/* * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SpinButtonElement_h #define SpinButtonElement_h #include "HTMLDivElement.h" #include "PopupOpeningObserver.h" #include "Timer.h" namespace WebCore { class SpinButtonElement final : public HTMLDivElement, public PopupOpeningObserver { public: enum UpDownState { Indeterminate, // Hovered, but the event is not handled. Down, Up, }; class SpinButtonOwner { public: virtual ~SpinButtonOwner() { } virtual void focusAndSelectSpinButtonOwner() = 0; virtual bool shouldSpinButtonRespondToMouseEvents() = 0; virtual bool shouldSpinButtonRespondToWheelEvents() = 0; virtual void spinButtonStepDown() = 0; virtual void spinButtonStepUp() = 0; }; // The owner of SpinButtonElement must call removeSpinButtonOwner // because SpinButtonElement can be outlive SpinButtonOwner // implementation, e.g. during event handling. static PassRefPtr create(Document&, SpinButtonOwner&); UpDownState upDownState() const { return m_upDownState; } virtual void releaseCapture(); void removeSpinButtonOwner() { m_spinButtonOwner = 0; } void step(int amount); virtual bool willRespondToMouseMoveEvents() override; virtual bool willRespondToMouseClickEvents() override; void forwardEvent(Event*); private: SpinButtonElement(Document&, SpinButtonOwner&); virtual const AtomicString& shadowPseudoId() const override; virtual void willDetachRenderers() override; virtual bool isSpinButtonElement() const override { return true; } virtual bool isDisabledFormControl() const override { return shadowHost() && shadowHost()->isDisabledFormControl(); } virtual bool matchesReadOnlyPseudoClass() const override; virtual bool matchesReadWritePseudoClass() const override; virtual void defaultEventHandler(Event*) override; virtual void willOpenPopup() override; void doStepAction(int); void startRepeatingTimer(); void stopRepeatingTimer(); void repeatingTimerFired(Timer*); virtual void setHovered(bool = true) override; bool shouldRespondToMouseEvents(); virtual bool isMouseFocusable() const override { return false; } SpinButtonOwner* m_spinButtonOwner; bool m_capturing; UpDownState m_upDownState; UpDownState m_pressStartingState; Timer m_repeatingTimer; }; } // namespace #endif