/* * Copyright (C) 2006, 2007, 2008, 2009, 2011, 2013 Apple Inc. All rights reserved. * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * Copyright (C) Research In Motion Limited 2009. All rights reserved. * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef FrameLoader_h #define FrameLoader_h #include "CachePolicy.h" #include "FrameLoaderStateMachine.h" #include "FrameLoaderTypes.h" #include "IconURL.h" #include "LayoutMilestones.h" #include "MixedContentChecker.h" #include "ResourceHandleTypes.h" #include "ResourceLoadNotifier.h" #include "SecurityContext.h" #include "Timer.h" #include #include namespace WebCore { class Archive; class CachedFrameBase; class CachedPage; class CachedResource; class Chrome; class DOMWrapperWorld; class Document; class DocumentLoader; class Event; class FormState; class FormSubmission; class FrameLoaderClient; class FrameNetworkingContext; class HistoryController; class HistoryItem; class IconController; class NavigationAction; class NetworkingContext; class Page; class PageActivityAssertionToken; class PolicyChecker; class ResourceError; class ResourceRequest; class ResourceResponse; class SecurityOrigin; class SerializedScriptValue; class StringWithDirection; class SubframeLoader; class SubstituteData; struct FrameLoadRequest; struct WindowFeatures; bool isBackForwardLoadType(FrameLoadType); class FrameLoader { WTF_MAKE_NONCOPYABLE(FrameLoader); public: FrameLoader(Frame&, FrameLoaderClient&); ~FrameLoader(); void init(); #if PLATFORM(IOS) void initForSynthesizedDocument(const URL&); #endif Frame& frame() const { return m_frame; } PolicyChecker& policyChecker() const { return *m_policyChecker; } HistoryController& history() const { return *m_history; } ResourceLoadNotifier& notifier() const { return m_notifier; } SubframeLoader& subframeLoader() const { return *m_subframeLoader; } IconController& icon() const { return *m_icon; } MixedContentChecker& mixedContentChecker() const { return m_mixedContentChecker; } void prepareForHistoryNavigation(); void setupForReplace(); // FIXME: These are all functions which start loads. We have too many. void loadURLIntoChildFrame(const URL&, const String& referer, Frame*); void loadFrameRequest(const FrameLoadRequest&, LockHistory, LockBackForwardList, // Called by submitForm, calls loadPostRequest and loadURL. PassRefPtr, PassRefPtr, ShouldSendReferrer, AllowNavigationToInvalidURL); void load(const FrameLoadRequest&); #if ENABLE(WEB_ARCHIVE) || ENABLE(MHTML) void loadArchive(PassRefPtr); #endif unsigned long loadResourceSynchronously(const ResourceRequest&, StoredCredentials, ClientCredentialPolicy, ResourceError&, ResourceResponse&, Vector& data); void changeLocation(SecurityOrigin*, const URL&, const String& referrer, LockHistory = LockHistory::Yes, LockBackForwardList = LockBackForwardList::Yes, bool refresh = false, AllowNavigationToInvalidURL = AllowNavigationToInvalidURL::Yes); void urlSelected(const URL&, const String& target, PassRefPtr, LockHistory, LockBackForwardList, ShouldSendReferrer); void submitForm(PassRefPtr); void reload(bool endToEndReload = false); void reloadWithOverrideEncoding(const String& overrideEncoding); void open(CachedFrameBase&); void loadItem(HistoryItem*, FrameLoadType); HistoryItem* requestedHistoryItem() const { return m_requestedHistoryItem.get(); } void retryAfterFailedCacheOnlyMainResourceLoad(); static void reportLocalLoadFailed(Frame*, const String& url); // FIXME: These are all functions which stop loads. We have too many. void stopAllLoaders(ClearProvisionalItemPolicy = ShouldClearProvisionalItem); void stopForUserCancel(bool deferCheckLoadComplete = false); void stop(); void stopLoading(UnloadEventPolicy); bool closeURL(); void cancelAndClear(); // FIXME: clear() is trying to do too many things. We should break it down into smaller functions (ideally with fewer raw Boolean parameters). void clear(Document* newDocument, bool clearWindowProperties = true, bool clearScriptObjects = true, bool clearFrameView = true); bool isLoading() const; bool frameHasLoaded() const; int numPendingOrLoadingRequests(bool recurse) const; String referrer() const; String outgoingReferrer() const; String outgoingOrigin() const; DocumentLoader* activeDocumentLoader() const; DocumentLoader* documentLoader() const { return m_documentLoader.get(); } DocumentLoader* policyDocumentLoader() const { return m_policyDocumentLoader.get(); } DocumentLoader* provisionalDocumentLoader() const { return m_provisionalDocumentLoader.get(); } FrameState state() const { return m_state; } #if PLATFORM(IOS) RetainPtr connectionProperties(ResourceLoader*); #endif const ResourceRequest& originalRequest() const; const ResourceRequest& initialRequest() const; void receivedMainResourceError(const ResourceError&); bool willLoadMediaElementURL(URL&); void handleFallbackContent(); ResourceError cancelledError(const ResourceRequest&) const; bool isHostedByObjectElement() const; bool isReplacing() const; void setReplacing(); bool subframeIsLoading() const; void willChangeTitle(DocumentLoader*); void didChangeTitle(DocumentLoader*); void didChangeIcons(IconType); bool shouldTreatURLAsSrcdocDocument(const URL&) const; FrameLoadType loadType() const; CachePolicy subresourceCachePolicy() const; void didLayout(LayoutMilestones); void didFirstLayout(); void loadedResourceFromMemoryCache(CachedResource*, ResourceRequest& newRequest); void tellClientAboutPastMemoryCacheLoads(); void checkLoadComplete(); void detachFromParent(); void detachViewsAndDocumentLoader(); void addExtraFieldsToSubresourceRequest(ResourceRequest&); void addExtraFieldsToMainResourceRequest(ResourceRequest&); static void addHTTPOriginIfNeeded(ResourceRequest&, const String& origin); FrameLoaderClient& client() const { return m_client; } void setDefersLoading(bool); void didExplicitOpen(); // Callbacks from DocumentWriter void didBeginDocument(bool dispatchWindowObjectAvailable); void receivedFirstData(); void handledOnloadEvents(); String userAgent(const URL&) const; void dispatchDidClearWindowObjectInWorld(DOMWrapperWorld&); void dispatchDidClearWindowObjectsInAllWorlds(); // The following sandbox flags will be forced, regardless of changes to // the sandbox attribute of any parent frames. void forceSandboxFlags(SandboxFlags flags) { m_forcedSandboxFlags |= flags; } SandboxFlags effectiveSandboxFlags() const; bool checkIfFormActionAllowedByCSP(const URL&) const; Frame* opener(); void setOpener(Frame*); void resetMultipleFormSubmissionProtection(); void checkCallImplicitClose(); void frameDetached(); void setOutgoingReferrer(const URL&); void loadDone(); void finishedParsing(); void checkCompleted(); bool isComplete() const; void commitProvisionalLoad(); void setLoadsSynchronously(bool loadsSynchronously) { m_loadsSynchronously = loadsSynchronously; } bool loadsSynchronously() const { return m_loadsSynchronously; } FrameLoaderStateMachine& stateMachine() { return m_stateMachine; } Frame* findFrameForNavigation(const AtomicString& name, Document* activeDocument = 0); void applyUserAgent(ResourceRequest&); bool shouldInterruptLoadForXFrameOptions(const String&, const URL&, unsigned long requestIdentifier); void completed(); bool allAncestorsAreComplete() const; // including this void clientRedirected(const URL&, double delay, double fireDate, LockBackForwardList); void clientRedirectCancelledOrFinished(bool cancelWithLoadInProgress); // FIXME: This is public because this asynchronous callback from the FrameLoaderClient // uses the policy machinery (and therefore is called via the PolicyChecker). Once we // introduce a proper callback type for this function, we should make it private again. void continueLoadAfterWillSubmitForm(); void setOriginalURLForDownloadRequest(ResourceRequest&); bool suppressOpenerInNewFrame() const { return m_suppressOpenerInNewFrame; } static ObjectContentType defaultObjectContentType(const URL&, const String& mimeType, bool shouldPreferPlugInsForImages); bool quickRedirectComing() const { return m_quickRedirectComing; } bool shouldClose(); void started(); enum PageDismissalType { NoDismissal = 0, BeforeUnloadDismissal = 1, PageHideDismissal = 2, UnloadDismissal = 3 }; PageDismissalType pageDismissalEventBeingDispatched() const { return m_pageDismissalEventBeingDispatched; } NetworkingContext* networkingContext() const; void loadProgressingStatusChanged(); const URL& previousURL() const { return m_previousURL; } void forcePageTransitionIfNeeded(); private: enum FormSubmissionCacheLoadPolicy { MayAttemptCacheOnlyLoadForFormSubmissionItem, MayNotAttemptCacheOnlyLoadForFormSubmissionItem }; bool allChildrenAreComplete() const; // immediate children, not all descendants void checkTimerFired(Timer&); void loadSameDocumentItem(HistoryItem*); void loadDifferentDocumentItem(HistoryItem*, FrameLoadType, FormSubmissionCacheLoadPolicy); void loadProvisionalItemFromCachedPage(); void updateFirstPartyForCookies(); void setFirstPartyForCookies(const URL&); void addExtraFieldsToRequest(ResourceRequest&, FrameLoadType, bool isMainResource); void clearProvisionalLoad(); void transitionToCommitted(CachedPage*); void frameLoadCompleted(); SubstituteData defaultSubstituteDataForURL(const URL&); bool handleBeforeUnloadEvent(Chrome&, FrameLoader* frameLoaderBeingNavigated); void continueLoadAfterNavigationPolicy(const ResourceRequest&, PassRefPtr, bool shouldContinue, AllowNavigationToInvalidURL); void continueLoadAfterNewWindowPolicy(const ResourceRequest&, PassRefPtr, const String& frameName, const NavigationAction&, bool shouldContinue, AllowNavigationToInvalidURL); void continueFragmentScrollAfterNavigationPolicy(const ResourceRequest&, bool shouldContinue); bool shouldPerformFragmentNavigation(bool isFormSubmission, const String& httpMethod, FrameLoadType, const URL&); void scrollToFragmentWithParentBoundary(const URL&); void checkLoadCompleteForThisFrame(); void setDocumentLoader(DocumentLoader*); void setPolicyDocumentLoader(DocumentLoader*); void setProvisionalDocumentLoader(DocumentLoader*); void setState(FrameState); void closeOldDataSources(); void prepareForCachedPageRestore(); bool shouldReloadToHandleUnreachableURL(DocumentLoader*); void dispatchDidCommitLoad(); void urlSelected(const FrameLoadRequest&, PassRefPtr, LockHistory, LockBackForwardList, ShouldSendReferrer, ShouldReplaceDocumentIfJavaScriptURL, AllowNavigationToInvalidURL); void loadWithDocumentLoader(DocumentLoader*, FrameLoadType, PassRefPtr, AllowNavigationToInvalidURL); // Calls continueLoadAfterNavigationPolicy void load(DocumentLoader*); // Calls loadWithDocumentLoader void loadWithNavigationAction(const ResourceRequest&, const NavigationAction&, // Calls loadWithDocumentLoader LockHistory, FrameLoadType, PassRefPtr, AllowNavigationToInvalidURL); void loadPostRequest(const ResourceRequest&, const String& referrer, // Called by loadFrameRequest, calls loadWithNavigationAction const String& frameName, LockHistory, FrameLoadType, PassRefPtr, PassRefPtr, AllowNavigationToInvalidURL); void loadURL(const URL&, const String& referrer, const String& frameName, // Called by loadFrameRequest, calls loadWithNavigationAction or dispatches to navigation policy delegate LockHistory, FrameLoadType, PassRefPtr, PassRefPtr, AllowNavigationToInvalidURL); bool shouldReload(const URL& currentURL, const URL& destinationURL); void requestFromDelegate(ResourceRequest&, unsigned long& identifier, ResourceError&); void detachChildren(); void closeAndRemoveChild(Frame*); void loadInSameDocument(const URL&, PassRefPtr stateObject, bool isNewNavigation); void prepareForLoadStart(); void provisionalLoadStarted(); void willTransitionToCommitted(); bool didOpenURL(); void scheduleCheckCompleted(); void scheduleCheckLoadComplete(); void startCheckCompleteTimer(); bool shouldTreatURLAsSameAsCurrent(const URL&) const; void dispatchGlobalObjectAvailableInAllWorlds(); Frame& m_frame; FrameLoaderClient& m_client; const std::unique_ptr m_policyChecker; const std::unique_ptr m_history; mutable ResourceLoadNotifier m_notifier; const std::unique_ptr m_subframeLoader; mutable FrameLoaderStateMachine m_stateMachine; const std::unique_ptr m_icon; mutable MixedContentChecker m_mixedContentChecker; class FrameProgressTracker; std::unique_ptr m_progressTracker; FrameState m_state; FrameLoadType m_loadType; // Document loaders for the three phases of frame loading. Note that while // a new request is being loaded, the old document loader may still be referenced. // E.g. while a new request is in the "policy" state, the old document loader may // be consulted in particular as it makes sense to imply certain settings on the new loader. RefPtr m_documentLoader; RefPtr m_provisionalDocumentLoader; RefPtr m_policyDocumentLoader; bool m_delegateIsHandlingProvisionalLoadError; bool m_quickRedirectComing; bool m_sentRedirectNotification; bool m_inStopAllLoaders; String m_outgoingReferrer; bool m_isExecutingJavaScriptFormAction; bool m_didCallImplicitClose; bool m_wasUnloadEventEmitted; PageDismissalType m_pageDismissalEventBeingDispatched; bool m_isComplete; RefPtr m_pendingStateObject; bool m_needsClear; URL m_submittedFormURL; Timer m_checkTimer; bool m_shouldCallCheckCompleted; bool m_shouldCallCheckLoadComplete; Frame* m_opener; HashSet m_openedFrames; bool m_loadingFromCachedPage; bool m_suppressOpenerInNewFrame; bool m_currentNavigationHasShownBeforeUnloadConfirmPanel; bool m_loadsSynchronously; SandboxFlags m_forcedSandboxFlags; RefPtr m_networkingContext; URL m_previousURL; RefPtr m_requestedHistoryItem; std::unique_ptr m_activityAssertion; }; // This function is called by createWindow() in JSDOMWindowBase.cpp, for example, for // modal dialog creation. The lookupFrame is for looking up the frame name in case // the frame name references a frame different from the openerFrame, e.g. when it is // "_self" or "_parent". // // FIXME: Consider making this function part of an appropriate class (not FrameLoader) // and moving it to a more appropriate location. PassRefPtr createWindow(Frame* openerFrame, Frame* lookupFrame, const FrameLoadRequest&, const WindowFeatures&, bool& created); } // namespace WebCore #endif // FrameLoader_h