/* * Copyright (C) Research In Motion Limited 2010-2011. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "SVGPathStringBuilder.h" #include namespace WebCore { SVGPathStringBuilder::SVGPathStringBuilder() { } SVGPathStringBuilder::~SVGPathStringBuilder() { } String SVGPathStringBuilder::result() { unsigned size = m_stringBuilder.length(); if (!size) return String(); // Remove trailing space. m_stringBuilder.resize(size - 1); return m_stringBuilder.toString(); } void SVGPathStringBuilder::cleanup() { m_stringBuilder.clear(); } void SVGPathStringBuilder::incrementPathSegmentCount() { } bool SVGPathStringBuilder::continueConsuming() { return true; } static void appendFlag(StringBuilder& stringBuilder, bool flag) { stringBuilder.append(flag ? '1' : '0'); stringBuilder.append(' '); } static void appendNumber(StringBuilder& stringBuilder, float number) { stringBuilder.appendNumber(number); stringBuilder.append(' '); } static void appendPoint(StringBuilder& stringBuilder, const FloatPoint& point) { stringBuilder.appendNumber(point.x()); stringBuilder.append(' '); stringBuilder.appendNumber(point.y()); stringBuilder.append(' '); } void SVGPathStringBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("M "); else m_stringBuilder.appendLiteral("m "); appendPoint(m_stringBuilder, targetPoint); } void SVGPathStringBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("L "); else m_stringBuilder.appendLiteral("l "); appendPoint(m_stringBuilder, targetPoint); } void SVGPathStringBuilder::lineToHorizontal(float x, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("H "); else m_stringBuilder.appendLiteral("h "); appendNumber(m_stringBuilder, x); } void SVGPathStringBuilder::lineToVertical(float y, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("V "); else m_stringBuilder.appendLiteral("v "); appendNumber(m_stringBuilder, y); } void SVGPathStringBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("C "); else m_stringBuilder.appendLiteral("c "); appendPoint(m_stringBuilder, point1); appendPoint(m_stringBuilder, point2); appendPoint(m_stringBuilder, targetPoint); } void SVGPathStringBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("S "); else m_stringBuilder.appendLiteral("s "); appendPoint(m_stringBuilder, point2); appendPoint(m_stringBuilder, targetPoint); } void SVGPathStringBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("Q "); else m_stringBuilder.appendLiteral("q "); appendPoint(m_stringBuilder, point1); appendPoint(m_stringBuilder, targetPoint); } void SVGPathStringBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("T "); else m_stringBuilder.appendLiteral("t "); appendPoint(m_stringBuilder, targetPoint); } void SVGPathStringBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.appendLiteral("A "); else m_stringBuilder.appendLiteral("a "); appendNumber(m_stringBuilder, r1); appendNumber(m_stringBuilder, r2); appendNumber(m_stringBuilder, angle); appendFlag(m_stringBuilder, largeArcFlag); appendFlag(m_stringBuilder, sweepFlag); appendPoint(m_stringBuilder, targetPoint); } void SVGPathStringBuilder::closePath() { m_stringBuilder.appendLiteral("Z "); } } // namespace WebCore