/* * Copyright (c) 2005 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include #include #include "base.h" #include "test.h" // PASS(), FAIL(), XPASS(), XFAIL() static int state = 1; bool badOrder = false; void setState(int nextState) { if ( nextState == state ) ++state; else badOrder = true; } void baseCheck() { if ( badOrder ) { switch ( state ) { case 1: FAIL("init-order -init not run first"); break; case 2: FAIL("init-order myInit1 not run second"); break; case 3: FAIL("init-order myInit2 not run third"); break; case 4: FAIL("init-order myInit3 not run fourth"); break; } } else PASS("init-order"); }