/* * Copyright (C) 2007, 2008, 2009, 2013 Apple Inc. All rights reserved. * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "CSSPropertyAnimation.h" #include "AnimationBase.h" #include "CSSComputedStyleDeclaration.h" #include "CSSCrossfadeValue.h" #include "CSSFilterImageValue.h" #include "CSSImageGeneratorValue.h" #include "CSSImageValue.h" #include "CSSPrimitiveValue.h" #include "CSSPropertyNames.h" #include "CachedImage.h" #include "ClipPathOperation.h" #include "FloatConversion.h" #include "IdentityTransformOperation.h" #include "Matrix3DTransformOperation.h" #include "MatrixTransformOperation.h" #include "RenderBox.h" #include "RenderStyle.h" #include "StyleCachedImage.h" #include "StyleGeneratedImage.h" #include "StylePropertyShorthand.h" #include "StyleResolver.h" #include #include #include #include #include namespace WebCore { static inline int blendFunc(const AnimationBase*, int from, int to, double progress) { return blend(from, to, progress); } static inline double blendFunc(const AnimationBase*, double from, double to, double progress) { return blend(from, to, progress); } static inline float blendFunc(const AnimationBase*, float from, float to, double progress) { return narrowPrecisionToFloat(from + (to - from) * progress); } static inline Color blendFunc(const AnimationBase*, const Color& from, const Color& to, double progress) { return blend(from, to, progress); } static inline Length blendFunc(const AnimationBase*, const Length& from, const Length& to, double progress) { return to.blend(from, narrowPrecisionToFloat(progress)); } static inline LengthSize blendFunc(const AnimationBase* anim, const LengthSize& from, const LengthSize& to, double progress) { return LengthSize(blendFunc(anim, from.width(), to.width(), progress), blendFunc(anim, from.height(), to.height(), progress)); } static inline ShadowStyle blendFunc(const AnimationBase* anim, ShadowStyle from, ShadowStyle to, double progress) { if (from == to) return to; double fromVal = from == Normal ? 1 : 0; double toVal = to == Normal ? 1 : 0; double result = blendFunc(anim, fromVal, toVal, progress); return result > 0 ? Normal : Inset; } static inline std::unique_ptr blendFunc(const AnimationBase* anim, const ShadowData* from, const ShadowData* to, double progress) { ASSERT(from && to); if (from->style() != to->style()) return std::make_unique(*to); return std::make_unique(blend(from->location(), to->location(), progress), blend(from->radius(), to->radius(), progress), blend(from->spread(), to->spread(), progress), blendFunc(anim, from->style(), to->style(), progress), from->isWebkitBoxShadow(), blend(from->color(), to->color(), progress)); } static inline TransformOperations blendFunc(const AnimationBase* anim, const TransformOperations& from, const TransformOperations& to, double progress) { if (anim->isTransformFunctionListValid()) return to.blendByMatchingOperations(from, progress); return to.blendByUsingMatrixInterpolation(from, progress, anim->renderer()->isBox() ? toRenderBox(anim->renderer())->borderBoxRect().size() : LayoutSize()); } static inline PassRefPtr blendFunc(const AnimationBase*, ClipPathOperation* from, ClipPathOperation* to, double progress) { if (!from || !to) return to; // Other clip-path operations than BasicShapes can not be animated. if (from->type() != ClipPathOperation::Shape || to->type() != ClipPathOperation::Shape) return to; const BasicShape* fromShape = static_cast(from)->basicShape(); const BasicShape* toShape = static_cast(to)->basicShape(); if (!fromShape->canBlend(toShape)) return to; return ShapeClipPathOperation::create(toShape->blend(fromShape, progress)); } #if ENABLE(CSS_SHAPES) static inline PassRefPtr blendFunc(const AnimationBase*, ShapeValue* from, ShapeValue* to, double progress) { if (!from || !to) return to; if (from->type() != ShapeValue::Type::Shape || to->type() != ShapeValue::Type::Shape) return to; if (from->cssBox() != to->cssBox()) return to; const BasicShape* fromShape = from->shape(); const BasicShape* toShape = to->shape(); if (!fromShape->canBlend(toShape)) return to; return ShapeValue::createShapeValue(toShape->blend(fromShape, progress), to->cssBox()); } #endif #if ENABLE(CSS_FILTERS) static inline PassRefPtr blendFunc(const AnimationBase* anim, FilterOperation* fromOp, FilterOperation* toOp, double progress, bool blendToPassthrough = false) { ASSERT(toOp); if (toOp->blendingNeedsRendererSize()) { LayoutSize size = anim->renderer()->isBox() ? toRenderBox(anim->renderer())->borderBoxRect().size() : LayoutSize(); return toOp->blend(fromOp, progress, size, blendToPassthrough); } return toOp->blend(fromOp, progress, blendToPassthrough); } static inline FilterOperations blendFilterOperations(const AnimationBase* anim, const FilterOperations& from, const FilterOperations& to, double progress) { FilterOperations result; size_t fromSize = from.operations().size(); size_t toSize = to.operations().size(); size_t size = std::max(fromSize, toSize); for (size_t i = 0; i < size; i++) { RefPtr fromOp = (i < fromSize) ? from.operations()[i].get() : 0; RefPtr toOp = (i < toSize) ? to.operations()[i].get() : 0; RefPtr blendedOp = toOp ? blendFunc(anim, fromOp.get(), toOp.get(), progress) : (fromOp ? blendFunc(anim, 0, fromOp.get(), progress, true) : 0); if (blendedOp) result.operations().append(blendedOp); else { RefPtr identityOp = PassthroughFilterOperation::create(); if (progress > 0.5) result.operations().append(toOp ? toOp : identityOp); else result.operations().append(fromOp ? fromOp : identityOp); } } return result; } static inline FilterOperations blendFunc(const AnimationBase* anim, const FilterOperations& from, const FilterOperations& to, double progress) { FilterOperations result; // If we have a filter function list, use that to do a per-function animation. if (anim->filterFunctionListsMatch()) result = blendFilterOperations(anim, from, to, progress); else { // If the filter function lists don't match, we could try to cross-fade, but don't yet have a way to represent that in CSS. // For now we'll just fail to animate. result = to; } return result; } static inline PassRefPtr blendFilter(const AnimationBase* anim, CachedImage* image, const FilterOperations& from, const FilterOperations& to, double progress) { ASSERT(image); FilterOperations filterResult = blendFilterOperations(anim, from, to, progress); RefPtr styledImage = StyleCachedImage::create(image); auto imageValue = CSSImageValue::create(image->url(), styledImage.get()); auto filterValue = ComputedStyleExtractor::valueForFilter(&anim->renderer()->style(), filterResult, DoNotAdjustPixelValues); auto result = CSSFilterImageValue::create(WTF::move(imageValue), WTF::move(filterValue)); result.get().setFilterOperations(filterResult); return StyleGeneratedImage::create(WTF::move(result)); } #endif // ENABLE(CSS_FILTERS) static inline EVisibility blendFunc(const AnimationBase* anim, EVisibility from, EVisibility to, double progress) { // Any non-zero result means we consider the object to be visible. Only at 0 do we consider the object to be // invisible. The invisible value we use (HIDDEN vs. COLLAPSE) depends on the specified from/to values. double fromVal = from == VISIBLE ? 1. : 0.; double toVal = to == VISIBLE ? 1. : 0.; if (fromVal == toVal) return to; double result = blendFunc(anim, fromVal, toVal, progress); return result > 0. ? VISIBLE : (to != VISIBLE ? to : from); } static inline LengthBox blendFunc(const AnimationBase* anim, const LengthBox& from, const LengthBox& to, double progress) { LengthBox result(blendFunc(anim, from.top(), to.top(), progress), blendFunc(anim, from.right(), to.right(), progress), blendFunc(anim, from.bottom(), to.bottom(), progress), blendFunc(anim, from.left(), to.left(), progress)); return result; } static inline SVGLength blendFunc(const AnimationBase*, const SVGLength& from, const SVGLength& to, double progress) { return to.blend(from, narrowPrecisionToFloat(progress)); } static inline Vector blendFunc(const AnimationBase*, const Vector& from, const Vector& to, double progress) { size_t fromLength = from.size(); size_t toLength = to.size(); if (!fromLength) return !progress ? from : to; if (!toLength) return progress == 1 ? from : to; size_t resultLength = fromLength; if (fromLength != toLength) { if (!remainder(std::max(fromLength, toLength), std::min(fromLength, toLength))) resultLength = std::max(fromLength, toLength); else resultLength = fromLength * toLength; } Vector result(resultLength); for (size_t i = 0; i < resultLength; ++i) result[i] = to[i % toLength].blend(from[i % fromLength], narrowPrecisionToFloat(progress)); return result; } static inline PassRefPtr crossfadeBlend(const AnimationBase*, StyleCachedImage* fromStyleImage, StyleCachedImage* toStyleImage, double progress) { // If progress is at one of the extremes, we want getComputedStyle to show the image, // not a completed cross-fade, so we hand back one of the existing images. if (!progress) return fromStyleImage; if (progress == 1) return toStyleImage; auto fromImageValue = CSSImageValue::create(fromStyleImage->cachedImage()->url(), fromStyleImage); auto toImageValue = CSSImageValue::create(toStyleImage->cachedImage()->url(), toStyleImage); auto crossfadeValue = CSSCrossfadeValue::create(WTF::move(fromImageValue), WTF::move(toImageValue)); crossfadeValue.get().setPercentage(CSSPrimitiveValue::create(progress, CSSPrimitiveValue::CSS_NUMBER)); return StyleGeneratedImage::create(WTF::move(crossfadeValue)); } static inline PassRefPtr blendFunc(const AnimationBase* anim, StyleImage* from, StyleImage* to, double progress) { if (!from || !to) return to; // Animation between two generated images. Cross fade for all other cases. if (from->isGeneratedImage() && to->isGeneratedImage()) { CSSImageGeneratorValue& fromGenerated = toStyleGeneratedImage(from)->imageValue(); CSSImageGeneratorValue& toGenerated = toStyleGeneratedImage(to)->imageValue(); #if ENABLE(CSS_FILTERS) if (fromGenerated.isFilterImageValue() && toGenerated.isFilterImageValue()) { // Animation of generated images just possible if input images are equal. // Otherwise fall back to cross fade animation. CSSFilterImageValue& fromFilter = toCSSFilterImageValue(fromGenerated); CSSFilterImageValue& toFilter = toCSSFilterImageValue(toGenerated); if (fromFilter.equalInputImages(toFilter) && fromFilter.cachedImage()) return blendFilter(anim, fromFilter.cachedImage(), fromFilter.filterOperations(), toFilter.filterOperations(), progress); } #endif if (fromGenerated.isCrossfadeValue() && toGenerated.isCrossfadeValue()) { CSSCrossfadeValue& fromCrossfade = toCSSCrossfadeValue(fromGenerated); CSSCrossfadeValue& toCrossfade = toCSSCrossfadeValue(toGenerated); if (fromCrossfade.equalInputImages(toCrossfade)) return StyleGeneratedImage::create(*toCrossfade.blend(fromCrossfade, progress)); } // FIXME: Add support for animation between two *gradient() functions. // https://bugs.webkit.org/show_bug.cgi?id=119956 #if ENABLE(CSS_FILTERS) } else if (from->isGeneratedImage() && to->isCachedImage()) { CSSImageGeneratorValue& fromGenerated = toStyleGeneratedImage(from)->imageValue(); if (fromGenerated.isFilterImageValue()) { CSSFilterImageValue& fromFilter = toCSSFilterImageValue(fromGenerated); if (fromFilter.cachedImage() && toStyleCachedImage(to)->cachedImage() == fromFilter.cachedImage()) return blendFilter(anim, fromFilter.cachedImage(), fromFilter.filterOperations(), FilterOperations(), progress); } // FIXME: Add interpolation between cross-fade and image source. } else if (from->isCachedImage() && to->isGeneratedImage()) { CSSImageGeneratorValue& toGenerated = toStyleGeneratedImage(to)->imageValue(); if (toGenerated.isFilterImageValue()) { CSSFilterImageValue& toFilter = toCSSFilterImageValue(toGenerated); if (toFilter.cachedImage() && toStyleCachedImage(from)->cachedImage() == toFilter.cachedImage()) return blendFilter(anim, toFilter.cachedImage(), FilterOperations(), toFilter.filterOperations(), progress); } #endif // FIXME: Add interpolation between image source and cross-fade. } // FIXME: Add support cross fade between cached and generated images. // https://bugs.webkit.org/show_bug.cgi?id=78293 if (from->isCachedImage() && to->isCachedImage()) return crossfadeBlend(anim, toStyleCachedImage(from), toStyleCachedImage(to), progress); return to; } static inline NinePieceImage blendFunc(const AnimationBase* anim, const NinePieceImage& from, const NinePieceImage& to, double progress) { if (!from.hasImage() || !to.hasImage()) return to; // FIXME (74112): Support transitioning between NinePieceImages that differ by more than image content. if (from.imageSlices() != to.imageSlices() || from.borderSlices() != to.borderSlices() || from.outset() != to.outset() || from.fill() != to.fill() || from.horizontalRule() != to.horizontalRule() || from.verticalRule() != to.verticalRule()) return to; if (from.image()->imageSize(anim->renderer(), 1.0) != to.image()->imageSize(anim->renderer(), 1.0)) return to; RefPtr newContentImage = blendFunc(anim, from.image(), to.image(), progress); return NinePieceImage(newContentImage, from.imageSlices(), from.fill(), from.borderSlices(), from.outset(), from.horizontalRule(), from.verticalRule()); } class AnimationPropertyWrapperBase { WTF_MAKE_NONCOPYABLE(AnimationPropertyWrapperBase); WTF_MAKE_FAST_ALLOCATED; public: AnimationPropertyWrapperBase(CSSPropertyID prop) : m_prop(prop) { } virtual ~AnimationPropertyWrapperBase() { } virtual bool isShorthandWrapper() const { return false; } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const = 0; virtual void blend(const AnimationBase*, RenderStyle*, const RenderStyle*, const RenderStyle*, double) const = 0; CSSPropertyID property() const { return m_prop; } virtual bool animationIsAccelerated() const { return false; } private: CSSPropertyID m_prop; }; template class PropertyWrapperGetter : public AnimationPropertyWrapperBase { public: PropertyWrapperGetter(CSSPropertyID prop, T (RenderStyle::*getter)() const) : AnimationPropertyWrapperBase(prop) , m_getter(getter) { } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { // If the style pointers are the same, don't bother doing the test. // If either is null, return false. If both are null, return true. if ((!a && !b) || a == b) return true; if (!a || !b) return false; return (a->*m_getter)() == (b->*m_getter)(); } protected: T (RenderStyle::*m_getter)() const; }; template class PropertyWrapper : public PropertyWrapperGetter { public: PropertyWrapper(CSSPropertyID prop, T (RenderStyle::*getter)() const, void (RenderStyle::*setter)(T)) : PropertyWrapperGetter(prop, getter) , m_setter(setter) { } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { (dst->*m_setter)(blendFunc(anim, (a->*PropertyWrapperGetter::m_getter)(), (b->*PropertyWrapperGetter::m_getter)(), progress)); } protected: void (RenderStyle::*m_setter)(T); }; template class RefCountedPropertyWrapper : public PropertyWrapperGetter { public: RefCountedPropertyWrapper(CSSPropertyID prop, T* (RenderStyle::*getter)() const, void (RenderStyle::*setter)(PassRefPtr)) : PropertyWrapperGetter(prop, getter) , m_setter(setter) { } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { (dst->*m_setter)(blendFunc(anim, (a->*PropertyWrapperGetter::m_getter)(), (b->*PropertyWrapperGetter::m_getter)(), progress)); } protected: void (RenderStyle::*m_setter)(PassRefPtr); }; template class LengthPropertyWrapper : public PropertyWrapperGetter { public: LengthPropertyWrapper(CSSPropertyID prop, const T& (RenderStyle::*getter)() const, void (RenderStyle::*setter)(T)) : PropertyWrapperGetter(prop, getter) , m_setter(setter) { } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { (dst->*m_setter)(blendFunc(anim, (a->*PropertyWrapperGetter::m_getter)(), (b->*PropertyWrapperGetter::m_getter)(), progress)); } protected: void (RenderStyle::*m_setter)(T); }; class PropertyWrapperClipPath : public RefCountedPropertyWrapper { public: PropertyWrapperClipPath(CSSPropertyID prop, ClipPathOperation* (RenderStyle::*getter)() const, void (RenderStyle::*setter)(PassRefPtr)) : RefCountedPropertyWrapper(prop, getter, setter) { } }; #if ENABLE(CSS_SHAPES) class PropertyWrapperShape : public RefCountedPropertyWrapper { public: PropertyWrapperShape(CSSPropertyID prop, ShapeValue* (RenderStyle::*getter)() const, void (RenderStyle::*setter)(PassRefPtr)) : RefCountedPropertyWrapper(prop, getter, setter) { } }; #endif class StyleImagePropertyWrapper : public RefCountedPropertyWrapper { public: StyleImagePropertyWrapper(CSSPropertyID prop, StyleImage* (RenderStyle::*getter)() const, void (RenderStyle::*setter)(PassRefPtr)) : RefCountedPropertyWrapper(prop, getter, setter) { } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { // If the style pointers are the same, don't bother doing the test. // If either is null, return false. If both are null, return true. if (a == b) return true; if (!a || !b) return false; StyleImage* imageA = (a->*m_getter)(); StyleImage* imageB = (b->*m_getter)(); return StyleImage::imagesEquivalent(imageA, imageB); } }; class PropertyWrapperColor : public PropertyWrapperGetter { public: PropertyWrapperColor(CSSPropertyID prop, Color (RenderStyle::*getter)() const, void (RenderStyle::*setter)(const Color&)) : PropertyWrapperGetter(prop, getter) , m_setter(setter) { } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { (dst->*m_setter)(blendFunc(anim, (a->*PropertyWrapperGetter::m_getter)(), (b->*PropertyWrapperGetter::m_getter)(), progress)); } protected: void (RenderStyle::*m_setter)(const Color&); }; class PropertyWrapperAcceleratedOpacity : public PropertyWrapper { public: PropertyWrapperAcceleratedOpacity() : PropertyWrapper(CSSPropertyOpacity, &RenderStyle::opacity, &RenderStyle::setOpacity) { } virtual bool animationIsAccelerated() const { return true; } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { float fromOpacity = a->opacity(); // This makes sure we put the object being animated into a RenderLayer during the animation dst->setOpacity(blendFunc(anim, (fromOpacity == 1) ? 0.999999f : fromOpacity, b->opacity(), progress)); } }; class PropertyWrapperAcceleratedTransform : public PropertyWrapper { public: PropertyWrapperAcceleratedTransform() : PropertyWrapper(CSSPropertyWebkitTransform, &RenderStyle::transform, &RenderStyle::setTransform) { } virtual bool animationIsAccelerated() const { return true; } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { dst->setTransform(blendFunc(anim, a->transform(), b->transform(), progress)); } }; #if ENABLE(CSS_FILTERS) class PropertyWrapperAcceleratedFilter : public PropertyWrapper { public: PropertyWrapperAcceleratedFilter() : PropertyWrapper(CSSPropertyWebkitFilter, &RenderStyle::filter, &RenderStyle::setFilter) { } virtual bool animationIsAccelerated() const { return true; } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { dst->setFilter(blendFunc(anim, a->filter(), b->filter(), progress)); } }; #endif static inline size_t shadowListLength(const ShadowData* shadow) { size_t count; for (count = 0; shadow; shadow = shadow->next()) ++count; return count; } static inline const ShadowData* shadowForBlending(const ShadowData* srcShadow, const ShadowData* otherShadow) { DEPRECATED_DEFINE_STATIC_LOCAL(ShadowData, defaultShadowData, (IntPoint(), 0, 0, Normal, false, Color::transparent)); DEPRECATED_DEFINE_STATIC_LOCAL(ShadowData, defaultInsetShadowData, (IntPoint(), 0, 0, Inset, false, Color::transparent)); DEPRECATED_DEFINE_STATIC_LOCAL(ShadowData, defaultWebKitBoxShadowData, (IntPoint(), 0, 0, Normal, true, Color::transparent)); DEPRECATED_DEFINE_STATIC_LOCAL(ShadowData, defaultInsetWebKitBoxShadowData, (IntPoint(), 0, 0, Inset, true, Color::transparent)); if (srcShadow) return srcShadow; if (otherShadow->style() == Inset) return otherShadow->isWebkitBoxShadow() ? &defaultInsetWebKitBoxShadowData : &defaultInsetShadowData; return otherShadow->isWebkitBoxShadow() ? &defaultWebKitBoxShadowData : &defaultShadowData; } class PropertyWrapperShadow : public AnimationPropertyWrapperBase { public: PropertyWrapperShadow(CSSPropertyID prop, const ShadowData* (RenderStyle::*getter)() const, void (RenderStyle::*setter)(std::unique_ptr, bool)) : AnimationPropertyWrapperBase(prop) , m_getter(getter) , m_setter(setter) { } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { const ShadowData* shadowA = (a->*m_getter)(); const ShadowData* shadowB = (b->*m_getter)(); while (true) { // end of both lists if (!shadowA && !shadowB) return true; // end of just one of the lists if (!shadowA || !shadowB) return false; if (*shadowA != *shadowB) return false; shadowA = shadowA->next(); shadowB = shadowB->next(); } return true; } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { const ShadowData* shadowA = (a->*m_getter)(); const ShadowData* shadowB = (b->*m_getter)(); int fromLength = shadowListLength(shadowA); int toLength = shadowListLength(shadowB); if (fromLength == toLength || (fromLength <= 1 && toLength <= 1)) { (dst->*m_setter)(blendSimpleOrMatchedShadowLists(anim, progress, shadowA, shadowB), false); return; } (dst->*m_setter)(blendMismatchedShadowLists(anim, progress, shadowA, shadowB, fromLength, toLength), false); } private: std::unique_ptr blendSimpleOrMatchedShadowLists(const AnimationBase* anim, double progress, const ShadowData* shadowA, const ShadowData* shadowB) const { std::unique_ptr newShadowData; ShadowData* lastShadow = 0; while (shadowA || shadowB) { const ShadowData* srcShadow = shadowForBlending(shadowA, shadowB); const ShadowData* dstShadow = shadowForBlending(shadowB, shadowA); std::unique_ptr blendedShadow = blendFunc(anim, srcShadow, dstShadow, progress); ShadowData* blendedShadowPtr = blendedShadow.get(); if (!lastShadow) newShadowData = WTF::move(blendedShadow); else lastShadow->setNext(WTF::move(blendedShadow)); lastShadow = blendedShadowPtr; shadowA = shadowA ? shadowA->next() : 0; shadowB = shadowB ? shadowB->next() : 0; } return newShadowData; } std::unique_ptr blendMismatchedShadowLists(const AnimationBase* anim, double progress, const ShadowData* shadowA, const ShadowData* shadowB, int fromLength, int toLength) const { // The shadows in ShadowData are stored in reverse order, so when animating mismatched lists, // reverse them and match from the end. Vector fromShadows(fromLength); for (int i = fromLength - 1; i >= 0; --i) { fromShadows[i] = shadowA; shadowA = shadowA->next(); } Vector toShadows(toLength); for (int i = toLength - 1; i >= 0; --i) { toShadows[i] = shadowB; shadowB = shadowB->next(); } std::unique_ptr newShadowData; int maxLength = std::max(fromLength, toLength); for (int i = 0; i < maxLength; ++i) { const ShadowData* fromShadow = i < fromLength ? fromShadows[i] : 0; const ShadowData* toShadow = i < toLength ? toShadows[i] : 0; const ShadowData* srcShadow = shadowForBlending(fromShadow, toShadow); const ShadowData* dstShadow = shadowForBlending(toShadow, fromShadow); std::unique_ptr blendedShadow = blendFunc(anim, srcShadow, dstShadow, progress); // Insert at the start of the list to preserve the order. blendedShadow->setNext(WTF::move(newShadowData)); newShadowData = WTF::move(blendedShadow); } return newShadowData; } const ShadowData* (RenderStyle::*m_getter)() const; void (RenderStyle::*m_setter)(std::unique_ptr, bool); }; class PropertyWrapperMaybeInvalidColor : public AnimationPropertyWrapperBase { public: PropertyWrapperMaybeInvalidColor(CSSPropertyID prop, Color (RenderStyle::*getter)() const, void (RenderStyle::*setter)(const Color&)) : AnimationPropertyWrapperBase(prop) , m_getter(getter) , m_setter(setter) { } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { Color fromColor = (a->*m_getter)(); Color toColor = (b->*m_getter)(); if (!fromColor.isValid() && !toColor.isValid()) return true; if (!fromColor.isValid()) fromColor = a->color(); if (!toColor.isValid()) toColor = b->color(); return fromColor == toColor; } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { Color fromColor = (a->*m_getter)(); Color toColor = (b->*m_getter)(); if (!fromColor.isValid() && !toColor.isValid()) return; if (!fromColor.isValid()) fromColor = a->color(); if (!toColor.isValid()) toColor = b->color(); (dst->*m_setter)(blendFunc(anim, fromColor, toColor, progress)); } private: Color (RenderStyle::*m_getter)() const; void (RenderStyle::*m_setter)(const Color&); }; enum MaybeInvalidColorTag { MaybeInvalidColor }; class PropertyWrapperVisitedAffectedColor : public AnimationPropertyWrapperBase { public: PropertyWrapperVisitedAffectedColor(CSSPropertyID prop, Color (RenderStyle::*getter)() const, void (RenderStyle::*setter)(const Color&), Color (RenderStyle::*visitedGetter)() const, void (RenderStyle::*visitedSetter)(const Color&)) : AnimationPropertyWrapperBase(prop) , m_wrapper(std::make_unique(prop, getter, setter)) , m_visitedWrapper(std::make_unique(prop, visitedGetter, visitedSetter)) { } PropertyWrapperVisitedAffectedColor(CSSPropertyID prop, MaybeInvalidColorTag, Color (RenderStyle::*getter)() const, void (RenderStyle::*setter)(const Color&), Color (RenderStyle::*visitedGetter)() const, void (RenderStyle::*visitedSetter)(const Color&)) : AnimationPropertyWrapperBase(prop) , m_wrapper(std::make_unique(prop, getter, setter)) , m_visitedWrapper(std::make_unique(prop, visitedGetter, visitedSetter)) { } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { return m_wrapper->equals(a, b) && m_visitedWrapper->equals(a, b); } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { m_wrapper->blend(anim, dst, a, b, progress); m_visitedWrapper->blend(anim, dst, a, b, progress); } private: std::unique_ptr m_wrapper; std::unique_ptr m_visitedWrapper; }; // Wrapper base class for an animatable property in a FillLayer class FillLayerAnimationPropertyWrapperBase { public: FillLayerAnimationPropertyWrapperBase() { } virtual ~FillLayerAnimationPropertyWrapperBase() { } virtual bool equals(const FillLayer*, const FillLayer*) const = 0; virtual void blend(const AnimationBase*, FillLayer*, const FillLayer*, const FillLayer*, double) const = 0; }; template class FillLayerPropertyWrapperGetter : public FillLayerAnimationPropertyWrapperBase { WTF_MAKE_NONCOPYABLE(FillLayerPropertyWrapperGetter); public: FillLayerPropertyWrapperGetter(T (FillLayer::*getter)() const) : m_getter(getter) { } virtual bool equals(const FillLayer* a, const FillLayer* b) const { // If the style pointers are the same, don't bother doing the test. // If either is null, return false. If both are null, return true. if ((!a && !b) || a == b) return true; if (!a || !b) return false; return (a->*m_getter)() == (b->*m_getter)(); } protected: T (FillLayer::*m_getter)() const; }; template class FillLayerPropertyWrapper : public FillLayerPropertyWrapperGetter { public: FillLayerPropertyWrapper(const T& (FillLayer::*getter)() const, void (FillLayer::*setter)(T)) : FillLayerPropertyWrapperGetter(getter) , m_setter(setter) { } virtual void blend(const AnimationBase* anim, FillLayer* dst, const FillLayer* a, const FillLayer* b, double progress) const { (dst->*m_setter)(blendFunc(anim, (a->*FillLayerPropertyWrapperGetter::m_getter)(), (b->*FillLayerPropertyWrapperGetter::m_getter)(), progress)); } protected: void (FillLayer::*m_setter)(T); }; template class FillLayerRefCountedPropertyWrapper : public FillLayerPropertyWrapperGetter { public: FillLayerRefCountedPropertyWrapper(T* (FillLayer::*getter)() const, void (FillLayer::*setter)(PassRefPtr)) : FillLayerPropertyWrapperGetter(getter) , m_setter(setter) { } virtual void blend(const AnimationBase* anim, FillLayer* dst, const FillLayer* a, const FillLayer* b, double progress) const { (dst->*m_setter)(blendFunc(anim, (a->*FillLayerPropertyWrapperGetter::m_getter)(), (b->*FillLayerPropertyWrapperGetter::m_getter)(), progress)); } protected: void (FillLayer::*m_setter)(PassRefPtr); }; class FillLayerStyleImagePropertyWrapper : public FillLayerRefCountedPropertyWrapper { public: FillLayerStyleImagePropertyWrapper(StyleImage* (FillLayer::*getter)() const, void (FillLayer::*setter)(PassRefPtr)) : FillLayerRefCountedPropertyWrapper(getter, setter) { } virtual bool equals(const FillLayer* a, const FillLayer* b) const { // If the style pointers are the same, don't bother doing the test. // If either is null, return false. If both are null, return true. if (a == b) return true; if (!a || !b) return false; StyleImage* imageA = (a->*m_getter)(); StyleImage* imageB = (b->*m_getter)(); return StyleImage::imagesEquivalent(imageA, imageB); } }; class FillLayersPropertyWrapper : public AnimationPropertyWrapperBase { public: typedef const FillLayer* (RenderStyle::*LayersGetter)() const; typedef FillLayer* (RenderStyle::*LayersAccessor)(); FillLayersPropertyWrapper(CSSPropertyID prop, LayersGetter getter, LayersAccessor accessor) : AnimationPropertyWrapperBase(prop) , m_layersGetter(getter) , m_layersAccessor(accessor) { switch (prop) { case CSSPropertyBackgroundPositionX: case CSSPropertyWebkitMaskPositionX: m_fillLayerPropertyWrapper = new FillLayerPropertyWrapper(&FillLayer::xPosition, &FillLayer::setXPosition); break; case CSSPropertyBackgroundPositionY: case CSSPropertyWebkitMaskPositionY: m_fillLayerPropertyWrapper = new FillLayerPropertyWrapper(&FillLayer::yPosition, &FillLayer::setYPosition); break; case CSSPropertyBackgroundSize: case CSSPropertyWebkitBackgroundSize: case CSSPropertyWebkitMaskSize: m_fillLayerPropertyWrapper = new FillLayerPropertyWrapper(&FillLayer::sizeLength, &FillLayer::setSizeLength); break; case CSSPropertyBackgroundImage: m_fillLayerPropertyWrapper = new FillLayerStyleImagePropertyWrapper(&FillLayer::image, &FillLayer::setImage); break; default: break; } } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { const FillLayer* fromLayer = (a->*m_layersGetter)(); const FillLayer* toLayer = (b->*m_layersGetter)(); while (fromLayer && toLayer) { if (!m_fillLayerPropertyWrapper->equals(fromLayer, toLayer)) return false; fromLayer = fromLayer->next(); toLayer = toLayer->next(); } return true; } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { const FillLayer* aLayer = (a->*m_layersGetter)(); const FillLayer* bLayer = (b->*m_layersGetter)(); FillLayer* dstLayer = (dst->*m_layersAccessor)(); while (aLayer && bLayer && dstLayer) { m_fillLayerPropertyWrapper->blend(anim, dstLayer, aLayer, bLayer, progress); aLayer = aLayer->next(); bLayer = bLayer->next(); dstLayer = dstLayer->next(); } } private: FillLayerAnimationPropertyWrapperBase* m_fillLayerPropertyWrapper; LayersGetter m_layersGetter; LayersAccessor m_layersAccessor; }; class ShorthandPropertyWrapper : public AnimationPropertyWrapperBase { public: ShorthandPropertyWrapper(CSSPropertyID property, Vector longhandWrappers) : AnimationPropertyWrapperBase(property) , m_propertyWrappers(WTF::move(longhandWrappers)) { } virtual bool isShorthandWrapper() const { return true; } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { Vector::const_iterator end = m_propertyWrappers.end(); for (Vector::const_iterator it = m_propertyWrappers.begin(); it != end; ++it) { if (!(*it)->equals(a, b)) return false; } return true; } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { Vector::const_iterator end = m_propertyWrappers.end(); for (Vector::const_iterator it = m_propertyWrappers.begin(); it != end; ++it) (*it)->blend(anim, dst, a, b, progress); } const Vector& propertyWrappers() const { return m_propertyWrappers; } private: Vector m_propertyWrappers; }; class PropertyWrapperFlex : public AnimationPropertyWrapperBase { public: PropertyWrapperFlex() : AnimationPropertyWrapperBase(CSSPropertyWebkitFlex) { } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { // If the style pointers are the same, don't bother doing the test. // If either is null, return false. If both are null, return true. if ((!a && !b) || a == b) return true; if (!a || !b) return false; return a->flexBasis() == b->flexBasis() && a->flexGrow() == b->flexGrow() && a->flexShrink() == b->flexShrink(); } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { dst->setFlexBasis(blendFunc(anim, a->flexBasis(), b->flexBasis(), progress)); dst->setFlexGrow(blendFunc(anim, a->flexGrow(), b->flexGrow(), progress)); dst->setFlexShrink(blendFunc(anim, a->flexShrink(), b->flexShrink(), progress)); } }; class PropertyWrapperSVGPaint : public AnimationPropertyWrapperBase { public: PropertyWrapperSVGPaint(CSSPropertyID prop, const SVGPaint::SVGPaintType& (RenderStyle::*paintTypeGetter)() const, Color (RenderStyle::*getter)() const, void (RenderStyle::*setter)(const Color&)) : AnimationPropertyWrapperBase(prop) , m_paintTypeGetter(paintTypeGetter) , m_getter(getter) , m_setter(setter) { } virtual bool equals(const RenderStyle* a, const RenderStyle* b) const { if ((a->*m_paintTypeGetter)() != (b->*m_paintTypeGetter)()) return false; // We only support animations between SVGPaints that are pure Color values. // For everything else we must return true for this method, otherwise // we will try to animate between values forever. if ((a->*m_paintTypeGetter)() == SVGPaint::SVG_PAINTTYPE_RGBCOLOR) { Color fromColor = (a->*m_getter)(); Color toColor = (b->*m_getter)(); if (!fromColor.isValid() && !toColor.isValid()) return true; if (!fromColor.isValid()) fromColor = Color(); if (!toColor.isValid()) toColor = Color(); return fromColor == toColor; } return true; } virtual void blend(const AnimationBase* anim, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) const { if ((a->*m_paintTypeGetter)() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR || (b->*m_paintTypeGetter)() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR) return; Color fromColor = (a->*m_getter)(); Color toColor = (b->*m_getter)(); if (!fromColor.isValid() && !toColor.isValid()) return; if (!fromColor.isValid()) fromColor = Color(); if (!toColor.isValid()) toColor = Color(); (dst->*m_setter)(blendFunc(anim, fromColor, toColor, progress)); } private: const SVGPaint::SVGPaintType& (RenderStyle::*m_paintTypeGetter)() const; Color (RenderStyle::*m_getter)() const; void (RenderStyle::*m_setter)(const Color&); }; class CSSPropertyAnimationWrapperMap { public: static CSSPropertyAnimationWrapperMap& instance() { // FIXME: This data is never destroyed. Maybe we should ref count it and toss it when the last AnimationController is destroyed? static NeverDestroyed map; return map; } AnimationPropertyWrapperBase* wrapperForProperty(CSSPropertyID propertyID) { if (propertyID < firstCSSProperty || propertyID > lastCSSProperty) return 0; unsigned wrapperIndex = indexFromPropertyID(propertyID); if (wrapperIndex == cInvalidPropertyWrapperIndex) return 0; return m_propertyWrappers[wrapperIndex].get(); } AnimationPropertyWrapperBase* wrapperForIndex(unsigned index) { ASSERT(index < m_propertyWrappers.size()); return m_propertyWrappers[index].get(); } unsigned size() { return m_propertyWrappers.size(); } private: CSSPropertyAnimationWrapperMap(); unsigned char& indexFromPropertyID(CSSPropertyID propertyID) { return m_propertyToIdMap[propertyID - firstCSSProperty]; } Vector> m_propertyWrappers; unsigned char m_propertyToIdMap[numCSSProperties]; static const unsigned char cInvalidPropertyWrapperIndex = UCHAR_MAX; friend class WTF::NeverDestroyed; }; CSSPropertyAnimationWrapperMap::CSSPropertyAnimationWrapperMap() { // build the list of property wrappers to do the comparisons and blends AnimationPropertyWrapperBase* animatableLonghandPropertyWrappers[] = { new LengthPropertyWrapper(CSSPropertyLeft, &RenderStyle::left, &RenderStyle::setLeft), new LengthPropertyWrapper(CSSPropertyRight, &RenderStyle::right, &RenderStyle::setRight), new LengthPropertyWrapper(CSSPropertyTop, &RenderStyle::top, &RenderStyle::setTop), new LengthPropertyWrapper(CSSPropertyBottom, &RenderStyle::bottom, &RenderStyle::setBottom), new LengthPropertyWrapper(CSSPropertyWidth, &RenderStyle::width, &RenderStyle::setWidth), new LengthPropertyWrapper(CSSPropertyMinWidth, &RenderStyle::minWidth, &RenderStyle::setMinWidth), new LengthPropertyWrapper(CSSPropertyMaxWidth, &RenderStyle::maxWidth, &RenderStyle::setMaxWidth), new LengthPropertyWrapper(CSSPropertyHeight, &RenderStyle::height, &RenderStyle::setHeight), new LengthPropertyWrapper(CSSPropertyMinHeight, &RenderStyle::minHeight, &RenderStyle::setMinHeight), new LengthPropertyWrapper(CSSPropertyMaxHeight, &RenderStyle::maxHeight, &RenderStyle::setMaxHeight), new PropertyWrapperFlex(), new PropertyWrapper(CSSPropertyBorderLeftWidth, &RenderStyle::borderLeftWidth, &RenderStyle::setBorderLeftWidth), new PropertyWrapper(CSSPropertyBorderRightWidth, &RenderStyle::borderRightWidth, &RenderStyle::setBorderRightWidth), new PropertyWrapper(CSSPropertyBorderTopWidth, &RenderStyle::borderTopWidth, &RenderStyle::setBorderTopWidth), new PropertyWrapper(CSSPropertyBorderBottomWidth, &RenderStyle::borderBottomWidth, &RenderStyle::setBorderBottomWidth), new LengthPropertyWrapper(CSSPropertyMarginLeft, &RenderStyle::marginLeft, &RenderStyle::setMarginLeft), new LengthPropertyWrapper(CSSPropertyMarginRight, &RenderStyle::marginRight, &RenderStyle::setMarginRight), new LengthPropertyWrapper(CSSPropertyMarginTop, &RenderStyle::marginTop, &RenderStyle::setMarginTop), new LengthPropertyWrapper(CSSPropertyMarginBottom, &RenderStyle::marginBottom, &RenderStyle::setMarginBottom), new LengthPropertyWrapper(CSSPropertyPaddingLeft, &RenderStyle::paddingLeft, &RenderStyle::setPaddingLeft), new LengthPropertyWrapper(CSSPropertyPaddingRight, &RenderStyle::paddingRight, &RenderStyle::setPaddingRight), new LengthPropertyWrapper(CSSPropertyPaddingTop, &RenderStyle::paddingTop, &RenderStyle::setPaddingTop), new LengthPropertyWrapper(CSSPropertyPaddingBottom, &RenderStyle::paddingBottom, &RenderStyle::setPaddingBottom), new PropertyWrapperVisitedAffectedColor(CSSPropertyColor, &RenderStyle::color, &RenderStyle::setColor, &RenderStyle::visitedLinkColor, &RenderStyle::setVisitedLinkColor), new PropertyWrapperVisitedAffectedColor(CSSPropertyBackgroundColor, &RenderStyle::backgroundColor, &RenderStyle::setBackgroundColor, &RenderStyle::visitedLinkBackgroundColor, &RenderStyle::setVisitedLinkBackgroundColor), new FillLayersPropertyWrapper(CSSPropertyBackgroundImage, &RenderStyle::backgroundLayers, &RenderStyle::accessBackgroundLayers), new StyleImagePropertyWrapper(CSSPropertyListStyleImage, &RenderStyle::listStyleImage, &RenderStyle::setListStyleImage), new StyleImagePropertyWrapper(CSSPropertyWebkitMaskImage, &RenderStyle::maskImage, &RenderStyle::setMaskImage), new StyleImagePropertyWrapper(CSSPropertyBorderImageSource, &RenderStyle::borderImageSource, &RenderStyle::setBorderImageSource), new LengthPropertyWrapper(CSSPropertyBorderImageSlice, &RenderStyle::borderImageSlices, &RenderStyle::setBorderImageSlices), new LengthPropertyWrapper(CSSPropertyBorderImageWidth, &RenderStyle::borderImageWidth, &RenderStyle::setBorderImageWidth), new LengthPropertyWrapper(CSSPropertyBorderImageOutset, &RenderStyle::borderImageOutset, &RenderStyle::setBorderImageOutset), new StyleImagePropertyWrapper(CSSPropertyWebkitMaskBoxImageSource, &RenderStyle::maskBoxImageSource, &RenderStyle::setMaskBoxImageSource), new PropertyWrapper(CSSPropertyWebkitMaskBoxImage, &RenderStyle::maskBoxImage, &RenderStyle::setMaskBoxImage), new FillLayersPropertyWrapper(CSSPropertyBackgroundPositionX, &RenderStyle::backgroundLayers, &RenderStyle::accessBackgroundLayers), new FillLayersPropertyWrapper(CSSPropertyBackgroundPositionY, &RenderStyle::backgroundLayers, &RenderStyle::accessBackgroundLayers), new FillLayersPropertyWrapper(CSSPropertyBackgroundSize, &RenderStyle::backgroundLayers, &RenderStyle::accessBackgroundLayers), new FillLayersPropertyWrapper(CSSPropertyWebkitBackgroundSize, &RenderStyle::backgroundLayers, &RenderStyle::accessBackgroundLayers), new FillLayersPropertyWrapper(CSSPropertyWebkitMaskPositionX, &RenderStyle::maskLayers, &RenderStyle::accessMaskLayers), new FillLayersPropertyWrapper(CSSPropertyWebkitMaskPositionY, &RenderStyle::maskLayers, &RenderStyle::accessMaskLayers), new FillLayersPropertyWrapper(CSSPropertyWebkitMaskSize, &RenderStyle::maskLayers, &RenderStyle::accessMaskLayers), new PropertyWrapper(CSSPropertyFontSize, // Must pass a specified size to setFontSize if Text Autosizing is enabled, but a computed size // if text zoom is enabled (if neither is enabled it's irrelevant as they're probably the same). // FIXME: Find some way to assert that text zoom isn't activated when Text Autosizing is compiled in. #if ENABLE(TEXT_AUTOSIZING) &RenderStyle::specifiedFontSize, #else &RenderStyle::computedFontSize, #endif &RenderStyle::setFontSize), new PropertyWrapper(CSSPropertyWebkitColumnRuleWidth, &RenderStyle::columnRuleWidth, &RenderStyle::setColumnRuleWidth), new PropertyWrapper(CSSPropertyWebkitColumnGap, &RenderStyle::columnGap, &RenderStyle::setColumnGap), new PropertyWrapper(CSSPropertyWebkitColumnCount, &RenderStyle::columnCount, &RenderStyle::setColumnCount), new PropertyWrapper(CSSPropertyWebkitColumnWidth, &RenderStyle::columnWidth, &RenderStyle::setColumnWidth), new PropertyWrapper(CSSPropertyWebkitBorderHorizontalSpacing, &RenderStyle::horizontalBorderSpacing, &RenderStyle::setHorizontalBorderSpacing), new PropertyWrapper(CSSPropertyWebkitBorderVerticalSpacing, &RenderStyle::verticalBorderSpacing, &RenderStyle::setVerticalBorderSpacing), new PropertyWrapper(CSSPropertyZIndex, &RenderStyle::zIndex, &RenderStyle::setZIndex), new PropertyWrapper(CSSPropertyOrphans, &RenderStyle::orphans, &RenderStyle::setOrphans), new PropertyWrapper(CSSPropertyWidows, &RenderStyle::widows, &RenderStyle::setWidows), new LengthPropertyWrapper(CSSPropertyLineHeight, &RenderStyle::specifiedLineHeight, &RenderStyle::setLineHeight), new PropertyWrapper(CSSPropertyOutlineOffset, &RenderStyle::outlineOffset, &RenderStyle::setOutlineOffset), new PropertyWrapper(CSSPropertyOutlineWidth, &RenderStyle::outlineWidth, &RenderStyle::setOutlineWidth), new PropertyWrapper(CSSPropertyLetterSpacing, &RenderStyle::letterSpacing, &RenderStyle::setLetterSpacing), new LengthPropertyWrapper(CSSPropertyWordSpacing, &RenderStyle::wordSpacing, &RenderStyle::setWordSpacing), new LengthPropertyWrapper(CSSPropertyTextIndent, &RenderStyle::textIndent, &RenderStyle::setTextIndent), new PropertyWrapper(CSSPropertyWebkitPerspective, &RenderStyle::perspective, &RenderStyle::setPerspective), new LengthPropertyWrapper(CSSPropertyWebkitPerspectiveOriginX, &RenderStyle::perspectiveOriginX, &RenderStyle::setPerspectiveOriginX), new LengthPropertyWrapper(CSSPropertyWebkitPerspectiveOriginY, &RenderStyle::perspectiveOriginY, &RenderStyle::setPerspectiveOriginY), new LengthPropertyWrapper(CSSPropertyWebkitTransformOriginX, &RenderStyle::transformOriginX, &RenderStyle::setTransformOriginX), new LengthPropertyWrapper(CSSPropertyWebkitTransformOriginY, &RenderStyle::transformOriginY, &RenderStyle::setTransformOriginY), new PropertyWrapper(CSSPropertyWebkitTransformOriginZ, &RenderStyle::transformOriginZ, &RenderStyle::setTransformOriginZ), new LengthPropertyWrapper(CSSPropertyBorderTopLeftRadius, &RenderStyle::borderTopLeftRadius, &RenderStyle::setBorderTopLeftRadius), new LengthPropertyWrapper(CSSPropertyBorderTopRightRadius, &RenderStyle::borderTopRightRadius, &RenderStyle::setBorderTopRightRadius), new LengthPropertyWrapper(CSSPropertyBorderBottomLeftRadius, &RenderStyle::borderBottomLeftRadius, &RenderStyle::setBorderBottomLeftRadius), new LengthPropertyWrapper(CSSPropertyBorderBottomRightRadius, &RenderStyle::borderBottomRightRadius, &RenderStyle::setBorderBottomRightRadius), new PropertyWrapper(CSSPropertyVisibility, &RenderStyle::visibility, &RenderStyle::setVisibility), new PropertyWrapper(CSSPropertyZoom, &RenderStyle::zoom, &RenderStyle::setZoomWithoutReturnValue), new LengthPropertyWrapper(CSSPropertyClip, &RenderStyle::clip, &RenderStyle::setClip), new PropertyWrapperAcceleratedOpacity(), new PropertyWrapperAcceleratedTransform(), #if ENABLE(CSS_FILTERS) new PropertyWrapperAcceleratedFilter(), #endif new PropertyWrapperClipPath(CSSPropertyWebkitClipPath, &RenderStyle::clipPath, &RenderStyle::setClipPath), #if ENABLE(CSS_SHAPES) new PropertyWrapperShape(CSSPropertyWebkitShapeOutside, &RenderStyle::shapeOutside, &RenderStyle::setShapeOutside), new LengthPropertyWrapper(CSSPropertyWebkitShapeMargin, &RenderStyle::shapeMargin, &RenderStyle::setShapeMargin), new PropertyWrapper(CSSPropertyWebkitShapeImageThreshold, &RenderStyle::shapeImageThreshold, &RenderStyle::setShapeImageThreshold), #endif new PropertyWrapperVisitedAffectedColor(CSSPropertyWebkitColumnRuleColor, MaybeInvalidColor, &RenderStyle::columnRuleColor, &RenderStyle::setColumnRuleColor, &RenderStyle::visitedLinkColumnRuleColor, &RenderStyle::setVisitedLinkColumnRuleColor), new PropertyWrapperVisitedAffectedColor(CSSPropertyWebkitTextStrokeColor, MaybeInvalidColor, &RenderStyle::textStrokeColor, &RenderStyle::setTextStrokeColor, &RenderStyle::visitedLinkTextStrokeColor, &RenderStyle::setVisitedLinkTextStrokeColor), new PropertyWrapperVisitedAffectedColor(CSSPropertyWebkitTextFillColor, MaybeInvalidColor, &RenderStyle::textFillColor, &RenderStyle::setTextFillColor, &RenderStyle::visitedLinkTextFillColor, &RenderStyle::setVisitedLinkTextFillColor), new PropertyWrapperVisitedAffectedColor(CSSPropertyBorderLeftColor, MaybeInvalidColor, &RenderStyle::borderLeftColor, &RenderStyle::setBorderLeftColor, &RenderStyle::visitedLinkBorderLeftColor, &RenderStyle::setVisitedLinkBorderLeftColor), new PropertyWrapperVisitedAffectedColor(CSSPropertyBorderRightColor, MaybeInvalidColor, &RenderStyle::borderRightColor, &RenderStyle::setBorderRightColor, &RenderStyle::visitedLinkBorderRightColor, &RenderStyle::setVisitedLinkBorderRightColor), new PropertyWrapperVisitedAffectedColor(CSSPropertyBorderTopColor, MaybeInvalidColor, &RenderStyle::borderTopColor, &RenderStyle::setBorderTopColor, &RenderStyle::visitedLinkBorderTopColor, &RenderStyle::setVisitedLinkBorderTopColor), new PropertyWrapperVisitedAffectedColor(CSSPropertyBorderBottomColor, MaybeInvalidColor, &RenderStyle::borderBottomColor, &RenderStyle::setBorderBottomColor, &RenderStyle::visitedLinkBorderBottomColor, &RenderStyle::setVisitedLinkBorderBottomColor), new PropertyWrapperVisitedAffectedColor(CSSPropertyOutlineColor, MaybeInvalidColor, &RenderStyle::outlineColor, &RenderStyle::setOutlineColor, &RenderStyle::visitedLinkOutlineColor, &RenderStyle::setVisitedLinkOutlineColor), new PropertyWrapperShadow(CSSPropertyBoxShadow, &RenderStyle::boxShadow, &RenderStyle::setBoxShadow), new PropertyWrapperShadow(CSSPropertyWebkitBoxShadow, &RenderStyle::boxShadow, &RenderStyle::setBoxShadow), new PropertyWrapperShadow(CSSPropertyTextShadow, &RenderStyle::textShadow, &RenderStyle::setTextShadow), new PropertyWrapperSVGPaint(CSSPropertyFill, &RenderStyle::fillPaintType, &RenderStyle::fillPaintColor, &RenderStyle::setFillPaintColor), new PropertyWrapper(CSSPropertyFillOpacity, &RenderStyle::fillOpacity, &RenderStyle::setFillOpacity), new PropertyWrapperSVGPaint(CSSPropertyStroke, &RenderStyle::strokePaintType, &RenderStyle::strokePaintColor, &RenderStyle::setStrokePaintColor), new PropertyWrapper(CSSPropertyStrokeOpacity, &RenderStyle::strokeOpacity, &RenderStyle::setStrokeOpacity), new PropertyWrapper(CSSPropertyStrokeWidth, &RenderStyle::strokeWidth, &RenderStyle::setStrokeWidth), new PropertyWrapper< Vector>(CSSPropertyStrokeDasharray, &RenderStyle::strokeDashArray, &RenderStyle::setStrokeDashArray), new PropertyWrapper(CSSPropertyStrokeDashoffset, &RenderStyle::strokeDashOffset, &RenderStyle::setStrokeDashOffset), new PropertyWrapper(CSSPropertyStrokeMiterlimit, &RenderStyle::strokeMiterLimit, &RenderStyle::setStrokeMiterLimit), new PropertyWrapper(CSSPropertyFloodOpacity, &RenderStyle::floodOpacity, &RenderStyle::setFloodOpacity), new PropertyWrapperMaybeInvalidColor(CSSPropertyFloodColor, &RenderStyle::floodColor, &RenderStyle::setFloodColor), new PropertyWrapper(CSSPropertyStopOpacity, &RenderStyle::stopOpacity, &RenderStyle::setStopOpacity), new PropertyWrapperMaybeInvalidColor(CSSPropertyStopColor, &RenderStyle::stopColor, &RenderStyle::setStopColor), new PropertyWrapperMaybeInvalidColor(CSSPropertyLightingColor, &RenderStyle::lightingColor, &RenderStyle::setLightingColor), new PropertyWrapper(CSSPropertyBaselineShift, &RenderStyle::baselineShiftValue, &RenderStyle::setBaselineShiftValue), new PropertyWrapper(CSSPropertyKerning, &RenderStyle::kerning, &RenderStyle::setKerning), }; const unsigned animatableLonghandPropertiesCount = WTF_ARRAY_LENGTH(animatableLonghandPropertyWrappers); static const CSSPropertyID animatableShorthandProperties[] = { CSSPropertyBackground, // for background-color, background-position, background-image CSSPropertyBackgroundPosition, CSSPropertyFont, // for font-size, font-weight CSSPropertyWebkitMask, // for mask-position CSSPropertyWebkitMaskPosition, CSSPropertyBorderTop, CSSPropertyBorderRight, CSSPropertyBorderBottom, CSSPropertyBorderLeft, CSSPropertyBorderColor, CSSPropertyBorderRadius, CSSPropertyBorderWidth, CSSPropertyBorder, CSSPropertyBorderImage, CSSPropertyBorderSpacing, CSSPropertyListStyle, // for list-style-image CSSPropertyMargin, CSSPropertyOutline, CSSPropertyPadding, CSSPropertyWebkitTextStroke, CSSPropertyWebkitColumnRule, CSSPropertyWebkitBorderRadius, CSSPropertyWebkitTransformOrigin }; const unsigned animatableShorthandPropertiesCount = WTF_ARRAY_LENGTH(animatableShorthandProperties); // TODO: // // CSSPropertyVerticalAlign // // Compound properties that have components that should be animatable: // // CSSPropertyWebkitColumns // CSSPropertyWebkitBoxReflect // Make sure unused slots have a value for (int i = 0; i < numCSSProperties; ++i) m_propertyToIdMap[i] = cInvalidPropertyWrapperIndex; COMPILE_ASSERT(animatableLonghandPropertiesCount + animatableShorthandPropertiesCount < UCHAR_MAX, numberOfAnimatablePropertiesMustBeLessThanUCharMax); m_propertyWrappers.reserveInitialCapacity(animatableLonghandPropertiesCount + animatableShorthandPropertiesCount); // First we put the non-shorthand property wrappers into the map, so the shorthand-building // code can find them. for (unsigned i = 0; i < animatableLonghandPropertiesCount; ++i) { AnimationPropertyWrapperBase* wrapper = animatableLonghandPropertyWrappers[i]; m_propertyWrappers.uncheckedAppend(std::unique_ptr(wrapper)); indexFromPropertyID(wrapper->property()) = i; } for (size_t i = 0; i < animatableShorthandPropertiesCount; ++i) { CSSPropertyID propertyID = animatableShorthandProperties[i]; StylePropertyShorthand shorthand = shorthandForProperty(propertyID); if (!shorthand.length()) continue; Vector longhandWrappers; longhandWrappers.reserveInitialCapacity(shorthand.length()); const CSSPropertyID* properties = shorthand.properties(); for (unsigned j = 0; j < shorthand.length(); ++j) { unsigned wrapperIndex = indexFromPropertyID(properties[j]); if (wrapperIndex == cInvalidPropertyWrapperIndex) continue; ASSERT(m_propertyWrappers[wrapperIndex]); longhandWrappers.uncheckedAppend(m_propertyWrappers[wrapperIndex].get()); } m_propertyWrappers.uncheckedAppend(std::make_unique(propertyID, WTF::move(longhandWrappers))); indexFromPropertyID(propertyID) = animatableLonghandPropertiesCount + i; } } static bool gatherEnclosingShorthandProperties(CSSPropertyID property, AnimationPropertyWrapperBase* wrapper, HashSet& propertySet) { if (!wrapper->isShorthandWrapper()) return false; ShorthandPropertyWrapper* shorthandWrapper = static_cast(wrapper); bool contained = false; for (auto& currWrapper : shorthandWrapper->propertyWrappers()) { if (gatherEnclosingShorthandProperties(property, currWrapper, propertySet) || currWrapper->property() == property) contained = true; } if (contained) propertySet.add(wrapper->property()); return contained; } // Returns true if we need to start animation timers bool CSSPropertyAnimation::blendProperties(const AnimationBase* anim, CSSPropertyID prop, RenderStyle* dst, const RenderStyle* a, const RenderStyle* b, double progress) { ASSERT(prop != CSSPropertyInvalid); AnimationPropertyWrapperBase* wrapper = CSSPropertyAnimationWrapperMap::instance().wrapperForProperty(prop); if (wrapper) { wrapper->blend(anim, dst, a, b, progress); return !wrapper->animationIsAccelerated() || !anim->isAccelerated(); } return false; } bool CSSPropertyAnimation::animationOfPropertyIsAccelerated(CSSPropertyID prop) { AnimationPropertyWrapperBase* wrapper = CSSPropertyAnimationWrapperMap::instance().wrapperForProperty(prop); return wrapper ? wrapper->animationIsAccelerated() : false; } // Note: this is inefficient. It's only called from pauseTransitionAtTime(). HashSet CSSPropertyAnimation::animatableShorthandsAffectingProperty(CSSPropertyID property) { CSSPropertyAnimationWrapperMap& map = CSSPropertyAnimationWrapperMap::instance(); HashSet foundProperties; for (unsigned i = 0; i < map.size(); ++i) gatherEnclosingShorthandProperties(property, map.wrapperForIndex(i), foundProperties); return foundProperties; } bool CSSPropertyAnimation::propertiesEqual(CSSPropertyID prop, const RenderStyle* a, const RenderStyle* b) { AnimationPropertyWrapperBase* wrapper = CSSPropertyAnimationWrapperMap::instance().wrapperForProperty(prop); if (wrapper) return wrapper->equals(a, b); return true; } CSSPropertyID CSSPropertyAnimation::getPropertyAtIndex(int i, bool& isShorthand) { CSSPropertyAnimationWrapperMap& map = CSSPropertyAnimationWrapperMap::instance(); if (i < 0 || static_cast(i) >= map.size()) return CSSPropertyInvalid; AnimationPropertyWrapperBase* wrapper = map.wrapperForIndex(i); isShorthand = wrapper->isShorthandWrapper(); return wrapper->property(); } int CSSPropertyAnimation::getNumProperties() { return CSSPropertyAnimationWrapperMap::instance().size(); } }