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#ifndef _IONETWORKCONTROLLER_H
#define _IONETWORKCONTROLLER_H
/*! @defined kIONetworkControllerClass
@abstract The name of the IONetworkController class. */
#define kIONetworkControllerClass "IONetworkController"
/*! @defined kIOVendor
@abstract A property of IONetworkController objects.
@discussion The kIOVendor property is a property of IONetworkController objects. It has an OSString value that describes the vendor of the network controller. */
#define kIOVendor "IOVendor"
/*! @defined kIOModel
@abstract A property of IONetworkController objects.
@discussion The kIOModel property is a property of IONetworkController objects. It has an OSString value that describes the model of the network controller. */
#define kIOModel "IOModel"
/*! @defined kIORevision
@abstract A property of IONetworkController objects.
@discussion The kIORevision property is a property of IONetworkController objects. It has an OSString value that describes the revision level of the network controller. */
#define kIORevision "IORevision"
/*! @defined kIOFeatures
@abstract A property of IONetworkController objects.
@discussion The kIOFeatures property is a property of IONetworkController objects. It has an OSNumber value that describes generic features defined by IONetworkController that are supported by the
network controller. */
#define kIOFeatures "IOFeatures"
/*! @defined kIOMediumDictionary
@abstract A property of IONetworkController objects.
@discussion The kIOMediumDictionary property is a property of IONetworkController
objects. It has an OSDictionary value that is a container for the
collection of IONetworkMedium objects that represent the media
types supported by the network controller.
Each entry in the dictionary is a key/value pair consisting of
the medium name, and a dictionary value that contains the
properties for that medium entry. */
#define kIOMediumDictionary "IOMediumDictionary"
/*! @defined kIODefaultMedium
@abstract A property of IONetworkController objects.
@discussion The kIODefaultMedium property is a property of IONetworkController
objects. It has an OSString value that describes the name of the
default medium. This definition may change or disappear in the
future. */
#define kIODefaultMedium "IODefaultMedium"
/*! @defined kIOSelectedMedium
@abstract A property of IONetworkController objects.
@discussion The kIOSelectedMedium property is a property of IONetworkController
objects. It has an OSSymbol value that describes the name of the
current selected medium. This name can be used as a key into the
medium dictionary to gather additional information about the
selected medium. */
#define kIOSelectedMedium "IOSelectedMedium"
/*! @defined kIOActiveMedium
@abstract A property of IONetworkController objects.
@discussion The kIOActiveMedium property is a property of IONetworkController
objects. It has an OSSymbol value that describes the name of the
active medium. This is the name of the medium where an active
link has been established. This name can be used as a key into
the medium dictionary to gather additional information about the
active medium. */
#define kIOActiveMedium "IOActiveMedium"
/*! @defined kIOLinkSpeed
@abstract A property of IONetworkController objects.
@discussion The kIOLinkSpeed property is a property of IONetworkController
objects. It has an OSNumber value that describes the speed of the
link established over the active medium in bits per second. */
#define kIOLinkSpeed "IOLinkSpeed"
/*! @defined kIOLinkStatus
@abstract A property of IONetworkController objects.
@discussion The kIOLinkStatus property is a property of IONetworkController
objects. It has an OSNumber value that describes the current network
link status. See IONetworkMedium for the definition of the link
status bits. */
#define kIOLinkStatus "IOLinkStatus"
/*! @defined kIOLinkData
@abstract A property of IONetworkController objects.
@discussion The kIOLinkData property is a property of IONetworkController
objects. It has an OSData value that contains additional information
describing the active link that was established.
Its interpretation is not defined. */
#define kIOLinkData "IOLinkData"
/*! @defined kIOPacketFilters
@abstract A property of IONetworkController objects.
@discussion The kIOPacketFilters property is a property of IONetworkController
objects. It has an OSDictionary value that describes the entire
set of packet filters supported by the controller. Each entry
in the dictionary is a key/value pair consisting of the filter
group name, and an OSNumber describing the set of supported
filters for that group. */
#define kIOPacketFilters "IOPacketFilters"
/*! @defined kIOMACAddress
@abstract A property of IONetworkController objects.
@discussion The kIOMACAddress property is a property of IONetworkController
objects. It has an OSData value that describes the hardware
MAC (media access controller) address, or station address,
of the network controller. */
#define kIOMACAddress "IOMACAddress"
/*! @defined kIOMaxPacketSize
@abstract A property of IONetworkController objects.
@discussion The kIOMaxPacketSize property is a property of IONetworkController
objects. It has an OSNumber value that describes the maximum
packet size supported by the controller. */
#define kIOMaxPacketSize "IOMaxPacketSize"
/*! @defined kIOMinPacketSize
@abstract A property of IONetworkController objects.
@discussion The kIOMinPacketSize property is a property of IONetworkController
objects. It has an OSNumber value that describes the minimum
packet size supported by the controller. */
#define kIOMinPacketSize "IOMinPacketSize"
/*! @defined kIONetworkFilterGroup
@abstract The name assigned to the standard network filter group. */
#define kIONetworkFilterGroup "IONetworkFilterGroup"
/*! @enum StandardPacketFilters
@abstract All standard packet filters.
@discussion Each filter will allow the reception of certain class of packets
depending on its destination MAC address.
@constant kIOPacketFilterUnicast Reception of unicast packets.
@constant kIOPacketFilterBroadcast Reception of broadcast packets.
@constant kIOPacketFilterMulticast Reception of multicast packets
addressed to a set of multicast addresses.
@constant kIOPacketFilterMulticastAll Reception of all multicast
packets.
@constant kIOPacketFilterPromiscuous Reception of all packets.
@constant kIOPacketFilterPromiscuousAll Reception of all packets,
including bad packets. */
enum {
kIOPacketFilterUnicast = 0x1,
kIOPacketFilterBroadcast = 0x2,
kIOPacketFilterMulticast = 0x10,
kIOPacketFilterMulticastAll = 0x20,
kIOPacketFilterPromiscuous = 0x100,
kIOPacketFilterPromiscuousAll = 0x200
};
/*! @enum Network Feature Flags
@abstract Feature flags returned by the getFeatures() method.
@constant kIONetworkFeatureNoBSDWait Set this bit in the value
returned by getFeatures() to disable the automatic wait for
"IOBSD" resource by the IONetworkController::start() method.
@constant kIONetworkFeatureHardwareVlan Set this bit in the value
returned by getFeatures() to indicate the controller supports hardware
stripping and stuffing of 802.1q vlan tags. If the controller supports
this feature it must enable it when initializing so that all received
packets delivered to higher layers have the tag stripped. The controller
should use setVlanTag() to provide the tag information out of band.
@constant kIONetworkFeatureSoftwareVlan Set this bit in the value
returned by getFeatures() to indicate that the controller can support software
based vlan by transmitting and receiving packets 4 bytes longer that normal.
@constant kIONetworkFeatureMultiPages Set this bit if the driver is
capable of handling packets coming down from the network stack that
reside in virtually, but not in physically contiguous span of the
external mbuf clusters. In this case, the data area of a packet in
the external mbuf cluster might cross one or more physical pages that
are disjoint, depending on the interface MTU and the packet size.
Such a use of larger than system page size clusters by the network
stack is done for better system efficiency. Drivers that utilize the
IOMbufNaturalMemoryCursor with the getPhysicalSegmentsWithCoalesce
interfaces and enumerate the list of vectors should set this flag
for possible gain in performance during bulk data transfer.
@constant kIONetworkFeatureTSOIPv4 Set this bit to advertise support
for TCP/IPv4 segmentation offload.
@constant kIONetworkFeatureTSOIPv6 Set this bit to advertise support
for TCP/IPv6 segmentation offload.
@constant kIONetworkFeatureTransmitCompletionStatus Set this bit to
advertise the capability to report per-packet transmit completion status.
See IONetworkInterface::reportTransmitCompletionStatus
.
*/
enum {
kIONetworkFeatureNoBSDWait = 0x01,
kIONetworkFeatureHardwareVlan = 0x02,
kIONetworkFeatureSoftwareVlan = 0x04,
kIONetworkFeatureMultiPages = 0x08,
kIONetworkFeatureTSOIPv4 = 0x10,
kIONetworkFeatureTSOIPv6 = 0x20,
kIONetworkFeatureTransmitCompletionStatus = 0x40
};
#ifdef KERNEL
#ifdef __cplusplus
#include
#include
#include
#include
class IOCommandGate;
class IOOutputQueue;
class IONetworkMedium;
/*! @typedef IOPacketBufferConstraints
@discussion Constraint parameters, specified by a driver,
for the data buffer in a packet mbuf. This is observed by
allocatePacket() to satisfy the stated requirements.
@field alignStart Starting address byte alignment.
@field alignLength Buffer length byte alignment. */
typedef struct {
UInt32 alignStart;
UInt32 alignLength;
UInt32 reserved[6];
} IOPacketBufferConstraints;
// Some frequently used alignment constants.
//
enum {
kIOPacketBufferAlign1 = 1,
kIOPacketBufferAlign2 = 2,
kIOPacketBufferAlign4 = 4,
kIOPacketBufferAlign8 = 8,
kIOPacketBufferAlign16 = 16,
kIOPacketBufferAlign32 = 32
};
/*! @const gIONetworkFilterGroup
@discussion gIONetworkFilterGroup is an OSSymbol object that contains
the name of the standard network filter group as defined by
kIONetworkFilterGroup. */
extern const OSSymbol * gIONetworkFilterGroup;
/*! @class IONetworkController
@abstract Implements the framework for a generic
network controller.
@discussion A subclass of IONetworkController must provide
additional functionality specific for a particular networking type.
In addition, the driver must implement (override) a basic set of
hardware dependent methods to create a working driver.
IONetworkController attaches itself to the data link layer (DLIL) via
an IONetworkInterface object. A controller object without a companion
interface is not accessible to the networking system. The controller
interacts with DLIL by calling methods defined by the interface object.
And conversely, DLIL will issue commands and packets to the controller
through the interface object.
IONetworkController will create an IOCommandGate and attach this
event source to an IOWorkLoop object. All commands sent from the
interface object are handled through the IOCommandGate object,
which will serialize access to the controller. Outbound packets sent
from the interface to the controller have no implicit serialization.
Drivers must implement an output function that is thread safe, or use
an IOOutputQueue object which will provide a serialization model.
Note: IONetworkController internally uses some private messaging constants
in the sys_iokit | sub_iokit_networking range defined in
"IONetworkControllerPrivate.h". If you create a client for your controller
(for example an IOUserClient), and it overrides the IOService::message
method, your client may receive these messages. It should ignore these
messages and pass them to super::message()
*/
class IONetworkController : public IOService
{
OSDeclareAbstractStructors( IONetworkController )
private:
IOWorkLoop * _workLoop;
IOCommandGate * _cmdGate;
IOOutputQueue * _outputQueue;
OSSet * _clientSet;
OSCollectionIterator * _clientSetIter;
OSObject * _cmdClient;
UInt32 _alignStart;
UInt32 _alignLength;
UInt32 _alignPadding;
bool _propertiesPublished;
IOLock * _mediumLock;
IODebuggerLockState _debugLockState;
SInt32 _debugLockCount;
OSNumber * _linkStatus;
OSNumber * _linkSpeed;
const OSData * _lastLinkData;
const OSSymbol * _lastActiveMediumName;
const OSSymbol * _lastCurrentMediumName;
mbuf_t _freeList;
struct ExpansionData { };
/*! @var reserved
Reserved for future use. (Internal use only) */
ExpansionData * _reserved;
bool _broadcastEvent(UInt32 type, void * data = 0);
static void debugRxHandler(IOService * handler,
void * buffer,
UInt32 * length,
UInt32 timeout);
static void debugTxHandler(IOService * handler,
void * buffer,
UInt32 length);
static UInt32 debugLinkStatusHandler(IOService * handler);
static bool debugSetModeHandler(IOService * handler, bool active);
static IOReturn executeCommandAction(OSObject * owner,
void * arg0,
void * arg1,
void * arg2,
void * arg3);
static IOReturn handleCommand(void * target,
void * param0,
void * param1,
void * param2,
void * param3);
public:
/*! @function init
@abstract Initializes the IONetworkController object.
@discussion Instance variables are initialized, then super::init()
is called.
@param properties A dictionary object containing a property table
associated with this instance.
@result Returns true on success, false otherwise.
*/
virtual bool init(OSDictionary * properties);
/*! @function start
@abstract Starts the network controller.
@discussion After the controller driver has successfully matched
to a provider, this method is called to start the network controller.
IONetworkController will allocate resources and gather controller
properties in its implementation. No I/O will be performed until
the subclass tries to attach a client object. A driver must override
this method, and call super::start() at the beginning of its own
implementation. Then check the return value to make sure that its
superclass was started successfully before proceeding. Tasks that
are usually performed by a driver's start method are: resource
allocation, hardware initialization, allocation of IOEventSources
and attaching them to a workloop, publishing a medium dictionary,
and finally, attaching an interface object when it is ready to
handle client requests.
@param provider The provider that the controller was matched
(and attached) to.
@result Returns true on success, false otherwise.
*/
virtual bool start(IOService * provider);
/*! @function stop
@abstract Stops the network controller.
@discussion The counterpart of start(). The controller has been
instructed to stop running. The stop() method should release
resources and undo actions performed by the start() method.
Subclasses must override this method and call super::stop()
at the end of its implementation.
@param provider The provider that the controller was matched
(and attached) to. */
virtual void stop(IOService * provider);
/*! @function message
@abstract Receives messages delivered from an attached provider.
@discussion Handles the kIOMessageDeviceSignaledWakeup
message
from a provider identifying the IONetworkController as the wakeup source.
@param type A type defined in IOMessage.h
.
@param provider The provider from which the message originates.
@param argument An argument defined by the message type.
@result An IOReturn code defined by the message type.
*/
virtual IOReturn message(
UInt32 type, IOService * provider, void * argument );
/*! @typedef IONetworkController::Action
@discussion Definition of a C function that can be called
through executeCommand().
@param target The first argument passed to action.
@param param0 Action parameter 0.
@param param1 Action parameter 1.
@param param2 Action parameter 2.
@param param3 Action parameter 3. */
typedef IOReturn (*Action)(void * target, void * param0,
void * param1,
void * param2,
void * param3);
/*! @function executeCommand
@abstract Makes a C function call through the command gate.
@discussion This method makes a call to a C function that will be synchronized
with the workloop thread, and any other threads that are called
with the workloop's gate closed.
@param client The client requesting the action. This parameter is not
passed to the function.
@param action Pointer to a C function to be executed.
@param target The first parameter in the action callout.
@param param0 Action parameter 0.
@param param1 Action parameter 1.
@param param2 Action parameter 2.
@param param3 Action parameter 3.
@result Returns the value returned by the action.
*/
virtual IOReturn executeCommand(OSObject * client,
Action action,
void * target,
void * param0 = 0,
void * param1 = 0,
void * param2 = 0,
void * param3 = 0);
/*! @function outputPacket
@abstract Transmits an output packet.
@discussion If an IOOutputQueue was created by createOutputQueue(),
then this method will be called by the output queue object.
Otherwise, an interface object will call this method directly when
it receives an output packet from the data link layer.
There is no upper limit on the number of mbufs, hence the number of
memory fragments, in the mbuf chain provided. Drivers must be able to
handle cases when the mbuf count might exceed the limit supported by their
DMA engines, and perform coalescing to copy the various memory fragments
into a lesser number of fragments. This complexity can be hidden from
the driver when an IOMbufMemoryCursor is used, which is able to convert
an mbuf chain into a physical address scatter-gather list that will not
exceed a specified number of physically contiguous memory segments.
See IOMbufMemoryCursor.
The implementation in IONetworkController performs no useful action
and will drop all packets. A driver must override this method and
process the output packet provided. The implementation in the driver
must not block, since this may cause the network stack to be reentered
from an unsafe point.
@param mbuf_t An mbuf chain containing the output packet to be sent on
the network.
@param param A parameter provided by the caller.
@result Returns a return code defined by the caller.
*/
virtual UInt32 outputPacket(mbuf_t, void * param);
/*! @function getFeatures
@abstract Reports generic features supported by the controller and/or
the driver.
@result This method will always return 0. Subclasses may override
this method and return a bit mask of all supported features. */
virtual UInt32 getFeatures() const;
/*! @function newVendorString
@result Returns a string describing the vendor of the network controller.
The caller is responsible for releasing the string object returned. */
virtual const OSString * newVendorString() const;
/*! @function newModelString
@result Returns a string describing the model of the network controller.
The caller is responsible for releasing the string object returned. */
virtual const OSString * newModelString() const;
/*! @function newRevisionString
@result Returns a string describing the hardware revision of the
network controller. The caller is responsible for releasing the
string object returned. */
virtual const OSString * newRevisionString() const;
/*! @function getSelectedMedium
@abstract Gets the current selected medium.
@discussion If the driver has previously called setSelectedMedium()
to indicate its current media selection, then this method will return
that medium object. Otherwise, the driver's property table is
consulted and a default medium property is examined, and the
corresponding entry in the medium dictionary is returned.
@result Returns the current selected medium, the default medium, or 0.
*/
virtual const IONetworkMedium * getSelectedMedium() const;
const IONetworkMedium * getCurrentMedium() const;
/*! @function getMediumDictionary
@abstract Returns the medium dictionary published by the driver.
@discussion Returns the medium dictionary published by the driver
through publishMediumDictionary(). Use copyMediumDictionary() to
create and get a copy of the medium dictionary.
@result Returns the published medium dictionary, or 0 if the driver has not
yet published a medium dictionary through publishMediumDictionary().
*/
virtual const OSDictionary * getMediumDictionary() const;
/*! @function copyMediumDictionary
@abstract Returns a copy of the medium dictionary published by the
driver.
@discussion The caller is responsible for releasing the dictionary
object returned. Use getMediumDictionary() to get a reference to the
published medium dictionary instead of creating a copy.
@result Returns a copy of the medium dictionary, or 0 if the driver has not
published a medium dictionary through publishMediumDictionary().
*/
virtual OSDictionary * copyMediumDictionary() const;
/*! @function getOutputHandler
@abstract Gets the address of the method designated to handle output
packets for the network controller.
@result Returns a pointer to the outputPacket() method.
*/
virtual IOOutputAction getOutputHandler() const;
/*! @function doEnable
@abstract Makes a synchronized call to enable() through executeCommand().
@discussion Do not use this method, it may be removed in the future.
See enable().
*/
virtual IOReturn doEnable(IOService * client);
/*! @function doDisable
@abstract Makes a synchronized call to disable() through executeCommand().
@discussion Do not use this method, it may be removed in the future.
See disable().
*/
virtual IOReturn doDisable(IOService * client);
/*! @function getCommandGate
@abstract Gets the IOCommandGate object created by IONetworkController.
@discussion When IONetworkController is started, an IOCommandGate object
is instantiated and attached to the workloop returned by getWorkLoop().
This IOCommandGate object is used internally to synchronize client
commands handled through executeCommand(). Subclasses that need an
IOCommandGate should try to reuse the object returned by this method,
rather than creating a new instance. See IOCommandGate documentation.
@result Returns the IOCommandGate object created by IONetworkController.
*/
virtual IOCommandGate * getCommandGate() const;
/*! @function getHardwareAddress
@abstract Gets the network controller's permanent hardware/station
address.
@discussion This method call is synchronized by the workloop's gate.
@param addr The buffer where the controller's hardware address should
be stored.
@param inOutAddrBytes The size of the address buffer provided by the
client, and replaced by this method with the actual size of
the hardware address in bytes.
@result Returns kIOReturnSuccess on success, or an error otherwise.
*/
virtual IOReturn getHardwareAddress(void * addr,
UInt32 * inOutAddrBytes) = 0;
/*! @function setHardwareAddress
@abstract Sets or changes the station address used by the network
controller.
@discussion This method call is synchronized by the workloop's gate.
@param addr The buffer containing the hardware address provided by
the client.
@param addrBytes The size of the address buffer provided by the
client in bytes.
@result Returns kIOReturnSuccess on success, or an error otherwise.
*/
virtual IOReturn setHardwareAddress(const void * addr,
UInt32 addrBytes) = 0;
/*! @function enable
@abstract Handles an enable request from a client.
@discussion This method handles an enable request from a client. A client will call
enable after it has opened the controller, and before it starts to use
the controller to send and to receive packets over the network. The
client object provided is typecasted using OSDynamicCast, and depending
on whether the client is an IOKernelDebugger or an IONetworkInterface,
then an overloaded enable method that takes a more specific argument
type is called. If the client matches neither type, then
kIOReturnBadArgument is returned. A driver has the option of overriding
this base enable method, or the overloaded form. This method call is
synchronized by the workloop's gate.
@param client The client object requesting the enable.
@result Returns the return value from the overloaded enable() method, or
kIOReturnBadArgument if the client type is unknown.
*/
virtual IOReturn enable(IOService * client);
/*! @function disable
@abstract Handles a disable request from a client.
@discussion This method handles a disable request from a client. A client will call
disable if it has previously enabled the controller, and it no longer
needs to transport packets or perform I/O using the controller.
The client object is typecasted using OSDynamicCast, and depending on
whether the client is an IOKernelDebugger or an IONetworkInterface,
then an overloaded disable method that takes a more specific argument
type is called. If the client matches neither type, then
kIOReturnBadArgument is returned. A driver has the option of overriding
this base disable method, or the overloaded form. This method call is
synchronized by the workloop's gate.
@param client The client object requesting the disable.
@result Returns the return from the overloaded disable() method, or
kIOReturnBadArgument if the client type is unknown.
*/
virtual IOReturn disable(IOService * client);
/*! @function setMaxPacketSize
@abstract A client request to change the maximum packet size.
@discussion This method call is synchronized by the workloop's gate.
@param maxSize The new maximum packet size.
@result Returns kIOReturnUnsupported. Drivers may override this method
and return either kIOReturnSuccess to indicate that the new size
was accepted and is in effect, or an error code to indicate failure.
*/
virtual IOReturn setMaxPacketSize(UInt32 maxSize);
/*! @function getMaxPacketSize
@abstract Gets the maximum packet size supported by the controller.
@param maxSize Pointer to the return value.
@result Returns kIOReturnSuccess on success, or an error code otherwise.
*/
virtual IOReturn getMaxPacketSize(UInt32 * maxSize) const = 0;
/*! @function getMinPacketSize
@abstract Gets the minimum packet size supported by the controller.
@param minSize Pointer to the return value.
@result Returns kIOReturnSuccess on success, or an error code otherwise.
*/
virtual IOReturn getMinPacketSize(UInt32 * minSize) const = 0;
/*! @function selectMedium
@abstract A client request to change the medium selection.
@discussion This method is called when a client issues a command
for the controller to change its current medium selection.
The implementation must call setSelectedMedium() after the change
has occurred. This method call is synchronized by the workloop's
gate.
@param medium An entry from the published medium dictionary that
represents the selection chosen by the client.
@result Returns kIOReturnUnsupported. Drivers may override this method and
return kIOReturnSuccess if the selection was successful,
or an error code otherwise.
*/
virtual IOReturn selectMedium(const IONetworkMedium * medium);
/*! @function selectMediumWithName
@abstract A client request to change the medium selection.
@discussion This method is called when a client issues a command
for the controller to change its current medium selection.
This implementation will look for an entry in the medium
dictionary published by the driver that is associated with the
key given. If a match is found, then selectMedium() is called to
perform the selection, otherwise an error is reported back to the
client. Subclasses should override selectMedium() and not this
method. This method call is synchronized by the workloop's gate.
@param mediumName An OSSymbol object that describes the name of the
new medium selected by the client.
@result Returns the return from selectMedium() if a matching entry was found
from the medium dictionary. Returns kIOReturnUnsupported if a medium
dictionary does not exist, or kIOReturnBadArgument if the name given
does not match any entry in the medium dictionary.
*/
virtual IOReturn selectMediumWithName(const OSSymbol * mediumName);
/*! @function getPacketFilters
@abstract Gets the set of packet filters supported by the network
controller for the given filter group.
@discussion A subclass must implement this method and report the
set of filters that are supported for the given filter group.
This method call is synchronized by the workloop's gate.
@param group The name of the filter group.
@param filters Pointer to the mask of supported filters returned by
this method.
@result Returns kIOReturnSuccess on success, or an error to indicate a
failure to discover the set of supported filters.
*/
virtual IOReturn getPacketFilters(const OSSymbol * group,
UInt32 * filters) const = 0;
/*! @function enablePacketFilter
@abstract Enables one of the supported packet filters from the
given filter group.
@discussion A client will call this method to enable a supported filter
from the filter group specified. If the client wishes to enable more
than one filter, it must call this method multiple times to enable the
desired set of filters. This method call is synchronized by the
workloop's gate.
@param group The name of the filter group containing the filter to be
enabled.
@param aFilter The filter to enable.
@param enabledFilters All filters currently enabled by the client.
@param options Optional flags for the enable request.
@result Returns kIOReturnSuccess on success, or an error otherwise.
*/
virtual IOReturn enablePacketFilter(const OSSymbol * group,
UInt32 aFilter,
UInt32 enabledFilters,
IOOptionBits options = 0) = 0;
/*! @function disablePacketFilter
@abstract Disables a packet filter that is currently enabled from the
given filter group.
@discussion After a supported filter has been successfully enabled,
a client can call this method to disable that filter. This method call
is synchronized by the workloop's gate.
@param group The name of the filter group containing the filter to be
disabled.
@param aFilter The filter to disable.
@param enabledFilters All filters currently enabled by the client.
@param options Optional flags for the disable request.
@result Returns kIOReturnSuccess on success, or an error otherwise.
*/
virtual IOReturn disablePacketFilter(const OSSymbol * group,
UInt32 aFilter,
UInt32 enabledFilters,
IOOptionBits options = 0) = 0;
/*! @function getOutputQueue
@abstract Gets the IOOutputQueue object created by createOutputQueue().
@result Returns a reference to the output queue object created by
createOutputQueue().
*/
virtual IOOutputQueue * getOutputQueue() const;
/*! @function getPacketBufferConstraints
@abstract Gets the controller's packet buffer constraints.
@discussion Called by start() to obtain the constraints on the
memory buffer for each mbuf packet allocated through allocatePacket().
Drivers can override this method to specify the buffer constraints
imposed by their bus master hardware. Note that outbound packets,
those that originate from the network stack, are not currently
subject to the constraints reported here.
@param constraints A pointer to an IOPacketBufferConstraints
structure that this method is expected to initialize.
See IOPacketBufferConstraints structure definition.
*/
virtual void getPacketBufferConstraints(
IOPacketBufferConstraints * constraints) const;
/*! @function allocatePacket
@abstract Allocates a packet with a data buffer that is larger than
or equal to the size specified.
@discussion This method will always return a single mbuf unless the
size requested (plus the alignment padding) is greater than MCLBYTES.
The data buffer for the mbuf (or an mbuf chain) returned is aligned
according to the constraints reported by getPacketBufferConstraints().
The length fields in each mbuf returned are set by this method, thus
allowing the mbuf to be passed directly to an IOMbufMemoryCursor object
in order to convert the mbuf to a physical address scatter-gather list.
@param size The minimum size of the data buffer for the mbuf
packet allocated.
@result Returns an mbuf packet, or 0 if allocation failed.
*/
virtual mbuf_t allocatePacket(UInt32 size);
/*! @function copyPacket
@abstract Allocates a new packet, containing data copied from an
existing source packet.
@discussion The source packet is not modified by this method.
@param m The source packet.
@param size The number of bytes to copy. If set to 0, then the
entire data buffer from the source packet is copied.
@result Returns a new packet containing the same data as the source packet.
*/
virtual mbuf_t copyPacket(const mbuf_t m, UInt32 size = 0);
/*! @function replacePacket
@abstract Allocates a new packet to replace an existing packet, the
existing packet is then returned.
@param mp A handle to the existing packet.
@param size If size is 0, then the new packet shall have the same buffer
size as the original packet that is being replaced. Otherwise, the new
packet shall have the buffer size specified by this value.
@result If packet allocation was successful, then a replacement will
take place and the original packet will be returned. Otherwise, 0
is returned, and the original packet will be left untouched.
*/
virtual mbuf_t replacePacket(mbuf_t * mp, UInt32 size = 0);
/*! @function replaceOrCopyPacket
@abstract A helper method that combines the functionality of
copyPacket() and replacePacket() to process a packet containing
a received frame.
@discussion This method will either make a copy or replace the existing
packet, whichever is more time efficient. Packets containing small frames
are copied, otherwise they are replaced. If replaced, then the existing
packet is returned, and a new packet with the same buffer size is created
to take its place. If copied, the existing packet is left intact, while a
copy is returned that will hold a copy of the data from the source packet.
@param mp A handle to the existing packet that may be replaced.
@param length The number of bytes received held in the packet.
Must be greater than zero.
@param replaced Pointer to a return value that is set to true to indicate
that the existing packet was replaced, or false to indicate that the
existing packet was not replaced, and a copy was created.
@result Returns a replacement or a copy of the existing packet, or 0 if packet
allocation failed.
*/
virtual mbuf_t replaceOrCopyPacket(mbuf_t * mp,
UInt32 length,
bool * replaced);
enum {
kDelayFree = 0x01
};
/*! @function freePacket
@abstract Releases the packet given back to the free pool.
@param mbuf_t The packet to be freed.
@param options When kDelayFree option is set, then the packet
provided to this function will be queued on the free packet queue.
A subsequent call to releaseFreePackets() will release all queued
packets by making a single BSD function call. Without the kDelayFree
option, the packet provided will be released immediately.
*/
virtual void freePacket(mbuf_t, IOOptionBits options = 0);
/*! @function releaseFreePackets
@abstract Releases all packets held in the free packet queue.
@discussion The free packet queue is not protected by a lock. This
function must be called in a single-threaded manner with respect to
all calls to freePacket() with the kDelayFree option set.
@result Returns the number of packets queued and released.
*/
virtual UInt32 releaseFreePackets();
/*! @enum TCP/IP Checksums
@abstract TCP/IP checksums that may be supported by the
hardware.
@constant kChecksumFamilyTCPIP A value that describes the collection
of TCP/IP checksums.
@constant kChecksumIP An IP header checksum.
@constant kChecksumTCP A TCP checksum that covers the TCP header and TCP
data.
@constant kChecksumUDP A UDP checksum that covers the UDP header and UDP
data.
@constant kChecksumTCPIPv6 A TCP checksum that covers the IPv6 pseudo header,
TCP header and TCP data.
@constant kChecksumUDPIPv6 A UDP checksum that covers the IPv6 pseudo header,
UDP header and UDP data.
@constant kChecksumTCPNoPseudoHeader A TCP checksum that covers the TCP
header and the TCP data, but the pseudo header is not included in the
checksum computation. A partial 16-bit checksum value must be provided
to allow the protocol stacks to calculate and verify the final checksum.
This type of checksum is not currently supported on the output path.
@constant kChecksumUDPNoPseudoHeader A UDP checksum that covers the UDP
header and the UDP data, but the pseudo header is not included in the
checksum computation. A partial 16-bit checksum value must be provided
to allow the protocol stacks to calculate and verify the final checksum.
This type of checksum is not currently supported on the output path.
@constant kChecksumTCPSum16 The hardware has a simple checksum engine
that can perform a TCP style ones complement sum of 16-bit words over
a certain range of bytes in a packet. The hardware does not have the
ability to scan for IP or TCP headers, and the driver must pass/get
additional parameter(s) to or from the protocol stack to coordinate
the checksumming effort.
*/
enum {
kChecksumFamilyTCPIP = 0x00000001,
kChecksumIP = 0x0001,
kChecksumTCP = 0x0002,
kChecksumUDP = 0x0004,
kChecksumTCPIPv6 = 0x0020,
kChecksumUDPIPv6 = 0x0040,
kChecksumTCPNoPseudoHeader = 0x0100,
kChecksumUDPNoPseudoHeader = 0x0200,
kChecksumTCPSum16 = 0x1000
};
/*! @function getChecksumSupport
@abstract Gets checksums that are supported by the network controller for
the given checksum family.
@discussion A network controller that is capable of inserting and verifying
checksums on output and input packets, should override this method and
advertise its capability in order to assist or offload the software checksum
calculations performed by the protocol stacks.
@param checksumMask A pointer to the mask of supported checksums returned
by this method.
@param checksumFamily A value that specifies the checksum family.
@param isOutput Set to true to query the support for checksum insertion on
output packets, or false to query the support for checksum verification
on input packets. Controllers that have symmetric hardware checksum support
can return a fixed checksum mask value, and ignore this argument.
@result Default return is kIOReturnUnsupported. Controllers that override
this method must return kIOReturnSuccess. Any other return value will be
interpretated as a lack of checksum support, regardless of the value
returned through the first argument.
*/
virtual IOReturn getChecksumSupport( UInt32 * checksumMask,
UInt32 checksumFamily,
bool isOutput );
/*! @function setChecksumResult
@abstract Encodes a received packet with the checksum result reported
by the hardware.
@discussion A network controller that can verify the checksum(s) for a
received packet, should call this method to encode the result on the
packet, before passing it up towards the protocol stacks.
@param packet An mbuf containing a packet that has been checksummed by
the hardware.
@param checksumFamily A value that specifies the checksum family.
@param resultMask A mask of all checksums that were checked or computed.
Setting a bit implies that the driver is able to report the result of
the checksum computation, by asserting the validity of the checksum,
or by returning a partial checksum value.
@param validMask A mask of all checksums are were computed and verified
by the hardware as valid. Certain types of checksum performed by the
hardware are inheritely incomplete, and therefore should never be marked
as valid. A checksum cannot be marked valid unless it has also been
checked.
@param param0 Optional parameter 0, defaults to 0.
@param param1 Optional parameter 1, defaults to 0.
@result Returns true if the checksum family is valid and the packet has been
encoded with the checksum result provided, false otherwise.
*/
virtual bool setChecksumResult( mbuf_t packet,
UInt32 checksumFamily,
UInt32 resultMask,
UInt32 validMask,
UInt32 param0 = 0,
UInt32 param1 = 0 );
/*! @function getChecksumDemand
@abstract Fetches the demand for hardware checksum computation and insertion
for the given packet before it is transmitted on the network.
@discussion A network controller that can insert a checksum for output
packets must call this method to obtain the set of checksums that it must
compute, and insert into the appropriate fields in the given output packet.
@param packet An mbuf containing a packet that may be missing one or more
checksums in the specified checksum family.
@param checksumFamily A value that specifies the checksum family.
@param demandMask A mask of all checksums that the hardware must compute
and insert into the appropriate checksum fields in the packet.
@param param0 Optional parameter 0, defaults to 0.
@param param1 Optional parameter 1, defaults to 0.
*/
virtual void getChecksumDemand( const mbuf_t packet,
UInt32 checksumFamily,
UInt32 * demandMask,
void * param0 = 0,
void * param1 = 0 );
/*! @function publishMediumDictionary
@abstract Publishes a dictionary of IONetworkMedium objects to
advertise the media selection supported by the network controller.
@discussion Called by drivers to publish their medium dictionary.
Each entry in the dictionary is an IONetworkMedium object that
represents a single medium that is supported by the controller.
This method will make a copy of the dictionary provided, then add
the copy to the driver's property table. The dictionary provided
can be released by the caller upon returning from this method.
It is permissible to call this method multiple times, which may be
necessary if the hardware's media capability changes dynamically.
However, if the capability is static, which is often the case,
then a driver will typically call this method only once from
its start() method.
Several methods depend on the presence of a medium dictionary.
They should be called after the medium dictionary has been
published. Those methods are:
setSelectedMedium()
getSelectedMedium()
getMediumDictionary()
copyMediumDictionary()
@param mediumDict A dictionary of IONetworkMedium objects.
@result Returns true if the dictionary is valid, and was successfully
exported to the property table, false otherwise.
*/
virtual bool publishMediumDictionary(const OSDictionary * mediumDict);
/*! @function setSelectedMedium
@abstract Designates an entry in the published medium dictionary as
the current selected medium.
@discussion After the driver has configured the hardware to select
one of its supported media types, it must call this method to inform
its parent about the change that has occurred. IONetworkController
will update a property in the registry to reflect the current selection.
@param medium A medium object representing the current selection.
@result Returns true if the property table update was successful,
false if the update failed, or if the medium provided does not match
any entry from the published medium dictionary.
*/
virtual bool setSelectedMedium(const IONetworkMedium * medium);
bool setCurrentMedium(const IONetworkMedium * medium);
/*! @function setLinkStatus
@abstract Reports the link status and the active medium.
@discussion Drivers must call this method when a link change is
detected. IONetworkController will update the link status properties
in the registry, and generate an event to inform the upper layers
about the change.
@param status Link status bits.
See IONetworkMedium for the definition of the link status bits.
@param activeMedium An object in the published medium dictionary
that represents the active medium. This may not be the same as
the selected medium. Set this to 0 if the link is inactive.
@param speed Link speed in units of bits per second. If zero, then
the link speed is taken from the medium object provided.
@param data An OSData containing any additional link parameter that
the driver wishes to publish to the registry.
@result Returns true if all link properties were successfully updated,
false otherwise.
*/
virtual bool setLinkStatus(
UInt32 status,
const IONetworkMedium * activeMedium = 0,
UInt64 speed = 0,
OSData * data = 0);
/*! @function systemWillShutdown
@abstract Handles system shutdown and restart notifications.
@discussion Overrides IOService::systemWillShutdown
in order
to notify network clients that the power-managed controller should be disabled.
As a result, drivers can expect their disable
method to be called
before system shutdown or restart. This implementation is synchronous and can
block before calling IOService::systemWillShutdown
and return.
@param specifier
kIOMessageSystemWillPowerOff
or kIOMessageSystemWillRestart
.
@see //apple_ref/cpp/instm/IOService/systemWillShutdown/void/(IOOptionBits) IOService::systemWillShutdown
*/
virtual void systemWillShutdown( IOOptionBits specifier );
/* Override IOService::setAggressiveness() */
virtual IOReturn setAggressiveness(
unsigned long type, unsigned long newLevel );
protected:
/*! @function free
@abstract Frees the IONetworkController object.
@discussion Frees the IONetworkController object by releasing all
allocated resources, followed by a call to super::free().
*/
virtual void free();
/*! @function registerWithPolicyMaker
@abstract Implemented by controller drivers to register with
the power management policy-maker.
@discussion Drivers that are able to power manage their hardware
should override this method and register with the policy-maker
provided by calling IOService::registerPowerDriver().
IONetworkController will call this method before the initial
attempt is made to attach a client.
@param policyMaker The policy-maker chosen to manage power for
this network controller.
@result Returns kIOReturnSuccess on success, kIOReturnUnsupported if the
driver does not support power management, or an appropriate error
return code. The default return is kIOReturnUnsupported. */
virtual IOReturn registerWithPolicyMaker(IOService * policyMaker);
/*! @function createWorkLoop
@abstract Method called by IONetworkController prior to the initial
getWorkLoop() call.
@discussion Before IONetworkController calls getWorkLoop() in its
start() method, it will call createWorkLoop() to make sure that a
subclass that wants to create a workloop, will do so before its
first use.
@result Returns true to indicate success, false otherwise. Returning false
will fail IONetworkController::start().
*/
virtual bool createWorkLoop();
/*! @function prepare
@abstract Prepares the controller before an IOService is created and
attached as a client.
@discussion This method is called by attachInterface() or
attachDebuggerClient() to prepare the controller before the new client
object is attached. This method will call publishProperties() to publish
controller capabilities and properties that may be used by client objects.
However, publishProperties() will be called only once, even if prepare()
is called multiple times. This method call is synchronized by the
workloop's gate.
@result Returns kIOReturnSuccess on success, or an error code otherwise.
Returning an error will fail the client attach.
*/
virtual IOReturn prepare();
/*! @function publishProperties
@abstract Publishes controller properties and capabilities.
@discussion Called by IONetworkController to discover controller
properties, and publish them to the property table in the I/O Kit
Registry. This method is called once by prepare().
@result Returns true if all properties were discovered and published
successfully, false otherwise. Returning false will prevent client
objects from attaching to the controller, since a property that
a client relies upon may be missing. */
virtual bool publishProperties();
/*! @function getCommandClient
@abstract Gets the command client object.
@discussion Methods called on the workloop context to service a
client request can call this method to get the client object that
initiated the command.
@result Returns the command client. If the caller is not running on the
workloop thread, or if the thread does not have the workloop's gate
closed, then 0 is returned.
*/
virtual OSObject * getCommandClient() const;
/*! @function handleOpen
@abstract Handles a client open.
@discussion This method handles a client open on the controller object. IOService
calls this method with the arbitration lock held. Subclasses
should not override this method.
@param client The client that is attempting to open the controller.
@param options Not used. See IOService.
@param argument Not used. See IOService.
@result Returns true to accept the client open, false to refuse it.
*/
virtual bool handleOpen(IOService * client,
IOOptionBits options,
void * argument);
/*! @function handleClose
@abstract Handles a client close.
@discussion This method handles a close from one of the client objects. IOService
calls this method with the arbitration lock held. Subclasses
should not override this method.
@param client The client that is closing the controller.
@param options Not used. See IOService.
*/
virtual void handleClose(IOService * client, IOOptionBits options);
/*! @function handleIsOpen
@abstract Queries whether a client has an open on the controller.
@discussion This method is always called by IOService with the
arbitration lock held. Subclasses should not override this method.
@result Returns true if the specified client, or any client if none (0) is
specified, presently has an open on this object.
*/
virtual bool handleIsOpen(const IOService * client) const;
/*! @function enable
@abstract A request from an interface client to enable the controller.
@discussion This method is called by an interface client to enable the controller.
Upon receiving this command, the controller driver must bring up the
hardware and become ready to transmit and receive packets. A driver
should also delay the allocation of most runtime resources until this
method is called in order to conserve system resources. This method call
is synchronized by the workloop's gate.
@param interface The interface client object that requested the enable.
@result Returns kIOReturnUnsupported. Drivers that override this method must
return kIOReturnSuccess on success, or an error code otherwise.
*/
virtual IOReturn enable(IONetworkInterface * interface);
/*! @function disable
@abstract A request from an interface client to disable the controller.
@discussion This method is called by an interface client to disable the controller.
This method should stop the hardware and disable hardware interrupt
sources. Any resources allocated by enable() should also be deallocated.
This method call is synchronized by the workloop's gate.
@param interface The interface object that requested the disable.
@result kIOReturnUnsupported. Drivers that override this method must
return Returns kIOReturnSuccess on success, or an error code otherwise.
*/
virtual IOReturn disable(IONetworkInterface * interface);
/*! @function attachInterface
@abstract Attaches a new network interface client object.
@discussion This method creates a new network interface object and attaches
it as a client of the controller. The createInterface()
method
is used to allocate and to initialize the interface, followed by a call to
configureInterface()
to configure the interface. Subclasses
may override those two methods to customize the new interface object.
Before this method returns, registerService()
is called on the
interface to start matching, which will ultimately attach the interface
to the networking stack.
Drivers will typically call this method from their start()
method after they are ready to process interface requests. This has the
desirable effect of preventing the busyState
at the IOService
root from becoming zero before the interface object has completed matching,
which then holds off the user process that is waiting for I/O Kit to become
quiet before assigning BSD names to all interfaces. Drivers that are unable
to trigger interface matching synchronously from their start()
method should instead call adjustBusy
to manually increment
the busyState
, then followed by a busyState
decrement after attaching and registering the interface, or after a
reasonable timeout.
@param interface Upon success (return value is true
), the
pointer to the interface object will be written to the argument provided.
@param doRegister If true, start interface matching before returning.
Drivers can pass false
to postpone interface matching, then
register the interface when ready.
@result Returns true
on success, false
otherwise.
*/
virtual bool attachInterface(IONetworkInterface ** interface,
bool doRegister = true);
/*! @function detachInterface
@abstract Detaches an interface client object.
@discussion This method will verify that the object provided is indeed
an IONetworkInterface instance, and then call its terminate() method.
Note that an interface object will close and detach from its
controller after the data link layer has removed all references to
all data structures exposed by the interface. The interface object
should be released following this call.
@param interface An interface object to be detached and terminated.
@param sync If true, the interface is terminated synchronously.
This may cause this method to block for an indeterminate
amount of time. */
virtual void detachInterface(IONetworkInterface * interface,
bool sync = false);
/*! @function createInterface
@abstract Creates a new network interface object.
@discussion This method is called by attachInterface() to perform
allocation and initialization of a new interface object. A subclass of
IONetworkController must implement this method and return a matching
interface object. For example, IOEthernetController's implementation
will return an IOEthernetInterface object when createInterface() is
called.
@result Returns a newly allocated and initialized interface object.
*/
virtual IONetworkInterface * createInterface() = 0;
/*! @function configureInterface
@abstract Configures a newly created network interface object.
@discussion This method configures an interface object that was created by
createInterface(). Subclasses can override this method to customize
and examine the interface object that will be attached to the
controller as a client.
@param interface The interface object to be configured.
@result Returns true if the operation was successful, false otherwise
(this will cause attachInterface() to fail and return 0).
*/
virtual bool configureInterface(IONetworkInterface * interface);
/*! @function createOutputQueue
@abstract Creates an IOOutputQueue to handle output packet queueing,
and also to resolve contention for the controller's transmitter from
multiple client threads.
@discussion This method is called by start() to create an IOOutputQueue object to
handle output packet queueing. The default implementation will always
return 0, hence no output queue will be created. A driver may override
this method and return a subclass of IOOutputQueue. IONetworkController
will keep a reference to the queue created, and will release this
object when IONetworkController is freed. Also see getOutputQueue().
@result Returns a newly allocated and initialized IOOutputQueue object.
*/
virtual IOOutputQueue * createOutputQueue();
/*! @function enable
@abstract An enable request from an IOKernelDebugger client.
@discussion Drivers that provide debugging support may either override
this method and set up the hardware to support the polled-mode send and
receive methods, receivePacket() and sendPacket(), or override the base
enable() and disable() methods that take an IOService argument.
@param debugger The IOKernelDebugger client requesting the enable.
@result Returns kIOReturnSuccess. Drivers must return kIOReturnSuccess
on success, or an error otherwise.
*/
virtual IOReturn enable(IOKernelDebugger * debugger);
/*! @function disable
@abstract A disable request from an IOKernelDebugger client.
@discussion Drivers that provide debugging support may either override
this method to disable support for the polled-mode send and receive
methods, or override the base enable() and disable() methods that
take an IOService argument.
@param debugger The IOKernelDebugger client requesting the disable.
@result Returns kIOReturnSuccess. Drivers must return kIOReturnSuccess
on success, or an error otherwise.
*/
virtual IOReturn disable(IOKernelDebugger * debugger);
/*! @function attachDebuggerClient
@abstract Attaches a new IOKernelDebugger client object.
@discussion This method allocates an IOKernelDebugger object and attaches it as
a client. Having a debugger client implies that the controller
supports kernel debugging, and therefore must implement the two
polled-mode methods that are called by the debugger client. See
sendPacket() and receivePacket(). Only a single debugger client
should be attached to each controller.
@param debuggerP A handle that will return the new
IOKernelDebugger object created.
@result Returns true on success, false otherwise.
*/
virtual bool attachDebuggerClient(IOKernelDebugger ** debuggerP);
/*! @function detachDebuggerClient
@abstract Detaches an IOKernelDebugger client object.
@discussion This method detaches and terminates the IOKernelDebugger client object
provided. A synchronous termination is issued, and this method will
return after the debugger client has been terminated. The debugger
client should be released following this call.
@param debugger The IOKernelDebugger object to be detached and
terminated. If the argument provided is NULL or is not an
IOKernelDebugger, this method will return immediately.
*/
virtual void detachDebuggerClient(IOKernelDebugger * debugger);
/*! @function reserveDebuggerLock
@abstract Takes the global debugger lock.
@discussion This method should not be used. Instead, call the
lock() method provided by IOKernelDebugger.
*/
void reserveDebuggerLock();
/*! @function releaseDebuggerLock
@abstract Releases the global debugger lock.
@discussion This method should not be used. Instead, call the
unlock() method provided by IOKernelDebugger.
*/
void releaseDebuggerLock();
/*! @function receivePacket
@abstract Debugger polled-mode receive handler.
@discussion This method must be implemented by a driver that supports
kernel debugging. After a debugger client has been attached through
attachDebuggerClient(), this method will be called by the debugger
client to poll for an incoming packet when the kernel debugger is active.
This method may be called from the primary interrupt context, and the
implementation must avoid any memory allocation, and must never block.
The receivePacket() method in IONetworkController is used as a placeholder,
it performs no useful action, and should not be called. A driver that
attaches a debugger client must override this method.
@param pkt Address of a receive buffer where the received packet should
be stored. This buffer has room for 1518 bytes.
@param pktSize Address where the number of bytes received must be
recorded. Set this to zero if no packets were received during
the timeout interval.
@param timeout The maximum amount of time in milliseconds to poll for
a packet to arrive before this method must return.
*/
virtual void receivePacket(void * pkt, UInt32 * pktSize, UInt32 timeout);
/*! @function sendPacket
@abstract Debugger polled-mode transmit handler.
@discussion This method must be implemented by a driver that supports
kernel debugging. After a debugger client has been attached through
attachDebuggerClient(), this method will be called by the debugger
to send an outbound packet only when the kernel debugger is active.
This method may be called from the primary interrupt context, and the
implementation must avoid any memory allocation, and must never block.
The sendPacket() method in IONetworkController is used as a placeholder,
it performs no useful action, and should not be called. A driver that
attaches a debugger client must override this method.
@param pkt Pointer to a transmit buffer containing the packet to be
sent on the network.
@param pktSize The size of the transmit buffer in bytes.
*/
virtual void sendPacket(void * pkt, UInt32 pktSize);
/*! @function getDebuggerLinkStatus
@abstract Debugger polled-mode link status handler.
@discussion This method should be implemented by a driver that wishes to support
early availability kernel debugging. After a debugger client has been attached through
attachDebuggerClient(), this method will be called by the debugger
to poll for link status availability only when the kernel debugger is active.
This method may be called from the primary interrupt context. As a result, the
implementation must avoid any memory allocation, not use spinlocks, and
never block.
The getDebuggerLinkStatus() method in IONetworkController is used as a placeholder
and always reports that the link is up. A driver that attaches a debugger client
should override this method. The driver should do any setup required to make
sure the link is available for use. Prior to sending or receiving data, KDP will call this
function repeatedly until it indicates that the link is both valid and active
(kIONetworkLinkValid | kIONetworkLinkActive).
@result Link status bits. See IONetworkMedium for the definition of the link status bits.
*/
virtual UInt32 getDebuggerLinkStatus(void);
/*! @function setDebuggerMode
@abstract Set debugger mode for network drivers.
@discussion This method should be implemented by a driver that wishes to be notified when
entering or leaving KDP. After a debugger client has been attached through
attachDebuggerClient(), this method will be called by the debugger
to inform the driver that the kernel debugger is going active or inactive.
This method may be called from the primary interrupt context. As a result, the
implementation must avoid any memory allocation, not use spinlocks, and
never block.
The setDebuggerMode() method in IONetworkController is used as a placeholder
and doesn't do anything. If a driver wishes to perform specific actions based upon whether
or not the debugger is active or not, it should override this method. For example, drivers
may wish to alter power management settings or perform other chipset reconfigurations based
upon the active debugger state.
@param active Set to true if entering KDP and false if leaving KDP.
@result Returns true on success and false otherwise.
*/
virtual bool setDebuggerMode(bool active);
// Virtual function padding
OSMetaClassDeclareReservedUsed( IONetworkController, 0); // getDebuggerLinkStatus
OSMetaClassDeclareReservedUsed( IONetworkController, 1); // setDebuggerMode
#ifdef __PRIVATE_SPI__
public:
/*! @function getMbufServiceClass
@discussion Get the service class of an mbuf packet.
@param mbuf The mbuf to get the service class of.
@result The service class
*/
static IOMbufServiceClass getMbufServiceClass( mbuf_t mbuf );
/*! @function attachAuxiliaryDataToPacket
@abstract Attach family or driver specific data to a mbuf packet.
@discussion Memory is allocated for the auxiliary data and attached to
the packet. The data provided is then copied to the allocated memory.
Attaching auxiliary data to a packet which already has auxiliary data
attached will fail. The existing auxiliary data must be detached from the
packet and freed using removeAuxiliaryDataFromPacket
before
attaching new data. Freeing the packet will also free any memory allocated
for auxiliary data.
@param packet The mbuf packet to attach the auxiliary data to. The packet
must point to a header mbuf with MBUF_PKTHDR
flag set.
@param data Pointer to the auxiliary data provided by the caller.
This cannot be NULL.
@param length The length of the auxiliary data in bytes.
This must be greater than zero.
@param family The interface family defined in net/kpi_interface.h.
@param subFamily Reserved for future use.
@result kIOReturnSuccess
upon success, or an error code
otherwise.
*/
static IOReturn attachAuxiliaryDataToPacket(
mbuf_t packet,
const void * data,
IOByteCount length,
uint32_t family = 0,
uint32_t subFamily = 0 );
/*! @function removeAuxiliaryDataFromPacket
@discussion Remove and free any driver auxiliary data associated with
the packet.
@param packet The mbuf packet to remove the auxiliary data from.
*/
static void removeAuxiliaryDataFromPacket(
mbuf_t packet );
/*! @function outputStart
@abstract An indication to the driver to dequeue and transmit packets
waiting in the interface output queue.
@discussion A driver that supports the pull output model must override this
method, which will be called by a per-interface output thread when a packet
is added to the interface output queue. In response, driver must verify that
free transmit resources are available, then dequeue one or more packets by
calling IONetworkInterface::dequeueOutputPackets()
. Packets
removed from the queue are owned by the driver, and should be immediately
prepared for transmission. Additional software queueing at the driver layer
to store the dequeued packets for delayed transmission is highly discouraged
unless absolutely necessary. If transmit resources are exhausted, the driver
should quickly return kIOReturnNoResources
to force the output
thread to retry later, otherwise the output thread will continue to call
this method until the output queue is empty. When driver creates a single
network interface, this method will execute in a single threaded context.
However, it is the driver's responsibility to protect transmit resources
that are shared with other driver threads. To simplify drivers that wish to
process output packets on their work loop context, the family provides an
option to force the output thread to always call this method through a
runAction()
. However this can have negative performance
implications due to extra locking and serializing the output thread against
other work loop events. Another option that drivers can deploy to
synchronize against the output thread is to issue a thread stop before
touching any shared resources. But this should be used sparingly on the
data path since stopping the output thread can block.
@param interface The network interface with packet(s) to transmit.
@param options Always zero.
@result kIOReturnSuccess
on success, output thread will
continue calling the driver until the output queue is empty.
kIOReturnNoResources
when there is a temporary driver resource
shortage.
*/
virtual IOReturn outputStart(
IONetworkInterface * interface,
IOOptionBits options );
OSMetaClassDeclareReservedUsed( IONetworkController, 2);
/*! @function setInputPacketPollingEnable
@abstract Informs the driver when input polling is enabled or disabled.
@discussion A driver that supports input polling should override this
method to handle the transition from the default push-model, where a
hardware interrupt causes the driver to push input packets to the network
stack, to the pull-model where a poller thread will periodically poll the
driver for input packets. When polling is enabled, receive interrupt should
be masked OFF. This method is always called on driver's work loop context.
@param interface The interface that has enabled or disabled input polling.
@param enabled true
if input polling is enabled,
false
if input polling is disabled.
@result Driver should return kIOReturnSuccess
if the transition
to/from polled-mode was successful, or an error code otherwise.
*/
virtual IOReturn setInputPacketPollingEnable(
IONetworkInterface * interface,
bool enabled );
OSMetaClassDeclareReservedUsed( IONetworkController, 3);
/*! @function pollInputPackets
@abstract Called by the interface poller thread to retrieve input packets
from the driver.
@discussion A driver that supports input polling must override this method
and pass any input packets to the network interface. For each input packet,
driver must call IONetworkInterface::enqueueInputPacket
and
pass the pollQueue
argument to add the packet to the polling
queue. This should continue until the maximum packet count is reached, or
the driver runs out of input packets. The poller can be configured to call
this method on the driver's work loop context.
@param interface The interface that is polling packets from the driver.
@param maxCount The maximum number of packets that the poller can accept.
@param pollQueue The polling queue that should be passed to
IONetworkInterface::enqueueInputPacket
. Do not cache or use
this pointer after the method returns.
@param context The family will always pass zero. This can be used by the
driver for calls originating from the driver. E.g. A driver may choose to
unify polled-mode and interrupt-mode input packet handling and call this
method from its receive interrupt handler and pass a non-zero context to
distinguish the calling context.
*/
virtual void pollInputPackets(
IONetworkInterface * interface,
uint32_t maxCount,
IOMbufQueue * pollQueue,
void * context );
OSMetaClassDeclareReservedUsed( IONetworkController, 4);
/*! @function networkInterfaceNotification
@abstract Receives notification from an attached network interface.
@discussion An attached network interface invokes this method to notify
the driver about an interface state change or an event from the networking
stack. The family does not synchronize the call using the driver's work
loop.
@param interface The interface that issued the notification.
@param type The type of notification.
@param argument Optional data associated with the notification. Can be
NULL if the notification does not provide in-band data.
@result Default implementation returns kIOReturnUnsupported
.
Driver should return kIOReturnSuccess
if the notification
was handled.
*/
virtual IOReturn networkInterfaceNotification(
IONetworkInterface * interface,
uint32_t type,
void * argument );
OSMetaClassDeclareReservedUsed( IONetworkController, 5);
#else /* !__PRIVATE_SPI__ */
OSMetaClassDeclareReservedUnused( IONetworkController, 2);
OSMetaClassDeclareReservedUnused( IONetworkController, 3);
OSMetaClassDeclareReservedUnused( IONetworkController, 4);
OSMetaClassDeclareReservedUnused( IONetworkController, 5);
#endif /* !__PRIVATE_SPI__ */
OSMetaClassDeclareReservedUnused( IONetworkController, 6);
OSMetaClassDeclareReservedUnused( IONetworkController, 7);
OSMetaClassDeclareReservedUnused( IONetworkController, 8);
OSMetaClassDeclareReservedUnused( IONetworkController, 9);
OSMetaClassDeclareReservedUnused( IONetworkController, 10);
OSMetaClassDeclareReservedUnused( IONetworkController, 11);
OSMetaClassDeclareReservedUnused( IONetworkController, 12);
OSMetaClassDeclareReservedUnused( IONetworkController, 13);
OSMetaClassDeclareReservedUnused( IONetworkController, 14);
OSMetaClassDeclareReservedUnused( IONetworkController, 15);
OSMetaClassDeclareReservedUnused( IONetworkController, 16);
OSMetaClassDeclareReservedUnused( IONetworkController, 17);
OSMetaClassDeclareReservedUnused( IONetworkController, 18);
OSMetaClassDeclareReservedUnused( IONetworkController, 19);
OSMetaClassDeclareReservedUnused( IONetworkController, 20);
OSMetaClassDeclareReservedUnused( IONetworkController, 21);
OSMetaClassDeclareReservedUnused( IONetworkController, 22);
OSMetaClassDeclareReservedUnused( IONetworkController, 23);
OSMetaClassDeclareReservedUnused( IONetworkController, 24);
OSMetaClassDeclareReservedUnused( IONetworkController, 25);
OSMetaClassDeclareReservedUnused( IONetworkController, 26);
OSMetaClassDeclareReservedUnused( IONetworkController, 27);
OSMetaClassDeclareReservedUnused( IONetworkController, 28);
OSMetaClassDeclareReservedUnused( IONetworkController, 29);
OSMetaClassDeclareReservedUnused( IONetworkController, 30);
OSMetaClassDeclareReservedUnused( IONetworkController, 31);
};
#endif /* __cplusplus */
#endif /* KERNEL */
#endif /* !_IONETWORKCONTROLLER_H */