/* * Copyright (C) 2011, 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DFGAdjacencyList_h #define DFGAdjacencyList_h #if ENABLE(DFG_JIT) #include "DFGCommon.h" #include "DFGEdge.h" namespace JSC { namespace DFG { class AdjacencyList { public: enum Kind { Fixed, Variable }; enum { Size = 3 }; AdjacencyList() { } AdjacencyList(Kind kind) { if (kind == Variable) { m_words[0].m_encodedWord = UINT_MAX; m_words[1].m_encodedWord = UINT_MAX; } } AdjacencyList(Kind kind, Edge child1, Edge child2, Edge child3) { ASSERT_UNUSED(kind, kind == Fixed); initialize(child1, child2, child3); } AdjacencyList(Kind kind, unsigned firstChild, unsigned numChildren) { ASSERT_UNUSED(kind, kind == Variable); setFirstChild(firstChild); setNumChildren(numChildren); } const Edge& child(unsigned i) const { ASSERT(i < Size); return m_words[i]; } Edge& child(unsigned i) { ASSERT(i < Size); return m_words[i]; } void setChild(unsigned i, Edge nodeUse) { ASSERT(i < Size); m_words[i] = nodeUse; } Edge child1() const { return child(0); } Edge child2() const { return child(1); } Edge child3() const { return child(2); } Edge& child1() { return child(0); } Edge& child2() { return child(1); } Edge& child3() { return child(2); } void setChild1(Edge nodeUse) { setChild(0, nodeUse); } void setChild2(Edge nodeUse) { setChild(1, nodeUse); } void setChild3(Edge nodeUse) { setChild(2, nodeUse); } Edge child1Unchecked() const { return m_words[0]; } Edge justOneChild() const { if (!!child1() && !child2()) { ASSERT(!child3()); return child1(); } return Edge(); } void initialize(Edge child1, Edge child2, Edge child3) { child(0) = child1; child(1) = child2; child(2) = child3; } void initialize(Node* child1 = 0, Node* child2 = 0, Node* child3 = 0) { initialize(Edge(child1), Edge(child2), Edge(child3)); } void reset() { initialize(); } // Call this if you wish to remove an edge and the node treats the list of children. void removeEdge(unsigned edgeIndex) { for (unsigned i = edgeIndex; i < Size - 1; ++i) setChild(i, child(i + 1)); setChild(Size - 1, Edge()); } unsigned firstChild() const { return m_words[0].m_encodedWord; } void setFirstChild(unsigned firstChild) { m_words[0].m_encodedWord = firstChild; } unsigned numChildren() const { return m_words[1].m_encodedWord; } void setNumChildren(unsigned numChildren) { m_words[1].m_encodedWord = numChildren; } private: Edge m_words[Size]; }; } } // namespace JSC::DFG #endif // ENABLE(DFG_JIT) #endif // DFGAdjacencyList_h