/* File: CTimer.h */ #ifndef __CTimer__ #define __CTimer__ #include "IrDATypes.h" #include #include #include "IrDATimerEventSource.h" class CTimer; class CTimer : public OSObject { OSDeclareDefaultStructors(CTimer); public: typedef IrDATimerEventSource::Action Action; // defines CTimer::Action static CTimer *cTimer(IOWorkLoop *work, OSObject *owner, Action callback); Boolean init(IOWorkLoop *work, OSObject *owner, Action callback); void free(void); void StartTimer(TTimeout delay, UInt32 sig); // ms delay if positive, else usec delay void StopTimer(void); UInt32 GetSignature(void); IrDATimerEventSource *GetIOTimer(void); static void grim_reaper(thread_call_param_t param0, thread_call_param_t param1); private: static void timeout(OSObject *owner, IrDATimerEventSource *sender); UInt32 fSig; IrDATimerEventSource *fTimerSrc; // the i/o kit timer IOWorkLoop *fWorkLoop; // workloop we run on OSObject *fOwner; // the owner (IrGlue usually) Action fCallback; // the callback in our client thread_call_t fGrimReaper; // extra thread to nuke ourselves Boolean fBusy; // true if timer is set }; inline UInt32 CTimer::GetSignature() { return fSig; } inline IrDATimerEventSource * CTimer::GetIOTimer() { return fTimerSrc; } #endif // __CTimer__