/* * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved. * * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. The rights granted to you under the License * may not be used to create, or enable the creation or redistribution of, * unlawful or unlicensed copies of an Apple operating system, or to * circumvent, violate, or enable the circumvention or violation of, any * terms of an Apple operating system software license agreement. * * Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ */ #ifndef _IOPMPOWERSTATEQUEUE_H_ #define _IOPMPOWERSTATEQUEUE_H_ #include #include #include extern "C" { #include } class IOPMPowerStateQueue : public IOEventSource { OSDeclareDefaultStructors(IOPMPowerStateQueue); private: enum { kUnIdle = 0, kPMFeatureChange = 1 }; // Queue of requested states struct PowerChangeEntry { void *next; uint16_t actionType; uint32_t state; IOService *target; }; void *changes; #ifndef __ppc__ IOLock *tmpLock; #endif protected: virtual bool checkForWork(void); public: //typedef void (*Action)(IOService *target, unsigned long state); virtual bool init(OSObject *owner, Action action = 0); // static initialiser static IOPMPowerStateQueue *PMPowerStateQueue(OSObject *owner); // Enqueues an activityTickle request to be executed on the workloop virtual bool unIdleOccurred(IOService *, unsigned long); // Enqueues a feature changed notify request to be executed on the workloop virtual bool featureChangeOccurred(uint32_t, IOService *); }; #endif /* _IOPMPOWERSTATEQUEUE_H_ */