/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Bag_h #define Bag_h namespace WTF { template class Bag { private: class Node { WTF_MAKE_FAST_ALLOCATED; public: T m_item; Node* m_next; }; public: Bag() : m_head(0) { } ~Bag() { while (m_head) { Node* current = m_head; m_head = current->m_next; delete current; } } T* add() { Node* newNode = new Node; newNode->m_next = m_head; m_head = newNode; return &newNode->m_item; } class iterator { public: iterator() : m_node(0) { } // This is sort of cheating; it's equivalent to iter == end(). bool operator!() const { return !m_node; } T* operator*() const { return &m_node->m_item; } iterator& operator++() { m_node = m_node->m_next; return *this; } bool operator==(const iterator& other) const { return m_node == other.m_node; } bool operator!=(const iterator& other) const { return !(*this == other); } private: template friend class WTF::Bag; Node* m_node; }; iterator begin() { iterator result; result.m_node = m_head; return result; } iterator end() { return iterator(); } bool isEmpty() const { return !m_head; } private: Node* m_head; }; } // namespace WTF using WTF::Bag; #endif // Bag_h