/* * Copyright (c) 2010, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "TilingData.h" #include "FloatRect.h" #include "IntRect.h" #include namespace WebCore { static int computeNumTiles(int maxTextureSize, int totalSize, int borderTexels) { if (maxTextureSize - 2 * borderTexels <= 0) return totalSize > 0 && maxTextureSize >= totalSize ? 1 : 0; int numTiles = std::max(1, 1 + (totalSize - 1 - 2 * borderTexels) / (maxTextureSize - 2 * borderTexels)); return totalSize > 0 ? numTiles : 0; } TilingData::TilingData(const IntSize& maxTextureSize, const IntSize& totalSize, bool hasBorderTexels) : m_maxTextureSize(maxTextureSize) , m_totalSize(totalSize) , m_borderTexels(hasBorderTexels ? 1 : 0) { recomputeNumTiles(); } void TilingData::setTotalSize(const IntSize& totalSize) { m_totalSize = totalSize; recomputeNumTiles(); } void TilingData::setMaxTextureSize(const IntSize& maxTextureSize) { m_maxTextureSize = maxTextureSize; recomputeNumTiles(); } void TilingData::setHasBorderTexels(bool hasBorderTexels) { m_borderTexels = hasBorderTexels ? 1 : 0; recomputeNumTiles(); } int TilingData::tileXIndexFromSrcCoord(int srcPos) const { if (numTilesX() <= 1) return 0; ASSERT(m_maxTextureSize.width() - 2 * m_borderTexels); int x = (srcPos - m_borderTexels) / (m_maxTextureSize.width() - 2 * m_borderTexels); return std::min(std::max(x, 0), numTilesX() - 1); } int TilingData::tileYIndexFromSrcCoord(int srcPos) const { if (numTilesY() <= 1) return 0; ASSERT(m_maxTextureSize.height() - 2 * m_borderTexels); int y = (srcPos - m_borderTexels) / (m_maxTextureSize.height() - 2 * m_borderTexels); return std::min(std::max(y, 0), numTilesY() - 1); } IntRect TilingData::tileBounds(int i, int j) const { assertTile(i, j); int x = tilePositionX(i); int y = tilePositionY(j); int width = tileSizeX(i); int height = tileSizeY(j); ASSERT(x >= 0 && y >= 0 && width >= 0 && height >= 0); ASSERT(x <= m_totalSize.width() && y <= m_totalSize.height()); return IntRect(x, y, width, height); } IntRect TilingData::tileBoundsWithBorder(int i, int j) const { IntRect bounds = tileBounds(i, j); if (m_borderTexels) { int x1 = bounds.x(); int x2 = bounds.maxX(); int y1 = bounds.y(); int y2 = bounds.maxY(); if (i > 0) x1--; if (i < (numTilesX() - 1)) x2++; if (j > 0) y1--; if (j < (numTilesY() - 1)) y2++; bounds = IntRect(x1, y1, x2 - x1, y2 - y1); } return bounds; } int TilingData::tilePositionX(int xIndex) const { ASSERT(xIndex >= 0 && xIndex < numTilesX()); int pos = 0; for (int i = 0; i < xIndex; i++) pos += tileSizeX(i); return pos; } int TilingData::tilePositionY(int yIndex) const { ASSERT(yIndex >= 0 && yIndex < numTilesY()); int pos = 0; for (int i = 0; i < yIndex; i++) pos += tileSizeY(i); return pos; } int TilingData::tileSizeX(int xIndex) const { ASSERT(xIndex >= 0 && xIndex < numTilesX()); if (!xIndex && m_numTilesX == 1) return m_totalSize.width(); if (!xIndex && m_numTilesX > 1) return m_maxTextureSize.width() - m_borderTexels; if (xIndex < numTilesX() - 1) return m_maxTextureSize.width() - 2 * m_borderTexels; if (xIndex == numTilesX() - 1) return m_totalSize.width() - tilePositionX(xIndex); ASSERT_NOT_REACHED(); return 0; } int TilingData::tileSizeY(int yIndex) const { ASSERT(yIndex >= 0 && yIndex < numTilesY()); if (!yIndex && m_numTilesY == 1) return m_totalSize.height(); if (!yIndex && m_numTilesY > 1) return m_maxTextureSize.height() - m_borderTexels; if (yIndex < numTilesY() - 1) return m_maxTextureSize.height() - 2 * m_borderTexels; if (yIndex == numTilesY() - 1) return m_totalSize.height() - tilePositionY(yIndex); ASSERT_NOT_REACHED(); return 0; } IntPoint TilingData::textureOffset(int xIndex, int yIndex) const { int left = (!xIndex || m_numTilesX == 1) ? 0 : m_borderTexels; int top = (!yIndex || m_numTilesY == 1) ? 0 : m_borderTexels; return IntPoint(left, top); } void TilingData::recomputeNumTiles() { m_numTilesX = computeNumTiles(m_maxTextureSize.width(), m_totalSize.width(), m_borderTexels); m_numTilesY = computeNumTiles(m_maxTextureSize.height(), m_totalSize.height(), m_borderTexels); } }