/* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. The rights granted to you under the License * may not be used to create, or enable the creation or redistribution of, * unlawful or unlicensed copies of an Apple operating system, or to * circumvent, violate, or enable the circumvention or violation of, any * terms of an Apple operating system software license agreement. * * Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ */ #include #include #include #include #ifdef enqueue #undef enqueue #endif #ifdef dequeue #undef dequeue #endif #define super OSObject OSDefineMetaClassAndStructors(IODataQueue, OSObject) IODataQueue *IODataQueue::withCapacity(UInt32 size) { IODataQueue *dataQueue = new IODataQueue; if (dataQueue) { if (!dataQueue->initWithCapacity(size)) { dataQueue->release(); dataQueue = 0; } } return dataQueue; } IODataQueue *IODataQueue::withEntries(UInt32 numEntries, UInt32 entrySize) { IODataQueue *dataQueue = new IODataQueue; if (dataQueue) { if (!dataQueue->initWithEntries(numEntries, entrySize)) { dataQueue->release(); dataQueue = 0; } } return dataQueue; } Boolean IODataQueue::initWithCapacity(UInt32 size) { if (!super::init()) { return false; } dataQueue = (IODataQueueMemory *)IOMallocAligned(round_page_32(size + DATA_QUEUE_MEMORY_HEADER_SIZE), PAGE_SIZE); if (dataQueue == 0) { return false; } dataQueue->queueSize = size; dataQueue->head = 0; dataQueue->tail = 0; return true; } Boolean IODataQueue::initWithEntries(UInt32 numEntries, UInt32 entrySize) { return (initWithCapacity((numEntries + 1) * (DATA_QUEUE_ENTRY_HEADER_SIZE + entrySize))); } void IODataQueue::free() { if (dataQueue) { IOFreeAligned(dataQueue, round_page_32(dataQueue->queueSize + DATA_QUEUE_MEMORY_HEADER_SIZE)); } super::free(); return; } Boolean IODataQueue::enqueue(void * data, UInt32 dataSize) { const UInt32 head = dataQueue->head; // volatile const UInt32 tail = dataQueue->tail; const UInt32 entrySize = dataSize + DATA_QUEUE_ENTRY_HEADER_SIZE; IODataQueueEntry * entry; if ( tail >= head ) { // Is there enough room at the end for the entry? if ( (tail + entrySize) <= dataQueue->queueSize ) { entry = (IODataQueueEntry *)((UInt8 *)dataQueue->queue + tail); entry->size = dataSize; memcpy(&entry->data, data, dataSize); // The tail can be out of bound when the size of the new entry // exactly matches the available space at the end of the queue. // The tail can range from 0 to dataQueue->queueSize inclusive. dataQueue->tail += entrySize; } else if ( head > entrySize ) // Is there enough room at the beginning? { // Wrap around to the beginning, but do not allow the tail to catch // up to the head. dataQueue->queue->size = dataSize; // We need to make sure that there is enough room to set the size before // doing this. The user client checks for this and will look for the size // at the beginning if there isn't room for it at the end. if ( ( dataQueue->queueSize - tail ) >= DATA_QUEUE_ENTRY_HEADER_SIZE ) { ((IODataQueueEntry *)((UInt8 *)dataQueue->queue + tail))->size = dataSize; } memcpy(&dataQueue->queue->data, data, dataSize); dataQueue->tail = entrySize; } else { return false; // queue is full } } else { // Do not allow the tail to catch up to the head when the queue is full. // That's why the comparison uses a '>' rather than '>='. if ( (head - tail) > entrySize ) { entry = (IODataQueueEntry *)((UInt8 *)dataQueue->queue + tail); entry->size = dataSize; memcpy(&entry->data, data, dataSize); dataQueue->tail += entrySize; } else { return false; // queue is full } } // Send notification (via mach message) that data is available. if ( ( head == tail ) /* queue was empty prior to enqueue() */ || ( dataQueue->head == tail ) ) /* queue was emptied during enqueue() */ { sendDataAvailableNotification(); } return true; } void IODataQueue::setNotificationPort(mach_port_t port) { static struct _notifyMsg init_msg = { { MACH_MSGH_BITS(MACH_MSG_TYPE_COPY_SEND, 0), sizeof (struct _notifyMsg), MACH_PORT_NULL, MACH_PORT_NULL, 0, 0 } }; if (notifyMsg == 0) { notifyMsg = IOMalloc(sizeof(struct _notifyMsg)); } *((struct _notifyMsg *)notifyMsg) = init_msg; ((struct _notifyMsg *)notifyMsg)->h.msgh_remote_port = port; } void IODataQueue::sendDataAvailableNotification() { kern_return_t kr; mach_msg_header_t * msgh; msgh = (mach_msg_header_t *)notifyMsg; if (msgh && msgh->msgh_remote_port) { kr = mach_msg_send_from_kernel(msgh, msgh->msgh_size); switch(kr) { case MACH_SEND_TIMED_OUT: // Notification already sent case MACH_MSG_SUCCESS: break; default: IOLog("%s: dataAvailableNotification failed - msg_send returned: %d\n", /*getName()*/"IODataQueue", kr); break; } } } IOMemoryDescriptor *IODataQueue::getMemoryDescriptor() { IOMemoryDescriptor *descriptor = 0; if (dataQueue != 0) { descriptor = IOMemoryDescriptor::withAddress(dataQueue, dataQueue->queueSize + DATA_QUEUE_MEMORY_HEADER_SIZE, kIODirectionOutIn); } return descriptor; }