/* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. The rights granted to you under the License * may not be used to create, or enable the creation or redistribution of, * unlawful or unlicensed copies of an Apple operating system, or to * circumvent, violate, or enable the circumvention or violation of, any * terms of an Apple operating system software license agreement. * * Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ */ /* Copyright (c) 1998 Apple Computer, Inc. All rights reserved. HISTORY 1998-7-13 Godfrey van der Linden(gvdl) Created. ]*/ #include #include #include #define super OSObject OSDefineMetaClassAndAbstractStructors(IOEventSource, OSObject) OSMetaClassDefineReservedUnused(IOEventSource, 0); OSMetaClassDefineReservedUnused(IOEventSource, 1); OSMetaClassDefineReservedUnused(IOEventSource, 2); OSMetaClassDefineReservedUnused(IOEventSource, 3); OSMetaClassDefineReservedUnused(IOEventSource, 4); OSMetaClassDefineReservedUnused(IOEventSource, 5); OSMetaClassDefineReservedUnused(IOEventSource, 6); OSMetaClassDefineReservedUnused(IOEventSource, 7); /* inline function implementations */ void IOEventSource::signalWorkAvailable() { workLoop->signalWorkAvailable(); } void IOEventSource::openGate() { workLoop->openGate(); } void IOEventSource::closeGate() { workLoop->closeGate(); } bool IOEventSource::tryCloseGate() { return workLoop->tryCloseGate(); } int IOEventSource::sleepGate(void *event, UInt32 type) { return workLoop->sleepGate(event, type); } void IOEventSource::wakeupGate(void *event, bool oneThread) { workLoop->wakeupGate(event, oneThread); } bool IOEventSource::init(OSObject *inOwner, Action inAction) { if (!inOwner) return false; owner = inOwner; if ( !super::init() ) return false; (void) setAction(inAction); enabled = true; return true; } IOEventSource::Action IOEventSource::getAction () const { return action; }; void IOEventSource::setAction(Action inAction) { action = inAction; } IOEventSource *IOEventSource::getNext() const { return eventChainNext; }; void IOEventSource::setNext(IOEventSource *inNext) { eventChainNext = inNext; } void IOEventSource::enable() { enabled = true; if (workLoop) return signalWorkAvailable(); } void IOEventSource::disable() { enabled = false; } bool IOEventSource::isEnabled() const { return enabled; } void IOEventSource::setWorkLoop(IOWorkLoop *inWorkLoop) { if ( !inWorkLoop ) disable(); workLoop = inWorkLoop; } IOWorkLoop *IOEventSource::getWorkLoop() const { return workLoop; } bool IOEventSource::onThread() const { return (workLoop != 0) && workLoop->onThread(); }