/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the Netscape security libraries. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1994-2000 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL"), in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your * version of this file only under the terms of the GPL and not to * allow others to use your version of this file under the MPL, * indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient * may use your version of this file under either the MPL or the * GPL. */ #ifndef _SECITEM_H_ #define _SECITEM_H_ /* * SecAsn1Item.h - public data structures and prototypes for handling * SecAsn1Items */ #include #include #include "plhash.h" SEC_BEGIN_PROTOS /* ** Allocate an item. If "arena" is not NULL, then allocate from there, ** otherwise allocate from the heap. If "item" is not NULL, allocate ** only the data for the item, not the item itself. The item structure ** is allocated zero-filled; the data buffer is not zeroed. ** ** The resulting item is returned; NULL if any error occurs. ** ** XXX This probably should take a SecAsn1ItemType, but since that is mostly ** unused and our improved APIs (aka Stan) are looming, I left it out. */ extern SecAsn1Item *SECITEM_AllocItem(PRArenaPool *arena, SecAsn1Item *item, size_t len); /* ** Reallocate the data for the specified "item". If "arena" is not NULL, ** then reallocate from there, otherwise reallocate from the heap. ** In the case where oldlen is 0, the data is allocated (not reallocated). ** In any case, "item" is expected to be a valid SecAsn1Item pointer; ** SECFailure is returned if it is not. If the allocation succeeds, ** SECSuccess is returned. */ extern SECStatus SECITEM_ReallocItem(PRArenaPool *arena, SecAsn1Item *item, size_t oldlen, size_t newlen); /* ** Compare two items returning the difference between them. */ extern SECComparison SECITEM_CompareItem(const SecAsn1Item *a, const SecAsn1Item *b); /* ** Compare two items -- if they are the same, return true; otherwise false. */ extern Boolean SECITEM_ItemsAreEqual(const SecAsn1Item *a, const SecAsn1Item *b); /* ** Copy "from" to "to" */ extern SECStatus SECITEM_CopyItem(PRArenaPool *arena, SecAsn1Item *to, const SecAsn1Item *from); /* ** Allocate an item and copy "from" into it. */ extern SecAsn1Item *SECITEM_DupItem(const SecAsn1Item *from); /* ** Allocate an item and copy "from" into it. The item itself and the ** data it points to are both allocated from the arena. If arena is ** NULL, this function is equivalent to SECITEM_DupItem. */ extern SecAsn1Item *SECITEM_ArenaDupItem(PRArenaPool *arena, const SecAsn1Item *from); /* ** Free "zap". If freeit is PR_TRUE then "zap" itself is freed. */ extern void SECITEM_FreeItem(SecAsn1Item *zap, Boolean freeit); /* ** Zero and then free "zap". If freeit is PR_TRUE then "zap" itself is freed. */ extern void SECITEM_ZfreeItem(SecAsn1Item *zap, Boolean freeit); PLHashNumber PR_CALLBACK SECITEM_Hash ( const void *key); PRIntn PR_CALLBACK SECITEM_HashCompare ( const void *k1, const void *k2); SEC_END_PROTOS #endif /* _SECITEM_H_ */