/* * Copyright (C) 2006-2014 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef EventHandler_h #define EventHandler_h #include "Cursor.h" #include "DragActions.h" #include "FocusDirection.h" #include "HitTestRequest.h" #include "LayoutPoint.h" #include "PlatformMouseEvent.h" #include "PlatformWheelEvent.h" #include "ScrollTypes.h" #include "TextEventInputType.h" #include "TextGranularity.h" #include "Timer.h" #include "WheelEventDeltaTracker.h" #include #include #include #if PLATFORM(IOS) #ifdef __OBJC__ @class WebEvent; @class WAKView; #include "WAKAppKitStubs.h" #else class WebEvent; #endif #endif // PLATFORM(IOS) #if PLATFORM(COCOA) && !defined(__OBJC__) class NSView; #endif #if ENABLE(TOUCH_EVENTS) #include #endif #if ENABLE(IOS_TOUCH_EVENTS) #include #include #endif namespace WebCore { class AutoscrollController; class ContainerNode; class DataTransfer; class Document; class Element; class Event; class EventTarget; class FloatPoint; class FloatQuad; class Frame; class HTMLFrameSetElement; class HitTestRequest; class HitTestResult; class KeyboardEvent; class MouseEventWithHitTestResults; class Node; class OptionalCursor; class PlatformKeyboardEvent; class PlatformTouchEvent; class PlatformWheelEvent; class RenderBox; class RenderElement; class RenderLayer; class RenderWidget; class ScrollableArea; class SVGElementInstance; class Scrollbar; class TextEvent; class Touch; class TouchEvent; class VisibleSelection; class WheelEvent; class Widget; struct DragState; #if ENABLE(DRAG_SUPPORT) extern const int LinkDragHysteresis; extern const int ImageDragHysteresis; extern const int TextDragHysteresis; extern const int GeneralDragHysteresis; #endif // ENABLE(DRAG_SUPPORT) #if ENABLE(IOS_GESTURE_EVENTS) extern const float GestureUnknown; #endif enum AppendTrailingWhitespace { ShouldAppendTrailingWhitespace, DontAppendTrailingWhitespace }; enum CheckDragHysteresis { ShouldCheckDragHysteresis, DontCheckDragHysteresis }; class EventHandler { WTF_MAKE_NONCOPYABLE(EventHandler); WTF_MAKE_FAST_ALLOCATED; public: explicit EventHandler(Frame&); ~EventHandler(); void clear(); void nodeWillBeRemoved(Node*); #if ENABLE(DRAG_SUPPORT) void updateSelectionForMouseDrag(); #endif #if ENABLE(PAN_SCROLLING) void didPanScrollStart(); void didPanScrollStop(); void startPanScrolling(RenderElement*); #endif void stopAutoscrollTimer(bool rendererIsBeingDestroyed = false); RenderBox* autoscrollRenderer() const; void updateAutoscrollRenderer(); bool autoscrollInProgress() const; bool mouseDownWasInSubframe() const { return m_mouseDownWasInSubframe; } bool panScrollInProgress() const; void dispatchFakeMouseMoveEventSoon(); void dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad&); HitTestResult hitTestResultAtPoint(const LayoutPoint&, HitTestRequest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::DisallowShadowContent, const LayoutSize& padding = LayoutSize()); bool mousePressed() const { return m_mousePressed; } Node* mousePressNode() const { return m_mousePressNode.get(); } void setCapturingMouseEventsElement(PassRefPtr); // A caller is responsible for resetting capturing element to 0. #if ENABLE(DRAG_SUPPORT) bool updateDragAndDrop(const PlatformMouseEvent&, DataTransfer*); void cancelDragAndDrop(const PlatformMouseEvent&, DataTransfer*); bool performDragAndDrop(const PlatformMouseEvent&, DataTransfer*); void updateDragStateAfterEditDragIfNeeded(Element* rootEditableElement); #endif void scheduleHoverStateUpdate(); #if ENABLE(CURSOR_SUPPORT) void scheduleCursorUpdate(); #endif void setResizingFrameSet(HTMLFrameSetElement*); void resizeLayerDestroyed(); IntPoint lastKnownMousePosition() const; Cursor currentMouseCursor() const { return m_currentMouseCursor; } static Frame* subframeForTargetNode(Node*); static Frame* subframeForHitTestResult(const MouseEventWithHitTestResults&); bool scrollOverflow(ScrollDirection, ScrollGranularity, Node* startingNode = 0); bool scrollRecursively(ScrollDirection, ScrollGranularity, Node* startingNode = 0); bool logicalScrollRecursively(ScrollLogicalDirection, ScrollGranularity, Node* startingNode = 0); bool tabsToLinks(KeyboardEvent*) const; bool tabsToAllFormControls(KeyboardEvent*) const; bool mouseMoved(const PlatformMouseEvent&); bool passMouseMovedEventToScrollbars(const PlatformMouseEvent&); void lostMouseCapture(); bool handleMousePressEvent(const PlatformMouseEvent&); bool handleMouseMoveEvent(const PlatformMouseEvent&, HitTestResult* hoveredNode = 0, bool onlyUpdateScrollbars = false); bool handleMouseReleaseEvent(const PlatformMouseEvent&); bool handleWheelEvent(const PlatformWheelEvent&); void defaultWheelEventHandler(Node*, WheelEvent*); bool handlePasteGlobalSelection(const PlatformMouseEvent&); void platformPrepareForWheelEvents(const PlatformWheelEvent&, const HitTestResult&, RefPtr& eventTarget, RefPtr& scrollableContainer, ScrollableArea*&, bool& isOverWidget); void platformRecordWheelEvent(const PlatformWheelEvent&); bool platformCompleteWheelEvent(const PlatformWheelEvent&, Element* eventTarget, ContainerNode* scrollableContainer, ScrollableArea*); bool platformCompletePlatformWidgetWheelEvent(const PlatformWheelEvent&, const Widget&, ContainerNode* scrollableContainer); #if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS) typedef Vector> TouchArray; typedef HashMap EventTargetTouchMap; typedef HashSet> EventTargetSet; #endif #if ENABLE(IOS_TOUCH_EVENTS) bool dispatchTouchEvent(const PlatformTouchEvent&, const AtomicString&, const EventTargetTouchMap&, float, float); #endif #if ENABLE(IOS_GESTURE_EVENTS) bool dispatchGestureEvent(const PlatformTouchEvent&, const AtomicString&, const EventTargetSet&, float, float); #endif #if PLATFORM(IOS) void defaultTouchEventHandler(Node*, TouchEvent*); #endif #if ENABLE(CONTEXT_MENUS) bool sendContextMenuEvent(const PlatformMouseEvent&); bool sendContextMenuEventForKey(); #endif void setMouseDownMayStartAutoscroll() { m_mouseDownMayStartAutoscroll = true; } bool needsKeyboardEventDisambiguationQuirks() const; static unsigned accessKeyModifiers(); bool handleAccessKey(const PlatformKeyboardEvent&); bool keyEvent(const PlatformKeyboardEvent&); void defaultKeyboardEventHandler(KeyboardEvent*); void handleKeyboardSelectionMovementForAccessibility(KeyboardEvent*); bool handleTextInputEvent(const String& text, Event* underlyingEvent = 0, TextEventInputType = TextEventInputKeyboard); void defaultTextInputEventHandler(TextEvent*); #if ENABLE(DRAG_SUPPORT) bool eventMayStartDrag(const PlatformMouseEvent&) const; void dragSourceEndedAt(const PlatformMouseEvent&, DragOperation); #endif void focusDocumentView(); void capsLockStateMayHaveChanged(); // Only called by FrameSelection void sendScrollEvent(); // Ditto #if PLATFORM(COCOA) && defined(__OBJC__) #if !PLATFORM(IOS) void mouseDown(NSEvent *); void mouseDragged(NSEvent *); void mouseUp(NSEvent *); void mouseMoved(NSEvent *); bool keyEvent(NSEvent *); bool wheelEvent(NSEvent *); #else void mouseDown(WebEvent *); void mouseUp(WebEvent *); void mouseMoved(WebEvent *); bool keyEvent(WebEvent *); bool wheelEvent(WebEvent *); #endif #if ENABLE(IOS_TOUCH_EVENTS) void touchEvent(WebEvent *); #endif #if !PLATFORM(IOS) void passMouseMovedEventToScrollbars(NSEvent *); void sendFakeEventsAfterWidgetTracking(NSEvent *initiatingEvent); #endif #if !PLATFORM(IOS) void setActivationEventNumber(int num) { m_activationEventNumber = num; } static NSEvent *currentNSEvent(); #else static WebEvent *currentEvent(); #endif // !PLATFORM(IOS) #endif // PLATFORM(COCOA) && defined(__OBJC__) #if PLATFORM(IOS) void invalidateClick(); #endif #if ENABLE(TOUCH_EVENTS) bool handleTouchEvent(const PlatformTouchEvent&); #endif bool useHandCursor(Node*, bool isOverLink, bool shiftKey); void updateCursor(); bool isHandlingWheelEvent() const { return m_isHandlingWheelEvent; } private: #if ENABLE(DRAG_SUPPORT) static DragState& dragState(); static const double TextDragDelay; PassRefPtr createDraggingDataTransfer() const; #endif // ENABLE(DRAG_SUPPORT) bool eventActivatedView(const PlatformMouseEvent&) const; bool updateSelectionForMouseDownDispatchingSelectStart(Node*, const VisibleSelection&, TextGranularity); void selectClosestWordFromHitTestResult(const HitTestResult&, AppendTrailingWhitespace); void selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults&); void selectClosestWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults&); bool handleMouseDoubleClickEvent(const PlatformMouseEvent&); bool handleMousePressEvent(const MouseEventWithHitTestResults&); bool handleMousePressEventSingleClick(const MouseEventWithHitTestResults&); bool handleMousePressEventDoubleClick(const MouseEventWithHitTestResults&); bool handleMousePressEventTripleClick(const MouseEventWithHitTestResults&); #if ENABLE(DRAG_SUPPORT) bool handleMouseDraggedEvent(const MouseEventWithHitTestResults&); #endif bool handleMouseReleaseEvent(const MouseEventWithHitTestResults&); OptionalCursor selectCursor(const HitTestResult&, bool shiftKey); void hoverTimerFired(Timer&); #if ENABLE(CURSOR_SUPPORT) void cursorUpdateTimerFired(Timer&); #endif bool logicalScrollOverflow(ScrollLogicalDirection, ScrollGranularity, Node* startingNode = 0); bool shouldTurnVerticalTicksIntoHorizontal(const HitTestResult&, const PlatformWheelEvent&) const; bool mouseDownMayStartSelect() const { return m_mouseDownMayStartSelect; } static bool isKeyboardOptionTab(KeyboardEvent*); static bool eventInvertsTabsToLinksClientCallResult(KeyboardEvent*); #if !ENABLE(IOS_TOUCH_EVENTS) void fakeMouseMoveEventTimerFired(Timer&); void cancelFakeMouseMoveEvent(); #endif bool isInsideScrollbar(const IntPoint&) const; #if ENABLE(TOUCH_EVENTS) bool dispatchSyntheticTouchEventIfEnabled(const PlatformMouseEvent&); #endif #if !PLATFORM(IOS) void invalidateClick(); #endif Node* nodeUnderMouse() const; void updateMouseEventTargetNode(Node*, const PlatformMouseEvent&, bool fireMouseOverOut); void fireMouseOverOut(bool fireMouseOver = true, bool fireMouseOut = true, bool updateLastNodeUnderMouse = true); MouseEventWithHitTestResults prepareMouseEvent(const HitTestRequest&, const PlatformMouseEvent&); bool dispatchMouseEvent(const AtomicString& eventType, Node* target, bool cancelable, int clickCount, const PlatformMouseEvent&, bool setUnder); #if ENABLE(DRAG_SUPPORT) bool dispatchDragEvent(const AtomicString& eventType, Element& target, const PlatformMouseEvent&, DataTransfer*); void freeDataTransfer(); bool handleDrag(const MouseEventWithHitTestResults&, CheckDragHysteresis); #endif bool handleMouseUp(const MouseEventWithHitTestResults&); #if ENABLE(DRAG_SUPPORT) void clearDragState(); bool dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouseEvent&); bool dragHysteresisExceeded(const FloatPoint&) const; bool dragHysteresisExceeded(const IntPoint&) const; #endif // ENABLE(DRAG_SUPPORT) bool passMousePressEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe); bool passMouseMoveEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe, HitTestResult* hoveredNode = 0); bool passMouseReleaseEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe); bool passSubframeEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe, HitTestResult* hoveredNode = 0); bool passMousePressEventToScrollbar(MouseEventWithHitTestResults&, Scrollbar*); bool passWidgetMouseDownEventToWidget(const MouseEventWithHitTestResults&); bool passWidgetMouseDownEventToWidget(RenderWidget*); bool passMouseDownEventToWidget(Widget*); bool passWheelEventToWidget(const PlatformWheelEvent&, Widget*); void defaultSpaceEventHandler(KeyboardEvent*); void defaultBackspaceEventHandler(KeyboardEvent*); void defaultTabEventHandler(KeyboardEvent*); void defaultArrowEventHandler(FocusDirection, KeyboardEvent*); #if ENABLE(DRAG_SUPPORT) DragSourceAction updateDragSourceActionsAllowed() const; #endif // The following are called at the beginning of handleMouseUp and handleDrag. // If they return true it indicates that they have consumed the event. bool eventLoopHandleMouseUp(const MouseEventWithHitTestResults&); #if ENABLE(DRAG_SUPPORT) bool eventLoopHandleMouseDragged(const MouseEventWithHitTestResults&); #endif #if ENABLE(DRAG_SUPPORT) void updateSelectionForMouseDrag(const HitTestResult&); #endif void updateLastScrollbarUnderMouse(Scrollbar*, bool); void setFrameWasScrolledByUser(); bool capturesDragging() const { return m_capturesDragging; } #if PLATFORM(COCOA) && defined(__OBJC__) NSView *mouseDownViewIfStillGood(); PlatformMouseEvent currentPlatformMouseEvent() const; #endif #if ENABLE(FULLSCREEN_API) bool isKeyEventAllowedInFullScreen(const PlatformKeyboardEvent&) const; #endif void setLastKnownMousePosition(const PlatformMouseEvent&); #if ENABLE(CURSOR_VISIBILITY) void startAutoHideCursorTimer(); void cancelAutoHideCursorTimer(); void autoHideCursorTimerFired(Timer&); #endif void clearLatchedState(); Frame& m_frame; bool m_mousePressed; bool m_capturesDragging; RefPtr m_mousePressNode; bool m_mouseDownMayStartSelect; #if ENABLE(DRAG_SUPPORT) bool m_mouseDownMayStartDrag; bool m_dragMayStartSelectionInstead; #endif bool m_mouseDownWasSingleClickInSelection; enum SelectionInitiationState { HaveNotStartedSelection, PlacedCaret, ExtendedSelection }; SelectionInitiationState m_selectionInitiationState; #if ENABLE(DRAG_SUPPORT) LayoutPoint m_dragStartPos; #endif bool m_panScrollButtonPressed; Timer m_hoverTimer; #if ENABLE(CURSOR_SUPPORT) Timer m_cursorUpdateTimer; #endif std::unique_ptr m_autoscrollController; bool m_mouseDownMayStartAutoscroll; bool m_mouseDownWasInSubframe; #if !ENABLE(IOS_TOUCH_EVENTS) Timer m_fakeMouseMoveEventTimer; #endif bool m_svgPan; RefPtr m_instanceUnderMouse; RefPtr m_lastInstanceUnderMouse; RenderLayer* m_resizeLayer; RefPtr m_capturingMouseEventsElement; bool m_eventHandlerWillResetCapturingMouseEventsElement; RefPtr m_elementUnderMouse; RefPtr m_lastElementUnderMouse; RefPtr m_lastMouseMoveEventSubframe; RefPtr m_lastScrollbarUnderMouse; Cursor m_currentMouseCursor; int m_clickCount; RefPtr m_clickNode; #if ENABLE(IOS_GESTURE_EVENTS) float m_gestureInitialDiameter; float m_gestureLastDiameter; float m_gestureInitialRotation; float m_gestureLastRotation; #endif #if ENABLE(IOS_TOUCH_EVENTS) unsigned m_firstTouchID; TouchArray m_touches; EventTargetSet m_gestureTargets; RefPtr m_touchEventTargetSubframe; #endif #if ENABLE(DRAG_SUPPORT) RefPtr m_dragTarget; bool m_shouldOnlyFireDragOverEvent; #endif RefPtr m_frameSetBeingResized; LayoutSize m_offsetFromResizeCorner; // In the coords of m_resizeLayer. bool m_mousePositionIsUnknown; IntPoint m_lastKnownMousePosition; IntPoint m_lastKnownMouseGlobalPosition; IntPoint m_mouseDownPos; // In our view's coords. double m_mouseDownTimestamp; PlatformMouseEvent m_mouseDown; std::unique_ptr m_recentWheelEventDeltaTracker; RefPtr m_latchedWheelEventElement; bool m_widgetIsLatched; RefPtr m_previousWheelScrolledElement; #if PLATFORM(COCOA) NSView *m_mouseDownView; RefPtr m_latchedScrollableContainer; bool m_sendingEventToSubview; bool m_startedGestureAtScrollLimit; #if !PLATFORM(IOS) int m_activationEventNumber; #endif #endif #if ENABLE(TOUCH_EVENTS) && !ENABLE(IOS_TOUCH_EVENTS) typedef HashMap> TouchTargetMap; TouchTargetMap m_originatingTouchPointTargets; RefPtr m_originatingTouchPointDocument; unsigned m_originatingTouchPointTargetKey; bool m_touchPressed; #endif double m_maxMouseMovedDuration; PlatformEvent::Type m_baseEventType; bool m_didStartDrag; bool m_didLongPressInvokeContextMenu; bool m_isHandlingWheelEvent; #if ENABLE(CURSOR_VISIBILITY) Timer m_autoHideCursorTimer; #endif }; } // namespace WebCore #endif // EventHandler_h