/* * Copyright (c) 2000-2004,2011,2014 Apple Inc. All Rights Reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ // // Utilities // #include #include #include namespace Security { static CFMutableDictionaryRef gCacheDictionaryRef = NULL; static dispatch_once_t gDictionaryCreated = 0; static dispatch_queue_t gSerializeQueue; char *cached_realpath(const char * file_name, char * resolved_name) { dispatch_once(&gDictionaryCreated, ^{ gCacheDictionaryRef = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); gSerializeQueue = dispatch_queue_create("com.apple.SecurityLookupCacheQueue", DISPATCH_QUEUE_SERIAL); }); __block char* valueToReturn = NULL; dispatch_sync(gSerializeQueue, ^{ // Put a maximum limit on the size of this cache. CFIndex entryCount = CFDictionaryGetCount(gCacheDictionaryRef); // make the incoming name a string CFStringRef input = CFStringCreateWithCString(NULL, file_name, kCFStringEncodingUTF8); if (entryCount < OPEN_MAX && input != NULL) // is it acceptable to use the cache? { // see if we can find that string in our dictionary CFStringRef output = (CFStringRef) CFDictionaryGetValue(gCacheDictionaryRef, input); if (output == NULL) { // the string is not in our cache, so use realpath valueToReturn = realpath(file_name, resolved_name); if (valueToReturn != NULL) // no error, so continue { // make a new entry in the dictionary for our string output = CFStringCreateWithCString(NULL, valueToReturn, kCFStringEncodingUTF8); CFDictionaryAddValue(gCacheDictionaryRef, input, output); CFRelease(output); } } else { char* valueToFree = NULL; // we need to extract the value from the output // figure out how big to make our buffer CFIndex size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(output), kCFStringEncodingUTF8) + 1; // account for NULL termination // if the user has passed in a buffer, use it. If not, allocate our own // technically, we don't know the size of the buffer that the // user has passed in. It has to be large enough to hold the // string, however, so we can use size as an estimator. The // result will be the same, however: If the user didn't supply // enough memory, he will crash. We behave exactly the same // as realpath, which is the idea. char *buffer = resolved_name; // allocate a buffer if none was passed in if (buffer == NULL) { valueToFree = buffer = (char*) malloc(size); } if (buffer != NULL) // check to see if malloc failed earlier { if (!CFStringGetCString(output, buffer, size, kCFStringEncodingUTF8)) { free((void*) valueToFree); valueToReturn = NULL; } else { valueToReturn = buffer; } } } } else { valueToReturn = realpath(file_name, resolved_name); } CFRelease(input); }); return valueToReturn; } }