/* * Copyright (c) 2008 - 2010 Apple Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include "memory.hpp" #include "compiler.h" #include #include namespace platform { void invoke_new_handler(void) { std::new_handler handler; // Get the curent new_handler by double-swapping. If multiple threads // race over this, then we will end up aborting. Ce la vie. handler = std::set_new_handler(::abort); std::set_new_handler(handler); handler(); } void * allocate( void * buf, std::size_t nbytes) { retry: if (buf == NULL) { if (nbytes % platform::pagesize()) { buf = ::malloc(nbytes); } else { buf = ::valloc(nbytes); } } else { buf = ::realloc(buf, nbytes); } if (UNLIKELY(buf == NULL)) { invoke_new_handler(); goto retry; } return buf; } } // namespace platform /* vim: set ts=4 sw=4 tw=79 et cindent : */