDesc); if (agent->pluginState == dead) { // If the agent is dead for some reason, drop this message before we hurt ourselves. return; } if (xpc_get_type(object) == XPC_TYPE_DICTIONARY) { const char *replyType = xpc_dictionary_get_string(object, AUTH_XPC_REPLY_METHOD_KEY); if (0 == strcmp(replyType, AUTH_XPC_REPLY_METHOD_INTERRUPT)) { agent->pluginState = interrupting; engine_interrupt_agent(agent->engine); } } }); xpc_connection_resume(agent->agentConnection); xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0); xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_CREATE); xpc_dictionary_set_string(requestObject, AUTH_XPC_PLUGIN_NAME, mechanism_get_plugin(mech)); xpc_dictionary_set_string(requestObject, AUTH_XPC_MECHANISM_NAME, mechanism_get_param(mech)); if (doSwitchAudit) { mach_port_name_t jobPort; if (audit_info != NULL) { if (0 == audit_session_port(audit_info->asid, &jobPort)) { LOGV("agent[%i]: attaching an audit session port", agent->agentPid); xpc_dictionary_set_mach_send(requestObject, AUTH_XPC_AUDIT_SESSION_PORT, jobPort); } } } if (doSwitchBootstrap) { LOGV("agent[%i]: attaching a bootstrap port", agent->agentPid); xpc_dictionary_set_mach_send(requestObject, AUTH_XPC_BOOTSTRAP_PORT, bootstrapPort); } // This loop will be repeated until we can get ahold of a SecurityAgent, or get a fatal error // This will cause us to retry any CONNECTION_INTERRUPTED status messages do { xpc_object_t object = xpc_connection_send_message_with_reply_sync(agent->agentConnection, requestObject); if (xpc_get_type(object) == XPC_TYPE_DICTIONARY) { const char *replyType = xpc_dictionary_get_string(object, AUTH_XPC_REPLY_METHOD_KEY); if (0 == strcmp(replyType, AUTH_XPC_REPLY_METHOD_CREATE)) { agent->status = xpc_dictionary_get_uint64(object, AUTH_XPC_REPLY_RESULT_VALUE); if (agent->status == kAuthorizationResultAllow) { // Only go here if we have an "allow" from the SecurityAgent (the plugin create might have failed) // This is backwards compatible so that it goes gently into the build, as the default is "allow". agent->pluginState = created; } else { agent->pluginState = dead; } } } else if (xpc_get_type(object) == XPC_TYPE_ERROR) { if (object == XPC_ERROR_CONNECTION_INVALID) { agent->pluginState = dead; } } xpc_release(object); } while ((agent->pluginState == init) && (firstMech)); xpc_release(requestObject); if (agent->pluginState != created) { CFRelease(agent); agent = NULL; } done: return agent; } uint64_t agent_run(agent_t agent, auth_items_t hints, auth_items_t context, auth_items_t immutable_hints) { xpc_object_t hintsArray = auth_items_export_xpc(hints); xpc_object_t contextArray = auth_items_export_xpc(context); xpc_object_t immutableHintsArray = auth_items_export_xpc(immutable_hints); dispatch_semaphore_t replyWaiter = dispatch_semaphore_create(0); dispatch_sync(agent->actionQueue, ^{ if (agent->pluginState != mechinterrupting) { agent->pluginState = current; agent->status = kAuthorizationResultUndefined; // Set this while the plugin chews on the user input. auth_items_clear(agent->hints); auth_items_clear(agent->context); xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0); xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_INVOKE); xpc_dictionary_set_value(requestObject, AUTH_XPC_HINTS_NAME, hintsArray); xpc_dictionary_set_value(requestObject, AUTH_XPC_CONTEXT_NAME, contextArray); xpc_dictionary_set_value(requestObject, AUTH_XPC_IMMUTABLE_HINTS_NAME, immutableHintsArray); xpc_connection_send_message_with_reply(agent->agentConnection, requestObject, agent->actionQueue, ^(xpc_object_t object){ if (xpc_get_type(object) == XPC_TYPE_DICTIONARY) { const char *replyType = xpc_dictionary_get_string(object, AUTH_XPC_REPLY_METHOD_KEY); if (0 == strcmp(replyType, AUTH_XPC_REPLY_METHOD_RESULT)) { if (agent->pluginState == current) { xpc_object_t xpcContext = xpc_dictionary_get_value(object, AUTH_XPC_CONTEXT_NAME); xpc_object_t xpcHints = xpc_dictionary_get_value(object, AUTH_XPC_HINTS_NAME); auth_items_copy_xpc(agent->context, xpcContext); auth_items_copy_xpc(agent->hints, xpcHints); agent->status = xpc_dictionary_get_uint64(object, AUTH_XPC_REPLY_RESULT_VALUE); agent->pluginState = active; } } } else if (xpc_get_type(object) == XPC_TYPE_ERROR) { if ((object == XPC_ERROR_CONNECTION_INVALID) || (object == XPC_ERROR_CONNECTION_INTERRUPTED)) { agent->pluginState = dead; } } dispatch_semaphore_signal(replyWaiter); }); xpc_release(requestObject); } }); if (agent->pluginState == current) { dispatch_semaphore_wait(replyWaiter, DISPATCH_TIME_FOREVER); } dispatch_release(replyWaiter); LOGV("agent[%i]: Finished call to SecurityAgent", agent->agentPid); xpc_release(hintsArray); xpc_release(contextArray); xpc_release(immutableHintsArray); return agent->status; } auth_items_t agent_get_hints(agent_t agent) { return agent->hints; } auth_items_t agent_get_context(agent_t agent) { return agent->context; } mechanism_t agent_get_mechanism(agent_t agent) { return agent->mech; } void agent_deactivate(agent_t agent) { xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0); xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_DEACTIVATE); agent->pluginState = deactivating; xpc_object_t object = xpc_connection_send_message_with_reply_sync(agent->agentConnection, requestObject); if (xpc_get_type(object) == XPC_TYPE_DICTIONARY) { const char *replyType = xpc_dictionary_get_string(object, AUTH_XPC_REPLY_METHOD_KEY); if (0 == strcmp(replyType, AUTH_XPC_REPLY_METHOD_DEACTIVATE)) { agent->pluginState = active; // This is strange, but true. We do actually want to set the state 'active'. } } else if (xpc_get_type(object) == XPC_TYPE_ERROR) { if ((object == XPC_ERROR_CONNECTION_INVALID) || (object == XPC_ERROR_CONNECTION_INTERRUPTED)) { agent->pluginState = dead; } } xpc_release(object); xpc_release(requestObject); } void agent_destroy(agent_t agent) { xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0); xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_DESTROY); xpc_connection_send_message(agent->agentConnection, requestObject); xpc_release(requestObject); } PluginState agent_get_state(agent_t agent) { return agent->pluginState; } void agent_notify_interrupt(agent_t agent) { dispatch_sync(agent->actionQueue, ^{ if (agent->pluginState == current) { xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0); xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_INTERRUPT); xpc_connection_send_message(agent->agentConnection, requestObject); xpc_release(requestObject); } else if (agent->pluginState == active) { agent->pluginState = mechinterrupting; } }); } void agent_clear_interrupt(agent_t agent) { dispatch_sync(agent->actionQueue, ^{ if (agent->pluginState == mechinterrupting) { agent->pluginState = active; } }); } void agent_recieve(agent_t agent) { }